diff options
author | Sven Gothel <[email protected]> | 2001-02-14 12:54:54 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2001-02-14 12:54:54 +0000 |
commit | 70be669b0db3713117982dbeeadbb91ed670e901 (patch) | |
tree | bd39a986a7b840d9ebf3dc0d796032c16cbf8634 /gl4java | |
parent | aaad1aab82e57bc369e26f55a25b24fb77d9fd45 (diff) |
rel-2-5-2-0-test3rel-2-5-2-0-test3
Diffstat (limited to 'gl4java')
-rw-r--r-- | gl4java/GLEnum.java | 2630 | ||||
-rw-r--r-- | gl4java/GLFunc.java | 14796 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNI.java | 5256 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNInf.java | 13994 | ||||
-rw-r--r-- | gl4java/GLUEnum.java | 224 | ||||
-rw-r--r-- | gl4java/GLUFunc.java | 1362 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNI.java | 492 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNInf.java | 1650 | ||||
-rw-r--r-- | gl4java/awt/GLAnimCanvas.java | 4 |
9 files changed, 20205 insertions, 20203 deletions
diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java index 08d1e60..a096e56 100644 --- a/gl4java/GLEnum.java +++ b/gl4java/GLEnum.java @@ -30,1318 +30,1318 @@ public interface GLEnum * Reading from file: gl-enum-auto.orig.h . . . * Destination-Class: gl4java_GLEnum ! */ -
- public static final int GL_1PASS_ARB = 0x80A1;
- public static final int GL_1PASS_SGIS = 0x80A1;
- public static final int GL_2D = 0x0600;
- public static final int GL_2PASS_0_ARB = 0x80A2;
- public static final int GL_2PASS_0_SGIS = 0x80A2;
- public static final int GL_2PASS_1_ARB = 0x80A3;
- public static final int GL_2PASS_1_SGIS = 0x80A3;
- public static final int GL_2_BYTES = 0x1407;
- public static final int GL_3D = 0x0601;
- public static final int GL_3D_COLOR = 0x0602;
- public static final int GL_3D_COLOR_TEXTURE = 0x0603;
- public static final int GL_3_BYTES = 0x1408;
- public static final int GL_422_AVERAGE_EXT = 0x80CE;
- public static final int GL_422_EXT = 0x80CC;
- public static final int GL_422_REV_AVERAGE_EXT = 0x80CF;
- public static final int GL_422_REV_EXT = 0x80CD;
- public static final int GL_4D_COLOR_TEXTURE = 0x0604;
- public static final int GL_4PASS_0_ARB = 0x80A4;
- public static final int GL_4PASS_0_SGIS = 0x80A4;
- public static final int GL_4PASS_1_ARB = 0x80A5;
- public static final int GL_4PASS_1_SGIS = 0x80A5;
- public static final int GL_4PASS_2_ARB = 0x80A6;
- public static final int GL_4PASS_2_SGIS = 0x80A6;
- public static final int GL_4PASS_3_ARB = 0x80A7;
- public static final int GL_4PASS_3_SGIS = 0x80A7;
- public static final int GL_4_BYTES = 0x1409;
- public static final int GL_ABGR_EXT = 0x8000;
- public static final int GL_ACCUM = 0x0100;
- public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B;
- public static final int GL_ACCUM_BLUE_BITS = 0x0D5A;
- public static final int GL_ACCUM_BUFFER_BIT = 0x00000200;
- public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80;
- public static final int GL_ACCUM_GREEN_BITS = 0x0D59;
- public static final int GL_ACCUM_RED_BITS = 0x0D58;
- public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0;
- public static final int GL_ADD = 0x0104;
- public static final int GL_ADD_SIGNED_EXT = 0x8574;
- public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
- public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
- public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024;
- public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025;
- public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022;
- public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023;
- public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF;
- public static final int GL_ALL_STATIC_DATA_IBM = 0x19294;
- public static final int GL_ALPHA = 0x1906;
- public static final int GL_ALPHA12 = 0x803D;
- public static final int GL_ALPHA12_EXT = 0x803D;
- public static final int GL_ALPHA16 = 0x803E;
- public static final int GL_ALPHA16_EXT = 0x803E;
- public static final int GL_ALPHA4 = 0x803B;
- public static final int GL_ALPHA4_EXT = 0x803B;
- public static final int GL_ALPHA8 = 0x803C;
- public static final int GL_ALPHA8_EXT = 0x803C;
- public static final int GL_ALPHA_BIAS = 0x0D1D;
- public static final int GL_ALPHA_BITS = 0x0D55;
- public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
- public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
- public static final int GL_ALPHA_SCALE = 0x0D1C;
- public static final int GL_ALPHA_TEST = 0x0BC0;
- public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
- public static final int GL_ALPHA_TEST_REF = 0x0BC2;
- public static final int GL_ALWAYS = 0x0207;
- public static final int GL_ALWAYS_FAST_HINT_PGI = 107020;
- public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021;
- public static final int GL_AMBIENT = 0x1200;
- public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
- public static final int GL_AND = 0x1501;
- public static final int GL_AND_INVERTED = 0x1504;
- public static final int GL_AND_REVERSE = 0x1502;
- public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
- public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
- public static final int GL_ATTENUATION_EXT = 0x834D;
- public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0;
- public static final int GL_AUTO_NORMAL = 0x0D80;
- public static final int GL_AUX0 = 0x0409;
- public static final int GL_AUX1 = 0x040A;
- public static final int GL_AUX2 = 0x040B;
- public static final int GL_AUX3 = 0x040C;
- public static final int GL_AUX_BUFFERS = 0x0C00;
- public static final int GL_AVERAGE_EXT = 0x8335;
- public static final int GL_BACK = 0x0405;
- public static final int GL_BACK_LEFT = 0x0402;
- public static final int GL_BACK_NORMALS_HINT_PGI = 107043;
- public static final int GL_BACK_RIGHT = 0x0403;
- public static final int GL_BGR = 0x80E0;
- public static final int GL_BGRA = 0x80E1;
- public static final int GL_BGRA_EXT = 0x80E1;
- public static final int GL_BGR_EXT = 0x80E0;
- public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
- public static final int GL_BINORMAL_ARRAY_EXT = 0x843A;
- public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
- public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441;
- public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440;
- public static final int GL_BITMAP = 0x1A00;
- public static final int GL_BITMAP_TOKEN = 0x0704;
- public static final int GL_BLEND = 0x0BE2;
- public static final int GL_BLEND_COLOR_EXT = 0x8005;
- public static final int GL_BLEND_DST = 0x0BE0;
- public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA;
- public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA;
- public static final int GL_BLEND_DST_RGB_EXT = 0x80C8;
- public static final int GL_BLEND_DST_RGB_INGR = 0x80C8;
- public static final int GL_BLEND_EQUATION = 0x8009;
- public static final int GL_BLEND_EQUATION_EXT = 0x8009;
- public static final int GL_BLEND_SRC = 0x0BE1;
- public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
- public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB;
- public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9;
- public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9;
- public static final int GL_BLUE = 0x1905;
- public static final int GL_BLUE_BIAS = 0x0D1B;
- public static final int GL_BLUE_BITS = 0x0D54;
- public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566;
- public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562;
- public static final int GL_BLUE_SCALE = 0x0D1A;
- public static final int GL_BYTE = 0x1400;
- public static final int GL_C3F_V3F = 0x2A24;
- public static final int GL_C4F_N3F_V3F = 0x2A26;
- public static final int GL_C4UB_V2F = 0x2A22;
- public static final int GL_C4UB_V3F = 0x2A23;
- public static final int GL_CCW = 0x0901;
- public static final int GL_CLAMP = 0x2900;
- public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D;
- public static final int GL_CLAMP_TO_EDGE = 0x812F;
- public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F;
- public static final int GL_CLEAR = 0x1500;
- public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
- public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
- public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
- public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
- public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
- public static final int GL_CLIP_FAR_HINT_PGI = 107041;
- public static final int GL_CLIP_NEAR_HINT_PGI = 107040;
- public static final int GL_CLIP_PLANE0 = 0x3000;
- public static final int GL_CLIP_PLANE1 = 0x3001;
- public static final int GL_CLIP_PLANE2 = 0x3002;
- public static final int GL_CLIP_PLANE3 = 0x3003;
- public static final int GL_CLIP_PLANE4 = 0x3004;
- public static final int GL_CLIP_PLANE5 = 0x3005;
- public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F;
- public static final int GL_CMYKA_EXT = 0x800D;
- public static final int GL_CMYK_EXT = 0x800C;
- public static final int GL_COEFF = 0x0A00;
- public static final int GL_COLOR = 0x1800;
- public static final int GL_COLOR_ARRAY = 0x8076;
- public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
- public static final int GL_COLOR_ARRAY_EXT = 0x8076;
- public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
- public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
- public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
- public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081;
- public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
- public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083;
- public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
- public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082;
- public static final int GL_COLOR_BUFFER_BIT = 0x00004000;
- public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
- public static final int GL_COLOR_INDEX = 0x1900;
- public static final int GL_COLOR_INDEX12_EXT = 0x80E6;
- public static final int GL_COLOR_INDEX16_EXT = 0x80E7;
- public static final int GL_COLOR_INDEX1_EXT = 0x80E2;
- public static final int GL_COLOR_INDEX2_EXT = 0x80E3;
- public static final int GL_COLOR_INDEX4_EXT = 0x80E4;
- public static final int GL_COLOR_INDEX8_EXT = 0x80E5;
- public static final int GL_COLOR_INDEXES = 0x1603;
- public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
- public static final int GL_COLOR_MATERIAL = 0x0B57;
- public static final int GL_COLOR_MATERIAL_FACE = 0x0B55;
- public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
- public static final int GL_COLOR_MATRIX = 0x80B1;
- public static final int GL_COLOR_MATRIX_SGI = 0x80B1;
- public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
- public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2;
- public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F;
- public static final int GL_COLOR_SUM_EXT = 0x8458;
- public static final int GL_COLOR_TABLE = 0x80D0;
- public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
- public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD;
- public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD;
- public static final int GL_COLOR_TABLE_BIAS = 0x80D7;
- public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7;
- public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
- public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC;
- public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC;
- public static final int GL_COLOR_TABLE_FORMAT = 0x80D8;
- public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8;
- public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8;
- public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
- public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB;
- public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB;
- public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
- public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF;
- public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF;
- public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
- public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE;
- public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE;
- public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
- public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA;
- public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA;
- public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
- public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
- public static final int GL_COLOR_TABLE_SGI = 0x80D0;
- public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC;
- public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
- public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9;
- public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
- public static final int GL_COLOR_WRITEMASK = 0x0C23;
- public static final int GL_COMBINE4_NV = 0x8503;
- public static final int GL_COMBINER0_NV = 0x8550;
- public static final int GL_COMBINER1_NV = 0x8551;
- public static final int GL_COMBINER2_NV = 0x8552;
- public static final int GL_COMBINER3_NV = 0x8553;
- public static final int GL_COMBINER4_NV = 0x8554;
- public static final int GL_COMBINER5_NV = 0x8555;
- public static final int GL_COMBINER6_NV = 0x8556;
- public static final int GL_COMBINER7_NV = 0x8557;
- public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545;
- public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A;
- public static final int GL_COMBINER_BIAS_NV = 0x8549;
- public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546;
- public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B;
- public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544;
- public static final int GL_COMBINER_INPUT_NV = 0x8542;
- public static final int GL_COMBINER_MAPPING_NV = 0x8543;
- public static final int GL_COMBINER_MUX_SUM_NV = 0x8547;
- public static final int GL_COMBINER_SCALE_NV = 0x8548;
- public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
- public static final int GL_COMBINE_ALPHA_EXT = 0x8572;
- public static final int GL_COMBINE_EXT = 0x8570;
- public static final int GL_COMBINE_RGB_EXT = 0x8571;
- public static final int GL_COMPILE = 0x1300;
- public static final int GL_COMPILE_AND_EXECUTE = 0x1301;
- public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9;
- public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
- public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
- public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
- public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE;
- public static final int GL_COMPRESSED_RGB_ARB = 0x84ED;
- public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
- public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005;
- public static final int GL_CONSTANT_ALPHA = 0x8003;
- public static final int GL_CONSTANT_ALPHA_EXT = 0x8003;
- public static final int GL_CONSTANT_ATTENUATION = 0x1207;
- public static final int GL_CONSTANT_BORDER = 0x8151;
- public static final int GL_CONSTANT_COLOR = 0x8001;
- public static final int GL_CONSTANT_COLOR0_NV = 0x852A;
- public static final int GL_CONSTANT_COLOR1_NV = 0x852B;
- public static final int GL_CONSTANT_COLOR_EXT = 0x8001;
- public static final int GL_CONSTANT_EXT = 0x8576;
- public static final int GL_CONVOLUTION_1D = 0x8010;
