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author | Jason Ekstrand <[email protected]> | 2017-06-14 22:28:25 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2017-10-12 19:58:40 -0700 |
commit | d9ed4f6c32b4cb1d7e0f41b1f342c336e70c0af4 (patch) | |
tree | 97d232d54ff8a56601d00c44b0b8f6639678317f /src/mapi/table.h | |
parent | 45991479a3f83501652240a66424a7b64a93e4d7 (diff) |
i965/barrier: Do the correct flushes for framebuffer access
Framebuffer access includes framebuffer reads so we need to invalidate
the texture cache. We do not, however, need to flush the depth cache
because you cannot do bind a depth texture as an image.
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/table.h')
0 files changed, 0 insertions, 0 deletions