aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom.c4
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c6
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c34
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c4
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c4
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c4
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c12
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c10
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c4
-rw-r--r--src/mesa/state_tracker/st_cb_program.c12
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c4
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c8
-rw-r--r--src/mesa/state_tracker/st_context.c6
-rw-r--r--src/mesa/state_tracker/st_context.h4
-rw-r--r--src/mesa/state_tracker/st_draw.c6
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c2
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c2
-rw-r--r--src/mesa/state_tracker/st_program.c6
19 files changed, 82 insertions, 54 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index fc8587f4598..f79092291b0 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -69,7 +69,7 @@ void st_init_atoms( struct st_context *st )
{
GLuint i;
- st->atoms = malloc(sizeof(atoms));
+ st->atoms = _mesa_malloc(sizeof(atoms));
st->nr_atoms = sizeof(atoms)/sizeof(*atoms);
memcpy(st->atoms, atoms, sizeof(atoms));
@@ -92,7 +92,7 @@ void st_init_atoms( struct st_context *st )
void st_destroy_atoms( struct st_context *st )
{
if (st->atoms) {
- free(st->atoms);
+ _mesa_free(st->atoms);
st->atoms = NULL;
}
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index cbd414e2d3b..bed3ff4ae5b 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -165,7 +165,7 @@ find_translated_vp(struct st_context *st,
/* No? Allocate translated vp object now */
if (!xvp) {
- xvp = CALLOC_STRUCT(translated_vertex_program);
+ xvp = ST_CALLOC_STRUCT(translated_vertex_program);
xvp->frag_inputs = fragInputsRead;
xvp->master = stvp;
@@ -298,7 +298,7 @@ st_free_translated_vertex_programs(struct st_context *st,
while (xvp) {
next = xvp->next;
- free(xvp);
+ _mesa_free(xvp);
xvp = next;
}
}
@@ -313,7 +313,7 @@ get_passthrough_fs(struct st_context *st)
st->passthrough_fs =
util_make_fragment_passthrough_shader(st->pipe, &shader);
#if 0 /* We actually need to keep the tokens around at this time */
- free((void *) shader.tokens);
+ _mesa_free((void *) shader.tokens);
#endif
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 46ec03234fc..33c648856a2 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -210,8 +210,8 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
- colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf);
acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
@@ -227,10 +227,17 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
+<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c
free(colorBuf);
free(accBuf);
screen->tex_transfer_release(screen, &acc_trans);
screen->tex_transfer_release(screen, &color_trans);
+=======
+ _mesa_free(colorBuf);
+ _mesa_free(accBuf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
+>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c
}
@@ -253,7 +260,7 @@ accum_load(struct pipe_context *pipe, GLfloat value,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
- buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
@@ -263,9 +270,15 @@ accum_load(struct pipe_context *pipe, GLfloat value,
acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf);
+<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c
free(buf);
screen->tex_transfer_release(screen, &acc_trans);
screen->tex_transfer_release(screen, &color_trans);
+=======
+ _mesa_free(buf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
+>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c
}
@@ -282,7 +295,7 @@ accum_return(GLcontext *ctx, GLfloat value,
GLfloat *abuf, *cbuf = NULL;
GLint i, ch;
- abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
@@ -295,8 +308,13 @@ accum_return(GLcontext *ctx, GLfloat value,
acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
+<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c
cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf);
+=======
+ cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ pipe_get_tile_rgba(color_surf, xpos, ypos, width, height, cbuf);
+>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c
}
for (i = 0; i < width * height; i++) {
@@ -313,11 +331,17 @@ accum_return(GLcontext *ctx, GLfloat value,
pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf);
- free(abuf);
+ _mesa_free(abuf);
if (cbuf)
+<<<<<<< HEAD:src/mesa/state_tracker/st_cb_accum.c
free(cbuf);
screen->tex_transfer_release(screen, &acc_trans);
screen->tex_transfer_release(screen, &color_trans);
+=======
+ _mesa_free(cbuf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
+>>>>>>> master:src/mesa/state_tracker/st_cb_accum.c
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 93f1f0baacf..77aac8507e1 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -798,7 +798,7 @@ st_init_bitmap(struct st_context *st)
}
/* alloc bitmap cache object */
- st->bitmap.cache = CALLOC_STRUCT(bitmap_cache);
+ st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
reset_cache(st);
}
@@ -827,7 +827,7 @@ st_destroy_bitmap(struct st_context *st)
if (st->bitmap.cache) {
pipe_texture_release(&st->bitmap.cache->texture);
- FREE(st->bitmap.cache);
+ _mesa_free(st->bitmap.cache);
st->bitmap.cache = NULL;
}
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 07fa2afce05..aba1cda9323 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -55,7 +55,7 @@
static struct gl_buffer_object *
