diff options
author | Kenneth Graunke <[email protected]> | 2013-07-06 00:46:38 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-07-09 14:09:35 -0700 |
commit | 8c9a54e7bcfc80295ad77097910d35958dfd3644 (patch) | |
tree | 756737ac6b3f31d4a5003f12539dbcff5a910de0 /src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | |
parent | 53631be4ebaa4fb13a7f129727c1cdd32fcc6f3d (diff) |
i965: Delete intel_context entirely.
This makes brw_context inherit directly from gl_context; that was the
only thing left in intel_context.
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Chris Forbes <[email protected]>
Acked-by: Paul Berry <[email protected]>
Acked-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen7_wm_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index e1690a79827..8c54152c014 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -236,7 +236,6 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx, unsigned surf_index) { struct brw_context *brw = brw_context(ctx); - struct intel_context *intel = &brw->intel; struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_buffer_object *intel_obj = intel_buffer_object(tObj->BufferObject); @@ -289,7 +288,6 @@ gen7_update_texture_surface(struct gl_context *ctx, unsigned surf_index) { struct brw_context *brw = brw_context(ctx); - struct intel_context *intel = &brw->intel; struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct intel_mipmap_tree *mt = intelObj->mt; @@ -388,7 +386,6 @@ gen7_create_constant_surface(struct brw_context *brw, uint32_t *out_offset, bool dword_pitch) { - struct intel_context *intel = &brw->intel; uint32_t stride = dword_pitch ? 4 : 16; uint32_t elements = ALIGN(size, stride) / stride; const GLint w = elements - 1; @@ -435,7 +432,6 @@ gen7_create_constant_surface(struct brw_context *brw, void gen7_create_shader_time_surface(struct brw_context *brw, uint32_t *out_offset) { - struct intel_context *intel = &brw->intel; const int w = brw->shader_time.bo->size - 1; uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, @@ -488,8 +484,7 @@ gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit) * depth buffer’s corresponding state for all render target surfaces, * including null. */ - struct intel_context *intel = &brw->intel; - struct gl_context *ctx = &intel->ctx; + struct gl_context *ctx = &brw->ctx; /* _NEW_BUFFERS */ const struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -523,8 +518,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw, bool layered, unsigned int unit) { - struct intel_context *intel = &brw->intel; - struct gl_context *ctx = &intel->ctx; + struct gl_context *ctx = &brw->ctx; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb->mt->region; uint32_t format; |