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-rw-r--r--src/amd/vulkan/radv_shader.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 7a413646987..f20a8849c8a 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -402,7 +402,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
*/
- NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_function_temp);
+ NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp);
NIR_PASS_V(nir, nir_lower_returns);
NIR_PASS_V(nir, nir_inline_functions);
NIR_PASS_V(nir, nir_opt_deref);
@@ -419,12 +419,12 @@ radv_shader_compile_to_nir(struct radv_device *device,
/* Make sure we lower constant initializers on output variables so that
* nir_remove_dead_variables below sees the corresponding stores
*/
- NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_shader_out);
+ NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_shader_out);
/* Now that we've deleted all but the main function, we can go ahead and
* lower the rest of the constant initializers.
*/
- NIR_PASS_V(nir, nir_lower_constant_initializers, ~0);
+ NIR_PASS_V(nir, nir_lower_variable_initializers, ~0);
/* Split member structs. We do this before lower_io_to_temporaries so that
* it doesn't lower system values to temporaries by accident.