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-rw-r--r--src/mesa/main/ff_fragment_shader.cpp22
1 files changed, 10 insertions, 12 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index c6828925f5e..c0030bc5687 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -27,29 +27,27 @@
*
**************************************************************************/
-#include "glheader.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
#include "main/context.h"
+#include "main/imports.h"
#include "main/macros.h"
#include "main/samplerobj.h"
#include "main/texenvprogram.h"
#include "main/texobj.h"
#include "main/uniforms.h"
+#include "glsl/ir_builder.h"
+#include "glsl/ir_optimization.h"
+#include "glsl/glsl_parser_extras.h"
+#include "glsl/glsl_symbol_table.h"
+#include "glsl/glsl_types.h"
+#include "program/ir_to_mesa.h"
#include "program/program.h"
-#include "program/prog_parameter.h"
+#include "program/programopt.h"
#include "program/prog_cache.h"
#include "program/prog_instruction.h"
+#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/prog_statevars.h"
-#include "program/programopt.h"
-#include "../glsl/glsl_types.h"
-#include "../glsl/ir.h"
-#include "../glsl/ir_builder.h"
-#include "../glsl/glsl_symbol_table.h"
-#include "../glsl/glsl_parser_extras.h"
-#include "../glsl/ir_optimization.h"
-#include "../program/ir_to_mesa.h"
using namespace ir_builder;