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authorIan Romanick <[email protected]>2005-03-11 20:55:03 +0000
committerIan Romanick <[email protected]>2005-03-11 20:55:03 +0000
commit91c219d9063bf7d3a181ee0b289c68b4a68f3db6 (patch)
treeec86f53a392a0298087c58defd6441c57159130a /src/glx
parent522ea4271804b75d90f9bc72b81bfd025bb137d0 (diff)
Add support for ARB_draw_buffers and ARB_occlusion_query. The GLX protocol
for these extensions (as well as ARB_vertex_program and ARB_matrix_palette) was just approved by the ARB on 8-Mar-2005. Now the only extension missing for 1.5 support is ARB_vertex_buffer_object. The opcodes for ARB_matrix_palette were also added to gl_API.xml. Since this extension isn't supported by Mesa, no code is generated for it. Some tabs were also converted to spaces in the comment for GetCompressedTexImageARB.
Diffstat (limited to 'src/glx')
-rw-r--r--src/glx/x11/glxextensions.c4
-rw-r--r--src/glx/x11/glxextensions.h2
-rw-r--r--src/glx/x11/indirect.c154
-rw-r--r--src/glx/x11/indirect.h9
-rw-r--r--src/glx/x11/indirect_init.c15
5 files changed, 183 insertions, 1 deletions
diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c
index 166dd18c041..56ba5c9b47e 100644
--- a/src/glx/x11/glxextensions.c
+++ b/src/glx/x11/glxextensions.c
@@ -112,12 +112,13 @@ static const struct extension_info known_glx_extensions[] = {
static const struct extension_info known_gl_extensions[] = {
{ GL(ARB_depth_texture), VER(1,4), Y, N, N, N },
+ { GL(ARB_draw_buffers), VER(0,0), Y, N, N, N },
{ GL(ARB_fragment_program), VER(0,0), Y, N, N, N },
{ GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N },
{ GL(ARB_imaging), VER(0,0), Y, N, N, N },
{ GL(ARB_multisample), VER(1,3), Y, N, N, N },
{ GL(ARB_multitexture), VER(1,3), Y, N, N, N },
- { GL(ARB_occlusion_query), VER(1,5), N, N, N, N },
+ { GL(ARB_occlusion_query), VER(1,5), Y, N, N, N },
{ GL(ARB_point_parameters), VER(1,4), Y, N, N, N },
{ GL(ARB_point_sprite), VER(0,0), Y, N, N, N },
{ GL(ARB_shadow), VER(1,4), Y, N, N, N },
@@ -184,6 +185,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(3DFX_texture_compression_FXT1), VER(0,0), Y, N, N, N },
{ GL(APPLE_packed_pixels), VER(1,2), Y, N, N, N },
{ GL(APPLE_ycbcr_422), VER(0,0), Y, N, N, N },
+ { GL(ATI_draw_buffers), VER(0,0), Y, N, N, N },
{ GL(ATI_text_fragment_shader), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_env_combine3), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_float), VER(0,0), Y, N, N, N },
diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h
index e374161168a..fd19bd23351 100644
--- a/src/glx/x11/glxextensions.h
+++ b/src/glx/x11/glxextensions.h
@@ -74,6 +74,7 @@ enum {
enum {
GL_ARB_depth_texture_bit = 0,
+ GL_ARB_draw_buffers_bit,
GL_ARB_fragment_program_bit,
GL_ARB_fragment_program_shadow_bit,
GL_ARB_imaging_bit,
@@ -212,6 +213,7 @@ enum {
*/
GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
+ GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index c654c939395..4d564c12d54 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -5451,6 +5451,35 @@ __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert)
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
+#define X_GLrop_DrawBuffersARB 233
+void
+__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 8 + __GLX_PAD((n * 4));
+ if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) {
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ if ( (gc->pc + cmdlen) > gc->bufEnd ) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+ emit_header(gc->pc, X_GLrop_DrawBuffersARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4);
+ (void) memcpy((void *)(gc->pc + 8), (void *)(bufs), (n * 4));
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+ }
+ else {
+ const GLint op = X_GLrop_DrawBuffersARB;
+ const GLuint cmdlenLarge = cmdlen + 4;
+ GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
+ (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&op), 4);
+ (void) memcpy((void *)(pc + 8), (void *)(&n), 4);
+ __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4));
+ }
+ }
+}
+
#define X_GLvop_AreTexturesResidentEXT 11
GLboolean
__indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences)
@@ -7145,6 +7174,131 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte
return;
}
+#define X_GLsop_GenQueriesARB 162
+void
+__indirect_glGenQueriesARB(GLsizei n, GLuint * ids)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 4;