- public static final int GL_CONVOLUTION_1D_EXT = 0x8010;
- public static final int GL_CONVOLUTION_2D = 0x8011;
- public static final int GL_CONVOLUTION_2D_EXT = 0x8011;
- public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
- public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
- public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
- public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
- public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015;
- public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
- public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014;
- public static final int GL_CONVOLUTION_FORMAT = 0x8017;
- public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017;
- public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
- public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
- public static final int GL_CONVOLUTION_WIDTH = 0x8018;
- public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018;
- public static final int GL_COPY = 0x1503;
- public static final int GL_COPY_INVERTED = 0x150C;
- public static final int GL_COPY_PIXEL_TOKEN = 0x0706;
- public static final int GL_CUBIC_EXT = 0x8334;
- public static final int GL_CULL_FACE = 0x0B44;
- public static final int GL_CULL_FACE_MODE = 0x0B45;
- public static final int GL_CULL_VERTEX_EXT = 0x81AA;
- public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
- public static final int GL_CULL_VERTEX_IBM = 0x1928A;
- public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
- public static final int GL_CURRENT_BINORMAL_EXT = 0x843C;
- public static final int GL_CURRENT_BIT = 0x00000001;
- public static final int GL_CURRENT_COLOR = 0x0B00;
- public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
- public static final int GL_CURRENT_INDEX = 0x0B01;
- public static final int GL_CURRENT_NORMAL = 0x0B02;
- public static final int GL_CURRENT_RASTER_COLOR = 0x0B04;
- public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09;
- public static final int GL_CURRENT_RASTER_INDEX = 0x0B05;
- public static final int GL_CURRENT_RASTER_POSITION = 0x0B07;
- public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
- public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
- public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
- public static final int GL_CURRENT_TANGENT_EXT = 0x843B;
- public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
- public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
- public static final int GL_CW = 0x0900;
- public static final int GL_DECAL = 0x2101;
- public static final int GL_DECR = 0x1E03;
- public static final int GL_DECR_WRAP_EXT = 0x8508;
- public static final int GL_DEPTH = 0x1801;
- public static final int GL_DEPTH_BIAS = 0x0D1F;
- public static final int GL_DEPTH_BITS = 0x0D56;
- public static final int GL_DEPTH_BUFFER_BIT = 0x00000100;
- public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
- public static final int GL_DEPTH_COMPONENT = 0x1902;
- public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5;
- public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
- public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
- public static final int GL_DEPTH_FUNC = 0x0B74;
- public static final int GL_DEPTH_RANGE = 0x0B70;
- public static final int GL_DEPTH_SCALE = 0x0D1E;
- public static final int GL_DEPTH_TEST = 0x0B71;
- public static final int GL_DEPTH_WRITEMASK = 0x0B72;
- public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
- public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
- public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
- public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
- public static final int GL_DIFFUSE = 0x1201;
- public static final int GL_DISCARD_NV = 0x8530;
- public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129;
- public static final int GL_DITHER = 0x0BD0;
- public static final int GL_DOMAIN = 0x0A02;
- public static final int GL_DONT_CARE = 0x1100;
- public static final int GL_DOUBLE = 0x140A;
- public static final int GL_DOUBLEBUFFER = 0x0C32;
- public static final int GL_DRAW_BUFFER = 0x0C01;
- public static final int GL_DRAW_PIXEL_TOKEN = 0x0705;
- public static final int GL_DST_ALPHA = 0x0304;
- public static final int GL_DST_COLOR = 0x0306;
- public static final int GL_DUAL_ALPHA12_SGIS = 0x8112;
- public static final int GL_DUAL_ALPHA16_SGIS = 0x8113;
- public static final int GL_DUAL_ALPHA4_SGIS = 0x8110;
- public static final int GL_DUAL_ALPHA8_SGIS = 0x8111;
- public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A;
- public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B;
- public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118;
- public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119;
- public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116;
- public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117;
- public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114;
- public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115;
- public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
- public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
- public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
- public static final int GL_EDGE_FLAG = 0x0B43;
- public static final int GL_EDGE_FLAG_ARRAY = 0x8079;
- public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
- public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
- public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
- public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
- public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
- public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
- public static final int GL_EMBOSS_CONSTANT_NV = 0x855E;
- public static final int GL_EMBOSS_LIGHT_NV = 0x855D;
- public static final int GL_EMBOSS_MAP_NV = 0x855F;
- public static final int GL_EMISSION = 0x1600;
- public static final int GL_ENABLE_BIT = 0x00002000;
- public static final int GL_EQUAL = 0x0202;
- public static final int GL_EQUIV = 0x1509;
- public static final int GL_EVAL_BIT = 0x00010000;
- public static final int GL_EXP = 0x0800;
- public static final int GL_EXP2 = 0x0801;
- public static final int GL_EXPAND_NEGATE_NV = 0x8539;
- public static final int GL_EXPAND_NORMAL_NV = 0x8538;
- public static final int GL_EXTENSIONS = 0x1F03;
- public static final int GL_EYE_LINEAR = 0x2400;
- public static final int GL_EYE_PLANE = 0x2502;
- public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
- public static final int GL_EYE_RADIAL_NV = 0x855B;
- public static final int GL_E_TIMES_F_NV = 0x8531;
- public static final int GL_FASTEST = 0x1101;
- public static final int GL_FEEDBACK = 0x1C01;
- public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
- public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
- public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
- public static final int GL_FILL = 0x1B02;
- public static final int GL_FILTER4_SGIS = 0x8146;
- public static final int GL_FLAT = 0x1D00;
- public static final int GL_FLOAT = 0x1406;
- public static final int GL_FOG = 0x0B60;
- public static final int GL_FOG_BIT = 0x00000080;
- public static final int GL_FOG_COLOR = 0x0B66;
- public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
- public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
- public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
- public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
- public static final int GL_FOG_COORDINATE_EXT = 0x8451;
- public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450;
- public static final int GL_FOG_DENSITY = 0x0B62;
- public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A;
- public static final int GL_FOG_END = 0x0B64;
- public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B;
- public static final int GL_FOG_FUNC_SGIS = 0x812A;
- public static final int GL_FOG_HINT = 0x0C54;
- public static final int GL_FOG_INDEX = 0x0B61;
- public static final int GL_FOG_MODE = 0x0B65;
- public static final int GL_FOG_OFFSET_SGIX = 0x8198;
- public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
- public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
- public static final int GL_FOG_START = 0x0B63;
- public static final int GL_FRAGMENT_COLOR_EXT = 0x834C;
- public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452;
- public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B;
- public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349;
- public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A;
- public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
- public static final int GL_FRAMEZOOM_SGIX = 0x818B;
- public static final int GL_FRONT = 0x0404;
- public static final int GL_FRONT_AND_BACK = 0x0408;
- public static final int GL_FRONT_FACE = 0x0B46;
- public static final int GL_FRONT_LEFT = 0x0400;
- public static final int GL_FRONT_RIGHT = 0x0401;
- public static final int GL_FULL_STIPPLE_HINT_PGI = 107033;
- public static final int GL_FUNC_ADD = 0x8006;
- public static final int GL_FUNC_ADD_EXT = 0x8006;
- public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
- public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B;
- public static final int GL_FUNC_SUBTRACT = 0x800A;
- public static final int GL_FUNC_SUBTRACT_EXT = 0x800A;
- public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
- public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191;
- public static final int GL_GEQUAL = 0x0206;
- public static final int GL_GLEXT_VERSION_EXT = 8;
- public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
- public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9;
- public static final int GL_GREATER = 0x0204;
- public static final int GL_GREEN = 0x1904;
- public static final int GL_GREEN_BIAS = 0x0D19;
- public static final int GL_GREEN_BITS = 0x0D53;
- public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565;
- public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561;
- public static final int GL_GREEN_SCALE = 0x0D18;
- public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B;
- public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A;
- public static final int GL_HINT_BIT = 0x00008000;
- public static final int GL_HISTOGRAM = 0x8024;
- public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
- public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B;
- public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
- public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A;
- public static final int GL_HISTOGRAM_EXT = 0x8024;
- public static final int GL_HISTOGRAM_FORMAT = 0x8027;
- public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027;
- public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
- public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029;
- public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
- public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C;
- public static final int GL_HISTOGRAM_RED_SIZE = 0x8028;
- public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028;
- public static final int GL_HISTOGRAM_SINK = 0x802D;
- public static final int GL_HISTOGRAM_SINK_EXT = 0x802D;
- public static final int GL_HISTOGRAM_WIDTH = 0x8026;
- public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026;
- public static final int GL_INCR = 0x1E02;
- public static final int GL_INCR_WRAP_EXT = 0x8507;
- public static final int GL_INDEX_ARRAY = 0x8077;
- public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
- public static final int GL_INDEX_ARRAY_EXT = 0x8077;
- public static final int GL_INDEX_ARRAY_POINTER = 0x8091;
- public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
- public static final int GL_INDEX_ARRAY_STRIDE = 0x8086;
- public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086;
- public static final int GL_INDEX_ARRAY_TYPE = 0x8085;
- public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
- public static final int GL_INDEX_BITS = 0x0D51;
- public static final int GL_INDEX_CLEAR_VALUE = 0x0C20;
- public static final int GL_INDEX_LOGIC_OP = 0x0BF1;
- public static final int GL_INDEX_MODE = 0x0C30;
- public static final int GL_INDEX_OFFSET = 0x0D13;
- public static final int GL_INDEX_SHIFT = 0x0D12;
- public static final int GL_INDEX_WRITEMASK = 0x0C21;
- public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
- public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
- public static final int GL_INT = 0x1404;
- public static final int GL_INTENSITY = 0x8049;
- public static final int GL_INTENSITY12 = 0x804C;
- public static final int GL_INTENSITY12_EXT = 0x804C;
- public static final int GL_INTENSITY16 = 0x804D;
- public static final int GL_INTENSITY16_EXT = 0x804D;
- public static final int GL_INTENSITY4 = 0x804A;
- public static final int GL_INTENSITY4_EXT = 0x804A;
- public static final int GL_INTENSITY8 = 0x804B;
- public static final int GL_INTENSITY8_EXT = 0x804B;
- public static final int GL_INTENSITY_EXT = 0x8049;
- public static final int GL_INTERLACE_READ_INGR = 0x8568;
- public static final int GL_INTERLACE_SGIX = 0x8094;
- public static final int GL_INTERPOLATE_EXT = 0x8575;
- public static final int GL_INVALID_ENUM = 0x0500;
- public static final int GL_INVALID_OPERATION = 0x0502;
- public static final int GL_INVALID_VALUE = 0x0501;
- public static final int GL_INVERT = 0x150A;
- public static final int GL_INVERTED_SCREEN_W_REND = 0x8491;
- public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F;
- public static final int GL_KEEP = 0x1E00;
- public static final int GL_LEFT = 0x0406;
- public static final int GL_LEQUAL = 0x0203;
- public static final int GL_LESS = 0x0201;
- public static final int GL_LIGHT0 = 0x4000;
- public static final int GL_LIGHT1 = 0x4001;
- public static final int GL_LIGHT2 = 0x4002;
- public static final int GL_LIGHT3 = 0x4003;
- public static final int GL_LIGHT4 = 0x4004;
- public static final int GL_LIGHT5 = 0x4005;
- public static final int GL_LIGHT6 = 0x4006;
- public static final int GL_LIGHT7 = 0x4007;
- public static final int GL_LIGHTING = 0x0B50;
- public static final int GL_LIGHTING_BIT = 0x00000040;
- public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
- public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
- public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
- public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
- public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0;
- public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
- public static final int GL_LINE = 0x1B01;
- public static final int GL_LINEAR = 0x2601;
- public static final int GL_LINEAR_ATTENUATION = 0x1208;
- public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
- public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
- public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
- public static final int GL_LINEAR_DETAIL_SGIS = 0x8097;
- public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
- public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
- public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE;
- public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF;
- public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD;
- public static final int GL_LINES = 0x0001;
- public static final int GL_LINE_BIT = 0x00000004;
