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authorJosé Fonseca <[email protected]>2012-11-28 20:14:17 +0000
committerJosé Fonseca <[email protected]>2012-11-29 14:08:43 +0000
commit75da95c50aedaa4b1abf51ec1dcaf2fe8ddd4f3b (patch)
tree618541040ca4bef1d6366c435df66c45f0d82c11 /src/gallium/drivers/llvmpipe/lp_setup_context.h
parent6916387e5396a891f2ffbc68866802d03f6a0939 (diff)
llvmpipe: Eliminate color buffer swizzling.
Now dead code. Also had to remove the show_tiles/show_subtiles because now the color buffers are always stored in their native format, so there is no longer an easy way to paint the tile sizes. Depth-stencil buffers are still swizzled. Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup_context.h')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_context.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
index dc2533bedc5..7fdd1e735c4 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -37,7 +37,6 @@
#include "lp_setup.h"
#include "lp_rast.h"
-#include "lp_tile_soa.h" /* for TILE_SIZE */
#include "lp_scene.h"
#include "lp_bld_interp.h" /* for struct lp_shader_input */