diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2020-04-24 18:32:02 +0200 |
---|---|---|
committer | Pierre-Eric Pelloux-Prayer <[email protected]> | 2020-05-05 12:26:02 +0200 |
commit | ea289d1502dc5739ec9bf69328c037b72dc02789 (patch) | |
tree | 6940b2864756497f0ed34b4fd3dd06c18ec4f919 /src/compiler/glsl | |
parent | 679421628bf89067b4cbfa85530f196ca2835717 (diff) |
mesa: extend GLSLZeroInit semantics
This commit introduces a new way to zero-init variables but keep the
old one to not break any existing behavior.
With this change GLSLZeroInit becomes an integer, with the following
possible values:
- 0: no 0 init
- 1: current behavior
- 2: new behavior. Similar to 1, except ir_var_function_out type are
0 initialized but ir_var_shader_out.
The rationale behind 2 is: zero initializing ir_var_shader_out can
prevent some optimization where out variables are completely eliminated
when not written to.
On the other hand, zero initializing "ir_var_function_out" has no
effect on correct shaders but typically helps shadertoy since the main
function is:
void mainImage(out vec4 fragColor) { ... }
So with this change we're sure that fragColor will always get a value.
Reviewed-by: Marek Olšák <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4607>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 5b8e5b4c48f..e610fda002c 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -84,6 +84,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->forced_language_version = ctx->Const.ForceGLSLVersion; if (ctx->Const.GLSLZeroInit == 1) { this->zero_init = (1u << ir_var_auto) | (1u << ir_var_temporary) | (1u << ir_var_shader_out); + } else if (ctx->Const.GLSLZeroInit == 2) { + this->zero_init = (1u << ir_var_auto) | (1u << ir_var_temporary) | (1u << ir_var_function_out); } else { this->zero_init = 0; } |