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glsl
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ast_to_hir.cpp
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Author
Age
Files
Lines
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-7583
/
+0
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
glsl: fix interface block error message
Timothy Arceri
2016-01-19
1
-1
/
+1
*
glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Kenneth Graunke
2016-01-15
1
-8
/
+38
*
glsl: Make read_from_write_only_variable_visitor ignore .length().
Kenneth Graunke
2016-01-12
1
-0
/
+9
*
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
2016-01-08
1
-1
/
+1
*
glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
2016-01-07
1
-4
/
+5
*
glsl: tidy up struct with a single member
Timothy Arceri
2015-12-30
1
-1
/
+1
*
glsl: annotate ast_process_struct_or_iface_block_members() as static
Emil Velikov
2015-12-30
1
-1
/
+1
*
glsl: add support for explicit locations inside interface blocks
Timothy Arceri
2015-12-15
1
-5
/
+74
*
glsl: Use has_420pack().
Matt Turner
2015-12-08
1
-2
/
+2
*
glsl: Allow binding of image variables with 420pack.
Matt Turner
2015-12-08
1
-1
/
+3
*
glsl: remove trailing spaces in various files
Iago Toral Quiroga
2015-11-25
1
-3
/
+3
*
glsl: fix max binding validation for uniform blocks
Timothy Arceri
2015-11-23
1
-2
/
+2
*
glsl: add subroutine index qualifier support
Timothy Arceri
2015-11-21
1
-2
/
+32
*
glsl: add support for complie-time constant expressions
Timothy Arceri
2015-11-21
1
-36
/
+90
*
glsl: replace binding layout min boundary check
Timothy Arceri
2015-11-21
1
-11
/
+12
*
glsl: encapsulate binding validation and setting
Timothy Arceri
2015-11-21
1
-32
/
+28
*
glsl: move stream layout max validation
Timothy Arceri
2015-11-21
1
-2
/
+19
*
glsl: move stream layout qualifier validation
Timothy Arceri
2015-11-21
1
-11
/
+33
*
glsl: replace index layout min boundary check
Timothy Arceri
2015-11-21
1
-3
/
+6
*
glsl: move location layout qualifier validation
Timothy Arceri
2015-11-21
1
-8
/
+14
*
glsl: add process_qualifier_constant() helper
Timothy Arceri
2015-11-21
1
-0
/
+17
*
glsl: add support for EXT_blend_func_extended builtins
Ryan Houdek
2015-11-19
1
-0
/
+24
*
glsl: rename location layout helper
Timothy Arceri
2015-11-18
1
-5
/
+5
*
glsl: don't validate binding when its not needed
Timothy Arceri
2015-11-18
1
-2
/
+5
*
glsl: remove temp variable to make code easier to read
Timothy Arceri
2015-11-18
1
-10
/
+7
*
glsl: cleanup and fix validate matrix function for arrays
Timothy Arceri
2015-11-18
1
-10
/
+1
*
glsl: use better location in struct and block error messages
Timothy Arceri
2015-11-18
1
-7
/
+3
*
glsl: only do type and qualifier validation once per declaration
Timothy Arceri
2015-11-18
1
-99
/
+97
*
glsl: rename function that processes struct and iface members
Timothy Arceri
2015-11-18
1
-30
/
+30
*
glsl: move block validation outside function that validates members
Timothy Arceri
2015-11-18
1
-8
/
+8
*
glsl: move ast layout qualifier handling code into its own function
Timothy Arceri
2015-11-18
1
-202
/
+212
*
glsl: copy each field's precision information from the old gl_PerVertex inter...
Samuel Iglesias Gonsálvez
2015-11-17
1
-0
/
+2
*
glsl: Allow implicit int -> uint conversions for the % operator.
Kenneth Graunke
2015-11-13
1
-9
/
+28
*
glsl: Add precision information to ir_variable
Iago Toral Quiroga
2015-11-12
1
-23
/
+274
*
glsl: Move the definition of precision_qualifier_allowed
Iago Toral Quiroga
2015-11-12
1
-36
/
+35
*
glsl: Add user-defined default precision qualifiers to the symbol table
Iago Toral Quiroga
2015-11-12
1
-19
/
+10
*
glsl: Use array deref for access to vector components
Kristian Høgsberg Kristensen
2015-11-10
1
-43
/
+0
*
glsl: Use shared storage variable type for shared variables
Jordan Justen
2015-11-09
1
-0
/
+2
*
glsl: Parse shared keyword for compute shader variables
Jordan Justen
2015-11-09
1
-0
/
+6
*
glsl: simplify interface block stream qualifier validation
Timothy Arceri
2015-11-10
1
-14
/
+13
*
glsl: remove excess location qualifier validation
Timothy Arceri
2015-10-23
1
-48
/
+22
*
glsl: Fix bad indentation in bit_logic_result_type().
Kenneth Graunke
2015-10-20
1
-47
/
+47
*
glsl: fix stream qualifier for blocks with an instance name
Timothy Arceri
2015-10-20
1
-11
/
+15
*
glsl: silence warning about unhandled ast_unsized_array_dim case in switch
Brian Paul
2015-10-16
1
-0
/
+3
*
glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
2015-10-15
1
-6
/
+1
*
glsl: dont allow gl_PerVertex to be redeclared as an array of arrays
Timothy Arceri
2015-10-15
1
-1
/
+2
*
glsl: check that only the outermost array is unsized
Timothy Arceri
2015-10-15
1
-0
/
+22
*
glsl: allow AoA to be sized by initializer or constructor
Timothy Arceri
2015-10-15
1
-17
/
+40
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