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authorMarek Olšák <[email protected]>2010-04-16 22:29:19 +0200
committerMarek Olšák <[email protected]>2010-04-16 22:35:56 +0200
commit47265e69c84c78a68102fa727aa80d63f25c0d46 (patch)
tree5c474d168f1513c4c01e941cc329a2bf0a5e6b1e /src/mesa/drivers/dri
parent862d014ba91f0b959465a48005e94f530f0374a5 (diff)
r300/compiler: make ARB_shadow_ambient optional
This saves constant register space for r300g, which doesn't need this feature.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c19
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c1
4 files changed, 18 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 934ae28da56..09794a52ad8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -81,7 +81,10 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
struct r300_fragment_program_compiler {
struct radeon_compiler Base;
struct rX00_fragment_program_code *code;
+ /* Optional transformations and features. */
struct r300_fragment_program_external_state state;
+ unsigned enable_shadow_ambient;
+ /* Hardware specification. */
unsigned is_r500;
unsigned max_temp_regs;
/* Register corresponding to the depthbuffer. */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
index 967fd74b003..200c1f710ba 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -31,13 +31,20 @@
/* Series of transformations to be done on textures. */
-static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
+static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler,
+ int tmu)
{
struct rc_src_register reg = { 0, };
- reg.File = RC_FILE_CONSTANT;
- reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
- reg.Swizzle = RC_SWIZZLE_WWWW;
+ if (compiler->enable_shadow_ambient) {
+ reg.File = RC_FILE_CONSTANT;
+ reg.Index = rc_constants_add_state(&compiler->Base.Program.Constants,
+ RC_STATE_SHADOW_AMBIENT, tmu);
+ reg.Swizzle = RC_SWIZZLE_WWWW;
+ } else {
+ reg.File = RC_FILE_NONE;
+ reg.Swizzle = RC_SWIZZLE_0000;
+ }
return reg;
}
@@ -102,7 +109,7 @@ int radeonTransformTEX(
inst->U.I.SrcReg[0].File = RC_FILE_NONE;
inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
} else {
- inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit);
+ inst->U.I.SrcReg[0] = shadow_ambient(compiler, inst->U.I.TexSrcUnit);
}
return 1;
@@ -164,7 +171,7 @@ int radeonTransformTEX(
inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE;
inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111;
- inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit);
+ inst_cmp->U.I.SrcReg[fail] = shadow_ambient(compiler, inst->U.I.TexSrcUnit);
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
index f6c3a85e51b..0865a456443 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.c
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -117,6 +117,7 @@ static void create_fragment_program(struct r300_context *r300)
compiler.Base.Program.InputsRead = (1 << FRAG_ATTRIB_TEX0);
compiler.OutputColor[0] = FRAG_RESULT_COLOR;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
+ compiler.enable_shadow_ambient = GL_TRUE;
compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515);
compiler.max_temp_regs = (compiler.is_r500) ? 128 : 32;
compiler.code = &r300->blit.fp_code;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index ba841229565..2b7c93a9575 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -219,6 +219,7 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog
compiler.code = &fp->code;
compiler.state = fp->state;
+ compiler.enable_shadow_ambient = GL_TRUE;
compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE;
compiler.max_temp_regs = (compiler.is_r500) ? 128 : 32;
compiler.OutputDepth = FRAG_RESULT_DEPTH;