- public static final int GL_LINE_LOOP = 0x0002;
- public static final int GL_LINE_RESET_TOKEN = 0x0707;
- public static final int GL_LINE_SMOOTH = 0x0B20;
- public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
- public static final int GL_LINE_STIPPLE = 0x0B24;
- public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25;
- public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26;
- public static final int GL_LINE_STRIP = 0x0003;
- public static final int GL_LINE_TOKEN = 0x0702;
- public static final int GL_LINE_WIDTH = 0x0B21;
- public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23;
- public static final int GL_LINE_WIDTH_RANGE = 0x0B22;
- public static final int GL_LIST_BASE = 0x0B32;
- public static final int GL_LIST_BIT = 0x00020000;
- public static final int GL_LIST_INDEX = 0x0B33;
- public static final int GL_LIST_MODE = 0x0B30;
- public static final int GL_LIST_PRIORITY_SGIX = 0x8182;
- public static final int GL_LOAD = 0x0101;
- public static final int GL_LOGIC_OP = 0x0BF1;
- public static final int GL_LOGIC_OP_MODE = 0x0BF0;
- public static final int GL_LUMINANCE = 0x1909;
- public static final int GL_LUMINANCE12 = 0x8041;
- public static final int GL_LUMINANCE12_ALPHA12 = 0x8047;
- public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047;
- public static final int GL_LUMINANCE12_ALPHA4 = 0x8046;
- public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046;
- public static final int GL_LUMINANCE12_EXT = 0x8041;
- public static final int GL_LUMINANCE16 = 0x8042;
- public static final int GL_LUMINANCE16_ALPHA16 = 0x8048;
- public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048;
- public static final int GL_LUMINANCE16_EXT = 0x8042;
- public static final int GL_LUMINANCE4 = 0x803F;
- public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
- public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043;
- public static final int GL_LUMINANCE4_EXT = 0x803F;
- public static final int GL_LUMINANCE6_ALPHA2 = 0x8044;
- public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044;
- public static final int GL_LUMINANCE8 = 0x8040;
- public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
- public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
- public static final int GL_LUMINANCE8_EXT = 0x8040;
- public static final int GL_LUMINANCE_ALPHA = 0x190A;
- public static final int GL_MAP1_BINORMAL_EXT = 0x8446;
- public static final int GL_MAP1_COLOR_4 = 0x0D90;
- public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0;
- public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1;
- public static final int GL_MAP1_INDEX = 0x0D91;
- public static final int GL_MAP1_NORMAL = 0x0D92;
- public static final int GL_MAP1_TANGENT_EXT = 0x8444;
- public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
- public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
- public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
- public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
- public static final int GL_MAP1_VERTEX_3 = 0x0D97;
- public static final int GL_MAP1_VERTEX_4 = 0x0D98;
- public static final int GL_MAP2_BINORMAL_EXT = 0x8447;
- public static final int GL_MAP2_COLOR_4 = 0x0DB0;
- public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2;
- public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3;
- public static final int GL_MAP2_INDEX = 0x0DB1;
- public static final int GL_MAP2_NORMAL = 0x0DB2;
- public static final int GL_MAP2_TANGENT_EXT = 0x8445;
- public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
- public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
- public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
- public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
- public static final int GL_MAP2_VERTEX_3 = 0x0DB7;
- public static final int GL_MAP2_VERTEX_4 = 0x0DB8;
- public static final int GL_MAP_COLOR = 0x0D10;
- public static final int GL_MAP_STENCIL = 0x0D11;
- public static final int GL_MATRIX_MODE = 0x0BA0;
- public static final int GL_MAX = 0x8008;
- public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
- public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
- public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
- public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
- public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
- public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
- public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178;
- public static final int GL_MAX_CLIP_PLANES = 0x0D32;
- public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
- public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3;
- public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
- public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
- public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
- public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
- public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
- public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
- public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
- public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
- public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8;
- public static final int GL_MAX_EVAL_ORDER = 0x0D30;
- public static final int GL_MAX_EXT = 0x8008;
- public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
- public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
- public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
- public static final int GL_MAX_LIGHTS = 0x0D31;
- public static final int GL_MAX_LIST_NESTING = 0x0B31;
- public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
- public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37;
- public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
- public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
- public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
- public static final int GL_MAX_SHININESS_NV = 0x8507;
- public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508;
- public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
- public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
- public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
- public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
- public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
- public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
- public static final int GL_MIN = 0x8007;
- public static final int GL_MINMAX = 0x802E;
- public static final int GL_MINMAX_FORMAT = 0x802F;
- public static final int GL_MINMAX_SINK = 0x8030;
- public static final int GL_MIN_EXT = 0x8007;
- public static final int GL_MIRRORED_REPEAT_IBM = 0x8370;
- public static final int GL_MODELVIEW = 0x1700;
- public static final int GL_MODELVIEW0_EXT = 0x1700;
- public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
- public static final int GL_MODELVIEW1_EXT = 0x850A;
- public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
- public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
- public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
- public static final int GL_MODULATE = 0x2100;
- public static final int GL_MULT = 0x0103;
- public static final int GL_MULTISAMPLE_ARBfunda = 0x809D;
- public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000;
- public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000;
- public static final int GL_MULTISAMPLE_SGIS = 0x809D;
- public static final int GL_N3F_V3F = 0x2A25;
- public static final int GL_NAME_STACK_DEPTH = 0x0D70;
- public static final int GL_NAND = 0x150E;
- public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011;
- public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012;
- public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010;
- public static final int GL_NEAREST = 0x2600;
- public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
- public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
- public static final int GL_NEVER = 0x0200;
- public static final int GL_NICEST = 0x1102;
- public static final int GL_NONE = 0x0;
- public static final int GL_NOOP = 0x1505;
- public static final int GL_NOR = 0x1508;
- public static final int GL_NORMALIZE = 0x0BA1;
- public static final int GL_NORMAL_ARRAY = 0x8075;
- public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
- public static final int GL_NORMAL_ARRAY_EXT = 0x8075;
- public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
- public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
- public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
- public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
- public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
- public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
- public static final int GL_NORMAL_MAP_EXT = 0x8511;
- public static final int GL_NORMAL_MAP_NV = 0x8511;
- public static final int GL_NOTEQUAL = 0x0205;
- public static final int GL_NO_ERROR = 0x0;
- public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
- public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
- public static final int GL_OBJECT_LINEAR = 0x2401;
- public static final int GL_OBJECT_PLANE = 0x2501;
- public static final int GL_OCCLUSION_TEST_HP = 0x8165;
- public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
- public static final int GL_ONE = 0x1;
- public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
- public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
- public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
- public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002;
- public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
- public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
- public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
- public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
- public static final int GL_OPERAND0_ALPHA_EXT = 0x8598;
- public static final int GL_OPERAND0_RGB_EXT = 0x8590;
- public static final int GL_OPERAND1_ALPHA_EXT = 0x8599;
- public static final int GL_OPERAND1_RGB_EXT = 0x8591;
- public static final int GL_OPERAND2_ALPHA_EXT = 0x859A;
- public static final int GL_OPERAND2_RGB_EXT = 0x8592;
- public static final int GL_OPERAND3_ALPHA_NV = 0x859B;
- public static final int GL_OPERAND3_RGB_NV = 0x8593;
- public static final int GL_OR = 0x1507;
- public static final int GL_ORDER = 0x0A01;
- public static final int GL_OR_INVERTED = 0x150D;
- public static final int GL_OR_REVERSE = 0x150B;
- public static final int GL_OUT_OF_MEMORY = 0x0505;
- public static final int GL_PACK_ALIGNMENT = 0x0D05;
- public static final int GL_PACK_CMYK_HINT_EXT = 0x800E;
- public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131;
- public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
- public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
- public static final int GL_PACK_LSB_FIRST = 0x0D01;
- public static final int GL_PACK_ROW_LENGTH = 0x0D02;
- public static final int GL_PACK_SKIP_IMAGES = 0x806B;
- public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B;
- public static final int GL_PACK_SKIP_PIXELS = 0x0D04;
- public static final int GL_PACK_SKIP_ROWS = 0x0D03;
- public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
- public static final int GL_PACK_SWAP_BYTES = 0x0D00;
- public static final int GL_PASS_THROUGH_TOKEN = 0x0700;
- public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
- public static final int GL_PERTURB_EXT = 0x85AE;
- public static final int GL_PHONG_HINT_WIN = 0x80EB;
- public static final int GL_PHONG_WIN = 0x80EA;
- public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
- public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002;
- public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001;
- public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003;
- public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331;
- public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79;
- public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
- public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78;
- public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
- public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77;
- public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
- public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75;
- public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
- public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74;
- public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
- public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73;
- public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
- public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70;
- public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
- public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72;
- public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
- public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76;
- public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
- public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71;
- public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
- public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332;
- public static final int GL_PIXEL_MODE_BIT = 0x00000020;
- public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000;
- public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
- public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139;
- public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
- public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
- public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
- public static final int GL_POINT = 0x1B00;
- public static final int GL_POINTS = 0x0000;
- public static final int GL_POINT_BIT = 0x00000002;
- public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
- public static final int GL_POINT_SIZE = 0x0B11;
- public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13;
- public static final int GL_POINT_SIZE_MAX_EXT = 0x8127;
- public static final int GL_POINT_SIZE_MIN_EXT = 0x8126;
- public static final int GL_POINT_SIZE_RANGE = 0x0B12;
- public static final int GL_POINT_SMOOTH = 0x0B10;
- public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
- public static final int GL_POINT_TOKEN = 0x0701;
- public static final int GL_POLYGON = 0x0009;
- public static final int GL_POLYGON_BIT = 0x00000008;
- public static final int GL_POLYGON_MODE = 0x0B40;
- public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039;
- public static final int GL_POLYGON_OFFSET_EXT = 0x8037;
- public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
- public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038;
- public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
- public static final int GL_POLYGON_OFFSET_LINE = 0x2A02;
- public static final int GL_POLYGON_OFFSET_POINT = 0x2A01;
- public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
- public static final int GL_POLYGON_SMOOTH = 0x0B41;
- public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53;
- public static final int GL_POLYGON_STIPPLE = 0x0B42;
- public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010;
- public static final int GL_POLYGON_TOKEN = 0x0703;
