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authorIlia Mirkin <[email protected]>2015-11-14 20:14:07 -0500
committerIlia Mirkin <[email protected]>2015-11-14 20:15:22 -0500
commitff17b3ccf4f8d9f989cc975cd0e11716ff48bc1d (patch)
tree1734cab25fe6a77e5c7918f0e54e7cbdeb69b27d /src/gallium/drivers/nouveau
parentd2f089ba17c6b17823fc3d244e15c0a18108d5ce (diff)
nv50,nvc0: disable render condition around clear_* functions
Only the regular "clear" call is supposed to respect the render condition. The rest should ignore it. Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau')
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_query.c1
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_surface.c18
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_query.c1
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_surface.c12
4 files changed, 32 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_query.c b/src/gallium/drivers/nouveau/nv50/nv50_query.c
index c31bf728c61..643d430f1bc 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_query.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_query.c
@@ -152,6 +152,7 @@ nv50_init_query_functions(struct nv50_context *nv50)
pipe->end_query = nv50_end_query;
pipe->get_query_result = nv50_get_query_result;
pipe->render_condition = nv50_render_condition;
+ nv50->cond_condmode = NV50_3D_COND_MODE_ALWAYS;
}
int
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
index 916a7d44a31..8ba19d2cc90 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
@@ -339,12 +339,18 @@ nv50_clear_render_target(struct pipe_context *pipe,
PUSH_DATA (push, (width << 16) | dstx);
PUSH_DATA (push, (height << 16) | dsty);
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
PUSH_DATA (push, 0x3c |
(z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, nv50->cond_condmode);
+
nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
}
@@ -415,12 +421,18 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
PUSH_DATA (push, (width << 16) | dstx);
PUSH_DATA (push, (height << 16) | dsty);
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
PUSH_DATA (push, mode |
(z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, nv50->cond_condmode);
+
nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR;
}
@@ -673,6 +685,9 @@ nv50_clear_buffer(struct pipe_context *pipe,
PUSH_DATA (push, (width << 16));
PUSH_DATA (push, (height << 16));
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
+
BEGIN_NI04(push, NV50_3D(CLEAR_BUFFERS), 1);
PUSH_DATA (push, 0x3c);
@@ -690,6 +705,9 @@ nv50_clear_buffer(struct pipe_context *pipe,
PUSH_DATA (push, 0x3c);
}
+ BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
+ PUSH_DATA (push, nv50->cond_condmode);
+
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence_wr);
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
index f53921092a5..edde57eb8e2 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_query.c
@@ -260,4 +260,5 @@ nvc0_init_query_functions(struct nvc0_context *nvc0)
pipe->end_query = nvc0_end_query;
pipe->get_query_result = nvc0_get_query_result;
pipe->render_condition = nvc0_render_condition;
+ nvc0->cond_condmode = NVC0_3D_COND_MODE_ALWAYS;
}
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
index cdb1fc1145f..6a4ae5be2ab 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
@@ -341,12 +341,16 @@ nvc0_clear_render_target(struct pipe_context *pipe,
nvc0_resource_fence(res, NOUVEAU_BO_WR);
}
+ IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
+
BEGIN_NIC0(push, NVC0_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
PUSH_DATA (push, 0x3c |
(z << NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
+ IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode);
+
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
}
@@ -470,6 +474,8 @@ nvc0_clear_buffer(struct pipe_context *pipe,
IMMED_NVC0(push, NVC0_3D(ZETA_ENABLE), 0);
IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 0);
+ IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
+
IMMED_NVC0(push, NVC0_3D(CLEAR_BUFFERS), 0x3c);
if (width * height != elements) {
@@ -486,6 +492,8 @@ nvc0_clear_buffer(struct pipe_context *pipe,
IMMED_NVC0(push, NVC0_3D(CLEAR_BUFFERS), 0x3c);
}
+ IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode);
+
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence_wr);
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
@@ -545,12 +553,16 @@ nvc0_clear_depth_stencil(struct pipe_context *pipe,
PUSH_DATA (push, dst->u.tex.first_layer);
IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), mt->ms_mode);
+ IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
+
BEGIN_NIC0(push, NVC0_3D(CLEAR_BUFFERS), sf->depth);
for (z = 0; z < sf->depth; ++z) {
PUSH_DATA (push, mode |
(z << NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT));
}
+ IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode);
+
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
}