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authorBrian Paul <[email protected]>2009-10-24 08:41:08 -0600
committerBrian Paul <[email protected]>2009-10-24 08:41:08 -0600
commiteb732b1bbb4e4bdd018ee9a1653a62fd8dce2d55 (patch)
tree9da05910b1799ccfb0ad9d4636a0e63bbdc95e41
parent1160acbfea986a821761d18f5f14d5d2cb0dea8c (diff)
mesa: additional comments in format code
-rw-r--r--src/mesa/main/formats.c29
1 files changed, 28 insertions, 1 deletions
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 45ac39a8189..d6a1ec81b6c 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -39,7 +39,8 @@ struct gl_format_info
/**
* Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE,
- * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_COLOR_INDEX, GL_DEPTH_COMPONENT.
+ * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX,
+ * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
*/
GLenum BaseFormat;
@@ -577,6 +578,11 @@ _mesa_get_format_info(gl_format format)
}
+/**
+ * Return bytes needed to store a block of pixels in the given format.
+ * Normally, a block is 1x1 (a single pixel). But for compressed formats
+ * a block may be 4x4 or 8x4, etc.
+ */
GLuint
_mesa_get_format_bytes(gl_format format)
{
@@ -586,6 +592,11 @@ _mesa_get_format_bytes(gl_format format)
}
+/**
+ * Return bits per component for the given format.
+ * \param format one of MESA_FORMAT_x
+ * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
+ */
GLint
_mesa_get_format_bits(gl_format format, GLenum pname)
{
@@ -636,6 +647,15 @@ _mesa_get_format_bits(gl_format format, GLenum pname)
}
+/**
+ * Return the data type (or more specifically, the data representation)
+ * for the given format.
+ * The return value will be one of:
+ * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1]
+ * GL_SIGNED_NORMALIZED = signed int representing [-1, 1]
+ * GL_UNSIGNED_INT = an ordinary unsigned integer
+ * GL_FLOAT = an ordinary float
+ */
GLenum
_mesa_get_format_datatype(gl_format format)
{
@@ -644,6 +664,12 @@ _mesa_get_format_datatype(gl_format format)
}
+/**
+ * Return the basic format for the given type. The result will be
+ * one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA,
+ * GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, GL_DEPTH_COMPONENT,
+ * GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ */
GLenum
_mesa_get_format_base_format(gl_format format)
{
@@ -652,6 +678,7 @@ _mesa_get_format_base_format(gl_format format)
}
+/** Is the given format a compressed format? */
GLboolean
_mesa_is_format_compressed(gl_format format)
{