diff options
author | Ilia Mirkin <[email protected]> | 2015-11-14 20:14:07 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-11-14 20:15:22 -0500 |
commit | ff17b3ccf4f8d9f989cc975cd0e11716ff48bc1d (patch) | |
tree | 1734cab25fe6a77e5c7918f0e54e7cbdeb69b27d /src/gallium/drivers/nouveau/nv50/nv50_surface.c | |
parent | d2f089ba17c6b17823fc3d244e15c0a18108d5ce (diff) |
nv50,nvc0: disable render condition around clear_* functions
Only the regular "clear" call is supposed to respect the render
condition. The rest should ignore it.
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50/nv50_surface.c')
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_surface.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c index 916a7d44a31..8ba19d2cc90 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c @@ -339,12 +339,18 @@ nv50_clear_render_target(struct pipe_context *pipe, PUSH_DATA (push, (width << 16) | dstx); PUSH_DATA (push, (height << 16) | dsty); + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); + BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth); for (z = 0; z < sf->depth; ++z) { PUSH_DATA (push, 0x3c | (z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); } + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, nv50->cond_condmode); + nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR; } @@ -415,12 +421,18 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, PUSH_DATA (push, (width << 16) | dstx); PUSH_DATA (push, (height << 16) | dsty); + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); + BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth); for (z = 0; z < sf->depth; ++z) { PUSH_DATA (push, mode | (z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); } + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, nv50->cond_condmode); + nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR; } @@ -673,6 +685,9 @@ nv50_clear_buffer(struct pipe_context *pipe, PUSH_DATA (push, (width << 16)); PUSH_DATA (push, (height << 16)); + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS); + BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), 1); PUSH_DATA (push, 0x3c); @@ -690,6 +705,9 @@ nv50_clear_buffer(struct pipe_context *pipe, PUSH_DATA (push, 0x3c); } + BEGIN_NV04(push, NV50_3D(COND_MODE), 1); + PUSH_DATA (push, nv50->cond_condmode); + nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence); nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence_wr); |