diff options
author | Ian Romanick <[email protected]> | 2004-09-19 07:01:26 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2004-09-19 07:01:26 +0000 |
commit | be3359bad5930a7aa27237d48aa67e6c7b11975b (patch) | |
tree | 0eb6a54c7018a3e9503b74fe50ad0ba0a38cddad | |
parent | ffe52c64448a4a3cf10565d3b01591fa9f520c42 (diff) |
Merge in all the i830 functional differences from the old i830 driver.
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_context.c | 55 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_context.h | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_metaops.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_state.c | 202 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_texblend.c | 801 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_context.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_context.c | 42 |
7 files changed, 290 insertions, 854 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 093a2f96f2a..2c81e3de6dd 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -38,54 +38,12 @@ * Mesa's Driver Functions ***************************************/ -/* This is the extension list explicitly enabled by the client and - * excludes functionality available in Mesa and also excludes legacy - * extensions. It is recognized that in an open source driver, those - * extensions will probably be re-enabled. - */ -static const GLubyte *i830GetString( GLcontext *ctx, GLenum name ) +static const char * const card_extensions[] = { -#if 0 - if (name == GL_EXTENSIONS) - return - "GL_ARB_multitexture " - "GL_ARB_texture_border_clamp " - "GL_ARB_texture_compression " - "GL_ARB_texture_env_add " - "GL_ARB_texture_env_combine " - "GL_ARB_texture_env_dot3 " - "GL_ARB_texture_mirrored_repeat " - "GL_ARB_transpose_matrix " - "GL_ARB_vertex_buffer_object " - "GL_ARB_vertex_program " - "GL_ARB_window_pos " - "GL_EXT_abgr " - "GL_EXT_bgra " - "GL_EXT_blend_color " - "GL_EXT_blend_func_separate " - "GL_EXT_blend_minmax " - "GL_EXT_blend_subtract " - "GL_EXT_clip_volume_hint " - "GL_EXT_compiled_vertex_array " - "GL_EXT_draw_range_elements " - "GL_EXT_fog_coord " - "GL_EXT_multi_draw_arrays " - "GL_EXT_packed_pixels " - "GL_EXT_rescale_normal " - "GL_EXT_secondary_color " - "GL_EXT_separate_specular_color " - "GL_EXT_stencil_wrap " - "GL_EXT_texture_env_add " - "GL_EXT_texture_env_combine " - "GL_EXT_texture_filter_anisotropic " - "GL_IBM_texture_mirrored_repeat " - "GL_MESA_ycbcr_texture " - "GL_MESA_window_pos " - "GL_NV_texgen_reflection " - "GL_SGIS_generate_mipmap "; -#endif - return intelGetString( ctx, name ); -} + "GL_ARB_texture_env_crossbar", + "GL_NV_blend_square", + NULL +}; static void i830InitDriverFunctions( struct dd_function_table *functions ) @@ -93,7 +51,6 @@ static void i830InitDriverFunctions( struct dd_function_table *functions ) intelInitDriverFunctions( functions ); i830InitStateFuncs( functions ); i830InitTextureFuncs( functions ); - functions->GetString = i830GetString; } @@ -153,6 +110,8 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis, intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf; + driInitExtensions( ctx, card_extensions, GL_FALSE ); + i830InitState( i830 ); diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index 90cc3592df2..48eb704ceac 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -169,12 +169,9 @@ i830AllocTexObj( struct gl_texture_object *tObj ); /* i830_texblend.c */ -extern GLuint -i830SetBlend_GL1_2(i830ContextPtr i830, int unit, - GLenum envMode, GLenum format, - GLuint texel_op, - GLuint *state, - const GLfloat *envcolor ); +extern GLuint i830SetTexEnvCombine(i830ContextPtr i830, + const struct gl_tex_env_combine_state * combine, GLint blendUnit, + GLuint texel_op, GLuint *state, const GLfloat *factor ); extern void i830EmitTextureBlend( i830ContextPtr i830 ); diff --git a/src/mesa/drivers/dri/i915/i830_metaops.c b/src/mesa/drivers/dri/i915/i830_metaops.c index 