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-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 041bf159d5a..deb4ba5697d 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -124,22 +124,6 @@ brw_upload_initial_gpu_state(struct brw_context *brw)
REG_MASK(GEN11_DISABLE_REPACKING_FOR_COMPRESSION));
}
- if (devinfo->gen == 10 || devinfo->gen == 11) {
- /* From gen10 workaround table in h/w specs:
- *
- * "On 3DSTATE_3D_MODE, driver must always program bits 31:16 of DW1
- * a value of 0xFFFF"
- *
- * This means that we end up setting the entire 3D_MODE state. Bits
- * in this register control things such as slice hashing and we want
- * the default values of zero at the moment.
- */
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_3D_MODE << 16 | (2 - 2));
- OUT_BATCH(0xFFFF << 16);
- ADVANCE_BATCH();
- }
-
if (devinfo->gen == 9) {
/* Recommended optimizations for Victim Cache eviction and floating
* point blending.