diff options
Diffstat (limited to 'src/mesa/pipe')
-rw-r--r-- | src/mesa/pipe/failover/fo_context.h | 40 | ||||
-rw-r--r-- | src/mesa/pipe/failover/fo_state.c | 25 | ||||
-rw-r--r-- | src/mesa/pipe/failover/fo_state_emit.c | 7 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_context.h | 22 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state.c | 44 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_dynamic.c | 24 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_immediate.c | 22 | ||||
-rw-r--r-- | src/mesa/pipe/p_context.h | 14 | ||||
-rw-r--r-- | src/mesa/pipe/p_state.h | 48 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.c | 5 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 26 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_quad.c | 8 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_quad_depth_test.c | 4 | ||||
-rwxr-xr-x | src/mesa/pipe/softpipe/sp_quad_fs.c | 2 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_quad_stencil.c | 32 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state.h | 15 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_blend.c | 34 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_derived.c | 7 |
18 files changed, 188 insertions, 191 deletions
diff --git a/src/mesa/pipe/failover/fo_context.h b/src/mesa/pipe/failover/fo_context.h index fa336193a8d..63ec7239abf 100644 --- a/src/mesa/pipe/failover/fo_context.h +++ b/src/mesa/pipe/failover/fo_context.h @@ -36,25 +36,24 @@ -#define FO_NEW_VIEWPORT 0x1 -#define FO_NEW_SETUP 0x2 -#define FO_NEW_FRAGMENT_SHADER 0x4 -#define FO_NEW_BLEND 0x8 -#define FO_NEW_CLIP 0x10 -#define FO_NEW_SCISSOR 0x20 -#define FO_NEW_STIPPLE 0x40 -#define FO_NEW_FRAMEBUFFER 0x80 -#define FO_NEW_ALPHA_TEST 0x100 -#define FO_NEW_DEPTH_TEST 0x200 -#define FO_NEW_SAMPLER 0x400 -#define FO_NEW_TEXTURE 0x800 -#define FO_NEW_STENCIL 0x1000 -#define FO_NEW_VERTEX 0x2000 -#define FO_NEW_VERTEX_SHADER 0x4000 -#define FO_NEW_BLEND_COLOR 0x8000 -#define FO_NEW_CLEAR_COLOR 0x10000 -#define FO_NEW_VERTEX_BUFFER 0x20000 -#define FO_NEW_VERTEX_ELEMENT 0x40000 +#define FO_NEW_VIEWPORT 0x1 +#define FO_NEW_SETUP 0x2 +#define FO_NEW_FRAGMENT_SHADER 0x4 +#define FO_NEW_BLEND 0x8 +#define FO_NEW_CLIP 0x10 +#define FO_NEW_SCISSOR 0x20 +#define FO_NEW_STIPPLE 0x40 +#define FO_NEW_FRAMEBUFFER 0x80 +#define FO_NEW_ALPHA_TEST 0x100 +#define FO_NEW_DEPTH_STENCIL 0x200 +#define FO_NEW_SAMPLER 0x400 +#define FO_NEW_TEXTURE 0x800 +#define FO_NEW_VERTEX 0x2000 +#define FO_NEW_VERTEX_SHADER 0x4000 +#define FO_NEW_BLEND_COLOR 0x8000 +#define FO_NEW_CLEAR_COLOR 0x10000 +#define FO_NEW_VERTEX_BUFFER 0x20000 +#define FO_NEW_VERTEX_ELEMENT 0x40000 @@ -69,19 +68,18 @@ struct failover_context { */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_state *depth_stencil; struct pipe_alpha_test_state alpha_test; struct pipe_blend_color blend_color; struct pipe_clear_color_state clear_color; struct pipe_clip_state clip; - struct pipe_depth_state depth_test; struct pipe_framebuffer_state framebuffer; struct pipe_shader_state fragment_shader; struct pipe_shader_state vertex_shader; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_setup_state setup; - struct pipe_stencil_state stencil; struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; diff --git a/src/mesa/pipe/failover/fo_state.c b/src/mesa/pipe/failover/fo_state.c index f3a99e41989..43b9757b319 100644 --- a/src/mesa/pipe/failover/fo_state.c +++ b/src/mesa/pipe/failover/fo_state.c @@ -103,14 +103,14 @@ failover_set_clear_color_state( struct pipe_context *pipe, } static void -failover_set_depth_test_state(struct pipe_context *pipe, - const struct pipe_depth_state *depth) +failover_bind_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth_stencil) { struct failover_context *failover = failover_context(pipe); - failover->depth_test = *depth; - failover->dirty |= FO_NEW_DEPTH_TEST; - failover->hw->set_depth_state( failover->hw, depth ); + failover->depth_stencil = depth_stencil; + failover->dirty |= FO_NEW_DEPTH_STENCIL; + failover->hw->bind_depth_stencil_state( failover->hw, depth_stencil ); } static void @@ -184,18 +184,6 @@ failover_set_scissor_state( struct pipe_context *pipe, } static void -failover_set_stencil_state(struct pipe_context *pipe, - const struct pipe_stencil_state *stencil) -{ - struct failover_context *failover = failover_context(pipe); - - failover->stencil = *stencil; - failover->dirty |= FO_NEW_STENCIL; - failover->hw->set_stencil_state( failover->hw, stencil ); -} - - -static void failover_bind_sampler_state(struct pipe_context *pipe, unsigned unit, const struct pipe_sampler_state *sampler) @@ -268,19 +256,18 @@ failover_init_state_functions( struct failover_context *failover ) { failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.bind_sampler_state = failover_bind_sampler_state; + failover->pipe.bind_depth_stencil_state = failover_bind_depth_stencil_state; failover->pipe.set_alpha_test_state = failover_set_alpha_test_state; failover->pipe.set_blend_color = failover_set_blend_color; failover->pipe.set_clip_state = failover_set_clip_state; failover->pipe.set_clear_color_state = failover_set_clear_color_state; - failover->pipe.set_depth_state = failover_set_depth_test_state; failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_fs_state = failover_set_fs_state; failover->pipe.set_vs_state = failover_set_vs_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; failover->pipe.set_setup_state = failover_set_setup_state; - failover->pipe.set_stencil_state = failover_set_stencil_state; failover->pipe.set_texture_state = failover_set_texture_state; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffer = failover_set_vertex_buffer; diff --git a/src/mesa/pipe/failover/fo_state_emit.c b/src/mesa/pipe/failover/fo_state_emit.c index 9d462678c5d..3a1865d7668 100644 --- a/src/mesa/pipe/failover/fo_state_emit.c +++ b/src/mesa/pipe/failover/fo_state_emit.c @@ -70,8 +70,8 @@ failover_state_emit( struct failover_context *failover ) if (failover->dirty & FO_NEW_CLEAR_COLOR) failover->sw->set_clear_color_state( failover->sw, &failover->clear_color ); - if (failover->dirty & FO_NEW_DEPTH_TEST) - failover->sw->set_depth_state( failover->sw, &failover->depth_test ); + if (failover->dirty & FO_NEW_DEPTH_STENCIL) + failover->sw->bind_depth_stencil_state( failover->sw, failover->depth_stencil ); if (failover->dirty & FO_NEW_FRAMEBUFFER) failover->sw->set_framebuffer_state( failover->sw, &failover->framebuffer ); @@ -91,9 +91,6 @@ failover_state_emit( struct failover_context *failover ) if (failover->dirty & FO_NEW_SCISSOR) failover->sw->set_scissor_state( failover->sw, &failover->scissor ); - if (failover->dirty & FO_NEW_STENCIL) - failover->sw->set_stencil_state( failover->sw, &failover->stencil ); - if (failover->dirty & FO_NEW_VIEWPORT) failover->sw->set_viewport_state( failover->sw, &failover->viewport ); diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h index 51baa281ec5..518f780449b 100644 --- a/src/mesa/pipe/i915simple/i915_context.h +++ b/src/mesa/pipe/i915simple/i915_context.h @@ -125,19 +125,18 @@ struct i915_context */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_state *depth_stencil; struct pipe_alpha_test_state alpha_test; struct pipe_blend_color blend_color; struct pipe_clear_color_state clear_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; - struct pipe_depth_state depth_test; struct pipe_framebuffer_state framebuffer; struct pipe_shader_state fs; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_setup_state setup; - struct pipe_stencil_state stencil; struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; @@ -163,16 +162,15 @@ struct i915_context #define I915_NEW_SETUP 0x2 #define I915_NEW_FS 0x4 #define I915_NEW_BLEND 0x8 -#define I915_NEW_CLIP 0x10 -#define I915_NEW_SCISSOR 0x20 -#define I915_NEW_STIPPLE 0x40 -#define I915_NEW_FRAMEBUFFER 0x80 -#define I915_NEW_ALPHA_TEST 0x100 -#define I915_NEW_DEPTH_TEST 0x200 -#define I915_NEW_SAMPLER 0x400 -#define I915_NEW_TEXTURE 0x800 -#define I915_NEW_STENCIL 0x1000 -#define I915_NEW_CONSTANTS 