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* mesa/program: Change the program parser's namespace.Kenneth Graunke2013-07-312-3/+10
| | | | | | | | | | | | Bison 3.0 removes the YYLEX_PARAM macro. In preparation for handling this using %lex-param, the parser needs a wrapper function for the actual Flex lex() function. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Tested-by: Laurent Carlier <[email protected]> Cc: "9.2" [email protected]
* glsl: Switch from the deprecated YYLEX_PARAM to %lex-param.Kenneth Graunke2013-07-311-5/+3
| | | | | | | | | | | | | | | | | | | | | YYLEX_PARAM is no longer supported as of Bison 3.0. Instead, the Bison developers recommend using %lex-param. %lex-param takes a type and variable name, similar to %parse-param, so you can't pass an arbitrary expression like state->scanner. But Flex insists on passing the actual scanner object, not an arbitrary object like state. To solve this, the parser defines a wrapper lex() function which accepts "state," and calls Flex's lex() function with state->scanner. Fixes the build with Bison 3.0. Also works with Bison 2.7.1. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Tested-by: Laurent Carlier <[email protected]> Cc: "9.2" [email protected]
* glsl: Change the lexer's namespace.Kenneth Graunke2013-07-313-3/+9
| | | | | | | | | | | | Bison 3.0 removes the YYLEX_PARAM macro. In preparation for handling this using %lex-param, the parser needs a wrapper function for the actual Flex lex() function. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67354 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Tested-by: Laurent Carlier <[email protected]> Cc: "9.2" [email protected]
* egl: Restore "bogus" DRI2 invalidate event code.Eric Anholt2013-07-311-0/+14
| | | | | | | | | | | | | | | | | | | | I had removed it in commit 1e7776ca2bc59a6978d9b933d23852d47078dfa8 because it was obviously wrong -- why do we care whether the server is a version that emits events, if we're not watching for the server's events, anyway? And why would you only invalidate on a server that emits invalidate events, when the comment said to emit invalidates if the server *doesn't*? Only, I missed that we otherwise don't flag that our buffers might have changed at swap time at all, so the driver was only checking for new buffers when triggered by the Viewport hack. Of course you don't expect Viewport to be called after a swap. So, this is effectively a revert of the previous commit, except that I dropped the check for only emitting invalidates on a new server -- we *always* need to invalidate if we're doing a SwapBuffers. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63435 Reviewed-by: Kenneth Graunke <[email protected]> Cc: "9.1 and 9.2" <[email protected]>
* gallivm: use nearest rounding for float->unorm24 conversionRoland Scheidegger2013-07-311-4/+6
| | | | | | | | | | | | | Previously we were using truncation, which gives the correct result only for numbers in [0.5-1.0] range (because there's no mantissa bits to do any rounding there). This is frequently hit (and probably only used there) when converting fragment depth to depth format (d24s8 etc.) or otherwise dealing with depth format. v2: as spotted by Jose, get rid of extra type (src_type is already unsigned). Reviewed-by: Jose Fonseca <[email protected]>
* mesa: fix multisampling proxy textures not being queryableMikko Juola2013-07-311-0/+2
| | | | | | | | | | | | The code that checks if some texture target is valid for glGetTexLevelParameter*() was not programmed to check for multisampling proxy textures. This made it impossible(?) to use the proxy textures for their intended purpose as glGetTexLevelParameter*() would just fail on you. Reviewed-by: Brian Paul <[email protected]> Cc: [email protected]
* mesa: fix proxy textures becoming immutable and unusableMikko Juola2013-07-311-1/+1
| | | | | | | | | | | | | | glTexStorage*() functions make textures immutable. This carries on to proxy textures. Error checking in texture storage functions prevents proxy textures from working after first time because internally, they became immutable. This commit makes the error checking ignore the immutability flag when working with proxy textures. Reviewed-by: Brian Paul <[email protected]> Cc: [email protected]