- public static final int GL_POSITION = 0x1203;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7;
- public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
- public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA;
- public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
- public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6;
- public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
- public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2;
- public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
- public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9;
- public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
- public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5;
- public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
- public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8;
- public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
- public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4;
- public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
- public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023;
- public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
- public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F;
- public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
- public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022;
- public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
- public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E;
- public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
- public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1;
- public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
- public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021;
- public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
- public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D;
- public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
- public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
- public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
- public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
- public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
- public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
- public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
- public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
- public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000;
- public static final int GL_PREVIOUS_EXT = 0x8578;
- public static final int GL_PRIMARY_COLOR_EXT = 0x8577;
- public static final int GL_PRIMARY_COLOR_NV = 0x852C;
- public static final int GL_PROJECTION = 0x1701;
- public static final int GL_PROJECTION_MATRIX = 0x0BA7;
- public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
- public static final int GL_PROXY_COLOR_TABLE = 0x80D3;
- public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3;
- public static final int GL_PROXY_HISTOGRAM = 0x8025;
- public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025;
- public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
- public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
- public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
- public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
- public static final int GL_PROXY_TEXTURE_1D = 0x8063;
- public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063;
- public static final int GL_PROXY_TEXTURE_2D = 0x8064;
- public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064;
- public static final int GL_PROXY_TEXTURE_3D = 0x8070;
- public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070;
- public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
- public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
- public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
- public static final int GL_Q = 0x2003;
- public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
- public static final int GL_QUADS = 0x0007;
- public static final int GL_QUAD_ALPHA4_SGIS = 0x811E;
- public static final int GL_QUAD_ALPHA8_SGIS = 0x811F;
- public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122;
- public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123;
- public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120;
- public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121;
- public static final int GL_QUAD_STRIP = 0x0008;
- public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
- public static final int GL_R = 0x2002;
- public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6;
- public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
- public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5;
- public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7;
- public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB;
- public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA;
- public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9;
- public static final int GL_R1UI_V3F_SUN = 0x85C4;
- public static final int GL_R3_G3_B2 = 0x2A10;
- public static final int GL_READ_BUFFER = 0x0C02;
- public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006;
- public static final int GL_RED = 0x1903;
- public static final int GL_REDUCE = 0x8016;
- public static final int GL_REDUCE_EXT = 0x8016;
- public static final int GL_RED_BIAS = 0x0D15;
- public static final int GL_RED_BITS = 0x0D52;
- public static final int GL_RED_MAX_CLAMP_INGR = 0x8564;
- public static final int GL_RED_MIN_CLAMP_INGR = 0x8560;
- public static final int GL_RED_SCALE = 0x0D14;
- public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
- public static final int GL_REFERENCE_PLANE_SGIX = 0x817D;
- public static final int GL_REFLECTION_MAP_EXT = 0x8512;
- public static final int GL_REFLECTION_MAP_NV = 0x8512;
- public static final int GL_REGISTER_COMBINERS_NV = 0x8522;
- public static final int GL_RENDER = 0x1C00;
- public static final int GL_RENDERER = 0x1F01;
- public static final int GL_RENDER_MODE = 0x0C40;
- public static final int GL_REPEAT = 0x2901;
- public static final int GL_REPLACE = 0x1E01;
- public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
- public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2;
- public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0;
- public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
- public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8;
- public static final int GL_REPLACE_EXT = 0x8062;
- public static final int GL_REPLACE_MIDDLE_SUN = 0x02;
- public static final int GL_REPLACE_OLDEST_SUN = 0x03;
- public static final int GL_REPLICATE_BORDER = 0x8153;
- public static final int GL_RESCALE_NORMAL = 0x803A;
- public static final int GL_RESCALE_NORMAL_EXT = 0x803A;
- public static final int GL_RESTART_SUN = 0x01;
- public static final int GL_RETURN = 0x0102;
- public static final int GL_RGB = 0x1907;
- public static final int GL_RGB10 = 0x8052;
- public static final int GL_RGB10_A2 = 0x8059;
- public static final int GL_RGB10_A2_EXT = 0x8059;
- public static final int GL_RGB10_EXT = 0x8052;
- public static final int GL_RGB12 = 0x8053;
- public static final int GL_RGB12_EXT = 0x8053;
- public static final int GL_RGB16 = 0x8054;
- public static final int GL_RGB16_EXT = 0x8054;
- public static final int GL_RGB2_EXT = 0x804E;
- public static final int GL_RGB4 = 0x804F;
- public static final int GL_RGB4_EXT = 0x804F;
- public static final int GL_RGB5 = 0x8050;
- public static final int GL_RGB5_A1 = 0x8057;
- public static final int GL_RGB5_A1_EXT = 0x8057;
- public static final int GL_RGB5_EXT = 0x8050;
- public static final int GL_RGB8 = 0x8051;
- public static final int GL_RGB8_EXT = 0x8051;
- public static final int GL_RGBA = 0x1908;
- public static final int GL_RGBA12 = 0x805A;
- public static final int GL_RGBA12_EXT = 0x805A;
- public static final int GL_RGBA16 = 0x805B;
- public static final int GL_RGBA16_EXT = 0x805B;
- public static final int GL_RGBA2 = 0x8055;
- public static final int GL_RGBA2_EXT = 0x8055;
- public static final int GL_RGBA4 = 0x8056;
- public static final int GL_RGBA4_EXT = 0x8056;
- public static final int GL_RGBA8 = 0x8058;
- public static final int GL_RGBA8_EXT = 0x8058;
- public static final int GL_RGBA_MODE = 0x0C31;
- public static final int GL_RGB_SCALE_EXT = 0x8573;
- public static final int GL_RIGHT = 0x0407;
- public static final int GL_S = 0x2000;
- public static final int GL_SAMPLES_ARB = 0x80A9;
- public static final int GL_SAMPLES_SGIS = 0x80A9;
- public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
- public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
- public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
- public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
- public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8;
- public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
- public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0;
- public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
- public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
- public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
- public static final int GL_SAMPLE_MASK_SGIS = 0x80A0;
- public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
- public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7;
- public static final int GL_SAMPLE_PASS_ARB = 0x84E8;
- public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC;
- public static final int GL_SCALE_BY_FOUR_NV = 0x853F;
- public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540;
- public static final int GL_SCALE_BY_TWO_NV = 0x853E;
- public static final int GL_SCISSOR_BIT = 0x00080000;
- public static final int GL_SCISSOR_BOX = 0x0C10;
- public static final int GL_SCISSOR_TEST = 0x0C11;
- public static final int GL_SCREEN_COORDINATES_REND = 0x8490;
- public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
- public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
- public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
- public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
- public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
- public static final int GL_SECONDARY_COLOR_NV = 0x852D;
- public static final int GL_SELECT = 0x1C02;
- public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3;
- public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4;
- public static final int GL_SEPARABLE_2D = 0x8012;
- public static final int GL_SEPARABLE_2D_EXT = 0x8012;
- public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
- public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
- public static final int GL_SET = 0x150F;
- public static final int GL_SHADE_MODEL = 0x0B54;
- public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E;
- public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
- public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
- public static final int GL_SHININESS = 0x1601;
- public static final int GL_SHORT = 0x1402;
- public static final int GL_SIGNED_IDENTITY_NV = 0x853C;
- public static final int GL_SIGNED_NEGATE_NV = 0x853D;
- public static final int GL_SINGLE_COLOR = 0x81F9;
- public static final int GL_SINGLE_COLOR_EXT = 0x81F9;
- public static final int GL_SMOOTH = 0x1D01;
- public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
- public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
- public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
- public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
- public static final int GL_SOURCE0_ALPHA_EXT = 0x8588;
- public static final int GL_SOURCE0_RGB_EXT = 0x8580;
- public static final int GL_SOURCE1_ALPHA_EXT = 0x8589;
- public static final int GL_SOURCE1_RGB_EXT = 0x8581;
- public static final int GL_SOURCE2_ALPHA_EXT = 0x858A;
- public static final int GL_SOURCE2_RGB_EXT = 0x8582;
- public static final int GL_SOURCE3_ALPHA_NV = 0x858B;
- public static final int GL_SOURCE3_RGB_NV = 0x8583;
- public static final int GL_SPARE0_NV = 0x852E;
- public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532;
- public static final int GL_SPARE1_NV = 0x852F;
- public static final int GL_SPECULAR = 0x1202;
- public static final int GL_SPHERE_MAP = 0x2402;
- public static final int GL_SPOT_CUTOFF = 0x1206;
- public static final int GL_SPOT_DIRECTION = 0x1204;
- public static final int GL_SPOT_EXPONENT = 0x1205;
- public static final int GL_SPRITE_AXIAL_SGIX = 0x814C;
- public static final int GL_SPRITE_AXIS_SGIX = 0x814A;
- public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
- public static final int GL_SPRITE_MODE_SGIX = 0x8149;
- public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
- public static final int GL_SPRITE_SGIX = 0x8148;
- public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B;
- public static final int GL_SRC_ALPHA = 0x0302;
- public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
- public static final int GL_SRC_COLOR = 0x0300;
- public static final int GL_STACK_OVERFLOW = 0x0503;
- public static final int GL_STACK_UNDERFLOW = 0x0504;
- public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295;
- public static final int GL_STENCIL = 0x1802;
- public static final int GL_STENCIL_BITS = 0x0D57;
- public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
- public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
- public static final int GL_STENCIL_FAIL = 0x0B94;
- public static final int GL_STENCIL_FUNC = 0x0B92;
- public static final int GL_STENCIL_INDEX = 0x1901;
- public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
- public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
- public static final int GL_STENCIL_REF = 0x0B97;
- public static final int GL_STENCIL_TEST = 0x0B90;
- public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
- public static final int GL_STENCIL_WRITEMASK = 0x0B98;
- public static final int GL_STEREO = 0x0C33;
- public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030;
- public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031;
- public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032;
- public static final int GL_SUBPIXEL_BITS = 0x0D50;
- public static final int GL_T = 0x2001;
- public static final int GL_T2F_C3F_V3F = 0x2A2A;
- public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C;
- public static final int GL_T2F_C4UB_V3F = 0x2A29;
- public static final int GL_T2F_N3F_V3F = 0x2A2B;
- public static final int GL_T2F_V3F = 0x2A27;
- public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D;
- public static final int GL_T4F_V4F = 0x2A28;
- public static final int GL_TABLE_TOO_LARGE = 0x8031;
- public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031;
- public static final int GL_TANGENT_ARRAY_EXT = 0x8439;
- public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
- public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
- public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
- public static final int GL_TEXTURE = 0x1702;
- public static final int GL_TEXTURE0_ARB = 0x84C0;
- public static final int GL_TEXTURE10_ARB = 0x84CA;
- public static final int GL_TEXTURE11_ARB = 0x84CB;
- public static final int GL_TEXTURE12_ARB = 0x84CC;
- public static final int GL_TEXTURE13_ARB = 0x84CD;
- public static final int GL_TEXTURE14_ARB = 0x84CE;
- public static final int GL_TEXTURE15_ARB = 0x84CF;
- public static final int GL_TEXTURE16_ARB = 0x84D0;