6d4367c494f..751d8e75edf 100644 --- a/src/mesa/drivers/dri/i915/i830_metaops.c +++ b/src/mesa/drivers/dri/i915/i830_metaops.c @@ -163,10 +163,17 @@ static void set_color_mask( i830ContextPtr i830, GLboolean state ) */ static void set_no_texture( i830ContextPtr i830 ) { - i830->meta.TexBlendWordsUsed[0] = - i830SetBlend_GL1_2( i830, 0, GL_NONE, 0, - TEXBLENDARG_TEXEL0, - i830->meta.TexBlend[0], 0 ); + static const struct gl_tex_env_combine_state comb = { + GL_NONE, GL_NONE, + { GL_TEXTURE, 0, 0, }, { GL_TEXTURE, 0, 0, }, + { GL_SRC_COLOR, 0, 0 }, { GL_SRC_ALPHA, 0, 0 }, + 0, 0, 0, 0 + }; + + i830->meta.TexBlendWordsUsed[0] = + i830SetTexEnvCombine( i830, & comb, 0, TEXBLENDARG_TEXEL0, + i830->meta.TexBlend[0], NULL); + i830->meta.TexBlend[0][0] |= TEXOP_LAST_STAGE; i830->meta.emitted &= ~I830_UPLOAD_TEXBLEND(0); } @@ -177,10 +184,17 @@ static void set_no_texture( i830ContextPtr i830 ) static void enable_texture_blend_replace( i830ContextPtr i830, GLenum format ) { - i830->meta.TexBlendWordsUsed[0] = - i830SetBlend_GL1_2( i830, 0, GL_REPLACE, format, - TEXBLENDARG_TEXEL0, - i830->meta.TexBlend[0], 0 ); + static const struct gl_tex_env_combine_state comb = { + GL_REPLACE, GL_REPLACE, + { GL_TEXTURE, 0, 0, }, { GL_TEXTURE, 0, 0, }, + { GL_SRC_COLOR, 0, 0 }, { GL_SRC_ALPHA, 0, 0 }, + 0, 0, 1, 1 + }; + + i830->meta.TexBlendWordsUsed[0] = + i830SetTexEnvCombine( i830, & comb, 0, TEXBLENDARG_TEXEL0, + i830->meta.TexBlend[0], NULL); + i830->meta.TexBlend[0][0] |= TEXOP_LAST_STAGE; i830->meta.emitted &= ~I830_UPLOAD_TEXBLEND(0); diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 185c34aeaa3..c9d03296026 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -263,11 +263,15 @@ static void i830AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) ALPHA_REF_VALUE(refInt)); } -/* This function makes sure that the proper enables are - * set for LogicOp, Independant Alpha Blend, and Blending. - * It needs to be called from numerous places where we +/** + * Makes sure that the proper enables are set for LogicOp, Independant Alpha + * Blend, and Blending. It needs to be called from numerous places where we * could change the LogicOp or Independant Alpha Blend without subsequent * calls to glEnable. + * + * \todo + * This function is substantially different from the old i830-specific driver. + * I'm not sure which is correct. */ static void i830EvalLogicOpBlendState(GLcontext *ctx) { @@ -310,48 +314,16 @@ static void i830BlendColor(GLcontext *ctx, const GLfloat color[4]) i830->state.Ctx[I830_CTXREG_BLENDCOLOR1] = (a<<24) | (r<<16) | (g<<8) | b; } -static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB, - GLenum modeA) -{ - i830ContextPtr i830 = I830_CONTEXT(ctx); - int func = ENABLE_ALPHA_BLENDFUNC; - - assert( modeRGB == modeA ); - - if (INTEL_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s %s\n", __FUNCTION__, - _mesa_lookup_enum_by_nr(modeRGB)); - - /* This will catch a logicop blend equation */ - i830EvalLogicOpBlendState(ctx); - - switch(modeRGB) { - case GL_FUNC_ADD: - func |= BLENDFUNC_ADD; - break; - case GL_MIN: - func |= BLENDFUNC_MIN; - break; - case GL_MAX: - func |= BLENDFUNC_MAX; - break; - case GL_FUNC_SUBTRACT: - func |= BLENDFUNC_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - func |= BLENDFUNC_RVRSE_SUB; - break; - case GL_LOGIC_OP: - default: return; - } - - I830_STATECHANGE(i830, I830_UPLOAD_CTX); - i830->state.Ctx[I830_CTXREG_STATE1] &= ~BLENDFUNC_MASK; - i830->state.Ctx[I830_CTXREG_STATE1] |= func; -} - - +/** + * Calculate the hardware blend factor setting. This same function is used + * for source and destination of both alpha and RGB. + * + * \returns + * The hardware register value for the specified blend factor. This value + * will need to be shifted into the correct position for either source or + * destination factor. + */ static int translate_blend_factor( GLenum factor ) { switch(factor) { @@ -390,35 +362,89 @@ static int