diff options
Diffstat (limited to 'src/gallium')
5 files changed, 139 insertions, 1103 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/jitter/builder.cpp b/src/gallium/drivers/swr/rasterizer/jitter/builder.cpp index 625f13287bf..53947c317e2 100644 --- a/src/gallium/drivers/swr/rasterizer/jitter/builder.cpp +++ b/src/gallium/drivers/swr/rasterizer/jitter/builder.cpp @@ -66,16 +66,7 @@ namespace SwrJit mSimd4FP64Ty = VectorType::get(mDoubleTy, 4); // Built in types: target simd - - mSimdInt1Ty = VectorType::get(mInt1Ty, mVWidth); - mSimdInt16Ty = VectorType::get(mInt16Ty, mVWidth); - mSimdInt32Ty = VectorType::get(mInt32Ty, mVWidth); - mSimdInt64Ty = VectorType::get(mInt64Ty, mVWidth); - mSimdFP16Ty = VectorType::get(mFP16Ty, mVWidth); - mSimdFP32Ty = VectorType::get(mFP32Ty, mVWidth); - mSimdVectorTy = ArrayType::get(mSimdFP32Ty, 4); - mSimdVectorIntTy= ArrayType::get(mSimdInt32Ty, 4); - mSimdVectorTRTy = ArrayType::get(mSimdFP32Ty, 5); + SetTargetWidth(pJitMgr->mVWidth); // Built in types: simd16 @@ -105,4 +96,19 @@ namespace SwrJit mSimd16IntPtrTy = mSimd16Int64Ty; } } + + void Builder::SetTargetWidth(uint32_t width) + { + mVWidth = width; + + mSimdInt1Ty = VectorType::get(mInt1Ty, mVWidth); + mSimdInt16Ty = VectorType::get(mInt16Ty, mVWidth); + mSimdInt32Ty = VectorType::get(mInt32Ty, mVWidth); + mSimdInt64Ty = VectorType::get(mInt64Ty, mVWidth); + mSimdFP16Ty = VectorType::get(mFP16Ty, mVWidth); + mSimdFP32Ty = VectorType::get(mFP32Ty, mVWidth); + mSimdVectorTy = ArrayType::get(mSimdFP32Ty, 4); + mSimdVectorIntTy = ArrayType::get(mSimdInt32Ty, 4); + mSimdVectorTRTy = ArrayType::get(mSimdFP32Ty, 5); + } } diff --git a/src/gallium/drivers/swr/rasterizer/jitter/builder.h b/src/gallium/drivers/swr/rasterizer/jitter/builder.h index 6b2c9f0e025..4c79bab964b 100644 --- a/src/gallium/drivers/swr/rasterizer/jitter/builder.h +++ b/src/gallium/drivers/swr/rasterizer/jitter/builder.h @@ -46,7 +46,7 @@ namespace SwrJit JitManager *mpJitMgr; IRBuilder<> *mpIRBuilder; - uint32_t mVWidth; // vector width simd8 + uint32_t mVWidth; // vector width target simd uint32_t mVWidth16; // vector width simd16 // Built in types: scalar @@ -95,6 +95,8 @@ namespace SwrJit Type* mSimd32Int8Ty; + void SetTargetWidth(uint32_t width); + #include "gen_builder.hpp" #include "gen_builder_meta.hpp" #include "gen_builder_intrin.hpp" diff --git a/src/gallium/drivers/swr/rasterizer/jitter/builder_mem.cpp b/src/gallium/drivers/swr/rasterizer/jitter/builder_mem.cpp index adb929600be..a67cb9bec3f 100644 --- a/src/gallium/drivers/swr/rasterizer/jitter/builder_mem.cpp +++ b/src/gallium/drivers/swr/rasterizer/jitter/builder_mem.cpp @@ -38,6 +38,7 @@ namespace SwrJit { void Builder::AssertMemoryUsageParams(Value* ptr, JIT_MEM_CLIENT usage) { + SWR_ASSERT(ptr->getType() != mInt64Ty, "Address appears to be GFX access. Requires translation through BuilderGfxMem."); } Value *Builder::GEP(Value* ptr, const std::initializer_list<Value*> &indexList) @@ -175,78 +176,14 @@ namespace SwrJit { AssertMemoryUsageParams(pBase, usage); - Value* vGather; - - // use avx2 gather instruction if available - if (JM()->mArch.AVX2()) - { - vGather = VGATHERDD(vSrc, pBase, vIndices, VMASK(vMask), C(scale)); - } - else - { - Value* pStack = STACKSAVE(); - - // store vSrc on the stack. this way we can select between a valid load address and the vSrc address - Value* vSrcPtr = ALLOCA(vSrc->getType()); - STORE(vSrc, vSrcPtr); - - vGather = VUNDEF_I(); - Value *vScaleVec = VIMMED1((uint32_t)scale); - Value *vOffsets = MUL(vIndices, vScaleVec); - for (uint32_t i = 0; i < mVWidth; ++i) - { - // single component byte index - Value *offset = VEXTRACT(vOffsets, C(i)); - // byte pointer to component - Value *loadAddress = GEP(pBase, offset); - loadAddress = BITCAST(loadAddress, PointerType::get(mInt32Ty, 0)); - // pointer to the value to load if we're masking off a component - Value *maskLoadAddress = GEP(vSrcPtr, { C(0), C(i) }); - Value *selMask = VEXTRACT(vMask, C(i)); - // switch in a safe address to load if we're trying to access a vertex - Value *validAddress = SELECT(selMask, loadAddress, maskLoadAddress); - Value *val = LOAD(validAddress, C(0)); - vGather = VINSERT(vGather, val, C(i)); - } - - STACKRESTORE(pStack); - } - - return vGather; + return VGATHERDD(vSrc, pBase, vIndices, vMask, C(scale)); } Value *Builder::GATHERDD_16(Value *vSrc, Value *pBase, Value *vIndices, Value *vMask, uint8_t scale, JIT_MEM_CLIENT usage) { AssertMemoryUsageParams(pBase, usage); - Value *vGather = VUNDEF_I_16(); - - // use AVX512F gather instruction if available - if (JM()->mArch.AVX512F()) - { - // force mask to <N-bit Integer>, required by vgather2 - Value *mask = BITCAST(vMask, mInt16Ty); - - vGather = VGATHERDD_16(vSrc, pBase, vIndices, mask, C((uint32_t)scale)); - } - else - { - Value *src0 = EXTRACT_16(vSrc, 0); - Value *src1 = EXTRACT_16(vSrc, 1); - - Value *indices0 = EXTRACT_16(vIndices, 0); - Value *indices1 = EXTRACT_16(vIndices, 1); - - Value *mask0 = EXTRACT_16(vMask, 0); - Value *mask1 = EXTRACT_16(vMask, 1); - - Value *gather0 = GATHERDD(src0, pBase, indices0, mask0, scale); - Value *gather1 = GATHERDD(src1, pBase, indices1, mask1, scale); - - vGather = JOIN_16(gather0, gather1); - } - - return vGather; + return VGATHERDD_16(vSrc, pBase, vIndices, vMask, C(scale)); } ////////////////////////////////////////////////////////////////////////// diff --git a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp index 92c308ebfdd..c6ff6a8b8ac 100644 --- a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp +++ b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.cpp @@ -49,10 +49,6 @@ enum ConversionType CONVERT_SFIXED, }; -#if USE_SIMD16_SHADERS -#define USE_SIMD16_GATHERS 0 -#endif - ////////////////////////////////////////////////////////////////////////// /// Interface to Jitting a fetch shader ////////////////////////////////////////////////////////////////////////// @@ -73,56 +69,20 @@ struct FetchJit : public BuilderGfxMem uint32_t&, uint32_t&, const ComponentEnable, const ComponentControl(&)[4], Value*(&)[4], const uint32_t(&)[4]> Shuffle8bpcArgs; -#if USE_SIMD16_SHADERS -#if USE_SIMD16_GATHERS void Shuffle8bpcGatherd16(Shuffle8bpcArgs &args); -#else - void Shuffle8bpcGatherd(Shuffle8bpcArgs &args, bool useVertexID2); -#endif -#else void Shuffle8bpcGatherd(Shuffle8bpcArgs &args); -#endif typedef std::tuple<Value*(&)[2], Value*, const Instruction::CastOps, const ConversionType, uint32_t&, uint32_t&, const ComponentEnable, const ComponentControl(&)[4], Value*(&)[4]> Shuffle16bpcArgs; -#if USE_SIMD16_SHADERS -#if USE_SIMD16_GATHERS void Shuffle16bpcGather16(Shuffle16bpcArgs &args); -#else - void Shuffle16bpcGather(Shuffle16bpcArgs &args, bool useVertexID2); -#endif -#else void Shuffle16bpcGather(Shuffle16bpcArgs &args); -#endif -#if USE_SIMD16_GATHERS - void StoreVertexElements16(Value* pVtxOut, const uint32_t outputElt, const uint32_t numEltsToStore, Value* (&vVertexElements)[4]); -#else void StoreVertexElements(Value* pVtxOut, const uint32_t outputElt, const uint32_t numEltsToStore, Value* (&vVertexElements)[4]); -#endif -#if USE_SIMD16_SHADERS -#if USE_SIMD16_GATHERS - Value *GenerateCompCtrlVector16(const ComponentControl ctrl); -#else - Value *GenerateCompCtrlVector(const ComponentControl ctrl, bool useVertexID2); -#endif -#else Value *GenerateCompCtrlVector(const ComponentControl ctrl); -#endif - void JitLoadVertices(const FETCH_COMPILE_STATE &fetchState, Value* streams, Value* vIndices, Value* pVtxOut); - -#if USE_SIMD16_SHADERS -#if USE_SIMD16_GATHERS - void JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, Value *streams, Value *vIndices, Value *vIndices2, Value *pVtxOut, bool useVertexID2); -#else - void JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, Value* streams, Value* vIndices, Value* pVtxOut, bool useVertexID2); -#endif -#else void JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, Value* streams, Value* vIndices, Value* pVtxOut); -#endif bool IsOddFormat(SWR_FORMAT format); bool IsUniformFormat(SWR_FORMAT format); @@ -157,16 +117,17 @@ Function* FetchJit::Create(const FETCH_COMPILE_STATE& fetchState) Value* pVtxOut = &*argitr; pVtxOut->setName("vtxOutput"); + uint32_t baseWidth = mVWidth; + + SWR_ASSERT(mVWidth == 8 || mVWidth == 16, "Unsupported vector width %d", mVWidth); + + // Override builder target width to force 16-wide