diff options
author | Timothy Arceri <[email protected]> | 2019-03-20 13:39:36 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2019-03-27 02:39:12 +0000 |
commit | b56451f82c112600621db985b4a7759f864a54af (patch) | |
tree | 63d979deeab77600b3111c8e261dea59f5a2cd36 /src/compiler/nir/nir_opt_loop_unroll.c | |
parent | 6170814c42369002badb9421e75344989907bd08 (diff) |
nir: add support for user defined loop control
This will allow us to make use of the loop control support in
spirv and the GL support provided by EXT_control_flow_attributes.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108841
Diffstat (limited to 'src/compiler/nir/nir_opt_loop_unroll.c')
-rw-r--r-- | src/compiler/nir/nir_opt_loop_unroll.c | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/src/compiler/nir/nir_opt_loop_unroll.c b/src/compiler/nir/nir_opt_loop_unroll.c index b2696d4aadb..c0198390749 100644 --- a/src/compiler/nir/nir_opt_loop_unroll.c +++ b/src/compiler/nir/nir_opt_loop_unroll.c @@ -770,11 +770,20 @@ partial_unroll(nir_shader *shader, nir_loop *loop, unsigned trip_count) _mesa_hash_table_destroy(remap_table, NULL); } +/* + * Returns true if we should unroll the loop, otherwise false. + */ static bool -is_loop_small_enough_to_unroll(nir_shader *shader, nir_loop_info *li) +check_unrolling_restrictions(nir_shader *shader, nir_loop *loop) { - unsigned max_iter = shader->options->max_unroll_iterations; + if (loop->control == nir_loop_control_unroll) + return true; + if (loop->control == nir_loop_control_dont_unroll) + return false; + + nir_loop_info *li = loop->info; + unsigned max_iter = shader->options->max_unroll_iterations; unsigned trip_count = li->max_trip_count ? li->max_trip_count : li->guessed_trip_count; @@ -822,7 +831,7 @@ process_loops(nir_shader *sh, nir_cf_node *cf_node, bool *has_nested_loop_out) /* Don't attempt to unroll a second inner loop in this pass, wait until the * next pass as we have altered the cf. */ - if (!progress) { + if (!progress && loop->control != nir_loop_control_dont_unroll) { /* Check for the classic * @@ -848,7 +857,7 @@ process_loops(nir_shader *sh, nir_cf_node *cf_node, bool *has_nested_loop_out) unsigned num_lt = list_length(&loop->info->loop_terminator_list); if (!has_nested_loop && num_lt == 1 && !loop->partially_unrolled && loop->info->guessed_trip_count && - is_loop_small_enough_to_unroll(sh, loop->info)) { + check_unrolling_restrictions(sh, loop)) { partial_unroll(sh, loop, loop->info->guessed_trip_count); progress = true; } @@ -857,7 +866,7 @@ process_loops(nir_shader *sh, nir_cf_node *cf_node, bool *has_nested_loop_out) if (has_nested_loop || !loop->info->limiting_terminator) goto exit; - if (!is_loop_small_enough_to_unroll(sh, loop->info)) + if (!check_unrolling_restrictions(sh, loop)) goto exit; if (loop->info->exact_trip_count_known) { |