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+I used platform:
+
+RivaTNT2 with MesaNVidia driver und Linux glibc2 !
+120 MB RAM !
+350 MhZ PII !
+
+Running under Java117NativeThreads+TYA & ShellScript GL4JTests2.sh !
+
+args: help 0 1 2 3 100 101 102 103
+args: help 0 1 2 3 100 101 102 103
+Arguments:
+ help - print this help
+ dbl - use doublebuffer
+ <mode> - render mode, where mode is one of the following integer values :
+ 0 - Immediate + FLAT + ColorIndex + glRect
+ 1 - Immediate + FLAT + ColorIndex + glRectiv
+ 2 - Immediate + FLAT + ColorIndex + POLYGON + glVertex2i(x2,y2);
+ 3 - Immediate + FLAT + ColorIndex + QUADS + glVertex2i(x2,y2);
+ 10 - Immediate + FLAT + RGB + glRect
+ 11 - Immediate + FLAT + RGB + glRectiv
+ 12 - Immediate + FLAT + RGB + POLYGON + glVertex2i(x2,y2);
+ 13 - Immediate + FLAT + RGB + QUADS + glVertex2i(x2,y2);
+ 20 - Immediate + SMOOTH + ColorIndex + glRect
+ 21 - Immediate + SMOOTH + ColorIndex + glRectiv
+ 22 - Immediate + SMOOTH + ColorIndex + POLYGON + glVertex2i(x2,y2);
+ 23 - Immediate + SMOOTH + ColorIndex + QUADS + glVertex2i(x2,y2);
+ 30 - Immediate + SMOOTH + RGB + glRect
+ 31 - Immediate + SMOOTH + RGB + glRectiv
+ 32 - Immediate + SMOOTH + RGB + POLYGON + glVertex2i(x2,y2);
+ 33 - Immediate + SMOOTH + RGB + QUADS + glVertex2i(x2,y2);
+100 - COMPILED + FLAT + ColorIndex + glRect
+101 - COMPILED + FLAT + ColorIndex + glRectiv
+102 - COMPILED + FLAT + ColorIndex + POLYGON + glVertex2i(x2,y2);
+103 - COMPILED + FLAT + ColorIndex + QUADS + glVertex2i(x2,y2);
+110 - COMPILED + FLAT + RGB + glRect
+111 - COMPILED + FLAT + RGB + glRectiv
+112 - COMPILED + FLAT + RGB + POLYGON + glVertex2i(x2,y2);
+113 - COMPILED + FLAT + RGB + QUADS + glVertex2i(x2,y2);
+120 - COMPILED + SMOOTH + ColorIndex + glRect
+121 - COMPILED + SMOOTH + ColorIndex + glRectiv
+122 - COMPILED + SMOOTH + ColorIndex + POLYGON + glVertex2i(x2,y2);
+123 - COMPILED + SMOOTH + ColorIndex + QUADS + glVertex2i(x2,y2);
+130 - COMPILED + SMOOTH + RGB + glRect
+131 - COMPILED + SMOOTH + RGB + glRectiv
+132 - COMPILED + SMOOTH + RGB + POLYGON + glVertex2i(x2,y2);
+133 - COMPILED + SMOOTH + RGB + GL_QUADS+ glVertex2i(x2,y2);
+
+
+trying mode: 0
+>MODE 0: FrontBuffer + IMMEDIATE + Flat + ColorIndex + glRect
+>Time for fetching Seis-Data: 6.723
+>Time for map color-table: 0.417
+>`gl_display(immediate)- rectangles rendered: 1000000
+>relative time: (immediate only)
+... elapsed time: 34.165 Sec
+... rate: 34.165 SPMR (Sec Per Million Rectangles)
+>absolute time: (immediate and calculations)
+... elapsed time: 41.367 Sec
+... rate: 41.367 SPMR (Sec Per Million Rectangles)
+trying mode: 1
+>MODE 1: FrontBuffer + IMMEDIATE + Flat + ColorIndex + glRectiv
+>Time for fetching Seis-Data: 6.323
+>Time for map color-table: 0.39
+>`gl_display(immediate)- rectangles rendered: 1000000
+>relative time: (immediate only)
+... elapsed time: 45.265 Sec
+... rate: 45.265 SPMR (Sec Per Million Rectangles)
+>absolute time: (immediate and calculations)
+... elapsed time: 52.034 Sec
+... rate: 52.034 SPMR (Sec Per Million Rectangles)
+trying mode: 2
+>MODE 2: FrontBuffer + IMMEDIATE + Flat + ColorIndex + POLYGON + glVertex2i
+>Time for fetching Seis-Data: 6.878
+>Time for map color-table: 0.4
+>`gl_display(immediate)- rectangles rendered: 1000000
+>relative time: (immediate only)
+... elapsed time: 46.561 Sec
+... rate: 46.561 SPMR (Sec Per Million Rectangles)
+>absolute time: (immediate and calculations)
+... elapsed time: 53.894 Sec
+... rate: 53.894 SPMR (Sec Per Million Rectangles)
+trying mode: 3
+>MODE 3: FrontBuffer + IMMEDIATE + Flat + ColorIndex + QUADS + glVertex2i
