diff options
author | Nicolai Hähnle <[email protected]> | 2018-07-02 18:50:48 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-07-03 15:51:13 -0400 |
commit | 1666ee183e2dd0ae78cbec236315ad6328692589 (patch) | |
tree | 2390a9a50a316c490de7d56448c62a75088174b3 /src/gallium/drivers/radeonsi/si_blit.c | |
parent | 69c41fb8ff97bf31196a834e3e4086ae8247a9ff (diff) |
radeonsi/gfx10: implement hardware MSAA resolve
MSAA is only supported for 64KB_{R,Z}_X modes, so the micro tile
optimization that we use on gfx9 and earlier does not work.
Be very explicit about how the swizzle mode of the temporary surface is
selected.
Acked-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 638f2ee4d24..9c6e3bc2c54 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -1109,6 +1109,12 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx, /* The next fast clear will switch to this mode to * get direct hw resolve next time if the mode is * different now. + * + * TODO-GFX10: This does not work in GFX10 because MSAA + * is restricted to 64KB_R_X and 64KB_Z_X swizzle modes. + * In some cases we could change the swizzle of the + * destination texture instead, but the more general + * solution is to implement compute shader resolve. */ src->last_msaa_resolve_target_micro_mode = dst->surface.micro_tile_mode; |