st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
{
- struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object);
+ struct st_buffer_object *st_obj = ST_CALLOC_STRUCT(st_buffer_object);
if (!st_obj)
return NULL;
@@ -80,7 +80,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
if (st_obj->buffer)
pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL);
- free(st_obj);
+ _mesa_free(st_obj);
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 668c3f9ebf4..0eddda23a7a 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -98,12 +98,12 @@ st_destroy_clear(struct st_context *st)
struct pipe_context *pipe = st->pipe;
if (st->clear.vert_shader.tokens) {
- FREE((void *) st->clear.vert_shader.tokens);
+ _mesa_free((void *) st->clear.vert_shader.tokens);
st->clear.vert_shader.tokens = NULL;
}
if (st->clear.frag_shader.tokens) {
- FREE((void *) st->clear.frag_shader.tokens);
+ _mesa_free((void *) st->clear.frag_shader.tokens);
st->clear.frag_shader.tokens = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 9a84f04af15..13307fc2c12 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -895,7 +895,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
ubyte *buffer;
int i;
- buffer = malloc(width * height * sizeof(ubyte));
+ buffer = _mesa_malloc(width * height * sizeof(ubyte));
if (!buffer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels(stencil)");
return;
@@ -950,7 +950,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
}
- free(buffer);
+ _mesa_free(buffer);
/* unmap the stencil buffer */
screen->transfer_unmap(screen, ptDraw);
@@ -1058,19 +1058,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
- GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ GLfloat *buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
pipe_get_tile_rgba(ptRead, 0, 0, width, height, buf);
pipe_put_tile_rgba(ptTex, 0, 0, width, height, buf);
- free(buf);
+ _mesa_free(buf);
}
else {
/* GL_DEPTH */
- GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
+ GLuint *buf = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint));
pipe_get_tile_z(ptRead, 0, 0, width, height, buf);
pipe_put_tile_z(ptTex, 0, 0, width, height, buf);
- free(buf);
+ _mesa_free(buf);
}
screen->tex_transfer_release(screen, &ptRead);
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 7787cc93f32..5cc6960c064 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -118,7 +118,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
template.height[0] = height;
template.depth[0] = 1;
template.last_level = 0;
- template.nr_samples = rb->Samples;
+ template.nr_samples = rb->NumSamples;
if (pf_is_depth_stencil(template.format)) {
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
@@ -190,7 +190,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
- free(strb);
+ _mesa_free(strb);
}
@@ -228,7 +228,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name)
static struct gl_renderbuffer *
st_new_renderbuffer(GLcontext *ctx, GLuint name)
{
- struct st_renderbuffer *strb = CALLOC_STRUCT(st_renderbuffer);
+ struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer);
if (strb) {
_mesa_init_renderbuffer(&strb->Base, name);
strb->Base.Delete = st_renderbuffer_delete;
@@ -250,7 +250,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
{
struct st_renderbuffer *strb;
- strb = CALLOC_STRUCT(st_renderbuffer);
+ strb = ST_CALLOC_STRUCT(st_renderbuffer);
if (!strb) {
_mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
return NULL;
@@ -258,7 +258,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
_mesa_init_renderbuffer(&strb->Base, 0);
strb->Base.ClassID = 0x4242; /* just a unique value */
- strb->Base.Samples = samples;
+ strb->Base.NumSamples = samples;
strb->format = format;
switch (format) {
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index c7e8aa7cc56..86d35422622 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -184,7 +184,7 @@ feedback_destroy( struct draw_stage *stage )
static struct draw_stage *
draw_glfeedback_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
+ struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw;
fs->stage.next = NULL;
@@ -257,7 +257,7 @@ select_destroy( struct draw_stage *stage )
static struct draw_stage *
draw_glselect_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct feedback_stage *fs = CALLOC_STRUCT(feedback_stage);
+ struct feedback_stage *fs = ST_CALLOC_STRUCT(feedback_stage);
fs->stage.draw = draw;
fs->stage.next = NULL;
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index ea0fa20012e..4398ab28392 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -99,7 +99,7 @@ static struct gl_program *st_new_program( GLcontext *ctx,
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
- struct st_vertex_program *prog = CALLOC_STRUCT(st_vertex_program);
+ struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
prog->serialNo = SerialNo++;
@@ -111,7 +111,7 @@ static struct gl_program *st_new_program( GLcontext *ctx,
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
- struct st_fragment_program *prog = CALLOC_STRUCT(st_fragment_program);
+ struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
prog->serialNo = SerialNo++;
@@ -152,7 +152,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
}
@@ -167,7 +167,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
}
if (stfp->state.tokens) {
- FREE((void *) stfp->state.tokens);
+ _mesa_free((void *) stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -214,7 +214,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stfp->state.tokens) {
- FREE((void *) stfp->state.tokens);
+ _mesa_free((void *) stfp->state.tokens);
stfp->state.tokens = NULL;
}
@@ -242,7 +242,7 @@ static void st_program_string_notify( GLcontext *ctx,