* mesa: fix proxy textures not working with default texture bindingMikko Juola2013-07-311-1/+1
| | | | | | | | | | | | | When working with the glTexStorage*() functions, the error checking checks that a non-default (i.e., non-zero) texture is currently bound. However, this check made glTexStorage*() functions fail with proxy textures when the default texture is bound. Proxy textures do not care about the current texture bindings so for them this check should not be done. Reviewed-by: Brian Paul <[email protected]> Cc: [email protected]
* mesa: fix number of mipmaps calculation for proxy texturesMikko Juola2013-07-311-0/+10
| | | | | | | | | | | | The function _mesa_get_tex_max_num_levels() is supposed to calculate the number of mipmap levels but it was not written to handle proxy textures, at best returning a maximum of 1 mipmap level. Because of this, at least glTexStorage*() calls would incorrectly fail when used with proxy textures with more than one mipmap level. Reviewed-by: Brian Paul <[email protected]> Cc: [email protected]
* mesa: improve free() cleanup in generate_mipmap_compressed()Brian Paul2013-07-311-10/+7
| | | | | | | | | | Free all our temporary buffers in one place at the end of the function. Fixes memory leak detected by Coverity. Note: This is a candidate for the 9.x branches Cc: [email protected] Reviewed-by: José Fonseca <[email protected]>
* gallium/util: reformat, comment util_get_offset()Brian Paul2013-07-311-3/+7
| | | | Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/util: comments, var renaming in u_inlines.hBrian Paul2013-07-311-13/+48
| | | | | | | | | | | | The variable 'usage' was being used for two different things. Sometimes for PIPE_USAGE_x and other times for PIPE_TRANSFER_x. This renames usage to access when we're talking about PIPE_TRANSFER_x flags. Plus, add a bunch of comments to remind us what's going on. Also, use unsigned for PIPE_TRANSFER_x bitmask to be consistent with other places. And add a missing const qualifier. Reviewed-by: Roland Scheidegger <[email protected]>
* softpipe: use new softpipe_resource_data() accessorBrian Paul2013-07-313-4/+20
| | | | | | | | | We should probably be using map()/unmap() when accessing resource data, but this is a little better. v2: assert that the resource is not a display target, per Jose. Reviewed-by: José Fonseca <[email protected]>
* softpipe: don't ignore pipe_constant_buffer::buffer_offsetBrian Paul2013-07-311-3/+5
| | | | | | | | | | | | | This was never a problem since the Mesa state tracker always gives us a user-space constant buffer with buffer_offset=0. But if another state tracker ever gave us a "HW" constant buffer with non-zero buffer_offset we'd mis-render. Also, use the correct buffer size. And move an assertion to the top of the function. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* gallium/docs: clarify definition of PIPE_CAP_USER_CONSTANT_BUFFERS, etcBrian Paul2013-07-311-5/+8
| | | | | | | | | | | The cap means _can_ accept user-space constant buffers; it doesn't mean _only_ accepts user-space constant buffers. v2: also update the PIPE_CAP_USER_VERTEX_BUFFERS and PIPE_CAP_USER_INDEX_BUFFERS descriptions as well. Per Jose. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* i965/vs: Put lod parameter in the correct place for Gen4Chris Forbes2013-07-311-1/+1
| | | | | | | | | This was never visible before due to the bogus sampler state pointer. Fixes remaining vertex texturing breakage on Gen4. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: [email protected]
* i965/vs: set up sampler state pointer for Gen4/5.Chris Forbes2013-07-311-6/+21
| | | | | | | | | | Fixes broken filter and lod selection for vertex texturing. (txs/txf only worked properly because they ignore the sampler state completely) Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: [email protected]
* st/dri: add a new driconf option disable_shader_bit_encoding for UnigineMarek Olšák2013-07-307-2/+21
| | | | | | | Now Unigine Heaven 3.0 finally works with r600g. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: fix opcode translation for ARB_shader_bit_encoding functionsMarek Olšák2013-07-301-0/+7
