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authorIlia Mirkin <[email protected]>2017-07-07 20:32:24 -0400
committerIlia Mirkin <[email protected]>2017-07-08 21:27:44 -0400
commitf3958f1644391ed5f6d14373ac74d4978d8598b7 (patch)
tree372f3aaef8a8ce66409c596ce7136657ad0d9d73 /src
parentce3e2ec3b7c9a40195a870cb84944ac61029f669 (diff)
nir: copy front interpolation when creating fake back color input
Fixes a bunch of gl_BackColor interpolation tests that had explicit interpolation specified on the fragment shader gl_Color. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/nir/nir_lower_two_sided_color.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/compiler/nir/nir_lower_two_sided_color.c b/src/compiler/nir/nir_lower_two_sided_color.c
index 7d1a3bd236d..90da1013ec8 100644
--- a/src/compiler/nir/nir_lower_two_sided_color.c
+++ b/src/compiler/nir/nir_lower_two_sided_color.c
@@ -46,7 +46,8 @@ typedef struct {
*/
static nir_variable *
-create_input(nir_shader *shader, unsigned drvloc, gl_varying_slot slot)
+create_input(nir_shader *shader, unsigned drvloc, gl_varying_slot slot,
+ enum glsl_interp_mode interpolation)
{
nir_variable *var = rzalloc(shader, nir_variable);
@@ -56,6 +57,7 @@ create_input(nir_shader *shader, unsigned drvloc, gl_varying_slot slot)
var->name = ralloc_asprintf(var, "in_%d", drvloc);
var->data.index = 0;
var->data.location = slot;
+ var->data.interpolation = interpolation;
exec_list_push_tail(&shader->inputs, &var->node);
@@ -116,7 +118,9 @@ setup_inputs(lower_2side_state *state)
else
slot = VARYING_SLOT_BFC1;
- state->colors[i].back = create_input(state->shader, ++maxloc, slot);
+ state->colors[i].back = create_input(
+ state->shader, ++maxloc, slot,
+ state->colors[i].front->data.interpolation);
}
return 0;