SIMD #if USE_SIMD16_SHADERS -#if 0// USE_SIMD16_BUILDER - pVtxOut = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); -#else - pVtxOut = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth), 0)); -#endif -#else - pVtxOut = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth), 0)); + SetTargetWidth(16); #endif + pVtxOut = BITCAST(pVtxOut, PointerType::get(mSimdFP32Ty, 0)); + // SWR_FETCH_CONTEXT::pStreams Value* streams = LOAD(mpFetchInfo,{0, SWR_FETCH_CONTEXT_pStreams}); streams->setName("pStreams"); @@ -178,99 +139,57 @@ Function* FetchJit::Create(const FETCH_COMPILE_STATE& fetchState) // SWR_FETCH_CONTEXT::pLastIndex Value* pLastIndex = LOAD(mpFetchInfo,{0, SWR_FETCH_CONTEXT_pLastIndex}); pLastIndex->setName("pLastIndex"); - Value* vIndices; -#if USE_SIMD16_SHADERS - Value* indices2; - Value* vIndices2; -#endif switch(fetchState.indexType) { case R8_UINT: indices = BITCAST(indices, Type::getInt8PtrTy(JM()->mContext, 0)); -#if USE_SIMD16_SHADERS - indices2 = GEP(indices, C(8)); -#endif if(fetchState.bDisableIndexOOBCheck) { vIndices = LOAD(BITCAST(indices, PointerType::get(VectorType::get(mInt8Ty, mpJitMgr->mVWidth), 0)), {(uint32_t)0}); vIndices = Z_EXT(vIndices, mSimdInt32Ty); -#if USE_SIMD16_SHADERS - vIndices2 = LOAD(BITCAST(indices2, PointerType::get(VectorType::get(mInt8Ty, mpJitMgr->mVWidth), 0)), { (uint32_t)0 }); - vIndices2 = Z_EXT(vIndices2, mSimdInt32Ty); -#endif } else { pLastIndex = BITCAST(pLastIndex, Type::getInt8PtrTy(JM()->mContext, 0)); vIndices = GetSimdValid8bitIndices(indices, pLastIndex); -#if USE_SIMD16_SHADERS - pLastIndex = BITCAST(pLastIndex, Type::getInt8PtrTy(JM()->mContext, 0)); - vIndices2 = GetSimdValid8bitIndices(indices2, pLastIndex); -#endif } break; case R16_UINT: indices = BITCAST(indices, Type::getInt16PtrTy(JM()->mContext, 0)); -#if USE_SIMD16_SHADERS - indices2 = GEP(indices, C(8)); -#endif if(fetchState.bDisableIndexOOBCheck) { vIndices = LOAD(BITCAST(indices, PointerType::get(VectorType::get(mInt16Ty, mpJitMgr->mVWidth), 0)), {(uint32_t)0}); vIndices = Z_EXT(vIndices, mSimdInt32Ty); -#if USE_SIMD16_SHADERS - vIndices2 = LOAD(BITCAST(indices2, PointerType::get(VectorType::get(mInt16Ty, mpJitMgr->mVWidth), 0)), { (uint32_t)0 }); - vIndices2 = Z_EXT(vIndices2, mSimdInt32Ty); -#endif } else { pLastIndex = BITCAST(pLastIndex, Type::getInt16PtrTy(JM()->mContext, 0)); vIndices = GetSimdValid16bitIndices(indices, pLastIndex); -#if USE_SIMD16_SHADERS - pLastIndex = BITCAST(pLastIndex, Type::getInt16PtrTy(JM()->mContext, 0)); - vIndices2 = GetSimdValid16bitIndices(indices2, pLastIndex); -#endif } break; case R32_UINT: -#if USE_SIMD16_SHADERS - indices2 = GEP(indices, C(8)); -#endif (fetchState.bDisableIndexOOBCheck) ? vIndices = LOAD(BITCAST(indices, PointerType::get(mSimdInt32Ty,0)),{(uint32_t)0}) : vIndices = GetSimdValid32bitIndices(indices, pLastIndex); -#if USE_SIMD16_SHADERS - (fetchState.bDisableIndexOOBCheck) ? vIndices2 = LOAD(BITCAST(indices2, PointerType::get(mSimdInt32Ty, 0)), { (uint32_t)0 }) - : vIndices2 = GetSimdValid32bitIndices(indices2, pLastIndex); -#endif break; // incoming type is already 32bit int default: SWR_INVALID("Unsupported index type"); vIndices = nullptr; -#if USE_SIMD16_SHADERS - vIndices2 = nullptr; -#endif break; } if(fetchState.bForceSequentialAccessEnable) { - Value* pOffsets = C({ 0, 1, 2, 3, 4, 5, 6, 7 }); + Value* pOffsets = mVWidth == 8 ? C({ 0, 1, 2, 3, 4, 5, 6, 7 }) : + C({ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }); // VertexData buffers are accessed sequentially, the index is equal to the vertex number vIndices = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_StartVertex })); vIndices = ADD(vIndices, pOffsets); -#if USE_SIMD16_SHADERS - vIndices2 = ADD(vIndices, VIMMED1(8)); -#endif } Value* vVertexId = vIndices; -#if USE_SIMD16_SHADERS - Value* vVertexId2 = vIndices2; -#endif if (fetchState.bVertexIDOffsetEnable) { // Assuming one of baseVertex or startVertex is 0, so adding both should be functionally correct @@ -278,51 +197,44 @@ Function* FetchJit::Create(const FETCH_COMPILE_STATE& fetchState) Value* vStartVertex = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_StartVertex })); vVertexId = ADD(vIndices, vBaseVertex); vVertexId = ADD(vVertexId, vStartVertex); -#if USE_SIMD16_SHADERS - vVertexId2 = ADD(vIndices2, vBaseVertex); - vVertexId2 = ADD(vVertexId2, vStartVertex); -#endif } // store out vertex IDs - STORE(vVertexId, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })); -#if USE_SIMD16_SHADERS - STORE(vVertexId2, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 })); -#endif + if (mVWidth == 16) + { + // store out in simd8 halves until core supports 16-wide natively + auto vVertexIdLo = EXTRACT_16(vVertexId, 0); + auto vVertexIdHi = EXTRACT_16(vVertexId, 1); + STORE(vVertexIdLo, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })); + STORE(vVertexIdHi, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 })); + } + else if (mVWidth == 8) + { + STORE(vVertexId, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })); + } // store out cut mask if enabled if (fetchState.bEnableCutIndex) { Value* vCutIndex = VIMMED1(fetchState.cutIndex); Value* cutMask = VMASK(ICMP_EQ(vIndices, vCutIndex)); - STORE(cutMask, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask })); -#if USE_SIMD16_SHADERS - Value* cutMask2 = VMASK(ICMP_EQ(vIndices2, vCutIndex)); - STORE(cutMask2, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask2 })); -#endif + + if (mVWidth == 16) + { + auto cutMaskLo = EXTRACT_16(cutMask, 0); + auto cutMaskHi = EXTRACT_16(cutMask, 1); + STORE(cutMaskLo, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask })); + STORE(cutMaskHi, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask2 })); + } + else if (mVWidth == 8) + { + STORE(cutMask, GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CutMask })); + } } // Fetch attributes from memory and output to a simdvertex struct // since VGATHER has a perf penalty on HSW vs BDW, allow client to choose which fetch method to use -#if USE_SIMD16_SHADERS - if (fetchState.bDisableVGATHER) - { - JitLoadVertices(fetchState, streams, vIndices, pVtxOut); - JitLoadVertices(fetchState, streams, vIndices2, GEP(pVtxOut, C(1))); - } - else - { -#if USE_SIMD16_GATHERS - JitGatherVertices(fetchState, streams, vIndices, vIndices2, pVtxOut, false); -#else - JitGatherVertices(fetchState, streams, vIndices, pVtxOut, false); - JitGatherVertices(fetchState, streams, vIndices2, GEP(pVtxOut, C(1)), true); -#endif - } -#else - (fetchState.bDisableVGATHER) ? JitLoadVertices(fetchState, streams, vIndices, pVtxOut) - : JitGatherVertices(fetchState, streams, vIndices, pVtxOut); -#endif + JitGatherVertices(fetchState, streams, vIndices, pVtxOut); RET_VOID(); @@ -363,335 +275,12 @@ Function* FetchJit::Create(const FETCH_COMPILE_STATE& fetchState) JitManager::DumpToFile(fetch, "opt"); - return fetch; -} - -////////////////////////////////////////////////////////////////////////// -/// @brief Loads attributes from memory using LOADs, shuffling the -/// components into SOA form. -/// *Note* currently does not support component control, -/// component packing, instancing -/// @param fetchState - info about attributes to be fetched from memory -/// @param streams - value pointer to the current vertex stream -/// @param vIndices - vector value of indices to load -/// @param pVtxOut - value pointer to output simdvertex struct -void FetchJit::JitLoadVertices(const FETCH_COMPILE_STATE &fetchState, Value* streams, Value* vIndices, Value* pVtxOut) -{ - // Zack shuffles; a variant of the Charleston. - - std::vector<Value*> vectors(16); - std::vector<Constant*> pMask(mVWidth); - for(uint32_t i = 0; i < mVWidth; ++i) - { - pMask[i] = (C(i < 4 ? i : 4)); - } - Constant* promoteMask = ConstantVector::get(pMask); - Constant* uwvec = UndefValue::get(VectorType::get(mFP32Ty, 4)); - - Value* startVertex = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartVertex}); - Value* startInstance = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartInstance}); - Value* curInstance = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_CurInstance}); - Value* vBaseVertex = VBROADCAST(LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_BaseVertex})); - curInstance->setName("curInstance"); - - for(uint32_t nelt = 0; nelt < fetchState.numAttribs; ++nelt) - { - Value* elements[4] = {0}; - const