diff options
author | Ian Romanick <[email protected]> | 2004-09-19 07:01:26 +0000 |
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committer | Ian Romanick <[email protected]> | 2004-09-19 07:01:26 +0000 |
commit | be3359bad5930a7aa27237d48aa67e6c7b11975b (patch) | |
tree | 0eb6a54c7018a3e9503b74fe50ad0ba0a38cddad /src/mesa/drivers/dri/i915/i830_state.c | |
parent | ffe52c64448a4a3cf10565d3b01591fa9f520c42 (diff) |
Merge in all the i830 functional differences from the old i830 driver.
Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_state.c | 202 |
1 files changed, 138 insertions, 64 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 185c34aeaa3..c9d03296026 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -263,11 +263,15 @@ static void i830AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) ALPHA_REF_VALUE(refInt)); } -/* This function makes sure that the proper enables are - * set for LogicOp, Independant Alpha Blend, and Blending. - * It needs to be called from numerous places where we +/** + * Makes sure that the proper enables are set for LogicOp, Independant Alpha + * Blend, and Blending. It needs to be called from numerous places where we * could change the LogicOp or Independant Alpha Blend without subsequent * calls to glEnable. + * + * \todo + * This function is substantially different from the old i830-specific driver. + * I'm not sure which is correct. */ static void i830EvalLogicOpBlendState(GLcontext *ctx) { @@ -310,48 +314,16 @@ static void i830BlendColor(GLcontext *ctx, const GLfloat color[4]) i830->state.Ctx[I830_CTXREG_BLENDCOLOR1] = (a<<24) | (r<<16) | (g<<8) | b; } -static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB, - GLenum modeA) -{ - i830ContextPtr i830 = I830_CONTEXT(ctx); - int func = ENABLE_ALPHA_BLENDFUNC; - - assert( modeRGB == modeA ); - - if (INTEL_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(modeRGB)); - - /* This will catch a logicop blend equation */ - i830EvalLogicOpBlendState(ctx); - - switch(modeRGB) { - case GL_FUNC_ADD: - func |= BLENDFUNC_ADD; - break; - case GL_MIN: - func |= BLENDFUNC_MIN; - break; - case GL_MAX: - func |= BLENDFUNC_MAX; - break; - case GL_FUNC_SUBTRACT: - func |= BLENDFUNC_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - func |= BLENDFUNC_RVRSE_SUB; - break; - case GL_LOGIC_OP: - default: return; - } - - I830_STATECHANGE(i830, I830_UPLOAD_CTX); - i830->state.Ctx[I830_CTXREG_STATE1] &= ~BLENDFUNC_MASK; - i830->state.Ctx[I830_CTXREG_STATE1] |= func; -} - - +/** + * Calculate the hardware blend factor setting. This same function is used + * for source and destination of both alpha and RGB. + * + * \returns + * The hardware register value for the specified blend factor. This value + * will need to be shifted into the correct position for either source or + * destination factor. + */ static int translate_blend_factor( GLenum factor ) { switch(factor) { @@ -390,35 +362,89 @@ static int translate_blend_factor( GLenum factor ) } } -static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, - GLenum dfactorRGB, GLenum sfactorA, - GLenum dfactorA ) + +/** + * Sets both the blend equation (called "function" in i830 docs) and the + * blend function (called "factor" in i830 docs). This is done in a single + * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX) + * change the interpretation of the blend function. + */ +static void i830_set_blend_state( GLcontext * ctx ) { i830ContextPtr i830 = I830_CONTEXT(ctx); - int iab = i830->state.Ctx[I830_CTXREG_IALPHAB]; - int s1 = i830->state.Ctx[I830_CTXREG_STATE1]; + int funcA; + int funcRGB; + int eqnA; + int eqnRGB; + int iab; + int s1; - if (INTEL_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); + funcRGB = SRC_BLND_FACT( translate_blend_factor( ctx->Color.BlendSrcRGB ) ) + | DST_BLND_FACT( translate_blend_factor( ctx->Color.BlendDstRGB ) ); - iab &= ~(SRC_DST_ABLEND_MASK|ENABLE_INDPT_ALPHA_BLEND); - s1 &= ~SRC_DST_BLND_MASK; - - iab |= (ENABLE_SRC_ABLEND_FACTOR|ENABLE_DST_ABLEND_FACTOR); - s1 |= (ENABLE_SRC_BLND_FACTOR|ENABLE_DST_BLND_FACTOR); + switch(ctx->Color.BlendEquationRGB) { + case GL_FUNC_ADD: + eqnRGB = BLENDFUNC_ADD; + break; + case GL_MIN: + eqnRGB = BLENDFUNC_MIN; + funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_MAX: + eqnRGB = BLENDFUNC_MAX; + funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_FUNC_SUBTRACT: + eqnRGB = BLENDFUNC_SUB; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqnRGB = BLENDFUNC_RVRSE_SUB; + break; + default: + fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", + __func__, __LINE__, ctx->Color.BlendEquationRGB ); + return; + } + + + funcA = SRC_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendSrcA ) ) + | DST_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendDstA ) ); - if (ctx->Color.BlendEquationRGB == GL_MIN || - ctx->Color.BlendEquationRGB == GL_MAX) { - sfactorA = sfactorRGB = dfactorA = dfactorRGB = GL_ONE; + switch(ctx->Color.BlendEquationA) { + case GL_FUNC_ADD: + eqnA = BLENDFUNC_ADD; + break; + case GL_MIN: + eqnA = BLENDFUNC_MIN; + funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_MAX: + eqnA = BLENDFUNC_MAX; + funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_FUNC_SUBTRACT: + eqnA = BLENDFUNC_SUB; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqnA = BLENDFUNC_RVRSE_SUB; + break; + default: + fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n", + __func__, __LINE__, ctx->Color.BlendEquationA ); + return; } - iab |= SRC_ABLEND_FACT(translate_blend_factor(sfactorA)); - iab |= DST_ABLEND_FACT(translate_blend_factor(dfactorA)); - s1 |= SRC_BLND_FACT(translate_blend_factor(sfactorRGB)); - s1 |= DST_BLND_FACT(translate_blend_factor(dfactorRGB)); + iab = eqnA | funcA + | _3DSTATE_INDPT_ALPHA_BLEND_CMD + | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR + | ENABLE_ALPHA_BLENDFUNC; + s1 = eqnRGB | funcRGB + | _3DSTATE_MODES_1_CMD + | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR + | ENABLE_COLR_BLND_FUNC; - if (sfactorA != sfactorRGB || dfactorA != dfactorRGB) + if ( (eqnA | funcA) != (eqnRGB | funcRGB) ) iab |= ENABLE_INDPT_ALPHA_BLEND; else iab |= DISABLE_INDPT_ALPHA_BLEND; @@ -429,6 +455,54 @@ static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, i830->state.Ctx[I830_CTXREG_IALPHAB] = iab; i830->state.Ctx[I830_CTXREG_STATE1] = s1; } + + /* This will catch a logicop blend equation. It will also ensure + * independant alpha blend is really in the correct state (either enabled + * or disabled) if blending is already enabled. + */ + + i830EvalLogicOpBlendState(ctx); + + if (0) { + fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n", + __func__, __LINE__, + i830->state.Ctx[I830_CTXREG_STATE1], + i830->state.Ctx[I830_CTXREG_IALPHAB], + (ctx->Color.BlendEnabled) ? "en" : "dis"); + } +} + + +static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB, + GLenum modeA) +{ + if (INTEL_DEBUG&DEBUG_DRI) + fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(modeRGB), + _mesa_lookup_enum_by_nr(modeA)); + + (void) modeRGB; + (void) modeA; + i830_set_blend_state( ctx ); +} + + +static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, + GLenum dfactorRGB, GLenum sfactorA, + GLenum dfactorA ) +{ + if (INTEL_DEBUG&DEBUG_DRI) + fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(sfactorRGB), + _mesa_lookup_enum_by_nr(dfactorRGB), + _mesa_lookup_enum_by_nr(sfactorA), + _mesa_lookup_enum_by_nr(dfactorA)); + + (void) sfactorRGB; + (void) dfactorRGB; + (void) sfactorA; + (void) dfactorA; + i830_set_blend_state( ctx ); } |