- public static final int GL_TEXTURE17_ARB = 0x84D1;
- public static final int GL_TEXTURE18_ARB = 0x84D2;
- public static final int GL_TEXTURE19_ARB = 0x84D3;
- public static final int GL_TEXTURE1_ARB = 0x84C1;
- public static final int GL_TEXTURE20_ARB = 0x84D4;
- public static final int GL_TEXTURE21_ARB = 0x84D5;
- public static final int GL_TEXTURE22_ARB = 0x84D6;
- public static final int GL_TEXTURE23_ARB = 0x84D7;
- public static final int GL_TEXTURE24_ARB = 0x84D8;
- public static final int GL_TEXTURE25_ARB = 0x84D9;
- public static final int GL_TEXTURE26_ARB = 0x84DA;
- public static final int GL_TEXTURE27_ARB = 0x84DB;
- public static final int GL_TEXTURE28_ARB = 0x84DC;
- public static final int GL_TEXTURE29_ARB = 0x84DD;
- public static final int GL_TEXTURE2_ARB = 0x84C2;
- public static final int GL_TEXTURE30_ARB = 0x84DE;
- public static final int GL_TEXTURE31_ARB = 0x84DF;
- public static final int GL_TEXTURE3_ARB = 0x84C3;
- public static final int GL_TEXTURE4_ARB = 0x84C4;
- public static final int GL_TEXTURE5_ARB = 0x84C5;
- public static final int GL_TEXTURE6_ARB = 0x84C6;
- public static final int GL_TEXTURE7_ARB = 0x84C7;
- public static final int GL_TEXTURE8_ARB = 0x84C8;
- public static final int GL_TEXTURE9_ARB = 0x84C9;
- public static final int GL_TEXTURE_1D = 0x0DE0;
- public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068;
- public static final int GL_TEXTURE_2D = 0x0DE1;
- public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069;
- public static final int GL_TEXTURE_3D = 0x806F;
- public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A;
- public static final int GL_TEXTURE_3D_EXT = 0x806F;
- public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136;
- public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F;
- public static final int GL_TEXTURE_4D_SGIS = 0x8134;
- public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F;
- public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F;
- public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F;
- public static final int GL_TEXTURE_BASE_LEVEL = 0x813C;
- public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C;
- public static final int GL_TEXTURE_BINDING_1D = 0x8068;
- public static final int GL_TEXTURE_BINDING_2D = 0x8069;
- public static final int GL_TEXTURE_BINDING_3D = 0x806A;
- public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
- public static final int GL_TEXTURE_BIT = 0x00040000;
- public static final int GL_TEXTURE_BLUE_SIZE = 0x805E;
- public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
- public static final int GL_TEXTURE_BORDER = 0x1005;
- public static final int GL_TEXTURE_BORDER_COLOR = 0x1004;
- public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
- public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
- public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
- public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
- public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
- public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
- public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
- public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A;
- public static final int GL_TEXTURE_COMPONENTS = 0x1003;
- public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
- public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
- public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
- public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
- public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
- public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
- public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
- public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
- public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
- public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
- public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
- public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
- public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
- public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
- public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
- public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
- public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
- public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
- public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
- public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
- public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
- public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
- public static final int GL_TEXTURE_DEPTH = 0x8071;
- public static final int GL_TEXTURE_DEPTH_EXT = 0x8071;
- public static final int GL_TEXTURE_ENV = 0x2300;
- public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
- public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
- public static final int GL_TEXTURE_ENV_MODE = 0x2200;
- public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147;
- public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500;
- public static final int GL_TEXTURE_GEN_MODE = 0x2500;
- public static final int GL_TEXTURE_GEN_Q = 0x0C63;
- public static final int GL_TEXTURE_GEN_R = 0x0C62;
- public static final int GL_TEXTURE_GEN_S = 0x0C60;
- public static final int GL_TEXTURE_GEN_T = 0x0C61;
- public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D;
- public static final int GL_TEXTURE_GREEN_SIZE = 0x805D;
- public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
- public static final int GL_TEXTURE_HEIGHT = 0x1001;
- public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
- public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061;
- public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
- public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
- public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
- public static final int GL_TEXTURE_LIGHT_EXT = 0x8350;
- public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
- public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
- public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
- public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
- public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
- public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
- public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
- public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
- public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
- public static final int GL_TEXTURE_MATRIX = 0x0BA8;
- public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
- public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
- public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
- public static final int GL_TEXTURE_MAX_LOD = 0x813B;
- public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B;
- public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
- public static final int GL_TEXTURE_MIN_LOD = 0x813A;
- public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
- public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF;
- public static final int GL_TEXTURE_PRIORITY = 0x8066;
- public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066;
- public static final int GL_TEXTURE_RED_SIZE = 0x805C;
- public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C;
- public static final int GL_TEXTURE_RESIDENT = 0x8067;
- public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067;
- public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
- public static final int GL_TEXTURE_WIDTH = 0x1000;
- public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
- public static final int GL_TEXTURE_WRAP_R = 0x8072;
- public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072;
- public static final int GL_TEXTURE_WRAP_S = 0x2802;
- public static final int GL_TEXTURE_WRAP_T = 0x2803;
- public static final int GL_TRANSFORM_BIT = 0x00001000;
- public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1;
- public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
- public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
- public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
- public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
- public static final int GL_TRIANGLES = 0x0004;
- public static final int GL_TRIANGLE_FAN = 0x0006;
- public static final int GL_TRIANGLE_LIST_SUN = 0x81D7;
- public static final int GL_TRIANGLE_STRIP = 0x0005;
- public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
- public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F;
- public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5;
- public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133;
- public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
- public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
- public static final int GL_UNPACK_LSB_FIRST = 0x0CF1;
- public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2;
- public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
- public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
- public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
- public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3;
- public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
- public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0;
- public static final int GL_UNSIGNED_BYTE = 0x1401;
- public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
- public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
- public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032;
- public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536;
- public static final int GL_UNSIGNED_INT = 0x1405;
- public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
- public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
- public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
- public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
- public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
- public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
- public static final int GL_UNSIGNED_INVERT_NV = 0x8537;
- public static final int GL_UNSIGNED_SHORT = 0x1403;
- public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
- public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
- public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
- public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
- public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
- public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034;
- public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
- public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
- public static final int GL_V2F = 0x2A20;
- public static final int GL_V3F = 0x2A21;
- public static final int GL_VARIABLE_A_NV = 0x8523;
- public static final int GL_VARIABLE_B_NV = 0x8524;
- public static final int GL_VARIABLE_C_NV = 0x8525;
- public static final int GL_VARIABLE_D_NV = 0x8526;
- public static final int GL_VARIABLE_E_NV = 0x8527;
- public static final int GL_VARIABLE_F_NV = 0x8528;
- public static final int GL_VARIABLE_G_NV = 0x8529;
- public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052;
- public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
- public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000;
- public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
- public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000;
- public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000;
- public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000;
- public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000;
- public static final int GL_VAX_VERTEX_HINT_PGI = 107053;
- public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000;
- public static final int GL_VENDOR = 0x1F00;
- public static final int GL_VERSION = 0x1F02;
- public static final int GL_VERTEX23_BIT_PGI = 0x00000004;
- public static final int GL_VERTEX4_BIT_PGI = 0x00000008;
- public static final int GL_VERTEX_ARRAY = 0x8074;
- public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
- public static final int GL_VERTEX_ARRAY_EXT = 0x8074;
- public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
- public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
- public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
- public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
- public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
- public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
- public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
- public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
- public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
- public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
- public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
- public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
- public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051;
- public static final int GL_VERTEX_DATA_HINT_PGI = 107050;
- public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509;
- public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
- public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
- public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
- public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
- public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
- public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000;
- public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000;
- public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000;
- public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000;
- public static final int GL_VIEWPORT = 0x0BA2;
- public static final int GL_VIEWPORT_BIT = 0x00000800;
- public static final int GL_VNDEX_BIT_PGI = 0x00080000;
- public static final int GL_VOLOR3_BIT_PGI = 0x00010000;
- public static final int GL_VOLOR4_BIT_PGI = 0x00020000;
- public static final int GL_VORMAL_BIT_PGI = 0x08000000;
- public static final int GL_WIDE_LINE_HINT_PGI = 107042;
- public static final int GL_WRAP_BORDER_SUN = 0x81D4;
- public static final int GL_XOR = 0x1506;
- public static final int GL_YCRCB_422_SGIX = 0x81BB;
- public static final int GL_YCRCB_444_SGIX = 0x81BC;
- public static final int GL_ZERO = 0x0;
- public static final int GL_ZOOM_X = 0x0D16;
- public static final int GL_ZOOM_Y = 0x0D17;