INPUT_ELEMENT_DESC& ied = fetchState.layout[nelt]; - const SWR_FORMAT_INFO &info = GetFormatInfo((SWR_FORMAT)ied.Format); - SWR_ASSERT((info.bpp != 0), "Unsupported format in JitLoadVertices."); - uint32_t numComponents = info.numComps; - uint32_t bpc = info.bpp / info.numComps; ///@todo Code below assumes all components are same size. Need to fix. - - // load path doesn't support component packing - SWR_ASSERT(ied.ComponentPacking == ComponentEnable::XYZW, "Fetch load path doesn't support component packing."); - - vectors.clear(); - - if (fetchState.bInstanceIDOffsetEnable) - { - SWR_ASSERT((0), "TODO: Fill out more once driver sends this down"); - } - - Value *vCurIndices; - Value *startOffset; - if(ied.InstanceEnable) - { - Value* stepRate = C(ied.InstanceAdvancementState); - - // prevent a div by 0 for 0 step rate - Value* isNonZeroStep = ICMP_UGT(stepRate, C(0)); - stepRate = SELECT(isNonZeroStep, stepRate, C(1)); - - // calc the current offset into instanced data buffer - Value* calcInstance = UDIV(curInstance, stepRate); - - // if step rate is 0, every instance gets instance 0 - calcInstance = SELECT(isNonZeroStep, calcInstance, C(0)); - - vCurIndices = VBROADCAST(calcInstance); - - startOffset = startInstance; - } - else if (ied.InstanceStrideEnable) - { - // silence unused variable warnings - startOffset = C(0); - vCurIndices = vIndices; - - SWR_ASSERT((0), "TODO: Fill out more once driver sends this down."); - } - else - { - // offset indices by baseVertex - vCurIndices = ADD(vIndices, vBaseVertex); - - startOffset = startVertex; - } - - // load SWR_VERTEX_BUFFER_STATE::pData - Value *stream = LOAD(streams, {ied.StreamIndex, SWR_VERTEX_BUFFER_STATE_xpData}); - - // load SWR_VERTEX_BUFFER_STATE::pitch - Value *stride = LOAD(streams, {ied.StreamIndex, SWR_VERTEX_BUFFER_STATE_pitch}); - stride = Z_EXT(stride, mInt64Ty); - - // load SWR_VERTEX_BUFFER_STATE::size - Value *size = LOAD(streams, {ied.StreamIndex, SWR_VERTEX_BUFFER_STATE_size}); - size = Z_EXT(size, mInt64Ty); - - Value* startVertexOffset = MUL(Z_EXT(startOffset, mInt64Ty), stride); - - Value *minVertex = NULL; - Value *minVertexOffset = NULL; - if (fetchState.bPartialVertexBuffer) { - // fetch min index for low bounds checking - minVertex = GEP(streams, {C(ied.StreamIndex), C(SWR_VERTEX_BUFFER_STATE_minVertex)}); - minVertex = LOAD(minVertex); - if (!fetchState.bDisableIndexOOBCheck) { - minVertexOffset = MUL(Z_EXT(minVertex, mInt64Ty), stride); - } - } - - // Load from the stream. - for(uint32_t lane = 0; lane < mVWidth; ++lane) - { - // Get index - Value* index = VEXTRACT(vCurIndices, C(lane)); - - if (fetchState.bPartialVertexBuffer) { - // clamp below minvertex - Value *isBelowMin = ICMP_SLT(index, minVertex); - index = SELECT(isBelowMin, minVertex, index); - } - - index = Z_EXT(index, mInt64Ty); - - Value* offset = MUL(index, stride); - offset = ADD(offset, C((int64_t)ied.AlignedByteOffset)); - offset = ADD(offset, startVertexOffset); - - if (!fetchState.bDisableIndexOOBCheck) { - // check for out of bound access, including partial OOB, and replace them with minVertex - Value *endOffset = ADD(offset, C((int64_t)info.Bpp)); - Value *oob = ICMP_ULE(endOffset, size); - if (fetchState.bPartialVertexBuffer) { - offset = SELECT(oob, offset, minVertexOffset); - } else { - offset = SELECT(oob, offset, ConstantInt::get(mInt64Ty, 0)); - } - } - - Value* pointer = GEP(stream, offset); - // We use a full-lane, but don't actually care. - Value* vptr = 0; - - // get a pointer to a 4 component attrib in default address space - switch(bpc) - { - case 8: vptr = BITCAST(pointer, PointerType::get(VectorType::get(mInt8Ty, 4), 0)); break; - case 16: vptr = BITCAST(pointer, PointerType::get(VectorType::get(mInt16Ty, 4), 0)); break; - case 32: vptr = BITCAST(pointer, PointerType::get(VectorType::get(mFP32Ty, 4), 0)); break; - default: SWR_INVALID("Unsupported underlying bpp!"); - } - - // load 4 components of attribute - Value* vec = ALIGNED_LOAD(vptr, 1, false); - - // Convert To FP32 internally - switch(info.type[0]) - { - case SWR_TYPE_UNORM: - switch(bpc) - { - case 8: - vec = UI_TO_FP(vec, VectorType::get(mFP32Ty, 4)); - vec = FMUL(vec, ConstantVector::get(std::vector<Constant*>(4, ConstantFP::get(mFP32Ty, 1.0 / 255.0)))); - break; - case 16: - vec = UI_TO_FP(vec, VectorType::get(mFP32Ty, 4)); - vec = FMUL(vec, ConstantVector::get(std::vector<Constant*>(4, ConstantFP::get(mFP32Ty, 1.0 / 65535.0)))); - break; - default: - SWR_INVALID("Unsupported underlying type!"); - break; - } - break; - case SWR_TYPE_SNORM: - switch(bpc) - { - case 8: - vec = SI_TO_FP(vec, VectorType::get(mFP32Ty, 4)); - vec = FMUL(vec, ConstantVector::get(std::vector<Constant*>(4, ConstantFP::get(mFP32Ty, 1.0 / 128.0)))); - break; - case 16: - vec = SI_TO_FP(vec, VectorType::get(mFP32Ty, 4)); - vec = FMUL(vec, ConstantVector::get(std::vector<Constant*>(4, ConstantFP::get(mFP32Ty, 1.0 / 32768.0)))); - break; - default: - SWR_INVALID("Unsupported underlying type!"); - break; - } - break; - case SWR_TYPE_UINT: - // Zero extend uint32_t types. - switch(bpc) - { - case 8: - case 16: - vec = Z_EXT(vec, VectorType::get(mInt32Ty, 4)); - vec = BITCAST(vec, VectorType::get(mFP32Ty, 4)); - break; - case 32: - break; // Pass through unchanged. - default: - SWR_INVALID("Unsupported underlying type!"); - break; - } - break; - case SWR_TYPE_SINT: - // Sign extend SINT types. - switch(bpc) - { - case 8: - case 16: - vec = S_EXT(vec, VectorType::get(mInt32Ty, 4)); - vec = BITCAST(vec, VectorType::get(mFP32Ty, 4)); - break; - case 32: - break; // Pass through unchanged. - default: - SWR_INVALID("Unsupported underlying type!"); - break; - } - break; - case SWR_TYPE_FLOAT: - switch(bpc) - { - case 32: - break; // Pass through unchanged. - default: - SWR_INVALID("Unsupported underlying type!"); - } - break; - case SWR_TYPE_USCALED: - vec = UI_TO_FP(vec, VectorType::get(mFP32Ty, 4)); - break; - case SWR_TYPE_SSCALED: - vec = SI_TO_FP(vec, VectorType::get(mFP32Ty, 4)); - break; - case SWR_TYPE_SFIXED: - vec = FMUL(SI_TO_FP(vec, VectorType::get(mFP32Ty, 4)), VBROADCAST(C(1/65536.0f))); - break; - case SWR_TYPE_UNKNOWN: - case SWR_TYPE_UNUSED: - SWR_INVALID("Unsupported type %d!", info.type[0]); - } - - // promote mask: sse(0,1,2,3) | avx(0,1,2,3,4,4,4,4) - // uwvec: 4 x F32, undef value - Value* wvec = VSHUFFLE(vec, uwvec, promoteMask); - vectors.push_back(wvec); - } - - std::vector<Constant*> v01Mask(mVWidth); - std::vector<Constant*> v23Mask(mVWidth); - std::vector<Constant*> v02Mask(mVWidth); - std::vector<Constant*> v13Mask(mVWidth); - - // Concatenate the vectors together. - elements[0] = VUNDEF_F(); - elements[1] = VUNDEF_F(); - elements[2] = VUNDEF_F(); - elements[3] = VUNDEF_F(); - for(uint32_t b = 0, num4Wide = mVWidth / 4; b < num4Wide; ++b) - { - v01Mask[4 * b + 0] = C(0 + 4 * b); - v01Mask[4 * b + 1] = C(1 + 4 * b); - v01Mask[4 * b + 2] = C(0 + 4 * b + mVWidth); - v01Mask[4 * b + 3] = C(1 + 4 * b + mVWidth); - - v23Mask[4 * b + 0] = C(2 + 4 * b); - v23Mask[4 * b + 1] = C(3 + 4 * b); - v23Mask[4 * b + 2] = C(2 + 4 * b + mVWidth); - v23Mask[4 * b + 3] = C(3 + 4 * b + mVWidth); - - v02Mask[4 * b + 0] = C(0 + 4 * b); - v02Mask[4 * b + 1] = C(2 + 4 * b); - v02Mask[4 * b + 2] = C(0 + 4 * b + mVWidth); - v02Mask[4 * b + 3] = C(2 + 4 * b + mVWidth); - - v13Mask[4 * b + 0] = C(1 + 4 * b); - v13Mask[4 * b + 1] = C(3 + 4 * b); - v13Mask[4 * b + 2] = C(1 + 4 * b + mVWidth); - v13Mask[4 * b + 3] = C(3 + 4 * b + mVWidth); - - std::vector<Constant*> iMask(mVWidth); - for(uint32_t i = 0; i < mVWidth; ++i) - { - if(((4 * b) <= i) && (i < (4 * (b + 1)))) - { - iMask[i] = C(i % 4 + mVWidth); - } - else - { - iMask[i] = C(i); - } - } - Constant* insertMask = ConstantVector::get(iMask); - elements[0] = VSHUFFLE(elements[0], vectors[4 * b + 0], insertMask); - elements[1] = VSHUFFLE(elements[1], vectors[4 * b + 1], insertMask); - elements[2] = VSHUFFLE(elements[2], vectors[4 * b + 2], insertMask); - elements[3] = VSHUFFLE(elements[3], vectors[4 * b + 3], insertMask); - } - - Value* x0y0x1y1 = VSHUFFLE(elements[0], elements[1], ConstantVector::get(v01Mask)); - Value* x2y2x3y3 = VSHUFFLE(elements[2], elements[3], ConstantVector::get(v01Mask)); - Value* z0w0z1w1 = VSHUFFLE(elements[0], elements[1], ConstantVector::get(v23Mask)); - Value* z2w3z2w3 = VSHUFFLE(elements[2], elements[3], ConstantVector::get(v23Mask)); - elements[0] = VSHUFFLE(x0y0x1y1, x2y2x3y3, ConstantVector::get(v02Mask)); - elements[1] = VSHUFFLE(x0y0x1y1, x2y2x3y3, ConstantVector::get(v13Mask)); - elements[2] = VSHUFFLE(z0w0z1w1, z2w3z2w3, ConstantVector::get(v02Mask)); - elements[3] = VSHUFFLE(z0w0z1w1, z2w3z2w3, ConstantVector::get(v13Mask)); - - switch(numComponents + 1) - { - case 1: elements[0] = VIMMED1(0.0f); - case 2: elements[1] = VIMMED1(0.0f); - case 3: elements[2] = VIMMED1(0.0f); - case 4: elements[3] = VIMMED1(1.0f); - } - - for(uint32_t c = 0; c < 4; ++c) - { + // Revert 16-wide override #if USE_SIMD16_SHADERS - Value* dest = GEP(pVtxOut, C(nelt * 8 + c * 2), "destGEP"); -#else - Value* dest = GEP(pVtxOut, C(nelt * 4 + c), "destGEP"); + SetTargetWidth(baseWidth); #endif - STORE(elements[c], dest); - } - } + + return fetch; } // returns true for odd formats that require special state.gather handling @@ -894,34 +483,17 @@ void FetchJit::ConvertFormat(SWR_FORMAT format, Value *texels[4]) /// @param streams - value pointer to the current vertex stream /// @param vIndices - vector value of indices to gather /// @param pVtxOut - value pointer to output simdvertex struct -#if USE_SIMD16_SHADERS -#if USE_SIMD16_GATHERS -void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, - Value *streams, Value *vIndices, Value *vIndices2, Value *pVtxOut, bool useVertexID2) -#else -void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, - Value* streams, Value* vIndices, Value* pVtxOut, bool useVertexID2) -#endif -#else void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, Value* streams, Value* vIndices, Value* pVtxOut) -#endif { uint32_t currentVertexElement = 0; uint32_t outputElt = 0; Value* vVertexElements[4]; -#if USE_SIMD16_GATHERS - Value *pVtxSrc2[4]; -#endif Value* startVertex = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartVertex}); Value* startInstance = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_StartInstance}); Value* curInstance = LOAD(mpFetchInfo, {0, SWR_FETCH_CONTEXT_CurInstance}); -#if USE_SIMD16_GATHERS - Value* vBaseVertex16 = VBROADCAST_16(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_BaseVertex })); -#else Value* vBaseVertex = VBROADCAST(LOAD(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_BaseVertex })); -#endif curInstance->setName("curInstance"); for (uint32_t nInputElt = 0; nInputElt < fetchState.numAttribs; nInputElt += 1) @@ -944,11 +516,7 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, Value *pStreamBase = INT_TO_PTR(stream, PointerType::get(mInt8Ty, 0)); Value *stride = LOAD(streams, {ied.StreamIndex, SWR_VERTEX_BUFFER_STATE_pitch}); -#if USE_SIMD16_GATHERS - Value *vStride16 = VBROADCAST_16(stride); -#else Value *vStride = VBROADCAST(stride); -#endif // max vertex index that is fully in bounds Value *maxVertex = GEP(streams, {C(ied.StreamIndex), C(SWR_VERTEX_BUFFER_STATE_maxVertex)}); @@ -968,17 +536,9 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, curInstance = ADD(curInstance, startInstance); } -#if USE_SIMD16_GATHERS - Value *vCurIndices16; -#else Value *vCurIndices; -#endif Value *startOffset; -#if USE_SIMD16_GATHERS - Value *vInstanceStride16 = VIMMED1_16(0); -#else Value *vInstanceStride = VIMMED1(0); -#endif if (ied.InstanceEnable) { @@ -994,32 +554,17 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // if step rate is 0, every instance gets instance 0 calcInstance = SELECT(isNonZeroStep, calcInstance, C(0)); -#if USE_SIMD16_GATHERS - vCurIndices16 = VBROADCAST_16(calcInstance); -#else vCurIndices = VBROADCAST(calcInstance); -#endif - startOffset = startInstance; } else if (ied.InstanceStrideEnable) { // grab the instance advancement state, determines stride in bytes from one instance to the next Value* stepRate = C(ied.InstanceAdvancementState); -#if USE_SIMD16_GATHERS - vInstanceStride16 = VBROADCAST_16(MUL(curInstance, stepRate)); -#else vInstanceStride = VBROADCAST(MUL(curInstance, stepRate)); -#endif // offset indices by baseVertex -#if USE_SIMD16_GATHERS - Value *vIndices16 = JOIN_16(vIndices, vIndices2); - - vCurIndices16 = ADD(vIndices16, vBaseVertex16); -#else vCurIndices = ADD(vIndices, vBaseVertex); -#endif startOffset = startVertex; SWR_ASSERT((0), "TODO: Fill out more once driver sends this down."); @@ -1027,14 +572,7 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, else { // offset indices by baseVertex -#if USE_SIMD16_GATHERS - Value *vIndices16 = JOIN_16(vIndices, vIndices2); - - vCurIndices16 = ADD(vIndices16, vBaseVertex16); -#else vCurIndices = ADD(vIndices, vBaseVertex); -#endif - startOffset = startVertex; } @@ -1063,67 +601,13 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // Load the in bounds size of a partially valid vertex Value *partialInboundsSize = GEP(streams, {C(ied.StreamIndex), C(SWR_VERTEX_BUFFER_STATE_partialInboundsSize)}); partialInboundsSize = LOAD(partialInboundsSize); -#if USE_SIMD16_GATHERS - Value *vPartialVertexSize = VBROADCAST_16(partialInboundsSize); - Value *vBpp = VBROADCAST_16(C(info.Bpp)); - Value *vAlignmentOffsets = VBROADCAST_16(C(ied.AlignedByteOffset)); -#else Value *vPartialVertexSize = VBROADCAST(partialInboundsSize); Value *vBpp = VBROADCAST(C(info.Bpp)); Value *vAlignmentOffsets = VBROADCAST(C(ied.AlignedByteOffset)); -#endif // is the element is <= the partially valid size Value *vElementInBoundsMask = ICMP_SLE(vBpp, SUB(vPartialVertexSize, vAlignmentOffsets)); -#if USE_SIMD16_GATHERS - // override cur indices with 0 if pitch is 0 - Value *pZeroPitchMask16 = ICMP_EQ(vStride16, VIMMED1_16(0)); - vCurIndices16 = SELECT(pZeroPitchMask16, VIMMED1_16(0), vCurIndices16); - - // are vertices partially OOB? - Value *vMaxVertex16 = VBROADCAST_16(maxVertex); - Value *vPartialOOBMask = ICMP_EQ(vCurIndices16, vMaxVertex16); - - // are vertices fully in bounds? - Value *vMaxGatherMask16 = ICMP_ULT(vCurIndices16, vMaxVertex16); - - Value *vGatherMask16; - - if (fetchState.bPartialVertexBuffer) - { - // are vertices below minVertex limit? - Value *vMinVertex16 = VBROADCAST_16(minVertex); - Value *vMinGatherMask16 = ICMP_UGE(vCurIndices16, vMinVertex16); - - // only fetch lanes that pass both tests - vGatherMask16 = AND(vMaxGatherMask16, vMinGatherMask16); - } - else - { - vGatherMask16 = vMaxGatherMask16; - } - - // blend in any partially OOB indices that have valid elements - vGatherMask16 = SELECT(vPartialOOBMask, vElementInBoundsMask, vGatherMask16); - - // calculate the actual offsets into the VB - Value *vOffsets16 = MUL(vCurIndices16, vStride16); - vOffsets16 = ADD(vOffsets16, vAlignmentOffsets); - - // if instance stride enable is: - // true - add product of the instanceID and advancement state to the offst into the VB - // false - value of vInstanceStride has been initialialized to zero - vOffsets16 = ADD(vOffsets16, vInstanceStride16); - - // TODO: remove the following simd8 interop stuff once all code paths are fully widened to SIMD16.. - - Value *vGatherMask = EXTRACT_16(vGatherMask16, 0); - Value *vGatherMask2 = EXTRACT_16(vGatherMask16, 1); - - Value *vOffsets = EXTRACT_16(vOffsets16, 0); - Value *vOffsets2 = EXTRACT_16(vOffsets16, 1); -#else // override cur indices with 0 if pitch is 0 Value* pZeroPitchMask = ICMP_EQ(vStride, VIMMED1(0)); vCurIndices = SELECT(pZeroPitchMask, VIMMED1(0), vCurIndices); @@ -1162,7 +646,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // false - value of vInstanceStride has been initialialized to zero vOffsets = ADD(vOffsets, vInstanceStride); -#endif // Packing and component control ComponentEnable compMask = (ComponentEnable)ied.ComponentPacking; const ComponentControl compCtrl[4] { (ComponentControl)ied.ComponentControl0, (ComponentControl)ied.ComponentControl1, @@ -1171,33 +654,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // Special gather/conversion for formats without equal component sizes if (IsOddFormat((SWR_FORMAT)ied.Format)) { -#if USE_SIMD16_GATHERS - Value *pResults[4]; - Value *pResults2[4]; - CreateGatherOddFormats((SWR_FORMAT)ied.Format, vGatherMask, pStreamBase, vOffsets, pResults); - CreateGatherOddFormats((SWR_FORMAT)ied.Format, vGatherMask2, pStreamBase, vOffsets2, pResults2); - ConvertFormat((SWR_FORMAT)ied.Format, pResults); - ConvertFormat((SWR_FORMAT)ied.Format, pResults2); - - for (uint32_t c = 0; c < 4; c += 1) - { - if (isComponentEnabled(compMask, c)) - { - // pack