translate_blend_factor( GLenum factor ) } } -static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, - GLenum dfactorRGB, GLenum sfactorA, - GLenum dfactorA ) + +/** + * Sets both the blend equation (called "function" in i830 docs) and the + * blend function (called "factor" in i830 docs). This is done in a single + * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX) + * change the interpretation of the blend function. + */ +static void i830_set_blend_state( GLcontext * ctx ) { i830ContextPtr i830 = I830_CONTEXT(ctx); - int iab = i830->state.Ctx[I830_CTXREG_IALPHAB]; - int s1 = i830->state.Ctx[I830_CTXREG_STATE1]; + int funcA; + int funcRGB; + int eqnA; + int eqnRGB; + int iab; + int s1; - if (INTEL_DEBUG&DEBUG_DRI) - fprintf(stderr, "%s\n", __FUNCTION__); + funcRGB = SRC_BLND_FACT( translate_blend_factor( ctx->Color.BlendSrcRGB ) ) + | DST_BLND_FACT( translate_blend_factor( ctx->Color.BlendDstRGB ) ); - iab &= ~(SRC_DST_ABLEND_MASK|ENABLE_INDPT_ALPHA_BLEND); - s1 &= ~SRC_DST_BLND_MASK; - - iab |= (ENABLE_SRC_ABLEND_FACTOR|ENABLE_DST_ABLEND_FACTOR); - s1 |= (ENABLE_SRC_BLND_FACTOR|ENABLE_DST_BLND_FACTOR); + switch(ctx->Color.BlendEquationRGB) { + case GL_FUNC_ADD: + eqnRGB = BLENDFUNC_ADD; + break; + case GL_MIN: + eqnRGB = BLENDFUNC_MIN; + funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_MAX: + eqnRGB = BLENDFUNC_MAX; + funcRGB = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_FUNC_SUBTRACT: + eqnRGB = BLENDFUNC_SUB; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqnRGB = BLENDFUNC_RVRSE_SUB; + break; + default: + fprintf( stderr, "[%s:%u] Invalid RGB blend equation (0x%04x).\n", + __func__, __LINE__, ctx->Color.BlendEquationRGB ); + return; + } + + + funcA = SRC_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendSrcA ) ) + | DST_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendDstA ) ); - if (ctx->Color.BlendEquationRGB == GL_MIN || - ctx->Color.BlendEquationRGB == GL_MAX) { - sfactorA = sfactorRGB = dfactorA = dfactorRGB = GL_ONE; + switch(ctx->Color.BlendEquationA) { + case GL_FUNC_ADD: + eqnA = BLENDFUNC_ADD; + break; + case GL_MIN: + eqnA = BLENDFUNC_MIN; + funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_MAX: + eqnA = BLENDFUNC_MAX; + funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); + break; + case GL_FUNC_SUBTRACT: + eqnA = BLENDFUNC_SUB; + break; + case GL_FUNC_REVERSE_SUBTRACT: + eqnA = BLENDFUNC_RVRSE_SUB; + break; + default: + fprintf( stderr, "[%s:%u] Invalid alpha blend equation (0x%04x).\n", + __func__, __LINE__, ctx->Color.BlendEquationA ); + return; } - iab |= SRC_ABLEND_FACT(translate_blend_factor(sfactorA)); - iab |= DST_ABLEND_FACT(translate_blend_factor(dfactorA)); - s1 |= SRC_BLND_FACT(translate_blend_factor(sfactorRGB)); - s1 |= DST_BLND_FACT(translate_blend_factor(dfactorRGB)); + iab = eqnA | funcA + | _3DSTATE_INDPT_ALPHA_BLEND_CMD + | ENABLE_SRC_ABLEND_FACTOR | ENABLE_DST_ABLEND_FACTOR + | ENABLE_ALPHA_BLENDFUNC; + s1 = eqnRGB | funcRGB + | _3DSTATE_MODES_1_CMD + | ENABLE_SRC_BLND_FACTOR | ENABLE_DST_BLND_FACTOR + | ENABLE_COLR_BLND_FUNC; - if (sfactorA != sfactorRGB || dfactorA != dfactorRGB) + if ( (eqnA | funcA) != (eqnRGB | funcRGB) ) iab |= ENABLE_INDPT_ALPHA_BLEND; else iab |= DISABLE_INDPT_ALPHA_BLEND; @@ -429,6 +455,54 @@ static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, i830->state.Ctx[I830_CTXREG_IALPHAB] = iab; i830->state.Ctx[I830_CTXREG_STATE1] = s1; } + + /* This will catch a logicop blend equation. It will also ensure + * independant alpha blend is really in the correct state (either enabled + * or disabled) if blending is already enabled. + */ + + i830EvalLogicOpBlendState(ctx); + + if (0) { + fprintf(stderr, "[%s:%u] STATE1: 0x%08x IALPHAB: 0x%08x blend is %sabled\n", + __func__, __LINE__, + i830->state.Ctx[I830_CTXREG_STATE1], + i830->state.Ctx[I830_CTXREG_IALPHAB], + (ctx->Color.BlendEnabled) ? "en" : "dis"); + } +} + + +static void i830BlendEquationSeparate(GLcontext *ctx, GLenum modeRGB, + GLenum modeA) +{ + if (INTEL_DEBUG&DEBUG_DRI) + fprintf(stderr, "%s -> %s, %s\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(modeRGB), + _mesa_lookup_enum_by_nr(modeA)); + + (void) modeRGB; + (void) modeA; + i830_set_blend_state( ctx ); +} + + +static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, + GLenum dfactorRGB, GLenum sfactorA, + GLenum dfactorA ) +{ + if (INTEL_DEBUG&DEBUG_DRI) + fprintf(stderr, "%s -> RGB(%s, %s) A(%s, %s)\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(sfactorRGB), + _mesa_lookup_enum_by_nr(dfactorRGB), + _mesa_lookup_enum_by_nr(sfactorA), + _mesa_lookup_enum_by_nr(dfactorA)); + + (void) sfactorRGB; + (void) dfactorRGB; + (void) sfactorA; + (void) dfactorA; + i830_set_blend_state( ctx ); } diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c index ae359d67b40..b1500227134 100644 --- a/src/mesa/drivers/dri/i915/i830_texblend.c +++ b/src/mesa/drivers/dri/i915/i830_texblend.c @@ -113,640 +113,35 @@ static __inline__ GLuint GetTexelOp(GLint unit) } -GLuint i830SetBlend_GL1_2(i830ContextPtr i830, int blendUnit, - GLenum envMode, GLenum format, GLuint texel_op, - GLuint *state, const GLfloat *factor) +/** + * Calculate the hardware instuctions to setup the current texture enviromnemt + * settings. Since \c gl_texture_unit::_CurrentCombine is used, both + * "classic" texture enviroments and GL_ARB_texture_env_combine type texture + * environments are treated identically. + * + * \todo + * This function should return \c GLboolean. When \c GL_FALSE is returned, + * it means that an environment is selected that the hardware cannot do. This + * is the way the Radeon and R200 drivers work. + * + * \todo + * Looking at i830_3d_regs.h, it seems the i830 can do part of + * GL_ATI_texture_env_combine3. It can handle using \c GL_ONE and + * \c GL_ZERO as combine inputs (which the code already supports). It can + * also handle the \c GL_MODULATE_ADD_ATI mode. Is it worth investigating + * partial support for the extension? + */ +GLuint +i830SetTexEnvCombine(i830ContextPtr i830, + const struct gl_tex_env_combine_state * combine, + GLint blendUnit, + GLuint texel_op, + GLuint *state, + const GLfloat *factor ) { - if(INTEL_DEBUG&DEBUG_TEXTURE) - fprintf(stderr, "%s %s %s texel_op(0x%x)\n", - __FUNCTION__, - _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(envMode), - texel_op); - - switch(envMode) { - case GL_REPLACE: - switch(format) { - case GL_ALPHA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - return 4; - - case GL_LUMINANCE: - case GL_RGB: - case GL_YCBCR_MESA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 4; - - case GL_INTENSITY: - case GL_LUMINANCE_ALPHA: - case GL_RGBA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - return 4; - - default: - /* Always set to passthru if something is funny */ - return pass_through( state, blendUnit ); - } - - case GL_MODULATE: - switch(format) { - case GL_ALPHA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 5; - - case GL_LUMINANCE: - case GL_RGB: - case GL_YCBCR_MESA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 5; - - case GL_INTENSITY: - case GL_LUMINANCE_ALPHA: - case GL_RGBA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 6; - - default: - /* Always set to passthru if something is funny */ - return pass_through( state, blendUnit ); - } - - case GL_DECAL: - switch(format) { - case GL_RGB: - case GL_YCBCR_MESA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 4; - - case GL_RGBA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_BLEND); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_REPLICATE_ALPHA | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 6; - default: - /* Always set to passthru if something is funny */ - return pass_through( state, blendUnit ); - } - - case GL_BLEND: - switch(format) { - case GL_ALPHA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 5; - - case GL_LUMINANCE: - case GL_RGB: - case GL_YCBCR_MESA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_BLEND); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_FACTOR_N); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return emit_factor( blendUnit, state, 6, factor ); - - case GL_INTENSITY: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_BLEND); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_BLEND); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_FACTOR_N); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[6] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_FACTOR_N); - state[7] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return emit_factor( blendUnit, state, 8, factor ); - - - case GL_LUMINANCE_ALPHA: - case GL_RGBA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_BLEND); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_FACTOR_N); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[6] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return emit_factor( blendUnit, state, 7, factor ); - - default: - /* Always set to passthru if something is funny */ - return pass_through( state, blendUnit ); - } - - case GL_ADD: - switch(format) { - case GL_ALPHA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 5; - - case GL_LUMINANCE: - case GL_RGB: - case GL_YCBCR_MESA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ADD); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ARG1); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 5; - - case GL_INTENSITY: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ADD); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ADD); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 6; - - case GL_LUMINANCE_ALPHA: - case GL_RGBA: - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_ADD); - state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_SCALE_1X | - TEXOP_MODIFY_PARMS | - TEXBLENDOP_MODULATE); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - state[4] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - texel_op); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - TEXBLENDARG_CURRENT); - return 6; - - default: - /* Always set to passthru if something is funny */ - return pass_through( state, blendUnit ); - } + const GLuint numColorArgs = combine->_NumArgsRGB; + const GLuint numAlphaArgs = combine->_NumArgsA; - default: - /* Always set to passthru if something is funny */ - return pass_through( state, blendUnit ); - } -} - -static GLuint i830SetTexEnvCombine(i830ContextPtr i830, - const struct gl_texture_unit *texUnit, - GLint blendUnit, - GLuint texel_op, - GLuint *state, - const GLfloat *factor ) -{ GLuint blendop; GLuint ablendop; GLuint args_RGB[3]; @@ -755,6 +150,23 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, GLuint alpha_shift; GLboolean need_factor = 0; int i; + unsigned used; + static const GLuint tex_blend_rgb[3] = { + TEXPIPE_COLOR | TEXBLEND_ARG1 | TEXBLENDARG_MODIFY_PARMS, + TEXPIPE_COLOR | TEXBLEND_ARG2 | TEXBLENDARG_MODIFY_PARMS, + TEXPIPE_COLOR | TEXBLEND_ARG0 | TEXBLENDARG_MODIFY_PARMS, + }; + static const GLuint tex_blend_a[3] = { + TEXPIPE_ALPHA | TEXBLEND_ARG1 | TEXBLENDARG_MODIFY_PARMS, + TEXPIPE_ALPHA | TEXBLEND_ARG2 | TEXBLENDARG_MODIFY_PARMS, + TEXPIPE_ALPHA | TEXBLEND_ARG0 | TEXBLENDARG_MODIFY_PARMS, + }; + static const GLuint op_rgb[4] = { + 0, + TEXBLENDARG_INV_ARG, + TEXBLENDARG_REPLICATE_ALPHA, + TEXBLENDARG_REPLICATE_ALPHA | TEXBLENDARG_INV_ARG, + }; if(INTEL_DEBUG&DEBUG_TEXTURE) fprintf(stderr, "%s\n", __FUNCTION__); @@ -764,9 +176,9 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, * scale factor, but the ARB version (and the version in OpenGL * 1.3) does. */ - switch (texUnit->Combine.ModeRGB) { + switch (combine->ModeRGB) { case GL_DOT3_RGB_EXT: - alpha_shift = texUnit->Combine.ScaleShiftA; + alpha_shift = combine->ScaleShiftA; rgb_shift = 0; break; @@ -776,13 +188,13 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, break; default: - rgb_shift = texUnit->Combine.ScaleShiftRGB; - alpha_shift = texUnit->Combine.ScaleShiftA; + rgb_shift = combine->ScaleShiftRGB; + alpha_shift = combine->ScaleShiftA; break; } - switch(texUnit->Combine.ModeRGB) { + switch(combine->ModeRGB) { case GL_REPLACE: blendop = TEXBLENDOP_ARG1; break; @@ -818,10 +230,16 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, /* Handle RGB args */ for(i = 0; i < 3; i++) { - switch(texUnit->Combine.SourceRGB[i]) { + switch(combine->SourceRGB[i]) { case GL_TEXTURE: args_RGB[i] = texel_op; break; + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + args_RGB[i] = GetTexelOp( combine->SourceRGB[i] - GL_TEXTURE0 ); + break; case GL_CONSTANT: args_RGB[i] = TEXBLENDARG_FACTOR_N; need_factor = 1; @@ -836,7 +254,7 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, return pass_through( state, blendUnit ); } - switch(texUnit->Combine.OperandRGB[i]) { + switch(combine->OperandRGB[i]) { case GL_SRC_COLOR: args_RGB[i] |= 0; break; @@ -863,15 +281,15 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, * Note - the global factor is set up with alpha == .5, so * the alpha part of the DOT4 calculation should be zero. */ - if ( texUnit->Combine.ModeRGB == GL_DOT3_RGBA_EXT || - texUnit->Combine.ModeRGB == GL_DOT3_RGBA ) { + if ( combine->ModeRGB == GL_DOT3_RGBA_EXT || + combine->ModeRGB == GL_DOT3_RGBA ) { ablendop = TEXBLENDOP_DOT4; args_A[0] = TEXBLENDARG_FACTOR; /* the global factor */ args_A[1] = TEXBLENDARG_FACTOR; args_A[2] = TEXBLENDARG_FACTOR; } else { - switch(texUnit->Combine.ModeA) { + switch(combine->ModeA) { case GL_REPLACE: ablendop = TEXBLENDOP_ARG1; break; @@ -899,10 +317,16 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, /* Handle A args */ for(i = 0; i < 3; i++) { - switch(texUnit->Combine.SourceA[i]) { + switch(combine->SourceA[i]) { case GL_TEXTURE: args_A[i] = texel_op; break; + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + args_A[i] = GetTexelOp( combine->SourceA[i] - GL_TEXTURE0 ); + break; case GL_CONSTANT: args_A[i] = TEXBLENDARG_FACTOR_N; need_factor = 1; @@ -917,7 +341,7 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, return pass_through( state, blendUnit ); } - switch(texUnit->Combine.OperandA[i]) { + switch(combine->OperandA[i]) { case GL_SRC_ALPHA: args_A[i] |= 0; break; @@ -941,59 +365,38 @@ static GLuint i830SetTexEnvCombine(i830ContextPtr i830, */ - /* Build color pipeline */ - - state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_COLOR | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - DISABLE_TEX_CNTRL_STAGE | - TEXOP_MODIFY_PARMS | - blendop); - state[1] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - args_RGB[0]); - state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - args_RGB[1]); - state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_COLOR | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - args_RGB[2]); + /* Build color & alpha pipelines */ + + used = 0; + state[used++] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | + TEXPIPE_COLOR | + ENABLE_TEXOUTPUT_WRT_SEL | + TEXOP_OUTPUT_CURRENT | + DISABLE_TEX_CNTRL_STAGE | + TEXOP_MODIFY_PARMS | + blendop); + state[used++] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | + TEXPIPE_ALPHA | + ENABLE_TEXOUTPUT_WRT_SEL | + TEXOP_OUTPUT_CURRENT | + TEXOP_MODIFY_PARMS | + ablendop); + + for ( i = 0 ; i < numColorArgs ; i++ ) { + state[used++] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | + tex_blend_rgb[i] | args_RGB[i]); + } - /* Build Alpha pipeline */ - state[4] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | - TEXPIPE_ALPHA | - ENABLE_TEXOUTPUT_WRT_SEL | - TEXOP_OUTPUT_CURRENT | - TEXOP_MODIFY_PARMS | - ablendop); - state[5] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG1 | - TEXBLENDARG_MODIFY_PARMS | - args_A[0]); - state[6] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG2 | - TEXBLENDARG_MODIFY_PARMS | - args_A[1]); - state[7] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | - TEXPIPE_ALPHA | - TEXBLEND_ARG0 | - TEXBLENDARG_MODIFY_PARMS | - args_A[2]); + for ( i = 0 ; i < numAlphaArgs ; i++ ) { + state[used++] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | + tex_blend_a[i] | args_A[i]); + } if (need_factor) - return emit_factor( blendUnit, state, 8, factor ); + return emit_factor( blendUnit, state, used, factor ); else - return 8; + return used; } @@ -1010,17 +413,9 @@ static void emit_texblend( i830ContextPtr i830, GLuint unit, GLuint blendUnit, /* Update i830->state.TexBlend */ - if (texUnit->EnvMode == GL_COMBINE) { - tmp_sz = i830SetTexEnvCombine(i830, texUnit, blendUnit, - GetTexelOp(unit), tmp, - texUnit->EnvColor ); - } - else { - tmp_sz = i830SetBlend_GL1_2(i830, blendUnit, texUnit->EnvMode, - t->intel.image[0][0].internalFormat, - GetTexelOp(unit), tmp, - texUnit->EnvColor ); - } + tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit, + GetTexelOp(unit), tmp, + texUnit->EnvColor ); if (last_stage) tmp[0] |= TEXOP_LAST_STAGE; diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 00e698ea6cf..87408b6c77a 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -45,14 +45,11 @@ * Mesa's Driver Functions ***************************************/ - static const char * const card_extensions[] = { "GL_ARB_fragment_program", - "GL_ARB_texture_cube_map", - "GL_EXT_blend_equation_separate", - "GL_ATI_blend_equation_separate", "GL_ARB_point_parameters", + "GL_ARB_texture_cube_map", NULL }; diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index 29f5c648128..e32a98befb7 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -72,7 +72,7 @@ int prevLockLine; * Mesa's Driver Functions ***************************************/ -#define DRIVER_DATE "20040528" +#define DRIVER_DATE "20040914" const GLubyte *intelGetString( GLcontext *ctx, GLenum name ) { @@ -125,16 +125,21 @@ static void intelBufferSize(GLframebuffer *buffer, -/* Extension strings exported by the intel driver. +/** + * Extension strings exported by the intel driver. * - * NOTE: See implementation of glGetString in each hw_context.c file: + * \note + * It appears that ARB_texture_env_crossbar and NV_blend_square have + * "disappeared" compared to the old i830-specific driver. + * + * \note + * See implementation of \c glGetString in each hw_context.c file: * This set of extensions is overridden and many are not actually * exported to the driver. They are however enabled internally as * Mesa requires this when calculating things like GL version number. */ static const char * const card_extensions[] = { - "GL_APPLE_client_storage", "GL_ARB_multisample", "GL_ARB_multitexture", "GL_ARB_texture_border_clamp", @@ -143,40 +148,35 @@ static const char * const card_extensions[] = "GL_ARB_texture_env_combine", "GL_ARB_texture_env_dot3", "GL_ARB_texture_mirrored_repeat", + "GL_ARB_texture_rectangle", + "GL_ARB_vertex_buffer_object", "GL_ARB_vertex_program", + "GL_ARB_window_pos", + + "GL_EXT_abgr", + "GL_EXT_bgra", "GL_EXT_blend_color", + "GL_EXT_blend_equation_separate", "GL_EXT_blend_func_separate", "GL_EXT_blend_minmax", "GL_EXT_blend_subtract", "GL_EXT_fog_coord", + "GL_EXT_multi_draw_arrays", "GL_EXT_secondary_color", "GL_EXT_stencil_wrap", "GL_EXT_texture_edge_clamp", - "GL_EXT_texture_env_add", "GL_EXT_texture_env_combine", "GL_EXT_texture_env_dot3", "GL_EXT_texture_filter_anisotropic", "GL_EXT_texture_lod_bias", - "GL_IBM_texture_mirrored_repeat", - "GL_INGR_blend_func_separate", + + "GL_3DFX_texture_compression_FXT1", + "GL_APPLE_client_storage", "GL_MESA_pack_invert", "GL_MESA_ycbcr_texture", - "GL_NV_texture_rectangle", "GL_NV_vertex_program", - -/* New in final: - */ - "GL_ARB_vertex_buffer_object", - "GL_ARB_window_pos", - "GL_EXT_multi_draw_arrays", - "GL_EXT_abgr", - "GL_EXT_bgra", - - + "GL_NV_vertex_program1_1", "GL_SGIS_generate_mipmap", - "GL_SGIS_texture_border_clamp", - "GL_SGIS_texture_edge_clamp", - "GL_3DFX_texture_compression_FXT1", NULL }; |