diff options
author | Paul Berry <[email protected]> | 2014-01-17 14:42:48 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2014-01-21 09:05:12 -0800 |
commit | a4d68e9ee94cf4855a3240c3516279b4e7740268 (patch) | |
tree | 9c283147238c0209547663601f5b23afef6e1780 /src | |
parent | e23e4f67bed51a8dfd182eae6c7e8e23a7d2cb0e (diff) |
i965: Add GS support to INTEL_DEBUG=shader_time.
Previously, time spent in geometry shaders would be counted as part of
the vertex shader time.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.cpp | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.h | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp | 3 |
8 files changed, 37 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 6a0cebed593..0c4c021f442 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -783,6 +783,9 @@ enum shader_time_shader_type { ST_VS, ST_VS_WRITTEN, ST_VS_RESET, + ST_GS, + ST_GS_WRITTEN, + ST_GS_RESET, ST_FS8, ST_FS8_WRITTEN, ST_FS8_RESET, diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index abfc921ef11..a6a2403f538 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -288,7 +288,7 @@ get_written_and_reset(struct brw_context *brw, int i, uint64_t *written, uint64_t *reset) { enum shader_time_shader_type type = brw->shader_time.types[i]; - assert(type == ST_VS || type == ST_FS8 || type == ST_FS16); + assert(type == ST_VS || type == ST_GS || type == ST_FS8 || type == ST_FS16); /* Find where we recorded written and reset. */ int wi, ri; @@ -340,6 +340,8 @@ brw_report_shader_time(struct brw_context *brw) switch (type) { case ST_VS_WRITTEN: case ST_VS_RESET: + case ST_GS_WRITTEN: + case ST_GS_RESET: case ST_FS8_WRITTEN: case ST_FS8_RESET: case ST_FS16_WRITTEN: @@ -349,6 +351,7 @@ brw_report_shader_time(struct brw_context *brw) continue; case ST_VS: + case ST_GS: case ST_FS8: case ST_FS16: get_written_and_reset(brw, i, &written, &reset); @@ -372,6 +375,7 @@ brw_report_shader_time(struct brw_context *brw) switch (type) { case ST_VS: + case ST_GS: case ST_FS8: case ST_FS16: total_by_type[type] += scaled[i]; @@ -432,6 +436,9 @@ brw_report_shader_time(struct brw_context *brw) case ST_VS: stage = "vs"; break; + case ST_GS: + stage = "gs"; + break; case ST_FS8: stage = "fs8"; break; @@ -449,6 +456,7 @@ brw_report_shader_time(struct brw_context *brw) printf("\n"); print_shader_time_line("total", "vs", -1, total_by_type[ST_VS], total); + print_shader_time_line("total", "gs", -1, total_by_type[ST_GS], total); print_shader_time_line("total", "fs8", -1, total_by_type[ST_FS8], total); print_shader_time_line("total", "fs16", -1, total_by_type[ST_FS16], total); } diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index d4ed820fe3b..2a0cb138587 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1494,10 +1494,10 @@ vec4_visitor::emit_shader_time_end() */ emit(ADD(diff, src_reg(diff), src_reg(-2u))); - emit_shader_time_write(ST_VS, src_reg(diff)); - emit_shader_time_write(ST_VS_WRITTEN, src_reg(1u)); + emit_shader_time_write(st_base, src_reg(diff)); + emit_shader_time_write(st_written, src_reg(1u)); emit(BRW_OPCODE_ELSE); - emit_shader_time_write(ST_VS_RESET, src_reg(1u)); + emit_shader_time_write(st_reset, src_reg(1u)); emit(BRW_OPCODE_ENDIF); } diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 71aaf1adfac..4a5b57775c3 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -232,7 +232,10 @@ public: struct brw_shader *shader, void *mem_ctx, bool debug_flag, - bool no_spills); + bool no_spills, + shader_time_shader_type st_base, + shader_time_shader_type st_written, + shader_time_shader_type st_reset); ~vec4_visitor(); dst_reg dst_null_f() @@ -548,6 +551,10 @@ private: * If true, then register allocation should fail instead of spilling. */ const bool no_spills; + + const shader_time_shader_type st_base; + const shader_time_shader_type st_written; + const shader_time_shader_type st_reset; }; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index f0351eaa32a..40743cc12e8 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -41,7 +41,8 @@ vec4_gs_visitor::vec4_gs_visitor(struct brw_context *brw, bool no_spills) : vec4_visitor(brw, &c->base, &c->gp->program.Base, &c->key.base, &c->prog_data.base, prog, shader, mem_ctx, - INTEL_DEBUG & DEBUG_GS, no_spills), + INTEL_DEBUG & DEBUG_GS, no_spills, + ST_GS, ST_GS_WRITTEN, ST_GS_RESET), c(c) { } diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index f6dc3a8f155..76b24ad720a 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -3283,13 +3283,19 @@ vec4_visitor::vec4_visitor(struct brw_context *brw, struct brw_shader *shader, void *mem_ctx, bool debug_flag, - bool no_spills) + bool no_spills, + shader_time_shader_type st_base, + shader_time_shader_type st_written, + shader_time_shader_type st_reset) : sanity_param_count(0), fail_msg(NULL), first_non_payload_grf(0), need_all_constants_in_pull_buffer(false), debug_flag(debug_flag), - no_spills(no_spills) + no_spills(no_spills), + st_base(st_base), + st_written(st_written), + st_reset(st_reset) { this->brw = brw; this->ctx = &brw->ctx; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp index 0146cf9beab..6bfbf93e657 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp @@ -215,7 +215,8 @@ vec4_vs_visitor::vec4_vs_visitor(struct brw_context *brw, void *mem_ctx) : vec4_visitor(brw, &vs_compile->base, &vs_compile->vp->program.Base, &vs_compile->key.base, &vs_prog_data->base, prog, shader, - mem_ctx, INTEL_DEBUG & DEBUG_VS, false /* no_spills */), + mem_ctx, INTEL_DEBUG & DEBUG_VS, false /* no_spills */, + ST_VS, ST_VS_WRITTEN, ST_VS_RESET), vs_compile(vs_compile), vs_prog_data(vs_prog_data) { diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp index 83d931cb9d2..4e971b54d02 100644 --- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp +++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp @@ -49,7 +49,8 @@ public: register_coalesce_vec4_visitor(struct brw_context *brw, struct gl_shader_program *shader_prog) : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, NULL, NULL, - false, false /* no_spills */) + false, false /* no_spills */, + ST_NONE, ST_NONE, ST_NONE) { } |