| | | | | | | | | We treat the opcodes as MOVs, but we should at least change the type of the expression, which later affects which TGSI opcode is chosen. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa,glsl,st/dri: add a new driconf option force_glsl_version for UnigineMarek Olšák2013-07-309-8/+64
| | | | | | | | See documentation in mtypes.h. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add MESA_GLSL debug flag to dump shaders on compile errorMarek Olšák2013-07-302-5/+15
| | | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* driconf: enable app-specific workarounds for all driversMarek Olšák2013-07-302-2/+6
| | | | | | | | | | They were only enabled for i965. Note that drirc must be installed in /etc. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/dri: remove driOptionCache from dri_context in favor of dri_screenMarek Olšák2013-07-302-13/+1
| | | | | | | There is no reason to have this duplicated. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/dri: move enabling postprocessing to dri_screenMarek Olšák2013-07-304-16/+18
| | | | | | | The driconf options are global. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/dri: remove more unused driconf optionsMarek Olšák2013-07-301-6/+1
| | | | | | | vblank_mode is read by dri_util.c and falls under the "dri2" driver name, which is not connected to the actual Mesa/Gallium driver in any way. Reviewed-by: Brian Paul <[email protected]>
* st/dri: implement the driconf option force_s3tc_enable properlyMarek Olšák2013-07-306-21/+24
| | | | Reviewed-by: Brian Paul <[email protected]>
* driconf: remove the unused option allow_large_texturesMarek Olšák2013-07-302-11/+1
| | | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/dri: support the driconf option disable_blend_func_extendedMarek Olšák2013-07-305-4/+10
| | | | | | | This is needed for Unigine. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/osmesa: initialize disable_glsl_line_continuationsMarek Olšák2013-07-301-0/+1
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium/postprocessing: convert blits to pipe->blitMarek Olšák2013-07-305-25/+54
| | | | | | | | | PP saves current states to cso_context and then util_blit_pixels does the same. cso_context doesn't like that and the original state is not correctly restored. Cc: [email protected] Reviewed-by: Brian Paul <[email protected]>
* gallium/postprocessing: fix shader parsingMarek Olšák2013-07-301-2/+2
| | | | | | | | | | tokens was converted to a pointer, which made the Elements macro return 1. Broken by e87fc11cac696881469a57955af2ac7b4929a2c7. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* docs/GL3: clarify core vs compatibility extension supportMarek Olšák2013-07-301-0/+8
| | | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: default texture buffer format should be R8 in the core profileMarek Olšák2013-07-301-2/+2
| | | | | | | | | Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> v2: Since we don't expose the extension in the compatibility profile, the "if (API == CORE) .. else .." statement is removed.
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-308-10/+12
| | | | | | | Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supportedMarek Olšák2013-07-301-0/+1
| | | | | | Surprisingly all drivers supporting MSAA can already do this (r300g and r600g for sure) and I think Christoph wanted to have this feature for his Nouveau drivers anyway.
* st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB supportMarek Olšák2013-07-302-0/+15
| | | | | | https://bugs.freedesktop.org/show_bug.cgi?id=59322 Cc: [email protected]
* Revert "r300g: Give CLIP_DISABLE another try"Marek Olšák2013-07-302-3/+2
| | | | | | | | This reverts commit e866bd1adea2c3b4971ad68e69c644752f2ab7b6. https://bugs.freedesktop.org/show_bug.cgi?id=57875 Cc: [email protected]
* get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick listCarl Worth2013-07-301-1/+1
| | | | | | | | | | | | | | We recently adopted a new convention that patches can be nominated for the stable branch by including a line in the commit message as follows: CC: [email protected] This is a convenient syntax as "git send-email" will notice this line and automatically copy the resulting patch email to the mesa-stable mailing list. Here we extend the regular expression in the get-pick-list.sh script to also notice this pattern, (as well as the traditional "NOTE: This patch is a candidate..." form.