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+ + public static final int GL_1PASS_ARB = 0x80A1; + public static final int GL_1PASS_SGIS = 0x80A1; + public static final int GL_2D = 0x0600; + public static final int GL_2PASS_0_ARB = 0x80A2; + public static final int GL_2PASS_0_SGIS = 0x80A2; + public static final int GL_2PASS_1_ARB = 0x80A3; + public static final int GL_2PASS_1_SGIS = 0x80A3; + public static final int GL_2_BYTES = 0x1407; + public static final int GL_3D = 0x0601; + public static final int GL_3D_COLOR = 0x0602; + public static final int GL_3D_COLOR_TEXTURE = 0x0603; + public static final int GL_3_BYTES = 0x1408; + public static final int GL_422_AVERAGE_EXT = 0x80CE; + public static final int GL_422_EXT = 0x80CC; + public static final int GL_422_REV_AVERAGE_EXT = 0x80CF; + public static final int GL_422_REV_EXT = 0x80CD; + public static final int GL_4D_COLOR_TEXTURE = 0x0604; + public static final int GL_4PASS_0_ARB = 0x80A4; + public static final int GL_4PASS_0_SGIS = 0x80A4; + public static final int GL_4PASS_1_ARB = 0x80A5; + public static final int GL_4PASS_1_SGIS = 0x80A5; + public static final int GL_4PASS_2_ARB = 0x80A6; + public static final int GL_4PASS_2_SGIS = 0x80A6; + public static final int GL_4PASS_3_ARB = 0x80A7; + public static final int GL_4PASS_3_SGIS = 0x80A7; + public static final int GL_4_BYTES = 0x1409; + public static final int GL_ABGR_EXT = 0x8000; + public static final int GL_ACCUM = 0x0100; + public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B; + public static final int GL_ACCUM_BLUE_BITS = 0x0D5A; + public static final int GL_ACCUM_BUFFER_BIT = 0x00000200; + public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80; + public static final int GL_ACCUM_GREEN_BITS = 0x0D59; + public static final int GL_ACCUM_RED_BITS = 0x0D58; + public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0; + public static final int GL_ADD = 0x0104; + public static final int GL_ADD_SIGNED_EXT = 0x8574; + public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E; + public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D; + public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024; + public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025; + public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022; + public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023; + public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF; + public static final int GL_ALL_STATIC_DATA_IBM = 0x19294; + public static final int GL_ALPHA = 0x1906; + public static final int GL_ALPHA12 = 0x803D; + public static final int GL_ALPHA12_EXT = 0x803D; + public static final int GL_ALPHA16 = 0x803E; + public static final int GL_ALPHA16_EXT = 0x803E; + public static final int GL_ALPHA4 = 0x803B; + public static final int GL_ALPHA4_EXT = 0x803B; + public static final int GL_ALPHA8 = 0x803C; + public static final int GL_ALPHA8_EXT = 0x803C; + public static final int GL_ALPHA_BIAS = 0x0D1D; + public static final int GL_ALPHA_BITS = 0x0D55; + public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567; + public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563; + public static final int GL_ALPHA_SCALE = 0x0D1C; + public static final int GL_ALPHA_TEST = 0x0BC0; + public static final int GL_ALPHA_TEST_FUNC = 0x0BC1; + public static final int GL_ALPHA_TEST_REF = 0x0BC2; + public static final int GL_ALWAYS = 0x0207; + public static final int GL_ALWAYS_FAST_HINT_PGI = 107020; + public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021; + public static final int GL_AMBIENT = 0x1200; + public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602; + public static final int GL_AND = 0x1501; + public static final int GL_AND_INVERTED = 0x1504; + public static final int GL_AND_REVERSE = 0x1502; + public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9; + public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8; + public static final int GL_ATTENUATION_EXT = 0x834D; + public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0; + public static final int GL_AUTO_NORMAL = 0x0D80; + public static final int GL_AUX0 = 0x0409; + public static final int GL_AUX1 = 0x040A; + public static final int GL_AUX2 = 0x040B; + public static final int GL_AUX3 = 0x040C; + public static final int GL_AUX_BUFFERS = 0x0C00; + public static final int GL_AVERAGE_EXT = 0x8335; + public static final int GL_BACK = 0x0405; + public static final int GL_BACK_LEFT = 0x0402; + public static final int GL_BACK_NORMALS_HINT_PGI = 107043; + public static final int GL_BACK_RIGHT = 0x0403; + public static final int GL_BGR = 0x80E0; + public static final int GL_BGRA = 0x80E1; + public static final int GL_BGRA_EXT = 0x80E1; + public static final int GL_BGR_EXT = 0x80E0; + public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541; + public static final int GL_BINORMAL_ARRAY_EXT = 0x843A; + public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443; + public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441; + public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440; + public static final int GL_BITMAP = 0x1A00; + public static final int GL_BITMAP_TOKEN = 0x0704; + public static final int GL_BLEND = 0x0BE2; + public static final int GL_BLEND_COLOR_EXT = 0x8005; + public static final int GL_BLEND_DST = 0x0BE0; + public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA; + public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA; + public static final int GL_BLEND_DST_RGB_EXT = 0x80C8; + public static final int GL_BLEND_DST_RGB_INGR = 0x80C8; + public static final int GL_BLEND_EQUATION = 0x8009; + public static final int GL_BLEND_EQUATION_EXT = 0x8009; + public static final int GL_BLEND_SRC = 0x0BE1; + public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB; + public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB; + public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9; + public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9; + public static final int GL_BLUE = 0x1905; + public static final int GL_BLUE_BIAS = 0x0D1B; + public static final int GL_BLUE_BITS = 0x0D54; + public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566; + public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562; + public static final int GL_BLUE_SCALE = 0x0D1A; + public static final int GL_BYTE = 0x1400; + public static final int GL_C3F_V3F = 0x2A24; + public static final int GL_C4F_N3F_V3F = 0x2A26; + public static final int GL_C4UB_V2F = 0x2A22; + public static final int GL_C4UB_V3F = 0x2A23; + public static final int GL_CCW = 0x0901; + public static final int GL_CLAMP = 0x2900; + public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D; + public static final int GL_CLAMP_TO_EDGE = 0x812F; + public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F; + public static final int GL_CLEAR = 0x1500; + public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1; + public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF; + public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1; + public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001; + public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002; + public static final int GL_CLIP_FAR_HINT_PGI = 107041; + public static final int GL_CLIP_NEAR_HINT_PGI = 107040; + public static final int GL_CLIP_PLANE0 = 0x3000; + public static final int GL_CLIP_PLANE1 = 0x3001; + public static final int GL_CLIP_PLANE2 = 0x3002; + public static final int GL_CLIP_PLANE3 = 0x3003; + public static final int GL_CLIP_PLANE4 = 0x3004; + public static final int GL_CLIP_PLANE5 = 0x3005; + public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F; + public static final int GL_CMYKA_EXT = 0x800D; + public static final int GL_CMYK_EXT = 0x800C; + public static final int GL_COEFF = 0x0A00; + public static final int GL_COLOR = 0x1800; + public static final int GL_COLOR_ARRAY = 0x8076; + public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084; + public static final int GL_COLOR_ARRAY_EXT = 0x8076; + public static final int GL_COLOR_ARRAY_POINTER = 0x8090; + public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090; + public static final int GL_COLOR_ARRAY_SIZE = 0x8081; + public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081; + public static final int GL_COLOR_ARRAY_STRIDE = 0x8083; + public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083; + public static final int GL_COLOR_ARRAY_TYPE = 0x8082; + public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082; + public static final int GL_COLOR_BUFFER_BIT = 0x00004000; + public static final int GL_COLOR_CLEAR_VALUE = 0x0C22; + public static final int GL_COLOR_INDEX = 0x1900; + public static final int GL_COLOR_INDEX12_EXT = 0x80E6; + public static final int GL_COLOR_INDEX16_EXT = 0x80E7; + public static final int GL_COLOR_INDEX1_EXT = 0x80E2; + public static final int GL_COLOR_INDEX2_EXT = 0x80E3; + public static final int GL_COLOR_INDEX4_EXT = 0x80E4; + public static final int GL_COLOR_INDEX8_EXT = 0x80E5; + public static final int GL_COLOR_INDEXES = 0x1603; + public static final int GL_COLOR_LOGIC_OP = 0x0BF2; + public static final int GL_COLOR_MATERIAL = 0x0B57; + public static final int GL_COLOR_MATERIAL_FACE = 0x0B55; + public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56; + public static final int GL_COLOR_MATRIX = 0x80B1; + public static final int GL_COLOR_MATRIX_SGI = 0x80B1; + public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2; + public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2; + public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F; + public static final int GL_COLOR_SUM_EXT = 0x8458; + public static final int GL_COLOR_TABLE = 0x80D0; + public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD; + public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD; + public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD; + public static final int GL_COLOR_TABLE_BIAS = 0x80D7; + public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7; + public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC; + public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC; + public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC; + public static final int GL_COLOR_TABLE_FORMAT = 0x80D8; + public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8; + public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8; + public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB; + public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB; + public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB; + public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF; + public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF; + public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF; + public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE; + public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE; + public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE; + public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA; + public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA; + public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA; + public static final int GL_COLOR_TABLE_SCALE = 0x80D6; + public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6; + public static final int GL_COLOR_TABLE_SGI = 0x80D0; + public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC; + public static final int GL_COLOR_TABLE_WIDTH = 0x80D9; + public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9; + public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9; + public static final int GL_COLOR_WRITEMASK = 0x0C23; + public static final int GL_COMBINE4_NV = 0x8503; + public static final int GL_COMBINER0_NV = 0x8550; + public static final int GL_COMBINER1_NV = 0x8551; + public static final int GL_COMBINER2_NV = 0x8552; + public static final int GL_COMBINER3_NV = 0x8553; + public static final int GL_COMBINER4_NV = 0x8554; + public static final int GL_COMBINER5_NV = 0x8555; + public static final int GL_COMBINER6_NV = 0x8556; + public static final int GL_COMBINER7_NV = 0x8557; + public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545; + public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A; + public static final int GL_COMBINER_BIAS_NV = 0x8549; + public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546; + public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B; + public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544; + public static final int GL_COMBINER_INPUT_NV = 0x8542; + public static final int GL_COMBINER_MAPPING_NV = 0x8543; + public static final int GL_COMBINER_MUX_SUM_NV = 0x8547; + public static final int GL_COMBINER_SCALE_NV = 0x8548; + public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C; + public static final int GL_COMBINE_ALPHA_EXT = 0x8572; + public static final int GL_COMBINE_EXT = 0x8570; + public static final int GL_COMBINE_RGB_EXT = 0x8571; + public static final int GL_COMPILE = 0x1300; + public static final int GL_COMPILE_AND_EXECUTE = 0x1301; + public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9; + public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC; + public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB; + public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA; + public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE; + public static final int GL_COMPRESSED_RGB_ARB = 0x84ED; + public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3; + public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005; + public static final int GL_CONSTANT_ALPHA = 0x8003; + public static final int GL_CONSTANT_ALPHA_EXT = 0x8003; + public static final int GL_CONSTANT_ATTENUATION = 0x1207; + public static final int GL_CONSTANT_BORDER = 0x8151; + public static final int GL_CONSTANT_COLOR = 0x8001; + public static final int GL_CONSTANT_COLOR0_NV = 0x852A; + public static final int GL_CONSTANT_COLOR1_NV = 0x852B; + public static final int GL_CONSTANT_COLOR_EXT = 0x8001; + public static final int GL_CONSTANT_EXT = 0x8576; + public static final int GL_CONVOLUTION_1D = 0x8010; + public static final int GL_CONVOLUTION_1D_EXT = 0x8010; + public static final int GL_CONVOLUTION_2D = 0x8011; + public static final int GL_CONVOLUTION_2D_EXT = 0x8011; + public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154; + public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013; + public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013; + public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015; + public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015; + public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014; + public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014; + public static final int GL_CONVOLUTION_FORMAT = 0x8017; + public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017; + public static final int GL_CONVOLUTION_HEIGHT = 0x8019; + public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019; + public static final int GL_CONVOLUTION_WIDTH = 0x8018; + public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018; + public static final int GL_COPY = 0x1503; + public static final int GL_COPY_INVERTED = 0x150C; + public static final int GL_COPY_PIXEL_TOKEN = 0x0706; + public static final int GL_CUBIC_EXT = 0x8334; + public static final int GL_CULL_FACE = 0x0B44; + public static final int GL_CULL_FACE_MODE = 0x0B45; + public static final int GL_CULL_VERTEX_EXT = 0x81AA; + public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB; + public static final int GL_CULL_VERTEX_IBM = 0x1928A; + public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC; + public static final int GL_CURRENT_BINORMAL_EXT = 0x843C; + public static final int GL_CURRENT_BIT = 0x00000001; + public static final int GL_CURRENT_COLOR = 0x0B00; + public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453; + public static final int GL_CURRENT_INDEX = 0x0B01; + public static final int GL_CURRENT_NORMAL = 0x0B02; + public static final int GL_CURRENT_RASTER_COLOR = 0x0B04; + public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09; + public static final int GL_CURRENT_RASTER_INDEX = 0x0B05; + public static final int