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authorPaul Berry <[email protected]>2014-01-17 14:42:48 -0800
committerPaul Berry <[email protected]>2014-01-21 09:05:12 -0800
commita4d68e9ee94cf4855a3240c3516279b4e7740268 (patch)
tree9c283147238c0209547663601f5b23afef6e1780 /src/mesa/drivers/dri/i965/brw_program.c
parente23e4f67bed51a8dfd182eae6c7e8e23a7d2cb0e (diff)
i965: Add GS support to INTEL_DEBUG=shader_time.
Previously, time spent in geometry shaders would be counted as part of the vertex shader time. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_program.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index abfc921ef11..a6a2403f538 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -288,7 +288,7 @@ get_written_and_reset(struct brw_context *brw, int i,
uint64_t *written, uint64_t *reset)
{
enum shader_time_shader_type type = brw->shader_time.types[i];
- assert(type == ST_VS || type == ST_FS8 || type == ST_FS16);
+ assert(type == ST_VS || type == ST_GS || type == ST_FS8 || type == ST_FS16);
/* Find where we recorded written and reset. */
int wi, ri;
@@ -340,6 +340,8 @@ brw_report_shader_time(struct brw_context *brw)
switch (type) {
case ST_VS_WRITTEN:
case ST_VS_RESET:
+ case ST_GS_WRITTEN:
+ case ST_GS_RESET:
case ST_FS8_WRITTEN:
case ST_FS8_RESET:
case ST_FS16_WRITTEN:
@@ -349,6 +351,7 @@ brw_report_shader_time(struct brw_context *brw)
continue;
case ST_VS:
+ case ST_GS:
case ST_FS8:
case ST_FS16:
get_written_and_reset(brw, i, &written, &reset);
@@ -372,6 +375,7 @@ brw_report_shader_time(struct brw_context *brw)
switch (type) {
case ST_VS:
+ case ST_GS:
case ST_FS8:
case ST_FS16:
total_by_type[type] += scaled[i];
@@ -432,6 +436,9 @@ brw_report_shader_time(struct brw_context *brw)
case ST_VS:
stage = "vs";
break;
+ case ST_GS:
+ stage = "gs";
+ break;
case ST_FS8:
stage = "fs8";
break;
@@ -449,6 +456,7 @@ brw_report_shader_time(struct brw_context *brw)
printf("\n");
print_shader_time_line("total", "vs", -1, total_by_type[ST_VS], total);
+ print_shader_time_line("total", "gs", -1, total_by_type[ST_GS], total);
print_shader_time_line("total", "fs8", -1, total_by_type[ST_FS8], total);
print_shader_time_line("total", "fs16", -1, total_by_type[ST_FS16], total);
}