diff options
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r-- | src/glx/x11/indirect.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 51228465d41..b704ba846ce 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -482,6 +482,7 @@ extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); +extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); extern HIDDEN GLboolean __indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); extern HIDDEN void __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures); extern HIDDEN GLboolean __indirect_glIsTextureEXT(GLuint texture); @@ -643,6 +644,14 @@ extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei le extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); +extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); +extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); +extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); +extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); +extern HIDDEN void __indirect_glEndQueryARB(GLenum target); +extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); +extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); |