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-rw-r--r--src/gallium/drivers/freedreno/a5xx/fd5_emit.h162
1 files changed, 162 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_emit.h b/src/gallium/drivers/freedreno/a5xx/fd5_emit.h
new file mode 100644
index 00000000000..2c6b717d570
--- /dev/null
+++ b/src/gallium/drivers/freedreno/a5xx/fd5_emit.h
@@ -0,0 +1,162 @@
+/*
+ * Copyright (C) 2016 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <[email protected]>
+ */
+
+#ifndef FD5_EMIT_H
+#define FD5_EMIT_H
+
+#include "pipe/p_context.h"
+
+#include "freedreno_context.h"
+#include "fd5_context.h"
+#include "fd5_format.h"
+#include "fd5_program.h"
+#include "ir3_shader.h"
+
+struct fd_ringbuffer;
+
+/* grouped together emit-state for prog/vertex/state emit: */
+struct fd5_emit {
+ struct pipe_debug_callback *debug;
+ const struct fd_vertex_state *vtx;
+ const struct fd_program_stateobj *prog;
+ const struct pipe_draw_info *info;
+ struct ir3_shader_key key;
+ uint32_t dirty;
+
+ uint32_t sprite_coord_enable; /* bitmask */
+ bool sprite_coord_mode;
+ bool rasterflat;
+ bool no_decode_srgb;
+
+ /* cached to avoid repeated lookups of same variants: */
+ const struct ir3_shader_variant *vp, *fp;
+ /* TODO: other shader stages.. */
+};
+
+static inline enum a5xx_color_fmt fd5_emit_format(struct pipe_surface *surf)
+{
+ if (!surf)
+ return 0;
+ return fd5_pipe2color(surf->format);
+}
+
+static inline const struct ir3_shader_variant *
+fd5_emit_get_vp(struct fd5_emit *emit)
+{
+ if (!emit->vp) {
+ struct fd5_shader_stateobj *so = emit->prog->vp;
+ emit->vp = ir3_shader_variant(so->shader, emit->key, emit->debug);
+ }
+ return emit->vp;
+}
+
+static inline const struct ir3_shader_variant *
+fd5_emit_get_fp(struct fd5_emit *emit)
+{
+ if (!emit->fp) {
+ if (emit->key.binning_pass) {
+ /* use dummy stateobj to simplify binning vs non-binning: */
+ static const struct ir3_shader_variant binning_fp = {};
+ emit->fp = &binning_fp;
+ } else {
+ struct fd5_shader_stateobj *so = emit->prog->fp;
+ emit->fp = ir3_shader_variant(so->shader, emit->key, emit->debug);
+ }
+ }
+ return emit->fp;
+}
+
+static inline void
+fd5_cache_flush(struct fd_batch *batch, struct fd_ringbuffer *ring)
+{
+ fd_reset_wfi(batch);
+ OUT_PKT4(ring, REG_A5XX_UCHE_CACHE_INVALIDATE_MIN_LO, 5);
+ OUT_RING(ring, 0x00000000); /* UCHE_CACHE_INVALIDATE_MIN_LO */
+ OUT_RING(ring, 0x00000000); /* UCHE_CACHE_INVALIDATE_MIN_HI */
+ OUT_RING(ring, 0x00000000); /* UCHE_CACHE_INVALIDATE_MAX_LO */
+ OUT_RING(ring, 0x00000000); /* UCHE_CACHE_INVALIDATE_MAX_HI */
+ OUT_RING(ring, 0x00000012); /* UCHE_CACHE_INVALIDATE */
+ fd_wfi(batch, ring);
+}
+
+static inline void
+fd5_set_render_mode(struct fd_context *ctx, struct fd_ringbuffer *ring,
+ enum render_mode_cmd mode)
+{
+ /* TODO add preemption support, gmem bypass, etc */
+ emit_marker5(ring, 7);
+ OUT_PKT7(ring, CP_SET_RENDER_MODE, 5);
+ OUT_RING(ring, CP_SET_RENDER_MODE_0_MODE(mode));
+ OUT_RING(ring, 0x00000000); /* ADDR_LO */
+ OUT_RING(ring, 0x00000000); /* ADDR_HI */
+ OUT_RING(ring, COND(mode == GMEM, CP_SET_RENDER_MODE_3_GMEM_ENABLE));
+ OUT_RING(ring, 0x00000000);
+ emit_marker5(ring, 7);
+}
+
+static inline void
+fd5_emit_blit(struct fd_context *ctx, struct fd_ringbuffer *ring)
+{
+ struct fd5_context *fd5_ctx = fd5_context(ctx);
+
+ emit_marker5(ring, 7);
+
+ OUT_PKT7(ring, CP_EVENT_WRITE, 4);
+ OUT_RING(ring, CP_EVENT_WRITE_0_EVENT(BLIT));
+ OUT_RELOCW(ring, fd5_ctx->blit_mem, 0, 0, 0); /* ADDR_LO/HI */
+ OUT_RING(ring, 0x00000000);
+
+ emit_marker5(ring, 7);
+}
+
+static inline void
+fd5_emit_render_cntl(struct fd_context *ctx, bool blit)
+{
+ struct fd_ringbuffer *ring = ctx->batch->draw;
+
+ /* TODO eventually this partially depends on the pfb state, ie.
+ * which of the cbuf(s)/zsbuf has an UBWC flag buffer.. that part
+ * we could probably cache and just regenerate if framebuffer
+ * state is dirty (or something like that)..
+ *
+ * Other bits seem to depend on query state, like if samples-passed
+ * query is active.
+ */
+ OUT_PKT4(ring, REG_A5XX_RB_RENDER_CNTL, 1);
+ OUT_RING(ring, 0x00000000 | /* RB_RENDER_CNTL */
+ COND(!blit, 0x8));
+}
+
+void fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit);
+
+void fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
+ struct fd5_emit *emit);
+
+void fd5_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring);
+
+void fd5_emit_init(struct pipe_context *pctx);
+
+#endif /* FD5_EMIT_H */