1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
|
I used platform:
RivaTNT2 with MesaNVidia driver und Linux glibc2 !
120 MB RAM !
350 MhZ PII !
Running under Java117NativeThreads+TYA & ShellScript GL4JTests2.sh !
args: help 0 1 2 3 100 101 102 103
args: help 0 1 2 3 100 101 102 103
Arguments:
help - print this help
dbl - use doublebuffer
<mode> - render mode, where mode is one of the following integer values :
0 - Immediate + FLAT + ColorIndex + glRect
1 - Immediate + FLAT + ColorIndex + glRectiv
2 - Immediate + FLAT + ColorIndex + POLYGON + glVertex2i(x2,y2);
3 - Immediate + FLAT + ColorIndex + QUADS + glVertex2i(x2,y2);
10 - Immediate + FLAT + RGB + glRect
11 - Immediate + FLAT + RGB + glRectiv
12 - Immediate + FLAT + RGB + POLYGON + glVertex2i(x2,y2);
13 - Immediate + FLAT + RGB + QUADS + glVertex2i(x2,y2);
20 - Immediate + SMOOTH + ColorIndex + glRect
21 - Immediate + SMOOTH + ColorIndex + glRectiv
22 - Immediate + SMOOTH + ColorIndex + POLYGON + glVertex2i(x2,y2);
23 - Immediate + SMOOTH + ColorIndex + QUADS + glVertex2i(x2,y2);
30 - Immediate + SMOOTH + RGB + glRect
31 - Immediate + SMOOTH + RGB + glRectiv
32 - Immediate + SMOOTH + RGB + POLYGON + glVertex2i(x2,y2);
33 - Immediate + SMOOTH + RGB + QUADS + glVertex2i(x2,y2);
100 - COMPILED + FLAT + ColorIndex + glRect
101 - COMPILED + FLAT + ColorIndex + glRectiv
102 - COMPILED + FLAT + ColorIndex + POLYGON + glVertex2i(x2,y2);
103 - COMPILED + FLAT + ColorIndex + QUADS + glVertex2i(x2,y2);
110 - COMPILED + FLAT + RGB + glRect
111 - COMPILED + FLAT + RGB + glRectiv
112 - COMPILED + FLAT + RGB + POLYGON + glVertex2i(x2,y2);
113 - COMPILED + FLAT + RGB + QUADS + glVertex2i(x2,y2);
120 - COMPILED + SMOOTH + ColorIndex + glRect
121 - COMPILED + SMOOTH + ColorIndex + glRectiv
122 - COMPILED + SMOOTH + ColorIndex + POLYGON + glVertex2i(x2,y2);
123 - COMPILED + SMOOTH + ColorIndex + QUADS + glVertex2i(x2,y2);
130 - COMPILED + SMOOTH + RGB + glRect
131 - COMPILED + SMOOTH + RGB + glRectiv
132 - COMPILED + SMOOTH + RGB + POLYGON + glVertex2i(x2,y2);
133 - COMPILED + SMOOTH + RGB + GL_QUADS+ glVertex2i(x2,y2);
trying mode: 0
>MODE 0: FrontBuffer + IMMEDIATE + Flat + ColorIndex + glRect
>Time for fetching Seis-Data: 6.723
>Time for map color-table: 0.417
>`gl_display(immediate)- rectangles rendered: 1000000
>relative time: (immediate only)
... elapsed time: 34.165 Sec
... rate: 34.165 SPMR (Sec Per Million Rectangles)
>absolute time: (immediate and calculations)
... elapsed time: 41.367 Sec
... rate: 41.367 SPMR (Sec Per Million Rectangles)
trying mode: 1
>MODE 1: FrontBuffer + IMMEDIATE + Flat + ColorIndex + glRectiv
>Time for fetching Seis-Data: 6.323
>Time for map color-table: 0.39
>`gl_display(immediate)- rectangles rendered: 1000000
>relative time: (immediate only)
... elapsed time: 45.265 Sec
... rate: 45.265 SPMR (Sec Per Million Rectangles)
>absolute time: (immediate and calculations)
... elapsed time: 52.034 Sec
... rate: 52.034 SPMR (Sec Per Million Rectangles)
trying mode: 2
>MODE 2: FrontBuffer + IMMEDIATE + Flat + ColorIndex + POLYGON + glVertex2i
>Time for fetching Seis-Data: 6.878
>Time for map color-table: 0.4
>`gl_display(immediate)- rectangles rendered: 1000000
>relative time: (immediate only)
... elapsed time: 46.561 Sec
... rate: 46.561 SPMR (Sec Per Million Rectangles)
>absolute time: (immediate and calculations)
... elapsed time: 53.894 Sec
... rate: 53.894 SPMR (Sec Per Million Rectangles)
trying mode: 3
>MODE 3: FrontBuffer + IMMEDIATE + Flat + ColorIndex + QUADS + glVertex2i
