diff options
author | Marek Olšák <[email protected]> | 2020-01-03 16:59:20 -0500 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2020-01-20 16:16:11 -0500 |
commit | a966729c840a96af993e9039d9cf09b9d8921c4b (patch) | |
tree | 0fed5ef408ebe8c0e6ba46624b1d390c4f6737f3 /src/gallium | |
parent | 5a0fcf11f0d82f0bd20cd15addfa8086d715c16b (diff) |
radeonsi/gfx10: export primitives at the beginning of VS/TES
This decreases VGPR usage and will allow us to merge some IF blocks
in shaders.
Acked-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/gfx10_shader_ngg.c | 80 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_internal.h | 3 |
3 files changed, 66 insertions, 26 deletions
diff --git a/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c b/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c index 2f6f9fe3cc2..b8c34634cbe 100644 --- a/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c +++ b/src/gallium/drivers/radeonsi/gfx10_shader_ngg.c @@ -123,6 +123,16 @@ static LLVMValueRef ngg_get_vertices_per_prim(struct si_shader_context *ctx, } } +bool gfx10_ngg_export_prim_early(struct si_shader *shader) +{ + struct si_shader_selector *sel = shader->selector; + + assert(shader->key.as_ngg && !shader->key.as_es); + + return sel->type != PIPE_SHADER_GEOMETRY && + !sel->info.writes_edgeflag; +} + void gfx10_ngg_build_sendmsg_gs_alloc_req(struct si_shader_context *ctx) { ac_build_sendmsg_gs_alloc_req(&ctx->ac, get_wave_id_in_tg(ctx), @@ -130,6 +140,49 @@ void gfx10_ngg_build_sendmsg_gs_alloc_req(struct si_shader_context *ctx) ngg_get_prim_cnt(ctx)); } +void gfx10_ngg_build_export_prim(struct si_shader_context *ctx, + LLVMValueRef user_edgeflags[3]) +{ + if (gfx10_is_ngg_passthrough(ctx->shader)) { + ac_build_ifcc(&ctx->ac, si_is_gs_thread(ctx), 6001); + { + struct ac_ngg_prim prim = {}; + + prim.passthrough = ac_get_arg(&ctx->ac, ctx->gs_vtx01_offset); + ac_build_export_prim(&ctx->ac, &prim); + } + ac_build_endif(&ctx->ac, 6001); + return; + } + + ac_build_ifcc(&ctx->ac, si_is_gs_thread(ctx), 6001); + { + struct ac_ngg_prim prim = {}; + + ngg_get_vertices_per_prim(ctx, &prim.num_vertices); + + prim.isnull = ctx->ac.i1false; + prim.index[0] = si_unpack_param(ctx, ctx->gs_vtx01_offset, 0, 16); + prim.index[1] = si_unpack_param(ctx, ctx->gs_vtx01_offset, 16, 16); + prim.index[2] = si_unpack_param(ctx, ctx->gs_vtx23_offset, 0, 16); + + for (unsigned i = 0; i < prim.num_vertices; ++i) { + prim.edgeflag[i] = ngg_get_initial_edgeflag(ctx, i); + + if (ctx->shader->selector->info.writes_edgeflag) { + LLVMValueRef edge; + + edge = LLVMBuildLoad(ctx->ac.builder, user_edgeflags[i], ""); + edge = LLVMBuildAnd(ctx->ac.builder, prim.edgeflag[i], edge, ""); + prim.edgeflag[i] = edge; + } + } + + ac_build_export_prim(&ctx->ac, &prim); + } + ac_build_endif(&ctx->ac, 6001); +} + static void build_streamout_vertex(struct si_shader_context *ctx, LLVMValueRef *so_buffer, LLVMValueRef *wg_offset_dw, unsigned stream, LLVMValueRef offset_vtx, @@ -689,31 +742,8 @@ void gfx10_emit_ngg_epilogue(struct ac_shader_abi *abi, } /* Build the primitive export. */ - ac_build_ifcc(&ctx->ac, is_gs_thread, 6001); - { - struct ac_ngg_prim prim = {}; - - if (gfx10_is_ngg_passthrough(ctx->shader)) { - prim.passthrough = ac_get_arg(&ctx->ac, ctx->gs_vtx01_offset); - } else { - prim.num_vertices = num_vertices; - prim.isnull = ctx->ac.i1false; - memcpy(prim.index, vtxindex, sizeof(vtxindex[0]) * 3); - - for (unsigned i = 0; i < num_vertices; ++i) { - prim.edgeflag[i] = ngg_get_initial_edgeflag(ctx, i); - - if (sel->info.writes_edgeflag) { - tmp2 = LLVMBuildLoad(builder, user_edgeflags[i], ""); - prim.edgeflag[i] = LLVMBuildAnd(builder, prim.edgeflag[i], - tmp2, ""); - } - } - } - - ac_build_export_prim(&ctx->ac, &prim); - } - ac_build_endif(&ctx->ac, 6001); + if (!gfx10_ngg_export_prim_early(ctx->shader)) + gfx10_ngg_build_export_prim(ctx, user_edgeflags); /* Export per-vertex data (positions and parameters). */ ac_build_ifcc(&ctx->ac, is_es_thread, 6002); diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 592a486424a..24f744ba5cd 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -2423,9 +2423,16 @@ static bool si_build_main_function(struct si_shader_context *ctx, if ((ctx->type == PIPE_SHADER_VERTEX || ctx->type == PIPE_SHADER_TESS_EVAL) && - shader->key.as_ngg && !shader->key.as_es) + shader->key.as_ngg && !shader->key.as_es) { gfx10_ngg_build_sendmsg_gs_alloc_req(ctx); + /* Build the primitive export at the beginning + * of the shader if possible. + */ + if (gfx10_ngg_export_prim_early(shader)) + gfx10_ngg_build_export_prim(ctx, NULL); + } + if (ctx->type == PIPE_SHADER_TESS_CTRL || ctx->type == PIPE_SHADER_GEOMETRY) { if (ctx->type == PIPE_SHADER_GEOMETRY && shader->key.as_ngg) { diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h index b8d2ac84fca..6509edb8181 100644 --- a/src/gallium/drivers/radeonsi/si_shader_internal.h +++ b/src/gallium/drivers/radeonsi/si_shader_internal.h @@ -299,7 +299,10 @@ void si_llvm_emit_streamout(struct si_shader_context *ctx, unsigned noutput, unsigned stream); void si_create_function(struct si_shader_context *ctx); +bool gfx10_ngg_export_prim_early(struct si_shader *shader); void gfx10_ngg_build_sendmsg_gs_alloc_req(struct si_shader_context *ctx); +void gfx10_ngg_build_export_prim(struct si_shader_context *ctx, + LLVMValueRef user_edgeflags[3]); void gfx10_emit_ngg_epilogue(struct ac_shader_abi *abi, unsigned max_outputs, LLVMValueRef *addrs); |