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authorMarek Olšák <[email protected]>2020-01-10 16:50:41 -0500
committerMarek Olšák <[email protected]>2020-01-14 18:46:07 -0500
commitb1badf4ad655001311995aa5deac76ffd5d55f5b (patch)
treeee50092081039c8ed60540af80833c63952fec1f /src/gallium
parentb144d4be74bfe459c2cd6d1a2b7a4304d89f2340 (diff)
radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c2
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h2
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 3120d4e0236..daba5bcd79a 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -59,7 +59,7 @@ static const struct debug_named_value debug_options[] = {
{ "tes", DBG(TES), "Print tessellation evaluation shaders" },
{ "cs", DBG(CS), "Print compute shaders" },
{ "noir", DBG(NO_IR), "Don't print the LLVM IR"},
- { "notgsi", DBG(NO_TGSI), "Don't print the TGSI"},
+ { "nonir", DBG(NO_NIR), "Don't print NIR when printing shaders"},
{ "noasm", DBG(NO_ASM), "Don't print disassembled shaders"},
{ "preoptir", DBG(PREOPT_IR), "Print the LLVM IR before initial optimizations" },
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index b0287688f9a..9f574368b01 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -144,7 +144,7 @@ enum {
DBG_TES = PIPE_SHADER_TESS_EVAL,
DBG_CS = PIPE_SHADER_COMPUTE,
DBG_NO_IR,
- DBG_NO_TGSI,
+ DBG_NO_NIR,
DBG_NO_ASM,
DBG_PREOPT_IR,
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 07199a295d5..66065d41620 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -5762,7 +5762,7 @@ int si_compile_shader(struct si_screen *sscreen,
/* Dump TGSI code before doing TGSI->LLVM conversion in case the
* conversion fails. */
if (si_can_dump_shader(sscreen, sel->type) &&
- !(sscreen->debug_flags & DBG(NO_TGSI))) {
+ !(sscreen->debug_flags & DBG(NO_NIR))) {
nir_print_shader(nir, stderr);
si_dump_streamout(&sel->so);
}