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authorvadym.shovkoplias <[email protected]>2018-08-23 13:12:16 +0300
committerAlejandro Piñeiro <[email protected]>2018-08-27 12:13:53 +0200
commit4a8444d5bc865119218eca8674e5614535f4829e (patch)
tree95040f40c52e81e3e7cce87ccadff7d504c0b02f /src/gallium/drivers/nouveau/codegen/nv50_ir_target.cpp
parent07a227f5438e63c5ebd1c49a272253a6784a69ae (diff)
glsl/linker: Allow unused in blocks which are not declated on previous stage
>From Section 4.3.4 (Inputs) of the GLSL 1.50 spec: "Only the input variables that are actually read need to be written by the previous stage; it is allowed to have superfluous declarations of input variables." Fixes: * interstage-multiple-shader-objects.shader_test v2: Update comment in ir.h since the usage of "used" field has been extended. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101247 Signed-off-by: Vadym Shovkoplias <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nouveau/codegen/nv50_ir_target.cpp')
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