adjacent pairs of SIMD8s into SIMD16s - pVtxSrc2[currentVertexElement++] = JOIN_16(pResults[c], pResults2[c]); - - if (currentVertexElement > 3) - { - // store SIMD16s - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - StoreVertexElements16(pVtxOut2, outputElt++, 4, pVtxSrc2); - // reset to the next vVertexElement to output - currentVertexElement = 0; - } - } - } -#else Value *pResults[4]; CreateGatherOddFormats((SWR_FORMAT)ied.Format, vGatherMask, pStreamBase, vOffsets, pResults); ConvertFormat((SWR_FORMAT)ied.Format, pResults); @@ -1215,15 +671,11 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, } } } -#endif } else if(info.type[0] == SWR_TYPE_FLOAT) { ///@todo: support 64 bit vb accesses Value *gatherSrc = VIMMED1(0.0f); -#if USE_SIMD16_GATHERS - Value *gatherSrc16 = VIMMED1_16(0.0f); -#endif SWR_ASSERT(IsUniformFormat((SWR_FORMAT)ied.Format), "Unsupported format for standard gather fetch."); @@ -1233,54 +685,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, { case 16: { -#if USE_SIMD16_GATHERS - Value *gatherResult[2]; - - // if we have at least one component out of x or y to fetch - if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1)) - { - gatherResult[0] = GATHERPS_16(gatherSrc16, pStreamBase, vOffsets16, vGatherMask16); - - // e.g. result of first 8x32bit integer gather for 16bit components - // 256i - 0 1 2 3 4 5 6 7 - // xyxy xyxy xyxy xyxy xyxy xyxy xyxy xyxy - // - } - else - { - gatherResult[0] = VUNDEF_I_16(); - } - - // if we have at least one component out of z or w to fetch - if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3)) - { - // offset base to the next components(zw) in the vertex to gather - pStreamBase = GEP(pStreamBase, C((char)4)); - - gatherResult[1] = GATHERPS_16(gatherSrc16, pStreamBase, vOffsets16, vGatherMask16); - - // e.g. result of second 8x32bit integer gather for 16bit components - // 256i - 0 1 2 3 4 5 6 7 - // zwzw zwzw zwzw zwzw zwzw zwzw zwzw zwzw - // - } - else - { - gatherResult[1] = VUNDEF_I_16(); - } - - // if we have at least one component to shuffle into place - if (compMask) - { - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - Shuffle16bpcArgs args = std::forward_as_tuple(gatherResult, pVtxOut2, Instruction::CastOps::FPExt, CONVERT_NONE, - currentVertexElement, outputElt, compMask, compCtrl, pVtxSrc2); - - // Shuffle gathered components into place in simdvertex struct - Shuffle16bpcGather16(args); // outputs to vVertexElements ref - } -#else Value *vGatherResult[2]; // if we have at least one component out of x or y to fetch @@ -1313,49 +717,14 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, currentVertexElement, outputElt, compMask, compCtrl, vVertexElements); // Shuffle gathered components into place in simdvertex struct -#if USE_SIMD16_SHADERS - Shuffle16bpcGather(args, useVertexID2); // outputs to vVertexElements ref -#else - Shuffle16bpcGather(args); // outputs to vVertexElements ref -#endif + mVWidth == 16 ? Shuffle16bpcGather16(args) : Shuffle16bpcGather(args); // outputs to vVertexElements ref } -#endif } break; case 32: { for (uint32_t i = 0; i < 4; i += 1) { -#if USE_SIMD16_GATHERS - if (isComponentEnabled(compMask, i)) - { - // if we need to gather the component - if (compCtrl[i] == StoreSrc) - { - // Gather a SIMD of vertices - // APIs allow a 4GB range for offsets - // However, GATHERPS uses signed 32-bit offsets, so only a 2GB range :( - // But, we know that elements must be aligned for FETCH. :) - // Right shift the offset by a bit and then scale by 2 to remove the sign extension. - Value *shiftedOffsets16 = LSHR(vOffsets16, 1); - pVtxSrc2[currentVertexElement++] = GATHERPS_16(gatherSrc16, pStreamBaseGFX, shiftedOffsets16, vGatherMask16, 2, GFX_MEM_CLIENT_FETCH); - } - else - { - pVtxSrc2[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); - } - - if (currentVertexElement > 3) - { - // store SIMD16s - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - StoreVertexElements16(pVtxOut2, outputElt++, 4, pVtxSrc2); - // reset to the next vVertexElement to output - currentVertexElement = 0; - } - } -#else if (isComponentEnabled(compMask, i)) { // if we need to gather the component @@ -1371,11 +740,7 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, } else { -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif } if (currentVertexElement > 3) @@ -1385,7 +750,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, currentVertexElement = 0; } } -#endif // offset base to the next component in the vertex to gather pStreamBase = GEP(pStreamBase, C((char)4)); @@ -1397,59 +761,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, { for (uint32_t i = 0; i < 4; i += 1) { -#if USE_SIMD16_GATHERS - if (isComponentEnabled(compMask, i)) - { - // if we need to gather the component - if (compCtrl[i] == StoreSrc) - { - Value *vMaskLo = VSHUFFLE(vGatherMask, VUNDEF(mInt1Ty, 8), C({ 0, 1, 2, 3 })); - Value *vMaskLo2 = VSHUFFLE(vGatherMask2, VUNDEF(mInt1Ty, 8), C({ 0, 1, 2, 3 })); - Value *vMaskHi = VSHUFFLE(vGatherMask, VUNDEF(mInt1Ty, 8), C({ 4, 5, 6, 7 })); - Value *vMaskHi2 = VSHUFFLE(vGatherMask2, VUNDEF(mInt1Ty, 8), C({ 4, 5, 6, 7 })); - - Value *vOffsetsLo = VEXTRACTI128(vOffsets, C(0)); - Value *vOffsetsLo2 = VEXTRACTI128(vOffsets2, C(0)); - Value *vOffsetsHi = VEXTRACTI128(vOffsets, C(1)); - Value *vOffsetsHi2 = VEXTRACTI128(vOffsets2, C(1)); - - Value *vZeroDouble = VECTOR_SPLAT(4, ConstantFP::get(IRB()->getDoubleTy(), 0.0f)); - - Value* pGatherLo = GATHERPD(vZeroDouble, pStreamBase, vOffsetsLo, vMaskLo); - Value* pGatherLo2 = GATHERPD(vZeroDouble, pStreamBase, vOffsetsLo2, vMaskLo2); - Value* pGatherHi = GATHERPD(vZeroDouble, pStreamBase, vOffsetsHi, vMaskHi); - Value* pGatherHi2 = GATHERPD(vZeroDouble, pStreamBase, vOffsetsHi2, vMaskHi2); - - pGatherLo = VCVTPD2PS(pGatherLo); - pGatherLo2 = VCVTPD2PS(pGatherLo2); - pGatherHi = VCVTPD2PS(pGatherHi); - pGatherHi2 = VCVTPD2PS(pGatherHi2); - - Value *pGather = VSHUFFLE(pGatherLo, pGatherHi, C({ 0, 1, 2, 3, 4, 5, 6, 7 })); - Value *pGather2 = VSHUFFLE(pGatherLo2, pGatherHi2, C({ 0, 1, 2, 3, 4, 5, 6, 7 })); - - // pack adjacent pairs of SIMD8s into SIMD16s - pVtxSrc2[currentVertexElement++] = JOIN_16(pGather, pGather2); - } - else - { - pVtxSrc2[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); - } - - if (currentVertexElement > 3) - { - // store SIMD16s - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - StoreVertexElements16(pVtxOut2, outputElt++, 4, pVtxSrc2); - // reset to the next vVertexElement to output - currentVertexElement = 0; - } - } - - // offset base to the next component in the vertex to gather - pStreamBase = GEP(pStreamBase, C((char)8)); -#else if (isComponentEnabled(compMask, i)) { // if we need to gather the component @@ -1475,11 +786,7 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, } else { -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif } if (currentVertexElement > 3) @@ -1492,7 +799,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // offset base to the next component in the vertex to gather pStreamBase = GEP(pStreamBase, C((char)8)); -#endif } } break; @@ -1539,9 +845,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // value substituted when component of gather is masked Value* gatherSrc = VIMMED1(0); -#if USE_SIMD16_GATHERS - Value *gatherSrc16 = VIMMED1_16(0); -#endif // Gather components from memory to store in a simdvertex structure switch (bpc) @@ -1551,21 +854,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // if we have at least one component to fetch if (compMask) { -#if USE_SIMD16_GATHERS - Value *gatherResult = GATHERDD_16(gatherSrc16, pStreamBase, vOffsets16, vGatherMask16); - - // e.g. result of an 8x32bit integer gather for 8bit components - // 256i - 0 1 2 3 4 5 6 7 - // xyzw xyzw xyzw xyzw xyzw xyzw xyzw xyzw - - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - Shuffle8bpcArgs args = std::forward_as_tuple(gatherResult, pVtxOut2, extendCastType, conversionType, - currentVertexElement, outputElt, compMask, compCtrl, pVtxSrc2, info.swizzle); - - // Shuffle gathered components into place in simdvertex struct - Shuffle8bpcGatherd16(args); // outputs to vVertexElements ref -#else Value *vGatherResult = GATHERDD(gatherSrc, pStreamBase, vOffsets, vGatherMask); // e.g. result of an 8x32bit integer gather for 8bit components // 256i - 0 1 2 3 4 5 6 7 @@ -1575,65 +863,12 