diff options
author | Brian Paul <[email protected]> | 2015-09-30 08:14:04 -0600 |
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committer | Brian Paul <[email protected]> | 2015-10-01 07:45:42 -0600 |
commit | 1a22550725d37923d1304654d9156362bdd43ec5 (patch) | |
tree | e70f459507de6922a16477f7dc8fc79913c692e9 | |
parent | 74553240301c60e3520fb55e09391993dac28f5d (diff) |
mesa: clean up #includes in ff_fragment_shader.cpp
Get rid of "../glsl/" paths. Sort alphabetically.
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index c6828925f5e..c0030bc5687 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -27,29 +27,27 @@ * **************************************************************************/ -#include "glheader.h" -#include "imports.h" -#include "mtypes.h" +#include "main/glheader.h" #include "main/context.h" +#include "main/imports.h" #include "main/macros.h" #include "main/samplerobj.h" #include "main/texenvprogram.h" #include "main/texobj.h" #include "main/uniforms.h" +#include "glsl/ir_builder.h" +#include "glsl/ir_optimization.h" +#include "glsl/glsl_parser_extras.h" +#include "glsl/glsl_symbol_table.h" +#include "glsl/glsl_types.h" +#include "program/ir_to_mesa.h" #include "program/program.h" -#include "program/prog_parameter.h" +#include "program/programopt.h" #include "program/prog_cache.h" #include "program/prog_instruction.h" +#include "program/prog_parameter.h" #include "program/prog_print.h" #include "program/prog_statevars.h" -#include "program/programopt.h" -#include "../glsl/glsl_types.h" -#include "../glsl/ir.h" -#include "../glsl/ir_builder.h" -#include "../glsl/glsl_symbol_table.h" -#include "../glsl/glsl_parser_extras.h" -#include "../glsl/ir_optimization.h" -#include "../program/ir_to_mesa.h" using namespace ir_builder; |