0x2000 +#define I915_NEW_CLIP 0x10 +#define I915_NEW_SCISSOR 0x20 +#define I915_NEW_STIPPLE 0x40 +#define I915_NEW_FRAMEBUFFER 0x80 +#define I915_NEW_ALPHA_TEST 0x100 +#define I915_NEW_DEPTH_STENCIL 0x200 +#define I915_NEW_SAMPLER 0x400 +#define I915_NEW_TEXTURE 0x800 +#define I915_NEW_CONSTANTS 0x1000 /* Driver's internally generated state flags: diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c index 10060b45a4f..5ac2e27d1a6 100644 --- a/src/mesa/pipe/i915simple/i915_state.c +++ b/src/mesa/pipe/i915simple/i915_state.c @@ -107,38 +107,44 @@ static void i915_delete_sampler_state(struct pipe_context *pipe, /** XXX move someday? Or consolidate all these simple state setters * into one file. */ -static void i915_set_depth_test_state(struct pipe_context *pipe, - const struct pipe_depth_state *depth) -{ - struct i915_context *i915 = i915_context(pipe); - i915->depth_test = *depth; +static const struct pipe_depth_stencil_state * +i915_create_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth_stencil) +{ + struct pipe_depth_stencil_state *new_ds = + malloc(sizeof(struct pipe_depth_stencil_state)); + memcpy(new_ds, depth_stencil, sizeof(struct pipe_depth_stencil_state)); - i915->dirty |= I915_NEW_DEPTH_TEST; + return new_ds; } -static void i915_set_alpha_test_state(struct pipe_context *pipe, - const struct pipe_alpha_test_state *alpha) +static void i915_bind_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth_stencil) { struct i915_context *i915 = i915_context(pipe); - i915->alpha_test = *alpha; + i915->depth_stencil = depth_stencil; - i915->dirty |= I915_NEW_ALPHA_TEST; + i915->dirty |= I915_NEW_DEPTH_STENCIL; } -static void i915_set_stencil_state(struct pipe_context *pipe, - const struct pipe_stencil_state *stencil) +static void i915_delete_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth_stencil) +{ + free((struct pipe_depth_stencil_state *)depth_stencil); +} + +static void i915_set_alpha_test_state(struct pipe_context *pipe, + const struct pipe_alpha_test_state *alpha) { struct i915_context *i915 = i915_context(pipe); - i915->stencil = *stencil; + i915->alpha_test = *alpha; - i915->dirty |= I915_NEW_STENCIL; + i915->dirty |= I915_NEW_ALPHA_TEST; } - - static void i915_set_scissor_state( struct pipe_context *pipe, const struct pipe_scissor_state *scissor ) { @@ -328,19 +334,21 @@ i915_init_state_functions( struct i915_context *i915 ) i915->pipe.bind_sampler_state = i915_bind_sampler_state; i915->pipe.delete_sampler_state = i915_delete_sampler_state; + i915->pipe.create_depth_stencil_state = i915_create_depth_stencil_state; + i915->pipe.bind_depth_stencil_state = i915_bind_depth_stencil_state; + i915->pipe.delete_depth_stencil_state = i915_delete_depth_stencil_state; + i915->pipe.set_alpha_test_state = i915_set_alpha_test_state; i915->pipe.set_blend_color = i915_set_blend_color; i915->pipe.set_clip_state = i915_set_clip_state; i915->pipe.set_clear_color_state = i915_set_clear_color_state; i915->pipe.set_constant_buffer = i915_set_constant_buffer; - i915->pipe.set_depth_state = i915_set_depth_test_state; i915->pipe.set_framebuffer_state = i915_set_framebuffer_state; i915->pipe.set_fs_state = i915_set_fs_state; i915->pipe.set_vs_state = i915_set_vs_state; i915->pipe.set_polygon_stipple = i915_set_polygon_stipple; i915->pipe.set_scissor_state = i915_set_scissor_state; i915->pipe.set_setup_state = i915_set_setup_state; - i915->pipe.set_stencil_state = i915_set_stencil_state; i915->pipe.set_texture_state = i915_set_texture_state; i915->pipe.set_viewport_state = i915_set_viewport_state; i915->pipe.set_vertex_buffer = i915_set_vertex_buffer; diff --git a/src/mesa/pipe/i915simple/i915_state_dynamic.c b/src/mesa/pipe/i915simple/i915_state_dynamic.c index 49a30fac115..9140eee7c29 100644 --- a/src/mesa/pipe/i915simple/i915_state_dynamic.c +++ b/src/mesa/pipe/i915simple/i915_state_dynamic.c @@ -68,8 +68,8 @@ static void upload_MODES4( struct i915_context *i915 ) /* I915_NEW_STENCIL */ { - int testmask = i915->stencil.value_mask[0] & 0xff; - int writemask = i915->stencil.write_mask[0] & 0xff; + int testmask = i915->depth_stencil->stencil.value_mask[0] & 0xff; + int writemask = i915->depth_stencil->stencil.write_mask[0] & 0xff; modes4 |= (_3DSTATE_MODES_4_CMD | ENABLE_STENCIL_TEST_MASK | @@ -94,7 +94,7 @@ static void upload_MODES4( struct i915_context *i915 ) } const struct i915_tracked_state i915_upload_MODES4 = { - .dirty = I915_NEW_BLEND | I915_NEW_STENCIL, + .dirty = I915_NEW_BLEND | I915_NEW_DEPTH_STENCIL, .update = upload_MODES4 }; @@ -112,14 +112,14 @@ static void upload_BFO( struct i915_context *i915 ) /* _NEW_STENCIL */ - if (i915->stencil.back_enabled) { - int test = i915_translate_compare_func(i915->stencil.back_func); - int fop = i915_translate_stencil_op(i915->stencil.back_fail_op); - int dfop = i915_translate_stencil_op(i915->stencil.back_zfail_op); - int dpop = i915_translate_stencil_op(i915->stencil.back_zpass_op); - int ref = i915->stencil.ref_value[1] & 0xff; - int tmask = i915->stencil.value_mask[1] & 0xff; - int wmask = i915->stencil.write_mask[1] & 0xff; + if (i915->depth_stencil->stencil.back_enabled) { + int test = i915_translate_compare_func(i915->depth_stencil->stencil.back_func); + int fop = i915_translate_stencil_op(i915->depth_stencil->stencil.back_fail_op); + int dfop = i915_translate_stencil_op(i915->depth_stencil->stencil.back_zfail_op); + int dpop = i915_translate_stencil_op(i915->depth_stencil->stencil.back_zpass_op); + int ref = i915->depth_stencil->stencil.ref_value[1] & 0xff; + int tmask = i915->depth_stencil->stencil.value_mask[1] & 0xff; + int wmask = i915->depth_stencil->stencil.write_mask[1] & 0xff; bf[0] = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_FUNCS | @@ -157,7 +157,7 @@ static void upload_BFO( struct i915_context *i915 ) } const struct i915_tracked_state i915_upload_BFO = { - .dirty = I915_NEW_STENCIL, + .dirty = I915_NEW_DEPTH_STENCIL, .update = upload_BFO }; diff --git a/src/mesa/pipe/i915simple/i915_state_immediate.c b/src/mesa/pipe/i915simple/i915_state_immediate.c index aaca534f5ad..484913d308c 100644 --- a/src/mesa/pipe/i915simple/i915_state_immediate.c +++ b/src/mesa/pipe/i915simple/i915_state_immediate.c @@ -128,12 +128,12 @@ static void upload_S5( struct i915_context *i915 ) unsigned LIS5 = 0; /* I915_NEW_STENCIL */ - if (i915->stencil.front_enabled) { - int test = i915_translate_compare_func(i915->stencil.front_func); - int fop = i915_translate_stencil_op(i915->stencil.front_fail_op); - int dfop = i915_translate_stencil_op(i915->stencil.front_zfail_op); - int dpop = i915_translate_stencil_op(i915->stencil.front_zpass_op); - int ref = i915->stencil.ref_value[0] & 0xff; + if (i915->depth_stencil->stencil.front_enabled) { + int test = i915_translate_compare_func(i915->depth_stencil->stencil.front_func); + int fop = i915_translate_stencil_op(i915->depth_stencil->stencil.front_fail_op); + int dfop = i915_translate_stencil_op(i915->depth_stencil->stencil.front_zfail_op); + int dpop = i915_translate_stencil_op(i915->depth_stencil->stencil.front_zpass_op); + int ref = i915->depth_stencil->stencil.ref_value[0] & 0xff; LIS5 |= (S5_STENCIL_TEST_ENABLE | S5_STENCIL_WRITE_ENABLE | @@ -179,7 +179,7 @@ static void upload_S5( struct i915_context *i915 ) } const struct i915_tracked_state i915_upload_S5 = { - .dirty = (I915_NEW_STENCIL | I915_NEW_BLEND | I915_NEW_SETUP), + .dirty = (I915_NEW_DEPTH_STENCIL | I915_NEW_BLEND | I915_NEW_SETUP), .update = upload_S5 }; @@ -219,13 +219,13 @@ static void upload_S6( struct i915_context *i915 ) /* I915_NEW_DEPTH */ - if (i915->depth_test.enabled) { - int func = i915_translate_compare_func(i915->depth_test.func); + if (i915->depth_stencil->depth.enabled) { + int func = i915_translate_compare_func(i915->depth_stencil->depth.func); LIS6 |= (S6_DEPTH_TEST_ENABLE | (func << S6_DEPTH_TEST_FUNC_SHIFT)); - if (i915->depth_test.writemask) + if (i915->depth_stencil->depth.writemask) LIS6 |= S6_DEPTH_WRITE_ENABLE; } @@ -236,7 +236,7 @@ static void upload_S6( struct i915_context *i915 ) } const struct i915_tracked_state i915_upload_S6 = { - .dirty = I915_NEW_ALPHA_TEST | I915_NEW_BLEND | I915_NEW_DEPTH_TEST, + .dirty = I915_NEW_ALPHA_TEST | I915_NEW_BLEND | I915_NEW_DEPTH_STENCIL, .update = upload_S6 }; diff --git a/src/mesa/pipe/p_context.h b/src/mesa/pipe/p_context.h index 0913e490967..488f0025311 100644 --- a/src/mesa/pipe/p_context.h +++ b/src/mesa/pipe/p_context.h @@ -101,6 +101,14 @@ struct pipe_context { void (*delete_sampler_state)(struct pipe_context *, const struct pipe_sampler_state *); + const struct pipe_depth_stencil_state * (*create_depth_stencil_state)( + struct pipe_context *, + const struct pipe_depth_stencil_state *); + void (*bind_depth_stencil_state)(struct pipe_context *, + const struct pipe_depth_stencil_state *); + void (*delete_depth_stencil_state)(struct pipe_context *, + const struct pipe_depth_stencil_state *); + void (*set_alpha_test_state)( struct pipe_context *, const struct pipe_alpha_test_state * ); @@ -116,9 +124,6 @@ struct pipe_context { void (*set_constant_buffer)( struct pipe_context *, uint shader, uint index, const struct pipe_constant_buffer *buf ); - - void (*set_depth_state)( struct pipe_context *, - const struct pipe_depth_state * ); void (*set_feedback_state)( struct pipe_context *, const struct pipe_feedback_state *); @@ -141,9 +146,6 @@ struct pipe_context { void (*set_scissor_state)( struct pipe_context *, const struct pipe_scissor_state * ); - void (*set_stencil_state)( struct pipe_context *, - const struct pipe_stencil_state * ); - void (*set_texture_state)( struct pipe_context *, unsigned unit, struct pipe_mipmap_tree * ); diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index b994d17ea9e..30e559b5948 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -146,13 +146,31 @@ struct pipe_shader_state { void *executable; }; -struct pipe_depth_state +struct pipe_depth_stencil_state { - unsigned enabled:1; /**< depth test enabled? */ - unsigned writemask:1; /**< allow depth buffer writes? */ - unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ - unsigned occlusion_count:1; /**< XXX move this elsewhere? */ - float clear; /**< Clear value in [0,1] (XXX correct place?) */ + struct { + unsigned enabled:1; /**< depth test enabled? */ + unsigned writemask:1; /**< allow depth buffer writes? */ + unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ + unsigned occlusion_count:1; /**< XXX move this elsewhere? */ + float clear; /**< Clear value in [0,1] (XXX correct place?) */ + } depth; + struct { + unsigned front_enabled:1; + unsigned front_func:3; /**< PIPE_FUNC_x */ + unsigned front_fail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned front_zpass_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned front_zfail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned back_enabled:1; + unsigned back_func:3; /**< PIPE_FUNC_x */ + unsigned back_fail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned back_zpass_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned back_zfail_op:3; /**< PIPE_STENCIL_OP_x */ + ubyte ref_value[2]; /**< [0] = front, [1] = back */ + ubyte value_mask[2]; + ubyte write_mask[2]; + ubyte clear_value; + } stencil; }; struct pipe_alpha_test_state { @@ -188,24 +206,6 @@ struct pipe_clear_color_state float color[4]; }; -struct pipe_stencil_state { - unsigned front_enabled:1; - unsigned front_func:3; /**< PIPE_FUNC_x */ - unsigned front_fail_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned front_zpass_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned front_zfail_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned back_enabled:1; - unsigned back_func:3; /**< PIPE_FUNC_x */ - unsigned back_fail_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned back_zpass_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned back_zfail_op:3; /**< PIPE_STENCIL_OP_x */ - ubyte ref_value[2]; /**< [0] = front, [1] = back */ - ubyte value_mask[2]; - ubyte write_mask[2]; - ubyte clear_value; -}; - - struct pipe_framebuffer_state { /** multiple colorbuffers for multiple render targets */ diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index bab7985e8d1..9a8b55bb0e3 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -256,13 +256,15 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys, softpipe->pipe.create_sampler_state = softpipe_create_sampler_state; softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state; softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state; + softpipe->pipe.create_depth_stencil_state = softpipe_create_depth_stencil_state; + softpipe->pipe.bind_depth_stencil_state = softpipe_bind_depth_stencil_state; + softpipe->pipe.delete_depth_stencil_state = softpipe_delete_depth_stencil_state; softpipe->pipe.set_alpha_test_state = softpipe_set_alpha_test_state; softpipe->pipe.set_blend_color = softpipe_set_blend_color; softpipe->pipe.set_clip_state = softpipe_set_clip_state; softpipe->pipe.set_clear_color_state = softpipe_set_clear_color_state; softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; - softpipe->pipe.set_depth_state = softpipe_set_depth_test_state; softpipe->pipe.set_feedback_state = softpipe_set_feedback_state; softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_fs_state = softpipe_set_fs_state; @@ -270,7 +272,6 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys, softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; softpipe->pipe.set_setup_state = softpipe_set_setup_state; - softpipe->pipe.set_stencil_state = softpipe_set_stencil_state; softpipe->pipe.set_texture_state = softpipe_set_texture_state; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index 5cee1a3cf93..4cbb0f891ed 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -50,18 +50,17 @@ struct draw_stage; #define SP_NEW_SETUP 0x2 #define SP_NEW_FS 0x4 #define SP_NEW_BLEND 0x8 -#define SP_NEW_CLIP 0x10 -#define SP_NEW_SCISSOR 0x20 -#define SP_NEW_STIPPLE 0x40 -#define SP_NEW_FRAMEBUFFER 0x80 -#define SP_NEW_ALPHA_TEST 0x100 -#define SP_NEW_DEPTH_TEST 0x200 -#define SP_NEW_SAMPLER 0x400 -#define SP_NEW_TEXTURE 0x800 -#define SP_NEW_STENCIL 0x1000 -#define SP_NEW_VERTEX 0x2000 -#define SP_NEW_VS 0x4000 -#define SP_NEW_CONSTANTS 0x8000 +#define SP_NEW_CLIP 0x10 +#define SP_NEW_SCISSOR 0x20 +#define SP_NEW_STIPPLE 0x40 +#define SP_NEW_FRAMEBUFFER 0x80 +#define SP_NEW_ALPHA_TEST 0x100 +#define SP_NEW_DEPTH_STENCIL 0x200 +#define SP_NEW_SAMPLER 0x400 +#define SP_NEW_TEXTURE 0x800 +#define SP_NEW_VERTEX 0x1000 +#define SP_NEW_VS 0x2000 +#define SP_NEW_CONSTANTS 0x4000 struct softpipe_context { @@ -73,13 +72,13 @@ struct softpipe_context { */ const struct pipe_blend_state *blend; const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_state *depth_stencil; struct pipe_alpha_test_state alpha_test; struct pipe_blend_color blend_color; struct pipe_clear_color_state clear_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[2]; - struct pipe_depth_state depth_test; struct pipe_feedback_state feedback; struct pipe_framebuffer_state framebuffer; struct pipe_shader_state fs; @@ -87,7 +86,6 @@ struct softpipe_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_setup_state setup; - struct pipe_stencil_state stencil; struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; diff --git a/src/mesa/pipe/softpipe/sp_quad.c b/src/mesa/pipe/softpipe/sp_quad.c index 2fcbea1f22e..1f45776d477 100644 --- a/src/mesa/pipe/softpipe/sp_quad.c +++ b/src/mesa/pipe/softpipe/sp_quad.c @@ -31,7 +31,7 @@ sp_build_quad_pipeline(struct softpipe_context *sp) sp->quad.first = sp->quad.bufloop; } - if (sp->depth_test.occlusion_count) { + if (sp->depth_stencil->depth.occlusion_count) { sp->quad.occlusion->next = sp->quad.first; sp->quad.first = sp->quad.occlusion; } @@ -43,12 +43,12 @@ sp_build_quad_pipeline(struct softpipe_context *sp) sp->quad.first = sp->quad.coverage; } - if ( sp->stencil.front_enabled - || sp->stencil.front_enabled) { + if ( sp->depth_stencil->stencil.front_enabled + || sp->depth_stencil->stencil.back_enabled) { sp->quad.stencil_test->next = sp->quad.first; sp->quad.first = sp->quad.stencil_test; } - else if (sp->depth_test.enabled && + else