diff options
-rw-r--r-- | src/compiler/nir/nir.h | 7 | ||||
-rw-r--r-- | src/compiler/nir/nir_clone.c | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir_opt_loop_unroll.c | 19 |
3 files changed, 22 insertions, 5 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index e53b501d959..6e9b30a0e17 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1968,12 +1968,19 @@ typedef struct { struct list_head loop_terminator_list; } nir_loop_info; +typedef enum { + nir_loop_control_none = 0x0, + nir_loop_control_unroll = 0x1, + nir_loop_control_dont_unroll = 0x2, +} nir_loop_control; + typedef struct { nir_cf_node cf_node; struct exec_list body; /** < list of nir_cf_node */ nir_loop_info *info; + nir_loop_control control; bool partially_unrolled; } nir_loop; diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c index 9594eb8044d..2dbab60d28b 100644 --- a/src/compiler/nir/nir_clone.c +++ b/src/compiler/nir/nir_clone.c @@ -552,6 +552,7 @@ static nir_loop * clone_loop(clone_state *state, struct exec_list *cf_list, const nir_loop *loop) { nir_loop *nloop = nir_loop_create(state->ns); + nloop->control = loop->control; nloop->partially_unrolled = loop->partially_unrolled; nir_cf_node_insert_end(cf_list, &nloop->cf_node); diff --git a/src/compiler/nir/nir_opt_loop_unroll.c b/src/compiler/nir/nir_opt_loop_unroll.c index b2696d4aadb..c0198390749 100644 --- a/src/compiler/nir/nir_opt_loop_unroll.c +++ b/src/compiler/nir/nir_opt_loop_unroll.c @@ -770,11 +770,20 @@ partial_unroll(nir_shader *shader, nir_loop *loop, unsigned trip_count) _mesa_hash_table_destroy(remap_table, NULL); } +/* + * Returns true if we should unroll the loop, otherwise false. + */ static bool -is_loop_small_enough_to_unroll(nir_shader *shader, nir_loop_info *li) +check_unrolling_restrictions(nir_shader *shader, nir_loop *loop) { - unsigned max_iter = shader->options->max_unroll_iterations; + if (loop->control == nir_loop_control_unroll) + return true; + if (loop->control == nir_loop_control_dont_unroll) + return false; + + nir_loop_info *li = loop->info; + unsigned max_iter = shader->options->max_unroll_iterations; unsigned trip_count = li->max_trip_count ? li->max_trip_count : li->guessed_trip_count; @@ -822,7 +831,7 @@ process_loops(nir_shader *sh, nir_cf_node *cf_node, bool *has_nested_loop_out) /* Don't attempt to unroll a second inner loop in this pass, wait until the * next pass as we have altered the cf. */ - if (!progress) { + if (!progress && loop->control != nir_loop_control_dont_unroll) { /* Check for the classic * @@ -848,7 +857,7 @@ process_loops(nir_shader *sh, nir_cf_node *cf_node, bool *has_nested_loop_out) unsigned num_lt = list_length(&loop->info->loop_terminator_list); if (!has_nested_loop && num_lt == 1 && !loop->partially_unrolled && loop->info->guessed_trip_count && - is_loop_small_enough_to_unroll(sh, loop->info)) { + check_unrolling_restrictions(sh, loop)) { partial_unroll(sh, loop, loop->info->guessed_trip_count); progress = true; } @@ -857,7 +866,7 @@ process_loops(nir_shader *sh, nir_cf_node *cf_node, bool *has_nested_loop_out) if (has_nested_loop || !loop->info->limiting_terminator) goto exit; - if (!is_loop_small_enough_to_unroll(sh, loop->info)) + if (!check_unrolling_restrictions(sh, loop)) goto exit; if (loop->info->exact_trip_count_known) { |