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, currentVertexElement, outputElt, compMask, compCtrl, vVertexElements, info.swizzle); // Shuffle gathered components into place in simdvertex struct -#if USE_SIMD16_SHADERS - Shuffle8bpcGatherd(args, useVertexID2); // outputs to vVertexElements ref -#else - Shuffle8bpcGatherd(args); // outputs to vVertexElements ref -#endif -#endif + mVWidth == 16 ? Shuffle8bpcGatherd16(args) : Shuffle8bpcGatherd(args); // outputs to vVertexElements ref } } break; case 16: { -#if USE_SIMD16_GATHERS - Value *gatherResult[2]; - - // if we have at least one component out of x or y to fetch - if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1)) - { - gatherResult[0] = GATHERDD_16(gatherSrc16, pStreamBase, vOffsets16, vGatherMask16); - - // e.g. result of first 8x32bit integer gather for 16bit components - // 256i - 0 1 2 3 4 5 6 7 - // xyxy xyxy xyxy xyxy xyxy xyxy xyxy xyxy - // - } - else - { - gatherResult[0] = VUNDEF_I_16(); - } - - // if we have at least one component out of z or w to fetch - if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3)) - { - // offset base to the next components(zw) in the vertex to gather - pStreamBase = GEP(pStreamBase, C((char)4)); - - gatherResult[1] = GATHERDD_16(gatherSrc16, pStreamBase, vOffsets16, vGatherMask16); - - // e.g. result of second 8x32bit integer gather for 16bit components - // 256i - 0 1 2 3 4 5 6 7 - // zwzw zwzw zwzw zwzw zwzw zwzw zwzw zwzw - // - } - else - { - gatherResult[1] = VUNDEF_I_16(); - } - - // if we have at least one component to shuffle into place - if (compMask) - { - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - Shuffle16bpcArgs args = std::forward_as_tuple(gatherResult, pVtxOut2, extendCastType, conversionType, - currentVertexElement, outputElt, compMask, compCtrl, pVtxSrc2); - - // Shuffle gathered components into place in simdvertex struct - Shuffle16bpcGather16(args); // outputs to vVertexElements ref - } -#else Value *vGatherResult[2]; // if we have at least one component out of x or y to fetch @@ -1666,13 +901,8 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, currentVertexElement, outputElt, compMask, compCtrl, vVertexElements); // Shuffle gathered components into place in simdvertex struct -#if USE_SIMD16_SHADERS - Shuffle16bpcGather(args, useVertexID2); // outputs to vVertexElements ref -#else - Shuffle16bpcGather(args); // outputs to vVertexElements ref -#endif + mVWidth == 16 ? Shuffle16bpcGather16(args) : Shuffle16bpcGather(args); // outputs to vVertexElements ref } -#endif } break; case 32: @@ -1685,28 +915,6 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // if we need to gather the component if (compCtrl[i] == StoreSrc) { -#if USE_SIMD16_GATHERS - Value *pGather = GATHERDD_16(gatherSrc16, pStreamBase, vOffsets16, vGatherMask16); - - if (conversionType == CONVERT_USCALED) - { - pGather = UI_TO_FP(pGather, mSimd16FP32Ty); - } - else if (conversionType == CONVERT_SSCALED) - { - pGather = SI_TO_FP(pGather, mSimd16FP32Ty); - } - else if (conversionType == CONVERT_SFIXED) - { - pGather = FMUL(SI_TO_FP(pGather, mSimd16FP32Ty), VBROADCAST_16(C(1 / 65536.0f))); - } - - pVtxSrc2[currentVertexElement++] = pGather; - - // e.g. result of a single 8x32bit integer gather for 32bit components - // 256i - 0 1 2 3 4 5 6 7 - // xxxx xxxx xxxx xxxx xxxx xxxx xxxx xxxx -#else Value* pGather = GATHERDD(gatherSrc, pStreamBase, vOffsets, vGatherMask); if (conversionType == CONVERT_USCALED) @@ -1727,31 +935,15 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // e.g. result of a single 8x32bit integer gather for 32bit components // 256i - 0 1 2 3 4 5 6 7 // xxxx xxxx xxxx xxxx xxxx xxxx xxxx xxxx -#endif } else { -#if USE_SIMD16_GATHERS - pVtxSrc2[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); -#else -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif -#endif } if (currentVertexElement > 3) { -#if USE_SIMD16_GATHERS - // store SIMD16s - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - StoreVertexElements16(pVtxOut2, outputElt++, 4, pVtxSrc2); -#else StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); -#endif // reset to the next vVertexElement to output currentVertexElement = 0; @@ -1771,14 +963,7 @@ void FetchJit::JitGatherVertices(const FETCH_COMPILE_STATE &fetchState, // if we have a partially filled vVertexElement struct, output it if (currentVertexElement > 0) { -#if USE_SIMD16_GATHERS - // store SIMD16s - Value *pVtxOut2 = BITCAST(pVtxOut, PointerType::get(VectorType::get(mFP32Ty, mVWidth16), 0)); - - StoreVertexElements16(pVtxOut2, outputElt++, currentVertexElement, pVtxSrc2); -#else StoreVertexElements(pVtxOut, outputElt++, currentVertexElement, vVertexElements); -#endif } } @@ -1869,8 +1054,15 @@ Value* FetchJit::GetSimdValid32bitIndices(Value* pIndices, Value* pLastIndex) numIndicesLeft = SDIV(numIndicesLeft, C(4)); // create a vector of index counts from the base index ptr passed into the fetch - const std::vector<Constant*> vecIndices {C(0), C(1), C(2), C(3), C(4), C(5), C(6), C(7)}; - Constant* vIndexOffsets = ConstantVector::get(vecIndices); + Constant* vIndexOffsets; + if (mVWidth == 8) + { + vIndexOffsets = C({ 0, 1, 2, 3, 4, 5, 6, 7 }); + } + else + { + vIndexOffsets = C({ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }); + } // compare index count to the max valid index // e.g vMaxIndex 4 4 4 4 4 4 4 4 : 4 indices left to load @@ -1901,7 +1093,6 @@ Value* FetchJit::GetSimdValid32bitIndices(Value* pIndices, Value* pLastIndex) /// @param compCtrl - component control val /// @param vVertexElements[4] - vertex components to output /// @param swizzle[4] - component swizzle location -#if USE_SIMD16_GATHERS void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) { // Unpack tuple args @@ -1917,14 +1108,14 @@ void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) const uint32_t(&swizzle)[4] = std::get<9>(args); // cast types - Type *vGatherTy = mSimdInt32Ty; - Type *v32x8Ty = VectorType::get(mInt8Ty, mVWidth * 4); // vwidth is units of 32 bits + Type *vGatherTy = VectorType::get(mInt32Ty, 8); + Type *v32x8Ty = VectorType::get(mInt8Ty, 32); // have to do extra work for sign extending if ((extendType == Instruction::CastOps::SExt) || (extendType == Instruction::CastOps::SIToFP)) { - Type *v16x8Ty = VectorType::get(mInt8Ty, mVWidth * 2); // 8x16bit ints in a 128bit lane - Type *v128Ty = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), mVWidth / 4); // vwidth is units of 32 bits + Type *v16x8Ty = VectorType::get(mInt8Ty, 16); // 8x16bit ints in a 128bit lane + Type *v128Ty = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), 2); // shuffle mask, including any swizzling const char x = (char)swizzle[0]; const char y = (char)swizzle[1]; @@ -1954,8 +1145,8 @@ void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) Value *vi128XY_hi = nullptr; if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1)) { - vi128XY_lo = BITCAST(VPERMD(vShufResult_lo, C<int32_t>({ 0, 4, 0, 0, 1, 5, 0, 0 })), v128Ty); - vi128XY_hi = BITCAST(VPERMD(vShufResult_hi, C<int32_t>({ 0, 4, 0, 0, 1, 5, 0, 0 })), v128Ty); + vi128XY_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 0, 4, 0, 0, 1, 5, 0, 0 })), v128Ty); + vi128XY_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 0, 4, 0, 0, 1, 5, 0, 0 })), v128Ty); // after PERMD: move and pack xy and zw components in low 64 bits of each 128bit lane // 256i - 0 1 2 3 4 5 6 7 @@ -1967,8 +1158,8 @@ void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) Value *vi128ZW_hi = nullptr; if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3)) { - vi128ZW_lo = BITCAST(VPERMD(vShufResult_lo, C<int32_t>({ 2, 6, 0, 0, 3, 7, 0, 0 })), v128Ty); - vi128ZW_hi = BITCAST(VPERMD(vShufResult_hi, C<int32_t>({ 2, 6, 0, 0, 3, 7, 0, 0 })), v128Ty); + vi128ZW_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 2, 6, 0, 0, 3, 7, 0, 0 })), v128Ty); + vi128ZW_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 2, 6, 0, 0, 3, 7, 0, 0 })), v128Ty); } // init denormalize variables if needed @@ -2012,25 +1203,26 @@ void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) Value *temp_lo = PMOVSXBD(BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v16x8Ty)); Value *temp_hi = PMOVSXBD(BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v16x8Ty)); + Value* temp = JOIN_16(temp_lo, temp_hi); + // denormalize if needed if (conversionType != CONVERT_NONE) { - temp_lo = FMUL(CAST(fpCast, temp_lo, mSimdFP32Ty), conversionFactor); - temp_hi = FMUL(CAST(fpCast, temp_hi, mSimdFP32Ty), conversionFactor); + temp = FMUL(CAST(fpCast, temp, mSimdFP32Ty), conversionFactor); } - vVertexElements[currentVertexElement] = JOIN_16(temp_lo, temp_hi); + vVertexElements[currentVertexElement] = temp; currentVertexElement += 1; } else { - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); + vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); } if (currentVertexElement > 3) { - StoreVertexElements16(pVtxOut, outputElt++, 4, vVertexElements); + StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); // reset to the next vVertexElement to output currentVertexElement = 0; } @@ -2110,25 +1302,26 @@ void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) // 256i - 0 1 2 3 4 5 6 7 // x000 x000 x000 x000 x000 x000 x000 x000 + Value* temp = JOIN_16(temp_lo, temp_hi); + // denormalize if needed if (conversionType != CONVERT_NONE) { - temp_lo = FMUL(CAST(fpCast, temp_lo, mSimdFP32Ty), conversionFactor); - temp_hi = FMUL(CAST(fpCast, temp_hi, mSimdFP32Ty), conversionFactor); + temp = FMUL(CAST(fpCast, temp, mSimdFP32Ty), conversionFactor); } - vVertexElements[currentVertexElement] = JOIN_16(temp_lo, temp_hi); + vVertexElements[currentVertexElement] = temp; currentVertexElement += 1; } else { - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); + vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); } if (currentVertexElement > 3) { - StoreVertexElements16(pVtxOut, outputElt++, 4, vVertexElements); + StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); // reset to the next vVertexElement to output currentVertexElement = 0; } @@ -2141,12 +1334,7 @@ void FetchJit::Shuffle8bpcGatherd16(Shuffle8bpcArgs &args) } } -#else -#if USE_SIMD16_SHADERS -void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args, bool useVertexID2) -#else void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args) -#endif { // Unpack tuple args Value*& vGatherResult = std::get<0>(args); @@ -2228,11 +1416,7 @@ void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args) } else { -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif } if (currentVertexElement > 3) @@ -2244,7 +1428,6 @@ void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args) } } -#endif ////////////////////////////////////////////////////////////////////////// /// @brief Takes a SIMD of gathered 16bpc verts, zero or sign extends, /// denormalizes if needed, converts to F32 if needed, and positions in @@ -2259,7 +1442,6 @@ void FetchJit::Shuffle8bpcGatherd(Shuffle8bpcArgs &args) /// @param compMask - component packing mask /// @param compCtrl - component control val /// @param vVertexElements[4] - vertex components to output -#if USE_SIMD16_GATHERS void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) { // Unpack tuple args @@ -2274,8 +1456,8 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) Value* (&vVertexElements)[4] = std::get<8>(args); // cast types - Type *vGatherTy = VectorType::get(IntegerType::getInt32Ty(JM()->mContext), mVWidth); - Type *v32x8Ty = VectorType::get(mInt8Ty, mVWidth * 4); // vwidth is units of 32 bits + Type *vGatherTy = VectorType::get(mInt32Ty, 8); + Type *v32x8Ty = VectorType::get(mInt8Ty, 32); // have to do extra work for sign extending if ((extendType == Instruction::CastOps::SExt) || (extendType == Instruction::CastOps::SIToFP) || (extendType == Instruction::CastOps::FPExt)) @@ -2284,29 +1466,29 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) bool bFP = (extendType == Instruction::CastOps::FPExt) ? true : false; Type *v8x16Ty = VectorType::get(mInt16Ty, 8); // 8x16bit in a 128bit lane - Type *v128bitTy = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), mVWidth / 4); // vwidth is units of 32 bits + Type *v128bitTy = VectorType::get(IntegerType::getIntNTy(JM()->mContext, 128), 2); // shuffle mask - Value *vConstMask = C<char>({ 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15, - 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 }); + Value *vConstMask = C<uint8_t>({ 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15, + 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 }); Value *vi128XY_lo = nullptr; Value *vi128XY_hi = nullptr; if (isComponentEnabled(compMask, 0) || isComponentEnabled(compMask, 1)) { // SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now.. - Value *vGatherResult_lo = EXTRACT_16(vGatherResult[0], 0); - Value *vGatherResult_hi = EXTRACT_16(vGatherResult[0], 1); + Value *vGatherResult_lo = BITCAST(EXTRACT_16(vGatherResult[0], 0), v32x8Ty); + Value *vGatherResult_hi = BITCAST(EXTRACT_16(vGatherResult[0], 1), v32x8Ty); - Value *vShufResult_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy); - Value *vShufResult_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy); + Value *vShufResult_lo = BITCAST(PSHUFB(vGatherResult_lo, vConstMask), vGatherTy); + Value *vShufResult_hi = BITCAST(PSHUFB(vGatherResult_hi, vConstMask), vGatherTy); // after pshufb: group components together in each 128bit lane // 256i - 0 1 2 3 4 5 6 7 // xxxx xxxx yyyy yyyy xxxx xxxx yyyy yyyy - vi128XY_lo = BITCAST(VPERMD(vShufResult_lo, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); - vi128XY_hi = BITCAST(VPERMD(vShufResult_hi, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); + vi128XY_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); + vi128XY_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); // after PERMD: move and pack xy components into each 128bit lane // 256i - 0 1 2 3 4 5 6 7 @@ -2318,14 +1500,14 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) Value *vi128ZW_hi = nullptr; if (isComponentEnabled(compMask, 2) || isComponentEnabled(compMask, 3)) { - Value *vGatherResult_lo = EXTRACT_16(vGatherResult[1], 0); - Value *vGatherResult_hi = EXTRACT_16(vGatherResult[1], 1); + Value *vGatherResult_lo = BITCAST(EXTRACT_16(vGatherResult[1], 0), v32x8Ty); + Value *vGatherResult_hi = BITCAST(EXTRACT_16(vGatherResult[1], 1), v32x8Ty); - Value *vShufResult_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy); - Value *vShufResult_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy); + Value *vShufResult_lo = BITCAST(PSHUFB(vGatherResult_lo, vConstMask), vGatherTy); + Value *vShufResult_hi = BITCAST(PSHUFB(vGatherResult_hi, vConstMask), vGatherTy); - vi128ZW_lo = BITCAST(VPERMD(vShufResult_lo, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); - vi128ZW_hi = BITCAST(VPERMD(vShufResult_hi, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); + vi128ZW_lo = BITCAST(VSHUFFLE(vShufResult_lo, vShufResult_lo, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); + vi128ZW_hi = BITCAST(VSHUFFLE(vShufResult_hi, vShufResult_hi, C<int32_t>({ 0, 1, 4, 5, 2, 3, 6, 7 })), v128bitTy); } // init denormalize variables if needed @@ -2368,8 +1550,10 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) if (bFP) { // extract 128 bit lanes to sign extend each component - Value *temp_lo = CVTPH2PS(BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v8x16Ty)); - Value *temp_hi = CVTPH2PS(BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v8x16Ty)); + /// @todo Force 8-wide cvt until we support generic cvt in x86 lowering pass + Function* pCvtPh2Ps = Intrinsic::getDeclaration(JM()->mpCurrentModule, Intrinsic::x86_vcvtph2ps_256); + Value *temp_lo = CALL(pCvtPh2Ps, BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v8x16Ty)); + Value *temp_hi = CALL(pCvtPh2Ps, BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v8x16Ty)); vVertexElements[currentVertexElement] = JOIN_16(temp_lo, temp_hi); } @@ -2379,26 +1563,27 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) Value *temp_lo = PMOVSXWD(BITCAST(VEXTRACT(selectedPermute_lo, C(lane)), v8x16Ty)); Value *temp_hi = PMOVSXWD(BITCAST(VEXTRACT(selectedPermute_hi, C(lane)), v8x16Ty)); + Value* temp = JOIN_16(temp_lo, temp_hi); + // denormalize if needed if (conversionType != CONVERT_NONE) { - temp_lo = FMUL(CAST(IntToFpCast, temp_lo, mSimdFP32Ty), conversionFactor); - temp_hi = FMUL(CAST(IntToFpCast, temp_hi, mSimdFP32Ty), conversionFactor); + temp = FMUL(CAST(IntToFpCast, temp, mSimdFP32Ty), conversionFactor); } - vVertexElements[currentVertexElement] = JOIN_16(temp_lo, temp_hi); + vVertexElements[currentVertexElement] = temp; } currentVertexElement += 1; } else { - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); + vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); } if (currentVertexElement > 3) { - StoreVertexElements16(pVtxOut, outputElt++, 4, vVertexElements); + StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); // reset to the next vVertexElement to output currentVertexElement = 0; } @@ -2473,25 +1658,26 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) // 256i - 0 1 2 3 4 5 6 7 // xx00 xx00 xx00 xx00 xx00 xx00 xx00 xx00 + Value* temp = JOIN_16(temp_lo, temp_hi); + // denormalize if needed if (conversionType != CONVERT_NONE) { - temp_lo = FMUL(CAST(fpCast, temp_lo, mSimdFP32Ty), conversionFactor); - temp_hi = FMUL(CAST(fpCast, temp_hi, mSimdFP32Ty), conversionFactor); + temp = FMUL(CAST(fpCast, temp, mSimdFP32Ty), conversionFactor); } - vVertexElements[currentVertexElement] = JOIN_16(temp_lo, temp_hi); + vVertexElements[currentVertexElement] = temp; currentVertexElement += 1; } else { - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector16(compCtrl[i]); + vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); } if (currentVertexElement > 3) { - StoreVertexElements16(pVtxOut, outputElt++, 4, vVertexElements); + StoreVertexElements(pVtxOut, outputElt++, 4, vVertexElements); // reset to the next vVertexElement to output currentVertexElement = 0; } @@ -2504,12 +1690,7 @@ void FetchJit::Shuffle16bpcGather16(Shuffle16bpcArgs &args) } } -#else -#if USE_SIMD16_SHADERS -void FetchJit::Shuffle16bpcGather(Shuffle16bpcArgs &args, bool useVertexID2) -#else void FetchJit::Shuffle16bpcGather(Shuffle16bpcArgs &args) -#endif { // Unpack tuple args Value* (&vGatherResult)[2] = std::get<0>(args); @@ -2612,11 +1793,7 @@ void FetchJit::Shuffle16bpcGather(Shuffle16bpcArgs &args) } else { -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif } if (currentVertexElement > 3) @@ -2695,11 +1872,7 @@ void FetchJit::Shuffle16bpcGather(Shuffle16bpcArgs &args) } else { -#if USE_SIMD16_SHADERS - vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i], useVertexID2); -#else vVertexElements[currentVertexElement++] = GenerateCompCtrlVector(compCtrl[i]); -#endif } if (currentVertexElement > 3) @@ -2717,42 +1890,12 @@ void FetchJit::Shuffle16bpcGather(Shuffle16bpcArgs &args) } } -#endif ////////////////////////////////////////////////////////////////////////// /// @brief Output a simdvertex worth of elements to the current outputElt /// @param pVtxOut - base address of VIN output struct /// @param outputElt - simdvertex offset in VIN to write to /// @param numEltsToStore - number of simdvertex rows to write out /// @param vVertexElements - LLVM Value*[] simdvertex to write out -#if USE_SIMD16_GATHERS -void FetchJit::StoreVertexElements16(Value* pVtxOut, const uint32_t outputElt, const uint32_t numEltsToStore, Value* (&vVertexElements)[4]) -{ - SWR_ASSERT(numEltsToStore <= 4, "Invalid element count."); - - for (uint32_t c = 0; c < numEltsToStore; ++c) - { - // STORE expects FP32 x vWidth type, just bitcast if needed - if (!vVertexElements[c]->getType()->getScalarType()->isFloatTy()) - { -#if FETCH_DUMP_VERTEX - PRINT("vVertexElements[%d]: 0x%x\n", { C(c), vVertexElements[c] }); -#endif - vVertexElements[c] = BITCAST(vVertexElements[c], mSimd16FP32Ty); - } -#if FETCH_DUMP_VERTEX - else - { - PRINT("vVertexElements[%d]: %f\n", { C(c), vVertexElements[c] }); - } -#endif - // outputElt * 4 = offsetting by the size of a simdvertex - // + c offsets to a 32bit x vWidth row within the current vertex - Value* dest = GEP(pVtxOut, C(outputElt * 4 + c), "destGEP"); - STORE(vVertexElements[c], dest); - } -} - -#else void FetchJit::StoreVertexElements(Value* pVtxOut, const uint32_t outputElt, const uint32_t numEltsToStore, Value* (&vVertexElements)[4]) { SWR_ASSERT(numEltsToStore <= 4, "Invalid element count."); @@ -2775,62 +1918,16 @@ void FetchJit::StoreVertexElements(Value* pVtxOut, const uint32_t outputElt, con #endif // outputElt * 4 = offsetting by the size of a simdvertex // + c offsets to a 32bit x vWidth row within the current vertex -#if USE_SIMD16_SHADERS - Value* dest = GEP(pVtxOut, C(outputElt * 8 + c * 2), "destGEP"); -#else Value* dest = GEP(pVtxOut, C(outputElt * 4 + c), "destGEP"); -#endif STORE(vVertexElements[c], dest); } } -#endif ////////////////////////////////////////////////////////////////////////// /// @brief Generates a constant vector of values based on the /// ComponentControl value /// @param ctrl - ComponentControl value -#if USE_SIMD16_GATHERS -Value *FetchJit::GenerateCompCtrlVector16(const ComponentControl ctrl) -{ - switch (ctrl) - { - case NoStore: - return VUNDEF_I_16(); - case Store0: - return VIMMED1_16(0); - case Store1Fp: - return VIMMED1_16(1.0f); - case Store1Int: - return VIMMED1_16(1); - case StoreVertexId: - { - Value *pId_lo = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), mSimdFP32Ty); - Value *pId_hi = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 })), mSimdFP32Ty); - - Value *pId = JOIN_16(pId_lo, pId_hi); - - return pId; - } - case StoreInstanceId: - { - Value *pId = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CurInstance })), mFP32Ty); - return VBROADCAST_16(pId); - } - - - case StoreSrc: - default: - SWR_INVALID("Invalid component control"); - return VUNDEF_I_16(); - } -} - -#else -#if USE_SIMD16_SHADERS -Value *FetchJit::GenerateCompCtrlVector(const ComponentControl ctrl, bool useVertexID2) -#else Value *FetchJit::GenerateCompCtrlVector(const ComponentControl ctrl) -#endif { switch (ctrl) { @@ -2843,22 +1940,19 @@ Value *FetchJit::GenerateCompCtrlVector(const ComponentControl ctrl) case Store1Int: return VIMMED1(1); case StoreVertexId: + { + if (mVWidth == 16) { -#if USE_SIMD16_SHADERS - Value *pId; - if (useVertexID2) - { - pId = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 })), mSimdFP32Ty); - } - else - { - pId = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), mSimdFP32Ty); - } -#else - Value *pId = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), mSimdFP32Ty); -#endif - return pId; + Type* pSimd8FPTy = VectorType::get(mFP32Ty, 8); + Value *pIdLo = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), pSimd8FPTy); + Value *pIdHi = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID2 })), pSimd8FPTy); + return JOIN_16(pIdLo, pIdHi); + } + else + { + return BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_VertexID })), mSimdFP32Ty); } + } case StoreInstanceId: { Value *pId = BITCAST(LOAD(GEP(mpFetchInfo, { 0, SWR_FETCH_CONTEXT_CurInstance })), mFP32Ty); @@ -2873,7 +1967,6 @@ Value *FetchJit::GenerateCompCtrlVector(const ComponentControl ctrl) } } -#endif ////////////////////////////////////////////////////////////////////////// /// @brief Returns the enable mask for the specified component. /// @param enableMask - enable bits diff --git a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h index e334c20c5ee..de0ec4f8330 100644 --- a/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h +++ b/src/gallium/drivers/swr/rasterizer/jitter/fetch_jit.h @@ -101,7 +101,6 @@ struct FETCH_COMPILE_STATE uint32_t cutIndex{ 0xffffffff }; // Options that effect the JIT'd code - bool bDisableVGATHER; // If enabled, FetchJit will generate loads/shuffles instead of VGATHERs bool bDisableIndexOOBCheck; // If enabled, FetchJit will exclude index OOB check bool bEnableCutIndex{ false }; // Compares indices with the cut index and returns a cut mask bool bVertexIDOffsetEnable{ false }; // Offset vertexID by StartVertex for non-indexed draws or BaseVertex for indexed draws @@ -110,14 +109,13 @@ struct FETCH_COMPILE_STATE bool bForceSequentialAccessEnable{ false }; bool bInstanceIDOffsetEnable{ false }; - FETCH_COMPILE_STATE(bool disableVGATHER = false, bool diableIndexOOBCheck = false): - bDisableVGATHER(disableVGATHER), bDisableIndexOOBCheck(diableIndexOOBCheck){ }; + FETCH_COMPILE_STATE(bool diableIndexOOBCheck = false): + bDisableIndexOOBCheck(diableIndexOOBCheck){ }; bool operator==(const FETCH_COMPILE_STATE &other) const { if (numAttribs != other.numAttribs) return false; if (indexType != other.indexType) return false; - if (bDisableVGATHER != other.bDisableVGATHER) return false; if (bDisableIndexOOBCheck != other.bDisableIndexOOBCheck) return false; if (bEnableCutIndex != other.bEnableCutIndex) return false; if (cutIndex != other.cutIndex) return false; |