GL_CURRENT_RASTER_POSITION = 0x0B07; + public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08; + public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06; + public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459; + public static final int GL_CURRENT_TANGENT_EXT = 0x843B; + public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03; + public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B; + public static final int GL_CW = 0x0900; + public static final int GL_DECAL = 0x2101; + public static final int GL_DECR = 0x1E03; + public static final int GL_DECR_WRAP_EXT = 0x8508; + public static final int GL_DEPTH = 0x1801; + public static final int GL_DEPTH_BIAS = 0x0D1F; + public static final int GL_DEPTH_BITS = 0x0D56; + public static final int GL_DEPTH_BUFFER_BIT = 0x00000100; + public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73; + public static final int GL_DEPTH_COMPONENT = 0x1902; + public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5; + public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6; + public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7; + public static final int GL_DEPTH_FUNC = 0x0B74; + public static final int GL_DEPTH_RANGE = 0x0B70; + public static final int GL_DEPTH_SCALE = 0x0D1E; + public static final int GL_DEPTH_TEST = 0x0B71; + public static final int GL_DEPTH_WRITEMASK = 0x0B72; + public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096; + public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095; + public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A; + public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B; + public static final int GL_DIFFUSE = 0x1201; + public static final int GL_DISCARD_NV = 0x8530; + public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129; + public static final int GL_DITHER = 0x0BD0; + public static final int GL_DOMAIN = 0x0A02; + public static final int GL_DONT_CARE = 0x1100; + public static final int GL_DOUBLE = 0x140A; + public static final int GL_DOUBLEBUFFER = 0x0C32; + public static final int GL_DRAW_BUFFER = 0x0C01; + public static final int GL_DRAW_PIXEL_TOKEN = 0x0705; + public static final int GL_DST_ALPHA = 0x0304; + public static final int GL_DST_COLOR = 0x0306; + public static final int GL_DUAL_ALPHA12_SGIS = 0x8112; + public static final int GL_DUAL_ALPHA16_SGIS = 0x8113; + public static final int GL_DUAL_ALPHA4_SGIS = 0x8110; + public static final int GL_DUAL_ALPHA8_SGIS = 0x8111; + public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A; + public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B; + public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118; + public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119; + public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116; + public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117; + public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114; + public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115; + public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C; + public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D; + public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124; + public static final int GL_EDGE_FLAG = 0x0B43; + public static final int GL_EDGE_FLAG_ARRAY = 0x8079; + public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D; + public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079; + public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093; + public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093; + public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C; + public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C; + public static final int GL_EMBOSS_CONSTANT_NV = 0x855E; + public static final int GL_EMBOSS_LIGHT_NV = 0x855D; + public static final int GL_EMBOSS_MAP_NV = 0x855F; + public static final int GL_EMISSION = 0x1600; + public static final int GL_ENABLE_BIT = 0x00002000; + public static final int GL_EQUAL = 0x0202; + public static final int GL_EQUIV = 0x1509; + public static final int GL_EVAL_BIT = 0x00010000; + public static final int GL_EXP = 0x0800; + public static final int GL_EXP2 = 0x0801; + public static final int GL_EXPAND_NEGATE_NV = 0x8539; + public static final int GL_EXPAND_NORMAL_NV = 0x8538; + public static final int GL_EXTENSIONS = 0x1F03; + public static final int GL_EYE_LINEAR = 0x2400; + public static final int GL_EYE_PLANE = 0x2502; + public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C; + public static final int GL_EYE_RADIAL_NV = 0x855B; + public static final int GL_E_TIMES_F_NV = 0x8531; + public static final int GL_FASTEST = 0x1101; + public static final int GL_FEEDBACK = 0x1C01; + public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0; + public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1; + public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2; + public static final int GL_FILL = 0x1B02; + public static final int GL_FILTER4_SGIS = 0x8146; + public static final int GL_FLAT = 0x1D00; + public static final int GL_FLOAT = 0x1406; + public static final int GL_FOG = 0x0B60; + public static final int GL_FOG_BIT = 0x00000080; + public static final int GL_FOG_COLOR = 0x0B66; + public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457; + public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456; + public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455; + public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454; + public static final int GL_FOG_COORDINATE_EXT = 0x8451; + public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450; + public static final int GL_FOG_DENSITY = 0x0B62; + public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A; + public static final int GL_FOG_END = 0x0B64; + public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B; + public static final int GL_FOG_FUNC_SGIS = 0x812A; + public static final int GL_FOG_HINT = 0x0C54; + public static final int GL_FOG_INDEX = 0x0B61; + public static final int GL_FOG_MODE = 0x0B65; + public static final int GL_FOG_OFFSET_SGIX = 0x8198; + public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199; + public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC; + public static final int GL_FOG_START = 0x0B63; + public static final int GL_FRAGMENT_COLOR_EXT = 0x834C; + public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452; + public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B; + public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349; + public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A; + public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C; + public static final int GL_FRAMEZOOM_SGIX = 0x818B; + public static final int GL_FRONT = 0x0404; + public static final int GL_FRONT_AND_BACK = 0x0408; + public static final int GL_FRONT_FACE = 0x0B46; + public static final int GL_FRONT_LEFT = 0x0400; + public static final int GL_FRONT_RIGHT = 0x0401; + public static final int GL_FULL_STIPPLE_HINT_PGI = 107033; + public static final int GL_FUNC_ADD = 0x8006; + public static final int GL_FUNC_ADD_EXT = 0x8006; + public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; + public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B; + public static final int GL_FUNC_SUBTRACT = 0x800A; + public static final int GL_FUNC_SUBTRACT_EXT = 0x800A; + public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192; + public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191; + public static final int GL_GEQUAL = 0x0206; + public static final int GL_GLEXT_VERSION_EXT = 8; + public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA; + public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9; + public static final int GL_GREATER = 0x0204; + public static final int GL_GREEN = 0x1904; + public static final int GL_GREEN_BIAS = 0x0D19; + public static final int GL_GREEN_BITS = 0x0D53; + public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565; + public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561; + public static final int GL_GREEN_SCALE = 0x0D18; + public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B; + public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A; + public static final int GL_HINT_BIT = 0x00008000; + public static final int GL_HISTOGRAM = 0x8024; + public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B; + public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B; + public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A; + public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A; + public static final int GL_HISTOGRAM_EXT = 0x8024; + public static final int GL_HISTOGRAM_FORMAT = 0x8027; + public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027; + public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029; + public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029; + public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C; + public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C; + public static final int GL_HISTOGRAM_RED_SIZE = 0x8028; + public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028; + public static final int GL_HISTOGRAM_SINK = 0x802D; + public static final int GL_HISTOGRAM_SINK_EXT = 0x802D; + public static final int GL_HISTOGRAM_WIDTH = 0x8026; + public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026; + public static final int GL_INCR = 0x1E02; + public static final int GL_INCR_WRAP_EXT = 0x8507; + public static final int GL_INDEX_ARRAY = 0x8077; + public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087; + public static final int GL_INDEX_ARRAY_EXT = 0x8077; + public static final int GL_INDEX_ARRAY_POINTER = 0x8091; + public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091; + public static final int GL_INDEX_ARRAY_STRIDE = 0x8086; + public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086; + public static final int GL_INDEX_ARRAY_TYPE = 0x8085; + public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085; + public static final int GL_INDEX_BITS = 0x0D51; + public static final int GL_INDEX_CLEAR_VALUE = 0x0C20; + public static final int GL_INDEX_LOGIC_OP = 0x0BF1; + public static final int GL_INDEX_MODE = 0x0C30; + public static final int GL_INDEX_OFFSET = 0x0D13; + public static final int GL_INDEX_SHIFT = 0x0D12; + public static final int GL_INDEX_WRITEMASK = 0x0C21; + public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180; + public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181; + public static final int GL_INT = 0x1404; + public static final int GL_INTENSITY = 0x8049; + public static final int GL_INTENSITY12 = 0x804C; + public static final int GL_INTENSITY12_EXT = 0x804C; + public static final int GL_INTENSITY16 = 0x804D; + public static final int GL_INTENSITY16_EXT = 0x804D; + public static final int GL_INTENSITY4 = 0x804A; + public static final int GL_INTENSITY4_EXT = 0x804A; + public static final int GL_INTENSITY8 = 0x804B; + public static final int GL_INTENSITY8_EXT = 0x804B; + public static final int GL_INTENSITY_EXT = 0x8049; + public static final int GL_INTERLACE_READ_INGR = 0x8568; + public static final int GL_INTERLACE_SGIX = 0x8094; + public static final int GL_INTERPOLATE_EXT = 0x8575; + public static final int GL_INVALID_ENUM = 0x0500; + public static final int GL_INVALID_OPERATION = 0x0502; + public static final int GL_INVALID_VALUE = 0x0501; + public static final int GL_INVERT = 0x150A; + public static final int GL_INVERTED_SCREEN_W_REND = 0x8491; + public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F; + public static final int GL_KEEP = 0x1E00; + public static final int GL_LEFT = 0x0406; + public static final int GL_LEQUAL = 0x0203; + public static final int GL_LESS = 0x0201; + public static final int GL_LIGHT0 = 0x4000; + public static final int GL_LIGHT1 = 0x4001; + public static final int GL_LIGHT2 = 0x4002; + public static final int GL_LIGHT3 = 0x4003; + public static final int GL_LIGHT4 = 0x4004; + public static final int GL_LIGHT5 = 0x4005; + public static final int GL_LIGHT6 = 0x4006; + public static final int GL_LIGHT7 = 0x4007; + public static final int GL_LIGHTING = 0x0B50; + public static final int GL_LIGHTING_BIT = 0x00000040; + public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53; + public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8; + public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8; + public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51; + public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0; + public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52; + public static final int GL_LINE = 0x1B01; + public static final int GL_LINEAR = 0x2601; + public static final int GL_LINEAR_ATTENUATION = 0x1208; + public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170; + public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098; + public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099; + public static final int GL_LINEAR_DETAIL_SGIS = 0x8097; + public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703; + public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701; + public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE; + public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF; + public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD; + public static final int GL_LINES = 0x0001; + public static final int GL_LINE_BIT = 0x00000004; + public static final int GL_LINE_LOOP = 0x0002; + public static final int GL_LINE_RESET_TOKEN = 0x0707; + public static final int GL_LINE_SMOOTH = 0x0B20; + public static final int GL_LINE_SMOOTH_HINT = 0x0C52; + public static final int GL_LINE_STIPPLE = 0x0B24; + public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25; + public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26; + public static final int GL_LINE_STRIP = 0x0003; + public static final int GL_LINE_TOKEN = 0x0702; + public static final int GL_LINE_WIDTH = 0x0B21; + public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23; + public static final int GL_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_LIST_BASE = 0x0B32; + public static final int GL_LIST_BIT = 0x00020000; + public static final int GL_LIST_INDEX = 0x0B33; + public static final int GL_LIST_MODE = 0x0B30; + public static final int GL_LIST_PRIORITY_SGIX = 0x8182; + public static final int GL_LOAD = 0x0101; + public static final int GL_LOGIC_OP = 0x0BF1; + public static final int GL_LOGIC_OP_MODE = 0x0BF0; + public static final int GL_LUMINANCE = 0x1909; + public static final int GL_LUMINANCE12 = 0x8041; + public static final int GL_LUMINANCE12_ALPHA12 = 0x8047; + public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047; + public static final int GL_LUMINANCE12_ALPHA4 = 0x8046; + public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046; + public static final int GL_LUMINANCE12_EXT = 0x8041; + public static final int GL_LUMINANCE16 = 0x8042; + public static final int GL_LUMINANCE16_ALPHA16 = 0x8048; + public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048; + public static final int GL_LUMINANCE16_EXT = 0x8042; + public static final int GL_LUMINANCE4 = 0x803F; + public static final int GL_LUMINANCE4_ALPHA4 = 0x8043; + public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043; + public static final int