diff options
author | Marek Olšák <[email protected]> | 2011-11-19 16:41:08 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-11-22 20:56:50 +0100 |
commit | 6b43d6fdda13d73ca7b059f986ce2a2046bf03a0 (patch) | |
tree | b240d4e326c9cc3ce9767dcaf06c41bcef28cff8 /src/glsl/ast_to_hir.cpp | |
parent | bbcb648bc2f45dd85e33c7301527c8f6d97cbce6 (diff) |
glsl: finish up ARB_conservative_depth (v2)
v2: updated an error message
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index ac090c315e7..d5b04e9d7bb 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2090,6 +2090,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, * The following extension do not allow the deprecated keywords: * * GL_AMD_conservative_depth + * GL_ARB_conservative_depth * GL_ARB_gpu_shader5 * GL_ARB_separate_shader_objects * GL_ARB_tesselation_shader @@ -2122,9 +2123,11 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual, + qual->flags.q.depth_less + qual->flags.q.depth_unchanged; if (depth_layout_count > 0 - && !state->AMD_conservative_depth_enable) { + && !state->AMD_conservative_depth_enable + && !state->ARB_conservative_depth_enable) { _mesa_glsl_error(loc, state, - "extension GL_AMD_conservative_depth must be enabled " + "extension GL_AMD_conservative_depth or " + "GL_ARB_conservative_depth must be enabled " "to use depth layout qualifiers"); } else if (depth_layout_count > 0 && strcmp(var->name, "gl_FragDepth") != 0) { @@ -2237,7 +2240,8 @@ get_variable_being_redeclared(ir_variable *var, ast_declaration *decl, earlier->interpolation = var->interpolation; /* Layout qualifiers for gl_FragDepth. */ - } else if (state->AMD_conservative_depth_enable + } else if ((state->AMD_conservative_depth_enable || + state->ARB_conservative_depth_enable) && strcmp(var->name, "gl_FragDepth") == 0 && earlier->type == var->type && earlier->mode == var->mode) { |