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authorJason Ekstrand <[email protected]>2017-06-14 22:28:25 -0700
committerKenneth Graunke <[email protected]>2017-10-12 19:58:40 -0700
commitd9ed4f6c32b4cb1d7e0f41b1f342c336e70c0af4 (patch)
tree97d232d54ff8a56601d00c44b0b8f6639678317f /src/mapi/table.h
parent45991479a3f83501652240a66424a7b64a93e4d7 (diff)
i965/barrier: Do the correct flushes for framebuffer access
Framebuffer access includes framebuffer reads so we need to invalidate the texture cache. We do not, however, need to flush the depth cache because you cannot do bind a depth texture as an image. Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mapi/table.h')
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