>Time for fetching Seis-Data: 6.831
>Time for map color-table: 0.404
>`gl_display(immediate)- rectangles rendered: 1000000
>relative time: (immediate only)
... elapsed time: 32.039 Sec
... rate: 32.039 SPMR (Sec Per Million Rectangles)
>absolute time: (immediate and calculations)
... elapsed time: 39.329 Sec
... rate: 39.329 SPMR (Sec Per Million Rectangles)
trying mode: 100
>MODE 100: FrontBuffer + COMPILED + Flat + ColorIndex + glRect
>Time for fetching Seis-Data: 6.777
>Time for map color-table: 0.4
>`gl_display(displayList)- rectangles put in displayList: 1000000
>relative time: (display-list only)
... elapsed time: 10.559 Sec
... rate: 10.559 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list and calculations)
... elapsed time: 17.897 Sec
... rate: 17.897 SPMR (Sec Per Million Rectangles)
... elapsed time: 43.379 Sec
... rate: 43.379 SPMR (Sec Per Million Rectangles)
>relative time: (display-list called)
... elapsed time: 25.516 Sec
... rate: 25.516 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list compiled+called+calculations)
... elapsed time: 43.455 Sec
... rate: 43.455 SPMR (Sec Per Million Rectangles)
trying mode: 101
>MODE 101: FrontBuffer + COMPILED + Flat + ColorIndex + glRectiv
>Time for fetching Seis-Data: 6.37
>Time for map color-table: 0.4
>`gl_display(displayList)- rectangles put in displayList: 1000000
>relative time: (display-list only)
... elapsed time: 15.623 Sec
... rate: 15.623 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list and calculations)
... elapsed time: 22.467 Sec
... rate: 22.467 SPMR (Sec Per Million Rectangles)
... elapsed time: 42.516 Sec
... rate: 42.516 SPMR (Sec Per Million Rectangles)
>relative time: (display-list called)
... elapsed time: 20.062 Sec
... rate: 20.062 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list compiled+called+calculations)
... elapsed time: 42.594 Sec
... rate: 42.594 SPMR (Sec Per Million Rectangles)
trying mode: 102
>MODE 102: FrontBuffer + COMPILED + Flat + ColorIndex + POLYGON + glVertex2i
>Time for fetching Seis-Data: 6.319
>Time for map color-table: 0.401
>`gl_display(displayList)- rectangles put in displayList: 1000000
>relative time: (display-list only)
... elapsed time: 26.708 Sec
... rate: 26.708 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list and calculations)
... elapsed time: 33.641 Sec
... rate: 33.641 SPMR (Sec Per Million Rectangles)
... elapsed time: 67.779 Sec
... rate: 67.779 SPMR (Sec Per Million Rectangles)
>relative time: (display-list called)
... elapsed time: 34.544 Sec
... rate: 34.544 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list compiled+called+calculations)
... elapsed time: 68.186 Sec
... rate: 68.186 SPMR (Sec Per Million Rectangles)
trying mode: 103
>MODE 103: FrontBuffer + COMPILED + Flat + ColorIndex + QUADS + glVertex2i
>Time for fetching Seis-Data: 6.671
>Time for map color-table: 0.409
>`gl_display(displayList)- rectangles put in displayList: 1000000
>relative time: (display-list only)
... elapsed time: 17.646 Sec
... rate: 17.646 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list and calculations)
... elapsed time: 25.173 Sec
... rate: 25.173 SPMR (Sec Per Million Rectangles)
... elapsed time: 58.663 Sec
... rate: 58.663 SPMR (Sec Per Million Rectangles)
>relative time: (display-list called)
... elapsed time: 33.524 Sec
... rate: 33.524 SPMR (Sec Per Million Rectangles)
>absolute time: (display-list compiled+called+calculations)
... elapsed time: 58.752 Sec
... rate: 58.752 SPMR (Sec Per Million Rectangles)
|