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-rw-r--r--src/compiler/glsl/gl_nir_link_uniform_initializers.c4
-rw-r--r--src/compiler/glsl/gl_nir_link_uniforms.c10
-rw-r--r--src/compiler/glsl/gl_nir_link_xfb.c2
3 files changed, 8 insertions, 8 deletions
diff --git a/src/compiler/glsl/gl_nir_link_uniform_initializers.c b/src/compiler/glsl/gl_nir_link_uniform_initializers.c
index 8eefa71c885..6e38d01269e 100644
--- a/src/compiler/glsl/gl_nir_link_uniform_initializers.c
+++ b/src/compiler/glsl/gl_nir_link_uniform_initializers.c
@@ -184,7 +184,7 @@ set_uniform_initializer(struct set_uniform_initializer_closure *data,
{
const struct glsl_type *t_without_array = glsl_without_array(type);
- if (glsl_type_is_struct(type)) {
+ if (glsl_type_is_struct_or_ifc(type)) {
for (unsigned int i = 0; i < glsl_get_length(type); i++) {
const struct glsl_type *field_type = glsl_get_struct_field(type, i);
set_uniform_initializer(data, field_type, val->elements[i]);
@@ -192,7 +192,7 @@ set_uniform_initializer(struct set_uniform_initializer_closure *data,
return;
}
- if (glsl_type_is_struct(t_without_array) ||
+ if (glsl_type_is_struct_or_ifc(t_without_array) ||
(glsl_type_is_array(type) &&
glsl_type_is_array(glsl_get_array_element(type)))) {
const struct glsl_type *element_type = glsl_get_array_element(type);
diff --git a/src/compiler/glsl/gl_nir_link_uniforms.c b/src/compiler/glsl/gl_nir_link_uniforms.c
index 1a491dc2e5d..e4924df0d03 100644
--- a/src/compiler/glsl/gl_nir_link_uniforms.c
+++ b/src/compiler/glsl/gl_nir_link_uniforms.c
@@ -204,7 +204,7 @@ build_type_tree_for_type(const struct glsl_type *type)
entry->array_size = glsl_get_length(type);
entry->children = build_type_tree_for_type(glsl_get_array_element(type));
entry->children->parent = entry;
- } else if (glsl_type_is_struct(type)) {
+ } else if (glsl_type_is_struct_or_ifc(type)) {
struct type_tree_entry *last = NULL;
for (unsigned i = 0; i < glsl_get_length(type); i++) {
@@ -291,10 +291,10 @@ nir_link_uniform(struct gl_context *ctx,
* composite type or an array where each element occupies more than one
* location than we need to recursively process it.
*/
- if (glsl_type_is_struct(type) ||
+ if (glsl_type_is_struct_or_ifc(type) ||
(glsl_type_is_array(type) &&
(glsl_type_is_array(glsl_get_array_element(type)) ||
- glsl_type_is_struct(glsl_get_array_element(type))))) {
+ glsl_type_is_struct_or_ifc(glsl_get_array_element(type))))) {
int location_count = 0;
struct type_tree_entry *old_type = state->current_type;
@@ -303,7 +303,7 @@ nir_link_uniform(struct gl_context *ctx,
for (unsigned i = 0; i < glsl_get_length(type); i++) {
const struct glsl_type *field_type;
- if (glsl_type_is_struct(type))
+ if (glsl_type_is_struct_or_ifc(type))
field_type = glsl_get_struct_field(type, i);
else
field_type = glsl_get_array_element(type);
@@ -318,7 +318,7 @@ nir_link_uniform(struct gl_context *ctx,
location += entries;
location_count += entries;
- if (glsl_type_is_struct(type))
+ if (glsl_type_is_struct_or_ifc(type))
state->current_type = state->current_type->next_sibling;
}
diff --git a/src/compiler/glsl/gl_nir_link_xfb.c b/src/compiler/glsl/gl_nir_link_xfb.c
index bcef1e1863d..f75c99ca852 100644
--- a/src/compiler/glsl/gl_nir_link_xfb.c
+++ b/src/compiler/glsl/gl_nir_link_xfb.c
@@ -148,7 +148,7 @@ add_varying_outputs(nir_variable *var,
location_offset += child_outputs;
dest_offset += component_slots;
}
- } else if (glsl_type_is_struct(type)) {
+ } else if (glsl_type_is_struct_or_ifc(type)) {
unsigned length = glsl_get_length(type);
for (unsigned i = 0; i < length; i++) {
const struct glsl_type *child_type = glsl_get_struct_field(type, i);