if (sp->depth_stencil->depth.enabled && sp->framebuffer.zbuf) { sp->quad.depth_test->next = sp->quad.first; sp->quad.first = sp->quad.depth_test; diff --git a/src/mesa/pipe/softpipe/sp_quad_depth_test.c b/src/mesa/pipe/softpipe/sp_quad_depth_test.c index 5d46e70393d..ff1d84a02dd 100644 --- a/src/mesa/pipe/softpipe/sp_quad_depth_test.c +++ b/src/mesa/pipe/softpipe/sp_quad_depth_test.c @@ -77,7 +77,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) /* get zquad from zbuffer */ sps->read_quad_z(sps, quad->x0, quad->y0, bzzzz); - switch (softpipe->depth_test.func) { + switch (softpipe->depth_stencil->depth.func) { case PIPE_FUNC_NEVER: /* zmask = 0 */ break; @@ -129,7 +129,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) quad->mask &= zmask; - if (softpipe->depth_test.writemask) { + if (softpipe->depth_stencil->depth.writemask) { /* This is also efficient with sse / spe instructions: */ diff --git a/src/mesa/pipe/softpipe/sp_quad_fs.c b/src/mesa/pipe/softpipe/sp_quad_fs.c index cb0b6d8a77f..46ad08aaa14 100755 --- a/src/mesa/pipe/softpipe/sp_quad_fs.c +++ b/src/mesa/pipe/softpipe/sp_quad_fs.c @@ -179,7 +179,7 @@ static void shade_begin(struct quad_stage *qs) unsigned i, entry; for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - qss->samplers[i].state = &softpipe->sampler[i]; + qss->samplers[i].state = softpipe->sampler[i]; qss->samplers[i].texture = softpipe->texture[i]; qss->samplers[i].get_samples = sp_get_samples; qss->samplers[i].pipe = &softpipe->pipe; diff --git a/src/mesa/pipe/softpipe/sp_quad_stencil.c b/src/mesa/pipe/softpipe/sp_quad_stencil.c index 47b3b4f0893..56cc6907b2f 100644 --- a/src/mesa/pipe/softpipe/sp_quad_stencil.c +++ b/src/mesa/pipe/softpipe/sp_quad_stencil.c @@ -207,23 +207,23 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) /* choose front or back face function, operator, etc */ /* XXX we could do these initializations once per primitive */ - if (softpipe->stencil.back_enabled && quad->facing) { - func = softpipe->stencil.back_func; - failOp = softpipe->stencil.back_fail_op; - zFailOp = softpipe->stencil.back_zfail_op; - zPassOp = softpipe->stencil.back_zpass_op; - ref = softpipe->stencil.ref_value[1]; - wrtMask = softpipe->stencil.write_mask[1]; - valMask = softpipe->stencil.value_mask[1]; + if (softpipe->depth_stencil->stencil.back_enabled && quad->facing) { + func = softpipe->depth_stencil->stencil.back_func; + failOp = softpipe->depth_stencil->stencil.back_fail_op; + zFailOp = softpipe->depth_stencil->stencil.back_zfail_op; + zPassOp = softpipe->depth_stencil->stencil.back_zpass_op; + ref = softpipe->depth_stencil->stencil.ref_value[1]; + wrtMask = softpipe->depth_stencil->stencil.write_mask[1]; + valMask = softpipe->depth_stencil->stencil.value_mask[1]; } else { - func = softpipe->stencil.front_func; - failOp = softpipe->stencil.front_fail_op; - zFailOp = softpipe->stencil.front_zfail_op; - zPassOp = softpipe->stencil.front_zpass_op; - ref = softpipe->stencil.ref_value[0]; - wrtMask = softpipe->stencil.write_mask[0]; - valMask = softpipe->stencil.value_mask[0]; + func = softpipe->depth_stencil->stencil.front_func; + failOp = softpipe->depth_stencil->stencil.front_fail_op; + zFailOp = softpipe->depth_stencil->stencil.front_zfail_op; + zPassOp = softpipe->depth_stencil->stencil.front_zpass_op; + ref = softpipe->depth_stencil->stencil.ref_value[0]; + wrtMask = softpipe->depth_stencil->stencil.write_mask[0]; + valMask = softpipe->depth_stencil->stencil.value_mask[0]; } assert(s_surf); /* shouldn't get here if there's no stencil buffer */ @@ -244,7 +244,7 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) if (quad->mask) { /* now the pixels that passed the stencil test are depth tested */ - if (softpipe->depth_test.enabled) { + if (softpipe->depth_stencil->depth.enabled) { const unsigned origMask = quad->mask; sp_depth_test_quad(qs, quad); /* quad->mask is updated */ diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h index c8c93709dbc..caec3b4519a 100644 --- a/src/mesa/pipe/softpipe/sp_state.h +++ b/src/mesa/pipe/softpipe/sp_state.h @@ -50,6 +50,15 @@ void softpipe_bind_sampler_state(struct pipe_context *, void softpipe_delete_sampler_state(struct pipe_context *, const struct pipe_sampler_state *); + +const struct pipe_depth_stencil_state * +softpipe_create_depth_stencil_state(struct pipe_context *, + const struct pipe_depth_stencil_state *); +void softpipe_bind_depth_stencil_state(struct pipe_context *, + const struct pipe_depth_stencil_state *); +void softpipe_delete_depth_stencil_state(struct pipe_context *, + const struct pipe_depth_stencil_state *); + void softpipe_set_framebuffer_state( struct pipe_context *, const struct pipe_framebuffer_state * ); @@ -69,9 +78,6 @@ void softpipe_set_constant_buffer(struct pipe_context *, uint shader, uint index, const struct pipe_constant_buffer *buf); -void softpipe_set_depth_test_state( struct pipe_context *, - const struct pipe_depth_state * ); - void softpipe_set_feedback_state( struct pipe_context *, const struct pipe_feedback_state * ); @@ -90,9 +96,6 @@ void softpipe_set_scissor_state( struct pipe_context *, void softpipe_set_setup_state( struct pipe_context *, const struct pipe_setup_state * ); -void softpipe_set_stencil_state( struct pipe_context *, - const struct pipe_stencil_state * ); - void softpipe_set_texture_state( struct pipe_context *, unsigned unit, struct pipe_mipmap_tree * ); diff --git a/src/mesa/pipe/softpipe/sp_state_blend.c b/src/mesa/pipe/softpipe/sp_state_blend.c index 34da613f9dd..83f456ded55 100644 --- a/src/mesa/pipe/softpipe/sp_state_blend.c +++ b/src/mesa/pipe/softpipe/sp_state_blend.c @@ -71,16 +71,6 @@ void softpipe_set_blend_color( struct pipe_context *pipe, /** XXX move someday? Or consolidate all these simple state setters * into one file. */ -void -softpipe_set_depth_test_state(struct pipe_context *pipe, - const struct pipe_depth_state *depth) -{ - struct softpipe_context *softpipe = softpipe_context(pipe); - - softpipe->depth_test = *depth; - - softpipe->dirty |= SP_NEW_DEPTH_TEST; -} void softpipe_set_alpha_test_state(struct pipe_context *pipe, @@ -93,14 +83,30 @@ softpipe_set_alpha_test_state(struct pipe_context *pipe, softpipe->dirty |= SP_NEW_ALPHA_TEST; } +const struct pipe_depth_stencil_state * +softpipe_create_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth_stencil) +{ + struct pipe_depth_stencil_state *new_ds = malloc(sizeof(struct pipe_depth_stencil_state)); + memcpy(new_ds, depth_stencil, sizeof(struct pipe_depth_stencil_state)); + + return new_ds; +} + void -softpipe_set_stencil_state(struct pipe_context *pipe, - const struct pipe_stencil_state *stencil) +softpipe_bind_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth_stencil) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->stencil = *stencil; + softpipe->depth_stencil = depth_stencil; - softpipe->dirty |= SP_NEW_STENCIL; + softpipe->dirty |= SP_NEW_DEPTH_STENCIL; } +void +softpipe_delete_depth_stencil_state(struct pipe_context *pipe, + const struct pipe_depth_stencil_state *depth) +{ + free((struct pipe_depth_stencil_state*)depth); +} diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c index e08ed50a70e..47743e185c2 100644 --- a/src/mesa/pipe/softpipe/sp_state_derived.c +++ b/src/mesa/pipe/softpipe/sp_state_derived.c @@ -55,7 +55,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe ) /* Need Z if depth test is enabled or the fragment program uses the * fragment position (XYZW). */ - if (softpipe->depth_test.enabled || + if (softpipe->depth_stencil->depth.enabled || (inputsRead & (1 << TGSI_ATTRIB_POS))) softpipe->need_z = TRUE; else @@ -186,15 +186,14 @@ void softpipe_update_derived( struct softpipe_context *softpipe ) calculate_vertex_layout( softpipe ); if (softpipe->dirty & (SP_NEW_SCISSOR | - SP_NEW_STENCIL | + SP_NEW_DEPTH_STENCIL | SP_NEW_FRAMEBUFFER)) compute_cliprect(softpipe); if (softpipe->dirty & (SP_NEW_BLEND | - SP_NEW_DEPTH_TEST | + SP_NEW_DEPTH_STENCIL | SP_NEW_ALPHA_TEST | SP_NEW_FRAMEBUFFER | - SP_NEW_STENCIL | SP_NEW_SETUP | SP_NEW_FS)) sp_build_quad_pipeline(softpipe); |