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authorIan Romanick <[email protected]>2004-09-19 07:01:26 +0000
committerIan Romanick <[email protected]>2004-09-19 07:01:26 +0000
commitbe3359bad5930a7aa27237d48aa67e6c7b11975b (patch)
tree0eb6a54c7018a3e9503b74fe50ad0ba0a38cddad /src/mesa/drivers/dri/i915/i830_state.c
parentffe52c64448a4a3cf10565d3b01591fa9f520c42 (diff)
Merge in all the i830 functional differences from the old i830 driver.
Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_state.c')
-rw-r--r--src/mesa/drivers/dri/i915/i830_state.c202
1 files changed, 138 insertions, 64 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c
index 185c34aeaa3..c9d03296026 100644
--- a/src/mesa/drivers/dri/i915/i830_state.c
+++ b/src/mesa/drivers/dri/i915/i830_state.c
@@ -263,11 +263,15 @@ static void i830AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
ALPHA_REF_VALUE(refInt));
}
-/* This function makes sure that the proper enables are
- * set for LogicOp, Independant Alpha Blend, and Blending.
- * It needs to be called from numerous places where we
+/**
+ * Makes sure that the proper enables are set for LogicOp, Independant Alpha
+ * Blend, and Blending. It needs to be called from numerous places where we
* could change the LogicOp or Independant Alpha Blend without subsequent
* calls to glEnable.
+ *
+ * \todo
+ * This function is substantially different from the old i830-specific driver.
+ * I'm not sure which is correct.
*/
static void i830EvalLogicOpBlendState(GLcontext *ctx)
{
@@ -310,48 +314,16 @@ static void i830BlendColor(GLcontext *ctx, const GLfloat color[4])
i830->state.Ctx[I830_CTXREG_BLENDCOLOR1] = (a<<24) | (r<<16) | (g<<8) | b;
}
-static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB,
- GLenum modeA)
-{
- i830ContextPtr i830 = I830_CONTEXT(ctx);
- int func = ENABLE_ALPHA_BLENDFUNC;
-
- assert( modeRGB == modeA );
-
- if (INTEL_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(modeRGB));
-
- /* This will catch a logicop blend equation */
- i830EvalLogicOpBlendState(ctx);
-
- switch(modeRGB) {
- case GL_FUNC_ADD:
- func |= BLENDFUNC_ADD;
- break;
- case GL_MIN:
- func |= BLENDFUNC_MIN;
- break;
- case GL_MAX:
- func |= BLENDFUNC_MAX;
- break;
- case GL_FUNC_SUBTRACT:
- func |= BLENDFUNC_SUB;
- break;
- case GL_FUNC_REVERSE_SUBTRACT:
- func |= BLENDFUNC_RVRSE_SUB;
- break;
- case GL_LOGIC_OP:
- default: return;
- }
-
- I830_STATECHANGE(i830, I830_UPLOAD_CTX);
- i830->state.Ctx[I830_CTXREG_STATE1] &= ~BLENDFUNC_MASK;
- i830->state.Ctx[I830_CTXREG_STATE1] |= func;
-}
-
-
+/**
+ * Calculate the hardware blend factor setting. This same function is used
+ * for source and destination of both alpha and RGB.
+ *
+ * \returns
+ * The hardware register value for the specified blend factor. This value
+ * will need to be shifted into the correct position for either source or
+ * destination factor.
+ */
static int translate_blend_factor( GLenum factor )
{
switch(factor) {
@@ -390,35 +362,89 @@ static int translate_blend_factor( GLenum factor )
}
}
-static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
- GLenum dfactorRGB, GLenum sfactorA,
- GLenum dfactorA )
+
+/**
+ * Sets both the blend equation (called "function" in i830 docs) and the
+ * blend function (called "factor" in i830 docs). This is done in a single
+ * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
+ * change the interpretation of the blend function.
