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authorIlia Mirkin <[email protected]>2017-07-08 11:13:35 -0400
committerIlia Mirkin <[email protected]>2017-07-08 21:14:58 -0400
commitce3e2ec3b7c9a40195a870cb84944ac61029f669 (patch)
tree2f36b5a1969f065b631e0b63824913914f3719ff /src
parent4ad40094739af2613d9dd6cefefe2dfe32af776c (diff)
a5xx: remove no-longer-accurate border color layout comment
Better to just point at the bcolor_entry struct which has our current understanding encoded into it. Also add an assert to ensure that the struct remains the expected size. Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/freedreno/a5xx/fd5_emit.c33
1 files changed, 1 insertions, 32 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c
index 8465389763c..378ee2443b6 100644
--- a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c
+++ b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c
@@ -127,38 +127,6 @@ fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
* the same as a6xx then move this somewhere common ;-)
*
* Entry layout looks like (total size, 0x60 bytes):
- *
- * offset | description
- * -------+-------------
- * 0x00 | fp32[0]
- * | fp32[1]
- * | fp32[2]
- * | fp32[3]
- * 0x10 | uint16[0]
- * | uint16[1]
- * | uint16[2]
- * | uint16[3]
- * 0x18 | int16[0]
- * | int16[1]
- * | int16[2]
- * | int16[3]
- * 0x20 | fp16[0]
- * | fp16[1]
- * | fp16[2]
- * | fp16[3]
- * 0x28 | ?? maybe padding ??
- * 0x30 | uint8[0]
- * | uint8[1]
- * | uint8[2]
- * | uint8[3]
- * 0x34 | int8[0]
- * | int8[1]
- * | int8[2]
- * | int8[3]
- * 0x38 | ?? maybe padding ??
- *
- * Some uncertainty, because not clear that this actually works properly
- * with blob, so who knows..
*/
struct PACKED bcolor_entry {
@@ -184,6 +152,7 @@ static void
setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries)
{
unsigned i, j;
+ STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE);
for (i = 0; i < tex->num_samplers; i++) {
struct bcolor_entry *e = &entries[i];