+>Time for fetching Seis-Data: 6.831
+>Time for map color-table: 0.404
+>`gl_display(immediate)- rectangles rendered: 1000000
+>relative time: (immediate only)
+... elapsed time: 32.039 Sec
+... rate: 32.039 SPMR (Sec Per Million Rectangles)
+>absolute time: (immediate and calculations)
+... elapsed time: 39.329 Sec
+... rate: 39.329 SPMR (Sec Per Million Rectangles)
+trying mode: 100
+>MODE 100: FrontBuffer + COMPILED + Flat + ColorIndex + glRect
+>Time for fetching Seis-Data: 6.777
+>Time for map color-table: 0.4
+>`gl_display(displayList)- rectangles put in displayList: 1000000
+>relative time: (display-list only)
+... elapsed time: 10.559 Sec
+... rate: 10.559 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list and calculations)
+... elapsed time: 17.897 Sec
+... rate: 17.897 SPMR (Sec Per Million Rectangles)
+... elapsed time: 43.379 Sec
+... rate: 43.379 SPMR (Sec Per Million Rectangles)
+>relative time: (display-list called)
+... elapsed time: 25.516 Sec
+... rate: 25.516 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list compiled+called+calculations)
+... elapsed time: 43.455 Sec
+... rate: 43.455 SPMR (Sec Per Million Rectangles)
+trying mode: 101
+>MODE 101: FrontBuffer + COMPILED + Flat + ColorIndex + glRectiv
+>Time for fetching Seis-Data: 6.37
+>Time for map color-table: 0.4
+>`gl_display(displayList)- rectangles put in displayList: 1000000
+>relative time: (display-list only)
+... elapsed time: 15.623 Sec
+... rate: 15.623 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list and calculations)
+... elapsed time: 22.467 Sec
+... rate: 22.467 SPMR (Sec Per Million Rectangles)
+... elapsed time: 42.516 Sec
+... rate: 42.516 SPMR (Sec Per Million Rectangles)
+>relative time: (display-list called)
+... elapsed time: 20.062 Sec
+... rate: 20.062 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list compiled+called+calculations)
+... elapsed time: 42.594 Sec
+... rate: 42.594 SPMR (Sec Per Million Rectangles)
+trying mode: 102
+>MODE 102: FrontBuffer + COMPILED + Flat + ColorIndex + POLYGON + glVertex2i
+>Time for fetching Seis-Data: 6.319
+>Time for map color-table: 0.401
+>`gl_display(displayList)- rectangles put in displayList: 1000000
+>relative time: (display-list only)
+... elapsed time: 26.708 Sec
+... rate: 26.708 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list and calculations)
+... elapsed time: 33.641 Sec
+... rate: 33.641 SPMR (Sec Per Million Rectangles)
+... elapsed time: 67.779 Sec
+... rate: 67.779 SPMR (Sec Per Million Rectangles)
+>relative time: (display-list called)
+... elapsed time: 34.544 Sec
+... rate: 34.544 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list compiled+called+calculations)
+... elapsed time: 68.186 Sec
+... rate: 68.186 SPMR (Sec Per Million Rectangles)
+trying mode: 103
+>MODE 103: FrontBuffer + COMPILED + Flat + ColorIndex + QUADS + glVertex2i
+>Time for fetching Seis-Data: 6.671
+>Time for map color-table: 0.409
+>`gl_display(displayList)- rectangles put in displayList: 1000000
+>relative time: (display-list only)
+... elapsed time: 17.646 Sec
+... rate: 17.646 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list and calculations)
+... elapsed time: 25.173 Sec
+... rate: 25.173 SPMR (Sec Per Million Rectangles)
+... elapsed time: 58.663 Sec
+... rate: 58.663 SPMR (Sec Per Million Rectangles)
+>relative time: (display-list called)
+... elapsed time: 33.524 Sec
+... rate: 33.524 SPMR (Sec Per Million Rectangles)
+>absolute time: (display-list compiled+called+calculations)
+... elapsed time: 58.752 Sec
+... rate: 58.752 SPMR (Sec Per Million Rectangles)