+ if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+ (void) __glXReadReply(dpy, 4, ids, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_DeleteQueriesARB 161
+void
+__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
+ if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_DeleteQueriesARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&n), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(ids), (n * 4));
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_IsQueryARB 163
+GLboolean
+__indirect_glIsQueryARB(GLuint id)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ GLboolean retval = (GLboolean) 0;
+ const GLuint cmdlen = 4;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_IsQueryARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+ retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return retval;
+}
+
+#define X_GLrop_BeginQueryARB 231
+void
+__indirect_glBeginQueryARB(GLenum target, GLuint id)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 12;
+ emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+ (void) memcpy((void *)(gc->pc + 8), (void *)(&id), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+
+#define X_GLrop_EndQueryARB 232
+void
+__indirect_glEndQueryARB(GLenum target)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 8;
+ emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+
+#define X_GLsop_GetQueryivARB 164
+void
+__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&target), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_GetQueryObjectivARB 165
+void
+__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
+#define X_GLsop_GetQueryObjectuivARB 166
+void
+__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ Display * const dpy = gc->currentDpy;
+ const GLuint cmdlen = 8;
+ if (__builtin_expect(dpy != NULL, 1)) {
+ GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen);
+ (void) memcpy((void *)(pc + 0), (void *)(&id), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
+ (void) __glXReadReply(dpy, 4, params, GL_FALSE);
+ UnlockDisplay(dpy); SyncHandle();
+ }
+ return;
+}
+
#define X_GLvop_GetVertexAttribdvNV 1301
void
__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params)
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 51228465d41..b704ba846ce 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -482,6 +482,7 @@ extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m);
extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m);
extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m);
extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert);
+extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
extern HIDDEN GLboolean __indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
extern HIDDEN void __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures);
extern HIDDEN GLboolean __indirect_glIsTextureEXT(GLuint texture);
@@ -643,6 +644,14 @@ extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei le
extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids);
+extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids);
+extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
+extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id);
+extern HIDDEN void __indirect_glEndQueryARB(GLenum target);
+extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c
index 5e2fc0437e7..70e9dab15f1 100644
--- a/src/glx/x11/indirect_init.c
+++ b/src/glx/x11/indirect_init.c
@@ -503,6 +503,10 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB;
+ /* GL_ARB_draw_buffers */
+
+ glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB;
+
/* GL_EXT_texture_object */
glAPI->AreTexturesResidentEXT = __indirect_glAreTexturesResidentEXT;
@@ -721,6 +725,17 @@ __GLapi * __glXNewIndirectAPI( void )
glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV;
glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV;
+ /* GL_ARB_occlusion_query */
+
+ glAPI->GenQueriesARB = __indirect_glGenQueriesARB;
+ glAPI->DeleteQueriesARB = __indirect_glDeleteQueriesARB;
+ glAPI->IsQueryARB = __indirect_glIsQueryARB;
+ glAPI->BeginQueryARB = __indirect_glBeginQueryARB;
+ glAPI->EndQueryARB = __indirect_glEndQueryARB;
+ glAPI->GetQueryivARB = __indirect_glGetQueryivARB;
+ glAPI->GetQueryObjectivARB = __indirect_glGetQueryObjectivARB;
+ glAPI->GetQueryObjectuivARB = __indirect_glGetQueryObjectuivARB;
+
/* GL_NV_vertex_program */
glAPI->GetVertexAttribdvNV = __indirect_glGetVertexAttribdvNV;