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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index c64104dda5f..a31d3feb160 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -175,15 +175,6 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
*max_vertices = (draw->render->max_vertex_buffer_bytes /
(vinfo->size * 4));
- /* Return an even number of verts.
- * This prevents "parity" errors when splitting long triangle strips which
- * can lead to front/back culling mix-ups.
- * Every other triangle in a strip has an alternate front/back orientation
- * so splitting at an odd position can cause the orientation of subsequent
- * triangles to get reversed.
- */
- *max_vertices = *max_vertices & ~1;
-
/* Probably need to do this somewhere (or fix exec shader not to
* need it):
*/