}
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index 21c2c7dd9ff..dcf4c38eb61 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -64,7 +64,7 @@ st_query_object(struct gl_query_object *q)
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
- struct st_query_object *stq = CALLOC_STRUCT(st_query_object);
+ struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
@@ -87,7 +87,7 @@ st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
stq->pq = NULL;
}
- FREE(stq);
+ _mesa_free(stq);
}
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 8867ca5652e..7dd23527399 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -102,7 +102,7 @@ rastpos_line( struct draw_stage *stage, struct prim_header *prim )
static void
rastpos_destroy(struct draw_stage *stage)
{
- free(stage);
+ _mesa_free(stage);
}
@@ -180,7 +180,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
static struct rastpos_stage *
new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
{
- struct rastpos_stage *rs = CALLOC_STRUCT(rastpos_stage);
+ struct rastpos_stage *rs = ST_CALLOC_STRUCT(rastpos_stage);
GLuint i;
rs->stage.draw = draw;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 3b77184faae..0ece8f9514b 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -114,7 +114,7 @@ st_NewTextureImage(GLcontext * ctx)
{
DBG("%s\n", __FUNCTION__);
(void) ctx;
- return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
+ return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image);
}
@@ -122,7 +122,7 @@ st_NewTextureImage(GLcontext * ctx)
static struct gl_texture_object *
st_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
{
- struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
+ struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object);
DBG("%s\n", __FUNCTION__);
_mesa_initialize_texture_object(&obj->base, name, target);
@@ -1410,9 +1410,7 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->width[0] != firstImage->base.Width2 ||
stObj->pt->height[0] != firstImage->base.Height2 ||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
- stObj->pt->block.size != cpp ||
- stObj->pt->block.width != 1 ||
- stObj->pt->block.height != 1 ||
+ stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */
stObj->pt->compressed != firstImage->base.IsCompressed) {
pipe_texture_release(&stObj->pt);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e584a6ceeac..6d6c9f43329 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -105,7 +105,7 @@ static struct st_context *
st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
{
uint i;
- struct st_context *st = CALLOC_STRUCT( st_context );
+ struct st_context *st = ST_CALLOC_STRUCT( st_context );
ctx->st = st;
@@ -217,7 +217,7 @@ static void st_destroy_context_priv( struct st_context *st )
st->default_texture = NULL;
}
- free( st );
+ _mesa_free( st );
}
@@ -245,7 +245,7 @@ void st_destroy_context( struct st_context *st )
pipe->destroy( pipe );
- free(ctx);
+ _mesa_free(ctx);
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 695ac4a96f4..3547925ad7f 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -242,6 +242,10 @@ st_fb_orientation(const struct gl_framebuffer *fb)
}
+/** clear-alloc a struct-sized object, with casting */
+#define ST_CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T))
+
+
extern int
st_get_msaa(void);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 630ad2bcdf9..b52e4886128 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -223,7 +223,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
if (!stobj)
return NULL;
- vec = (unsigned *) calloc(sizeof(unsigned), (count + 31) / 32);
+ vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
if (!vec)
return NULL;
@@ -379,7 +379,7 @@ setup_interleaved_attribs(GLcontext *ctx,
else {
vbuffer->buffer = NULL;
pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer);
- vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
+ vbuffer->buffer_offset = (unsigned) low;
}
vbuffer->stride = stride; /* in bytes */
vbuffer->max_index = max_index;
@@ -541,9 +541,11 @@ st_draw_vbo(GLcontext *ctx,
vp = ctx->st->vp;
vs = &ctx->st->vp->state;
+#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
check_uniforms(ctx);
}
+#endif
/*
* Setup the vbuffer[] and velements[] arrays.
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 0d9c7b97e3d..0d4474a8b3a 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -49,7 +49,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
uint width, uint height,
void *private)
{
- struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
+ struct st_framebuffer *stfb = ST_CALLOC_STRUCT(st_framebuffer);
if (stfb) {
int samples = st_get_msaa();
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 5b5707fa1c5..8b9b18f94df 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -188,7 +188,7 @@ make_immediate(const float *value, uint size)
struct tgsi_full_immediate imm;
imm = tgsi_default_full_immediate();
- imm.Immediate.Size += size;
+ imm.Immediate.NrTokens += size;
imm.Immediate.DataType = TGSI_IMM_FLOAT32;
imm.u.Pointer = value;
return imm;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 442eeed1470..d2535b6a2fa 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -61,9 +61,9 @@
static INLINE void *
mem_dup(const void *src, uint size)
{
- void *dup = MALLOC(size);
+ void *dup = _mesa_malloc(size);
if (dup)
- memcpy(dup, src, size);
+ _mesa_memcpy(dup, src, size);
return dup;
}
@@ -307,7 +307,7 @@ st_translate_vertex_program(struct st_context *st,
/* free old shader state, if any */
if (stvp->state.tokens) {
- FREE((void *) stvp->state.tokens);
+ _mesa_free((void *) stvp->state.tokens);
stvp->state.tokens = NULL;
}
if (stvp->driver_shader) {