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* i965: expose ARB_texture_cube_map_arrayChris Forbes2012-12-141-1/+1
* docs: Mark some features in GL3.txt as done for r600Jason Wood2012-11-291-3/+3
* i965: Enable ARB_vertex_type_2_10_10_10_rev on Gen4+.Chris Forbes2012-11-261-1/+1
* docs: update with ARB_texture_cube_map_array supportDave Airlie2012-11-091-1/+1
* vbo: fix glVertexAttribI* functionsMarek Olšák2012-11-061-2/+1
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-1/+1
* docs: GL_ARB_texture_storage is supported for all gallium driversBrian Paul2012-10-221-1/+1
* docs: fixup GL4.3 TODO listMarek Olšák2012-09-231-4/+1
* docs: Add some missing features to 9.0 release notes and GL3.txt9.0-branchpointIan Romanick2012-08-301-4/+4
* i965/gen6+: Add support for GL_ARB_timer_query.Eric Anholt2012-08-261-1/+1
* i965: Add support for GL_ARB_occlusion_query2.Eric Anholt2012-08-261-1/+1
* i965: add ARB_texture_rgb10_a2ui supportJordan Justen2012-08-141-1/+1
* i965: Enable uniform buffer objects on gen6+.Eric Anholt2012-08-071-1/+1
* docs: update ARB_debug_output status to DONEBrian Paul2012-08-061-1/+1
* docs: Add OpenGL 4.3 requirementsJason Wood2012-08-061-0/+30
* docs: update relnotes-8.1 and GL3 statusMarek Olšák2012-07-121-2/+2
* docs: Update GL3.txt.Kenneth Graunke2012-07-101-2/+2
* docs: update relnotes-8.1 and GL3 statusMarek Olšák2012-07-101-1/+3
* i965: enable ARB_instanced_arrays extensionJordan Justen2012-06-271-1/+1
* docs: update GL3.3 statusMarek Olšák2012-06-251-1/+2
* docs: update GL3.txt for ARB_base_instanceFredrik Höglund2012-06-191-1/+1
* i965: create code path to handle primitive restart in hardwareJordan Justen2012-05-231-1/+1
* i965/gen6+: Add support for GL_ARB_blend_func_extended.Eric Anholt2012-05-231-1/+1
* i965: Add support for GL_ARB_draw_buffers_blend.Eric Anholt2012-05-041-1/+1
* docs: Update GLSL 1.40 status.Eric Anholt2012-04-161-1/+2
* docs: Update that int textures got done for GL3.Eric Anholt2012-04-161-1/+1
* docs: Update that ARB_draw_instanced is on in i965.Eric Anholt2012-04-161-1/+1
* docs: Update TBO support.Eric Anholt2012-04-161-1/+1
* docs: update GL3.txt for ARB_blend_func_extendedDave Airlie2012-04-131-1/+1
* docs/GL3.txt: document ARB_blend_func_extended stateDave Airlie2012-03-241-1/+1
* docs/GL3: consolidate FBO extensions into one ARBMarek Olšák2012-01-121-3/+1
* docs/GL3: document r300 extension supportMarek Olšák2012-01-121-24/+24
* docs/GL3: document what's missing for GL3Marek Olšák2012-01-121-2/+2
* Clean up GL3 statusMatt Turner2012-01-111-39/+39
* docs: update GL3 statusMarek Olšák2011-12-171-2/+2
* mesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txtDave Airlie2011-11-281-1/+1
* docs/gl3: these two interfaces are complete now.Dave Airlie2011-11-271-1/+1
* gl3.txt: update for ARB_texture_storage.Dave Airlie2011-11-061-1/+1
* gl3.txt: add not of ARB_texture_storage work started.Dave Airlie2011-11-051-1/+1
* docs: update GL3 statusMarek Olšák2011-10-271-5/+4
* docs: update gl3.txt for ARB_vertex_type_2_10_10_10_revDave Airlie2011-09-061-1/+1
* glsl: Implement the GL_ARB_conservative_depth extension.Kenneth Graunke2011-08-251-1/+1
* docs: update GL3.txt with new GL 4.2 extensionsDave Airlie2011-08-091-0/+13
* docs: update GL3 statusMarek Olšák2011-07-101-1/+1
* docs: add GL3 GLX todoMarek Olšák2011-06-301-1/+2
* docs: update GL3 status - vertex texturesMarek Olšák2011-06-301-1/+1
* docs: update GL3 statusMarek Olšák2011-05-061-1/+1
* docs: update GL3 statusMarek Olšák2011-04-291-2/+2
* docs: Note that ES2_compatibility is already done.Eric Anholt2011-04-271-1/+1
* docs: update GL3 statusMarek Olšák2011-04-251-4/+4