diff options
author | Marek Olšák <[email protected]> | 2013-07-30 22:29:27 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-07-30 23:31:30 +0200 |
commit | 7568a89500c35f14cbd397f87c77acc915afc672 (patch) | |
tree | e2ce501a37f99820c4cca50d718075a4eb0b2a94 | |
parent | 369c8291523682dda5df5a64aded89ff696370f2 (diff) |
st/dri: add a new driconf option disable_shader_bit_encoding for Unigine
Now Unigine Heaven 3.0 finally works with r600g.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/gallium/include/state_tracker/st_api.h | 1 | ||||
-rw-r--r-- | src/gallium/state_trackers/dri/common/dri_context.c | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/dri/common/dri_screen.c | 3 | ||||
-rw-r--r-- | src/gallium/state_trackers/osmesa/osmesa.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/xmlpool/t_options.h | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 5 |
7 files changed, 21 insertions, 2 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h index 539dec0f0c5..3ecd12e91af 100644 --- a/src/gallium/include/state_tracker/st_api.h +++ b/src/gallium/include/state_tracker/st_api.h @@ -241,6 +241,7 @@ struct st_config_options { boolean disable_blend_func_extended; boolean disable_glsl_line_continuations; + boolean disable_shader_bit_encoding; boolean force_glsl_extensions_warn; unsigned force_glsl_version; boolean force_s3tc_enable; diff --git a/src/gallium/state_trackers/dri/common/dri_context.c b/src/gallium/state_trackers/dri/common/dri_context.c index b4ee2c8c9ff..031e951b9db 100644 --- a/src/gallium/state_trackers/dri/common/dri_context.c +++ b/src/gallium/state_trackers/dri/common/dri_context.c @@ -46,6 +46,8 @@ static void dri_fill_st_options(struct st_config_options *options, driQueryOptionb(optionCache, "disable_blend_func_extended"); options->disable_glsl_line_continuations = driQueryOptionb(optionCache, "disable_glsl_line_continuations"); + options->disable_shader_bit_encoding = + driQueryOptionb(optionCache, "disable_shader_bit_encoding"); options->force_glsl_extensions_warn = driQueryOptionb(optionCache, "force_glsl_extensions_warn"); options->force_glsl_version = diff --git a/src/gallium/state_trackers/dri/common/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c index 6e999b1878b..3b42b5aa243 100644 --- a/src/gallium/state_trackers/dri/common/dri_screen.c +++ b/src/gallium/state_trackers/dri/common/dri_screen.c @@ -63,6 +63,7 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false") DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false") DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false") + DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false") DRI_CONF_FORCE_GLSL_VERSION(0) DRI_CONF_SECTION_END @@ -73,7 +74,7 @@ PUBLIC const char __driConfigOptions[] = #define false 0 -static const uint __driNConfigOptions = 12; +static const uint __driNConfigOptions = 13; static const __DRIconfig ** dri_fill_in_modes(struct dri_screen *screen) diff --git a/src/gallium/state_trackers/osmesa/osmesa.c b/src/gallium/state_trackers/osmesa/osmesa.c index 5b63b8baf39..9f9d2ad033c 100644 --- a/src/gallium/state_trackers/osmesa/osmesa.c +++ b/src/gallium/state_trackers/osmesa/osmesa.c @@ -545,6 +545,7 @@ OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits, attribs.options.force_glsl_extensions_warn = FALSE; attribs.options.disable_blend_func_extended = FALSE; attribs.options.disable_glsl_line_continuations = FALSE; + attribs.options.disable_shader_bit_encoding = FALSE; attribs.options.force_s3tc_enable = FALSE; attribs.options.force_glsl_version = 0; diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index b5430eda5db..ebc04cd9bf7 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -18,6 +18,10 @@ Application bugs worked around in this file: fails to compile with GLSL 1.10. Adding "#version 130" fixes this. +* Unigine Heaven 3.0 with ARB_shader_bit_encoding uses a "uint & int" + expression, which fails (and should fail) to compile with any GLSL version. + Disabling ARB_shader_bit_encoding fixes this. + TODO: document the other workarounds. --> @@ -40,12 +44,14 @@ TODO: document the other workarounds. <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> <option name="force_glsl_version" value="130" /> + <option name="disable_shader_bit_encoding" value="true" /> </application> <application name="Unigine Heaven (64-bit)" executable="heaven_x64"> <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> <option name="force_glsl_version" value="130" /> + <option name="disable_shader_bit_encoding" value="true" /> </application> <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h b/src/mesa/drivers/dri/common/xmlpool/t_options.h index a4e7eb1b0f7..3bf804a171c 100644 --- a/src/mesa/drivers/dri/common/xmlpool/t_options.h +++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h @@ -95,6 +95,11 @@ DRI_CONF_OPT_BEGIN_B(disable_glsl_line_continuations, def) \ DRI_CONF_DESC(en,gettext("Disable backslash-based line continuations in GLSL source")) \ DRI_CONF_OPT_END +#define DRI_CONF_DISABLE_SHADER_BIT_ENCODING(def) \ +DRI_CONF_OPT_BEGIN_B(disable_shader_bit_encoding, def) \ + DRI_CONF_DESC(en,gettext("Disable GL_ARB_shader_bit_encoding")) \ +DRI_CONF_OPT_END + #define DRI_CONF_FORCE_GLSL_VERSION(def) \ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int, def, "0:999") \ DRI_CONF_DESC(en,gettext("Force a default GLSL version for shaders that lack an explicit #version line")) \ diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index a1457767890..0b7001baec2 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -609,10 +609,13 @@ void st_init_extensions(struct st_context *st) /* Extensions that either depend on GLSL 1.30 or are a subset thereof. */ ctx->Extensions.ARB_conservative_depth = GL_TRUE; - ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; ctx->Extensions.ARB_shading_language_packing = GL_TRUE; ctx->Extensions.OES_depth_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_shading_language_420pack = GL_TRUE; + + if (!st->options.disable_shader_bit_encoding) { + ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE; + } } else { /* Optional integer support for GLSL 1.2. */ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX, |