diff options
author | Kenneth Graunke <[email protected]> | 2015-11-13 14:55:50 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2015-11-16 16:24:44 -0800 |
commit | 292df1940126f267418e656b9ec33eb3f06667b8 (patch) | |
tree | 33be942aa9341d5e868780bc463cb350f685d41d /src/mesa | |
parent | 5ee5dfddeafde2e2b89f86d2a59769a61ce5d6b2 (diff) |
i965: Set MaxCombinedUniformBlocks properly.
Up until now, we've been letting core Mesa initialize it to 36 for us
(which is presumably BRW_MAX_UBO (12) * (VS+GS+FS stages -> 3)).
With compute and tessellation, we need to increase this.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index e70ad982f48..2ea0a9eca92 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -391,6 +391,7 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); ctx->Const.MaxUniformBufferBindings = num_stages * BRW_MAX_UBO; + ctx->Const.MaxCombinedUniformBlocks = num_stages * BRW_MAX_UBO; ctx->Const.MaxCombinedAtomicBuffers = num_stages * BRW_MAX_ABO; ctx->Const.MaxCombinedShaderStorageBlocks = num_stages * BRW_MAX_SSBO; ctx->Const.MaxShaderStorageBufferBindings = num_stages * BRW_MAX_SSBO; |