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* docs: update meson docs for windowsDylan Baker2019-10-182-0/+97
* meson: Use cmake to find LLVM when building for windowsDylan Baker2019-10-181-2/+10
* meson: Add support for wrapping llvmDylan Baker2019-10-182-6/+25
* meson/llvmpipe: Add dep_llvm to driver_swrastDylan Baker2019-10-181-1/+1
* Revert "egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext."Hal Gentz2019-10-182-108/+0
* Revert "egl: Fixes transparency with EGL and X11."Hal Gentz2019-10-188-37/+18
* Revert "egl: Puts RGBA visuals in the second config selection group."Hal Gentz2019-10-181-9/+1
* Revert "egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`."Hal Gentz2019-10-1810-78/+7
* etnaviv: check NO_ASTC feature bitJonathan Marek2019-10-181-1/+2
* etnaviv: fix TS samplers on GC7000LJonathan Marek2019-10-181-1/+2
* etnaviv: fix linear_nearest / nearest_linear filters on GC7000LiteJonathan Marek2019-10-181-2/+4
* etnaviv: GC7000: flush TX descriptor and instruction cacheLucas Stach2019-10-181-0/+7
* etnaviv: add linear texture support on GC7000Lucas Stach2019-10-181-1/+3
* etnaviv: GC7000: Texture descriptorsWladimir J. van der Laan2019-10-188-1/+440
* etnaviv: check for softpin availability on Halti5 devicesLucas Stach2019-10-181-0/+5
* etnaviv: drm: add softpin interfaceLucas Stach2019-10-185-7/+63
* etnaviv: Rework lockingMarek Vasut2019-10-189-16/+28
* etnaviv: Command buffer reallocMarek Vasut2019-10-182-1/+33
* etnaviv: Rework resource status trackingMarek Vasut2019-10-184-32/+93
* etnaviv: rework the stream flush to always go through the context flushLucas Stach2019-10-184-68/+61
* etnaviv: drm: remove unused etna_cmd_stream_finishLucas Stach2019-10-182-10/+0
* etnaviv: keep references to pending resourcesLucas Stach2019-10-182-11/+10
* etnaviv: Make contexts track resourcesMarek Vasut2019-10-185-15/+40
* REVIEWERS: add VMware reviewersBrian Paul2019-10-181-0/+10
* radv: implement VK_KHR_shader_float_controlsSamuel Pitoiset2019-10-187-4/+51
* ac/llvm: force fneg/fabs to flush denorms to zero if requestedSamuel Pitoiset2019-10-181-0/+14
* ac/llvm: add AC_FLOAT_MODE_ROUND_TO_ZEROSamuel Pitoiset2019-10-184-0/+5
* ac/llvm: add ac_build_canonicalize() helperSamuel Pitoiset2019-10-183-6/+33
* travis: test meson install as wellEric Engestrom2019-10-181-0/+1
* travis: don't (re)install pythonEric Engestrom2019-10-181-2/+2
* gbm: Add GBM_MAX_PLANES definitionLepton Wu2019-10-181-3/+5
* v3d: Explicitly expose OpenGL ES Shading Language 3.1Jose Maria Casanova Crespo2019-10-181-0/+3
* v3d: request the kernel to flush caches when TMU is dirtyIago Toral Quiroga2019-10-186-24/+32
* v3d: Add Compute Shader supportEric Anholt2019-10-188-8/+278
* broadcom: document known hardware issues for L2T flush commandIago Toral Quiroga2019-10-181-0/+35
* v3d: add new flag dirty TMU cache at v3d_compilerIago Toral Quiroga2019-10-186-0/+17
* v3d: trivial update to obsolete commentIago Toral Quiroga2019-10-181-2/+2
* radv: Fix single stage constant flush with merged shaders.Bas Nieuwenhuizen2019-10-181-5/+6
* rbug: remove superfluous NULL checkLucas Stach2019-10-181-2/+1
* rbug: implement resource creation with modifierLucas Stach2019-10-181-0/+38
* rbug: forward can_create_resource to pipe driverLucas Stach2019-10-181-0/+12
* rbug: forward texture_barrier to pipe driverLucas Stach2019-10-181-0/+12
* rbug: implement missing explicit sync related fence functionsLucas Stach2019-10-182-0/+38
* rbug: move flush_resource initializationLucas Stach2019-10-181-1/+1
* rbug: unwrap index buffer resourceLucas Stach2019-10-181-2/+7
* rbug: fix transmitted texture sizesLucas Stach2019-10-181-2/+9
* gallium/util: don't depend on implementation defined behavior in listen()Lucas Stach2019-10-181-1/+1
* mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in GL_OES_geometry_shaderIago Toral Quiroga2019-10-181-1/+3
* mesa: implement glTextureStorageNDEXT functionsPierre-Eric Pelloux Prayer2019-10-181-38/+24
* mesa: add EXT_dsa NamedCopyBufferSubDataEXT functionPierre-Eric Pelloux-Prayer2019-10-185-2/+40