diff options
author | Keith Whitwell <[email protected]> | 2009-12-13 18:17:25 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2009-12-13 18:17:25 +0000 |
commit | 663750d5564a225b4720f7ee8bea93ffb309fc88 (patch) | |
tree | d9fd2d2b09ad30fce3d617de6d33bfce4a898ee1 /src/gallium/drivers/llvmpipe/lp_setup_context.h | |
parent | 39dd7108bf6014a8430dffc290e98c7b47432cd3 (diff) |
llvmpipe: rename bins to scene
It was pretty confusing having an entity named "bin" and another named
"bins", not least because sometimes there was a need to talk about >1
of the "bins" objects, which couldn't be pluralized any further...
Scene is a term used in a bunch of places to talk about what a binner
operates on, so it's a decent choice here.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_setup_context.h')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_context.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 584e37665bc..180d9eca84b 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -38,7 +38,7 @@ #include "lp_setup.h" #include "lp_rast.h" #include "lp_tile_soa.h" /* for TILE_SIZE */ -#include "lp_bin.h" +#include "lp_scene.h" #define LP_SETUP_NEW_FS 0x01 @@ -46,7 +46,7 @@ #define LP_SETUP_NEW_BLEND_COLOR 0x04 -struct lp_bins_queue; +struct lp_scene_queue; /** @@ -59,8 +59,8 @@ struct setup_context { struct lp_rasterizer *rast; - struct lp_bins *bins; /**< current bins */ - struct lp_bins_queue *empty_bins; /**< queue of empty bins */ + struct lp_scene *scene; /**< current scene */ + struct lp_scene_queue *empty_scenes; /**< queue of empty scenes */ boolean ccw_is_frontface; unsigned cullmode; @@ -83,7 +83,7 @@ struct setup_context { struct lp_shader_input input[PIPE_MAX_ATTRIBS]; unsigned nr_inputs; - const struct lp_rast_state *stored; /**< what's in the bins */ + const struct lp_rast_state *stored; /**< what's in the scene */ struct lp_rast_state current; /**< currently set state */ } fs; @@ -118,6 +118,6 @@ void lp_setup_choose_triangle( struct setup_context *setup ); void lp_setup_choose_line( struct setup_context *setup ); void lp_setup_choose_point( struct setup_context *setup ); -struct lp_bins *lp_setup_get_current_bins(struct setup_context *setup); +struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup); #endif |