diff options
author | Marek Olšák <[email protected]> | 2020-01-10 16:57:17 -0500 |
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committer | Marek Olšák <[email protected]> | 2020-01-14 18:46:07 -0500 |
commit | 7f4a54d5bd132dc276ff454f37b1359e91e9942a (patch) | |
tree | 783632476a08511ed2fee787547ac10b43b69c31 /src/gallium | |
parent | b1badf4ad655001311995aa5deac76ffd5d55f5b (diff) |
radeonsi: remove TGSI from comments
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 10 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_llvm.c | 2 |
4 files changed, 9 insertions, 11 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 9f574368b01..1acb6302c27 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -586,7 +586,7 @@ struct si_screen { * * Design & limitations: * - The shader cache is per screen (= per process), never saved to - * disk, and skips redundant shader compilations from TGSI to bytecode. + * disk, and skips redundant shader compilations from NIR to bytecode. * - It can only be used with one-variant-per-shader support, in which * case only the main (typically middle) part of shaders is cached. * - Only VS, TCS, TES, PS are cached, out of which only the hw VS diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 66065d41620..cfeab51d129 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -687,7 +687,6 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct si_shader_context *ctx, return base_addr; } -/* This is a generic helper that can be shared by the NIR and TGSI backends */ static LLVMValueRef get_tcs_tes_buffer_address_from_generic_indices( struct si_shader_context *ctx, LLVMValueRef vertex_index, @@ -969,8 +968,7 @@ LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi, /* TODO: This will generate rather ordinary llvm code, although it * should be easy for the optimiser to fix up. In future we might want - * to refactor buffer_load(), but for now this maximises code sharing - * between the NIR and TGSI backends. + * to refactor buffer_load(). */ LLVMValueRef value[4]; for (unsigned i = 0; i < num_components; i++) { @@ -2410,7 +2408,7 @@ static void si_write_tess_factors(struct si_shader_context *ctx, if (shader->key.part.tcs.epilog.prim_mode == PIPE_PRIM_LINES) { /* For isolines, the hardware expects tess factors in the - * reverse order from what GLSL / TGSI specify. + * reverse order from what NIR specifies. */ LLVMValueRef tmp = out[0]; out[0] = out[1]; @@ -5759,7 +5757,7 @@ int si_compile_shader(struct si_screen *sscreen, struct nir_shader *nir = get_nir_shader(sel, &free_nir); int r = -1; - /* Dump TGSI code before doing TGSI->LLVM conversion in case the + /* Dump NIR before doing NIR->LLVM conversion in case the * conversion fails. */ if (si_can_dump_shader(sscreen, sel->type) && !(sscreen->debug_flags & DBG(NO_NIR))) { @@ -7103,7 +7101,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil if (!mainp) return false; - /* Copy the compiled TGSI shader data over. */ + /* Copy the compiled shader data over. */ shader->is_binary_shared = true; shader->binary = mainp->binary; shader->config = mainp->config; diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 36c6218151c..ced395411c0 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -308,7 +308,7 @@ struct si_compiler_ctx_state { }; /* A shader selector is a gallium CSO and contains shader variants and - * binaries for one TGSI program. This can be shared by multiple contexts. + * binaries for one NIR program. This can be shared by multiple contexts. */ struct si_shader_selector { struct pipe_reference reference; @@ -320,8 +320,8 @@ struct si_shader_selector { struct si_shader *first_variant; /* immutable after the first variant */ struct si_shader *last_variant; /* mutable */ - /* The compiled TGSI shader expecting a prolog and/or epilog (not - * uploaded to a buffer). + /* The compiled NIR shader without a prolog and/or epilog (not + * uploaded to a buffer object). */ struct si_shader *main_shader_part; struct si_shader *main_shader_part_ls; /* as_ls is set in the key */ diff --git a/src/gallium/drivers/radeonsi/si_shader_llvm.c b/src/gallium/drivers/radeonsi/si_shader_llvm.c index 64ceaf7ed34..df33d34076e 100644 --- a/src/gallium/drivers/radeonsi/si_shader_llvm.c +++ b/src/gallium/drivers/radeonsi/si_shader_llvm.c @@ -149,7 +149,7 @@ void si_llvm_context_init(struct si_shader_context *ctx, ctx->i1true = LLVMConstInt(ctx->i1, 1, 0); } -/* Set the context to a certain TGSI shader. Can be called repeatedly +/* Set the context to a certain shader. Can be called repeatedly * to change the shader. */ void si_llvm_context_set_ir(struct si_shader_context *ctx, struct si_shader *shader) |