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authorLeo Liu <[email protected]>2017-09-17 21:15:51 -0400
committerLeo Liu <[email protected]>2017-09-25 09:42:14 -0400
commita2ebe579922d77d2fc5cbefacf46db875615d9dc (patch)
treeecae4d3b81e47596180cde249efa1956226c840f /src/gallium/auxiliary/vl/vl_compositor.h
parent169c077d1d10db9e4938bae193fbd14b25cc5795 (diff)
vl/compositor: create RGB to YUV fragment shader
Acked-by: Christian König <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/vl/vl_compositor.h')
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h
index 1930f93e290..cbad60a7031 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.h
+++ b/src/gallium/auxiliary/vl/vl_compositor.h
@@ -130,6 +130,11 @@ struct vl_compositor
void *rgb;
void *yuv;
} fs_palette;
+
+ struct {
+ void *y;
+ void *uv;
+ } fs_rgb_yuv;
};
/**