+ */
+static void i830_set_blend_state( GLcontext * ctx )
{
i830ContextPtr i830 = I830_CONTEXT(ctx);
- int iab = i830->state.Ctx[I830_CTXREG_IALPHAB];
- int s1 = i830->state.Ctx[I830_CTXREG_STATE1];
+ int funcA;
+ int funcRGB;
+ int eqnA;
+ int eqnRGB;
+ int iab;
+ int s1;
- if (INTEL_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ funcRGB = SRC_BLND_FACT( translate_blend_factor( ctx->Color.BlendSrcRGB ) )
+ | DST_BLND_FACT( translate_blend_factor( ctx->Color.BlendDstRGB ) );
- iab &= ~(SRC_DST_ABLEND_MASK|ENABLE_INDPT_ALPHA_BLEND);
- s1 &= ~SRC_DST_BLND_MASK;
-
- iab |= (ENABLE_SRC_ABLEND_FACTOR|ENABLE_DST_ABLEND_FACTOR);
- s1 |= (ENABLE_SRC_BLND_FACTOR|ENABLE_DST_BLND_FACTOR);
+ switch(ctx->Color.BlendEquationRGB) {
+ case GL_FUNC_ADD:
+ eqnRGB = BLENDFUNC_ADD;
+ break;
+ case GL_MIN:
+ eqnRGB = BLENDFUNC_MIN;
+ funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
+ break;
+ case GL_MAX:
+ eqnRGB = BLENDFUNC_MAX;
+ funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
+ break;
+ case GL_FUNC_SUBTRACT:
+ eqnRGB = BLENDFUNC_SUB;
+ break;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnRGB = BLENDFUNC_RVRSE_SUB;
+ break;
+ default:
+ fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
+ __func__, __LINE__, ctx->Color.BlendEquationRGB );
+ return;
+ }
+
+
+ funcA = SRC_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendSrcA ) )
+ | DST_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendDstA ) );
- if (ctx->Color.BlendEquationRGB == GL_MIN ||
- ctx->Color.BlendEquationRGB == GL_MAX) {
- sfactorA = sfactorRGB = dfactorA = dfactorRGB = GL_ONE;
+ switch(ctx->Color.BlendEquationA) {
+ case GL_FUNC_ADD:
+ eqnA = BLENDFUNC_ADD;
+ break;
+ case GL_MIN:
+ eqnA = BLENDFUNC_MIN;
+ funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
+ break;
+ case GL_MAX:
+ eqnA = BLENDFUNC_MAX;
+ funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE);
+ break;
+ case GL_FUNC_SUBTRACT:
+ eqnA = BLENDFUNC_SUB;
+ break;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnA = BLENDFUNC_RVRSE_SUB;
+ break;
+ default:
+ fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n",
+ __func__, __LINE__, ctx->Color.BlendEquationA );
+ return;
}
- iab |= SRC_ABLEND_FACT(translate_blend_factor(sfactorA));
- iab |= DST_ABLEND_FACT(translate_blend_factor(dfactorA));
- s1 |= SRC_BLND_FACT(translate_blend_factor(sfactorRGB));
- s1 |= DST_BLND_FACT(translate_blend_factor(dfactorRGB));
+ iab = eqnA | funcA
+ | _3DSTATE_INDPT_ALPHA_BLEND_CMD
+ | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR
+ | ENABLE_ALPHA_BLENDFUNC;
+ s1 = eqnRGB | funcRGB
+ | _3DSTATE_MODES_1_CMD
+ | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR
+ | ENABLE_COLR_BLND_FUNC;
- if (sfactorA != sfactorRGB || dfactorA != dfactorRGB)
+ if ( (eqnA | funcA) != (eqnRGB | funcRGB) )
iab |= ENABLE_INDPT_ALPHA_BLEND;
else
iab |= DISABLE_INDPT_ALPHA_BLEND;
@@ -429,6 +455,54 @@ static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
i830->state.Ctx[I830_CTXREG_IALPHAB] = iab;
i830->state.Ctx[I830_CTXREG_STATE1] = s1;
}
+
+ /* This will catch a logicop blend equation. It will also ensure
+ * independant alpha blend is really in the correct state (either enabled
+ * or disabled) if blending is already enabled.
+ */
+
+ i830EvalLogicOpBlendState(ctx);
+
+ if (0) {
+ fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n",
+ __func__, __LINE__,
+ i830->state.Ctx[I830_CTXREG_STATE1],
+ i830->state.Ctx[I830_CTXREG_IALPHAB],
+ (ctx->Color.BlendEnabled) ? "en" : "dis");
+ }
+}
+
+
+static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB,
+ GLenum modeA)
+{
+ if (INTEL_DEBUG&DEBUG_DRI)
+ fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(modeRGB),
+ _mesa_lookup_enum_by_nr(modeA));
+
+ (void) modeRGB;
+ (void) modeA;
+ i830_set_blend_state( ctx );
+}
+
+
+static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB,
+ GLenum dfactorRGB, GLenum sfactorA,
+ GLenum dfactorA )
+{
+ if (INTEL_DEBUG&DEBUG_DRI)
+ fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(sfactorRGB),
+ _mesa_lookup_enum_by_nr(dfactorRGB),
+ _mesa_lookup_enum_by_nr(sfactorA),
+ _mesa_lookup_enum_by_nr(dfactorA));
+
+ (void) sfactorRGB;
+ (void) dfactorRGB;
+ (void) sfactorA;
+ (void) dfactorA;
+ i830_set_blend_state( ctx );
}