* glsl: Remove redundant writes to prog->LinkStatusPaul Berry2013-07-302-2/+0
| | | | | | | | The linker_error() function sets prog->LinkStatus to false. There's no reason for the caller of linker_error() to also do so. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glsl: Improve error message for interstage interface block mismatch.Paul Berry2013-07-301-1/+2
| | | | | | | | | | We're now emitting this error from a point where we have easy access to the name of the block that failed to match, so go ahead and include that in the error message, as we do for intrastage interface block mismatches. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glsl: Use a consistent technique for tracking link success/failure.Paul Berry2013-07-305-82/+75
| | | | | | | | | | | | | | | | | | This patch changes link_shaders() so that it sets prog->LinkStatus to true when it starts, and then relies on linker_error() to set it to false if a link failure occurs. Previously, link_shaders() would set prog->LinkStatus to true halfway through its execution; as a result, linker functions that executed during the first half of link_shaders() would have to do their own success/failure tracking; if they didn't, then calling linker_error() would add an error message to the log, but not cause the link to fail. Since it wasn't always obvious from looking at a linker function whether it was called before or after link_shaders() set prog->LinkStatus to true, this carried a high risk of bugs. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glsl: Add error message for intrastage interface block mismatch.Paul Berry2013-07-303-3/+8
| | | | | | | | Previously we failed to link (which is correct), but we did not output an error message, which could have been confusing for users. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glsl: Remove bogus check on return value of link_uniform_blocks().Paul Berry2013-07-303-6/+4
| | | | | | | | | | | | | | | | A comment in link_intrastage_shaders(), and an if-test that followed it, seemed to indicate that link_uniform_blocks() would return a negative value in the event of an error. But this is not the case--all error checking has already been performed by validate_intrastage_interface_blocks(), and link_uniform_blocks() can only return unsigned values. So get rid of the if-test and change the return type of link_intrastage_shaders() to clarify that it can only return unsigned values. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* r600g/compute: Added missing address space checking of kernel parametersJonathan Charest2013-07-301-3/+2
| | | | | | | | | | | To have non-static buffers in local memory, it is necessary to pass them as arguments to the kernel. For r600, the correct lds size must be set to the SQ_LDS_ALLOC register. The correct size is the clover size plus the size reported by the compiler. Reviewed-by: Tom Stellard <[email protected]>
* clover: Added missing address space checking of kernel parameters v2Jonathan Charest2013-07-301-15/+31
| | | | | | | | | | Here is an updated patch with no line wrapping and respecting 80-column limit (for my changes). v2: Tom Stellard - Create global arguments for constant buffers so we don't break r600g. Reviewed-by: Tom Stellard <[email protected]>
* mesa: Remove broken assertion about enabled texture targets.Kenneth Graunke2013-07-291-4/+2
| | | | | | | | | | | | | | | For GLSL programs, enabledTargets can have more than one bit set. For example, a shader that uses sampler2D and samplerCube uniforms will have both TEXTURE_2D_BIT and TEXTURE_CUBE_BIT set. The code that sets _ReallyEnabled already handles this, selecting the "highest priority" texture target. We should simply use that. Fixes new Piglit test incomplete-textures-of-multiple-types. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=62698 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* build: unify mesa version by using a VERSION fileEmil Velikov2013-07-296-12/+10
| | | | | | | | | | | | | | | | | | | | Rather than having to keep track of all the build systems and their respecitve definition of the mesa version, use a single top file VERSION. Every build system is responsible for reading/parsing the file and using it v2: * remove useless bulletpoint from the documentation, suggested by Matt * "Androing is Linux. Use '/' in stead of '\'", spotted by Chad V * use cleaner code to get the version in scons, suggested by Chad V v3: * ensure leading and trailing whitespace characters are stripped while parsing * android: handle GNU shell commands approapriately Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* i965: Don't create a swrast context on ES2+.Kenneth Graunke2013-07-291-1/+1
| | | | | | | | | | | | | | We already skip this for API_OPENGL_CORE; ES2+ is very similar. The primary user of the swrast context is GL_SELECT and GL_FEEDBACK, which have never existed in ES. This saves approximately 18MB of memory in GLBenchmark 2.7 Egypt (ES2). No regressions in es3conform on Ivybridge. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* glsl: Remove shader stage checking for extension handling.Kenneth Graunke2013-07-291-61/+28
| | | | | | | | | | | | | | | | | Certain extensions only add functionality to particular shader stages. (For example, ARB_draw_instanced only adds variables to the vertex shader stage.) Previously, we only allowed such extensions to be enabled in the shader stages where they're useful. However, I've never found any text which mandates that behavior; in my opinion, you should be able to turn on extensions in any shader stage, even if they have no effect. Fixes Piglit tests glslparsertest/glsl2/draw_buffers-05.vert and ARB_draw_instanced/preprocessor/feature-macro-enabled.frag. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29185 Signed-off-by: Kenneth Graunke <[email protected]>
* mesa: Expose OES_surfaceless_context.Matt Turner2013-07-291-0/+1
| | | | | | | | | EGL_KHR_surfaceless_context extension allows contexts to be made current without a default winsys fbo. This extension specifies what ES 1.1 and 2.0 should do (the ES 3.0 spec already does). Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>