GL_LUMINANCE4_EXT = 0x803F; + public static final int GL_LUMINANCE6_ALPHA2 = 0x8044; + public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044; + public static final int GL_LUMINANCE8 = 0x8040; + public static final int GL_LUMINANCE8_ALPHA8 = 0x8045; + public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045; + public static final int GL_LUMINANCE8_EXT = 0x8040; + public static final int GL_LUMINANCE_ALPHA = 0x190A; + public static final int GL_MAP1_BINORMAL_EXT = 0x8446; + public static final int GL_MAP1_COLOR_4 = 0x0D90; + public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0; + public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1; + public static final int GL_MAP1_INDEX = 0x0D91; + public static final int GL_MAP1_NORMAL = 0x0D92; + public static final int GL_MAP1_TANGENT_EXT = 0x8444; + public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93; + public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94; + public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95; + public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96; + public static final int GL_MAP1_VERTEX_3 = 0x0D97; + public static final int GL_MAP1_VERTEX_4 = 0x0D98; + public static final int GL_MAP2_BINORMAL_EXT = 0x8447; + public static final int GL_MAP2_COLOR_4 = 0x0DB0; + public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2; + public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3; + public static final int GL_MAP2_INDEX = 0x0DB1; + public static final int GL_MAP2_NORMAL = 0x0DB2; + public static final int GL_MAP2_TANGENT_EXT = 0x8445; + public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3; + public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4; + public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5; + public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6; + public static final int GL_MAP2_VERTEX_3 = 0x0DB7; + public static final int GL_MAP2_VERTEX_4 = 0x0DB8; + public static final int GL_MAP_COLOR = 0x0D10; + public static final int GL_MAP_STENCIL = 0x0D11; + public static final int GL_MATRIX_MODE = 0x0BA0; + public static final int GL_MAX = 0x8008; + public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; + public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073; + public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138; + public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35; + public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B; + public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177; + public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178; + public static final int GL_MAX_CLIP_PLANES = 0x0D32; + public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3; + public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3; + public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B; + public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B; + public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A; + public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A; + public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C; + public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; + public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9; + public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; + public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8; + public static final int GL_MAX_EVAL_ORDER = 0x0D30; + public static final int GL_MAX_EXT = 0x8008; + public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C; + public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D; + public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D; + public static final int GL_MAX_LIGHTS = 0x0D31; + public static final int GL_MAX_LIST_NESTING = 0x0B31; + public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36; + public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37; + public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34; + public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337; + public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38; + public static final int GL_MAX_SHININESS_NV = 0x8507; + public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508; + public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; + public static final int GL_MAX_TEXTURE_SIZE = 0x0D33; + public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39; + public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; + public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; + public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A; + public static final int GL_MIN = 0x8007; + public static final int GL_MINMAX = 0x802E; + public static final int GL_MINMAX_FORMAT = 0x802F; + public static final int GL_MINMAX_SINK = 0x8030; + public static final int GL_MIN_EXT = 0x8007; + public static final int GL_MIRRORED_REPEAT_IBM = 0x8370; + public static final int GL_MODELVIEW = 0x1700; + public static final int GL_MODELVIEW0_EXT = 0x1700; + public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3; + public static final int GL_MODELVIEW1_EXT = 0x850A; + public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502; + public static final int GL_MODELVIEW_MATRIX = 0x0BA6; + public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; + public static final int GL_MODULATE = 0x2100; + public static final int GL_MULT = 0x0103; + public static final int GL_MULTISAMPLE_ARBfunda = 0x809D; + public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000; + public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000; + public static final int GL_MULTISAMPLE_SGIS = 0x809D; + public static final int GL_N3F_V3F = 0x2A25; + public static final int GL_NAME_STACK_DEPTH = 0x0D70; + public static final int GL_NAND = 0x150E; + public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011; + public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012; + public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010; + public static final int GL_NEAREST = 0x2600; + public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; + public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700; + public static final int GL_NEVER = 0x0200; + public static final int GL_NICEST = 0x1102; + public static final int GL_NONE = 0x0; + public static final int GL_NOOP = 0x1505; + public static final int GL_NOR = 0x1508; + public static final int GL_NORMALIZE = 0x0BA1; + public static final int GL_NORMAL_ARRAY = 0x8075; + public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080; + public static final int GL_NORMAL_ARRAY_EXT = 0x8075; + public static final int GL_NORMAL_ARRAY_POINTER = 0x808F; + public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F; + public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F; + public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F; + public static final int GL_NORMAL_ARRAY_TYPE = 0x807E; + public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E; + public static final int GL_NORMAL_MAP_EXT = 0x8511; + public static final int GL_NORMAL_MAP_NV = 0x8511; + public static final int GL_NOTEQUAL = 0x0205; + public static final int GL_NO_ERROR = 0x0; + public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2; + public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E; + public static final int GL_OBJECT_LINEAR = 0x2401; + public static final int GL_OBJECT_PLANE = 0x2501; + public static final int GL_OCCLUSION_TEST_HP = 0x8165; + public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166; + public static final int GL_ONE = 0x1; + public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004; + public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004; + public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002; + public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002; + public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305; + public static final int GL_ONE_MINUS_DST_COLOR = 0x0307; + public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303; + public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301; + public static final int GL_OPERAND0_ALPHA_EXT = 0x8598; + public static final int GL_OPERAND0_RGB_EXT = 0x8590; + public static final int GL_OPERAND1_ALPHA_EXT = 0x8599; + public static final int GL_OPERAND1_RGB_EXT = 0x8591; + public static final int GL_OPERAND2_ALPHA_EXT = 0x859A; + public static final int GL_OPERAND2_RGB_EXT = 0x8592; + public static final int GL_OPERAND3_ALPHA_NV = 0x859B; + public static final int GL_OPERAND3_RGB_NV = 0x8593; + public static final int GL_OR = 0x1507; + public static final int GL_ORDER = 0x0A01; + public static final int GL_OR_INVERTED = 0x150D; + public static final int GL_OR_REVERSE = 0x150B; + public static final int GL_OUT_OF_MEMORY = 0x0505; + public static final int GL_PACK_ALIGNMENT = 0x0D05; + public static final int GL_PACK_CMYK_HINT_EXT = 0x800E; + public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131; + public static final int GL_PACK_IMAGE_HEIGHT = 0x806C; + public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C; + public static final int GL_PACK_LSB_FIRST = 0x0D01; + public static final int GL_PACK_ROW_LENGTH = 0x0D02; + public static final int GL_PACK_SKIP_IMAGES = 0x806B; + public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B; + public static final int GL_PACK_SKIP_PIXELS = 0x0D04; + public static final int GL_PACK_SKIP_ROWS = 0x0D03; + public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130; + public static final int GL_PACK_SWAP_BYTES = 0x0D00; + public static final int GL_PASS_THROUGH_TOKEN = 0x0700; + public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50; + public static final int GL_PERTURB_EXT = 0x85AE; + public static final int GL_PHONG_HINT_WIN = 0x80EB; + public static final int GL_PHONG_WIN = 0x80EA; + public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333; + public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002; + public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001; + public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003; + public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331; + public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79; + public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9; + public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78; + public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8; + public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77; + public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7; + public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75; + public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5; + public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74; + public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4; + public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73; + public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3; + public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70; + public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0; + public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72; + public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2; + public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76; + public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6; + public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71; + public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1; + public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332; + public static final int GL_PIXEL_MODE_BIT = 0x00000020; + public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000; + public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B; + public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139; + public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330; + public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338; + public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336; + public static final int GL_POINT = 0x1B00; + public static final int GL_POINTS = 0x0000; + public static final int GL_POINT_BIT = 0x00000002; + public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128; + public static final int GL_POINT_SIZE = 0x0B11; + public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13; + public static final int GL_POINT_SIZE_MAX_EXT = 0x8127; + public static final int GL_POINT_SIZE_MIN_EXT = 0x8126; + public static final int GL_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_POINT_SMOOTH = 0x0B10; + public static final int GL_POINT_SMOOTH_HINT = 0x0C51; + public static final int GL_POINT_TOKEN = 0x0701; + public static final int GL_POLYGON = 0x0009; + public static final int GL_POLYGON_BIT = 0x00000008; + public static final int GL_POLYGON_MODE = 0x0B40; + public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039; + public static final int GL_POLYGON_OFFSET_EXT = 0x8037; + public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038; + public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038; + public static final int GL_POLYGON_OFFSET_FILL = 0x8037; + public static final int GL_POLYGON_OFFSET_LINE = 0x2A02; + public static final int GL_POLYGON_OFFSET_POINT = 0x2A01; + public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00; + public static final int GL_POLYGON_SMOOTH = 0x0B41; + public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53; + public static final int GL_POLYGON_STIPPLE = 0x0B42; + public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010; + public static final int GL_POLYGON_TOKEN = 0x0703; + public static final int GL_POSITION = 0x1203; + public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB; + public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB; + public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7; + public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7; + public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA; + public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA; + public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6; + public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6; + public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2; + public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2; + public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9; + public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9; + public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5; + public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5; + public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8; + public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8; + public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4; + public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4; + public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023; + public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023; + public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F; + public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F; + public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022; + public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022; + public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E; + public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E; + public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1; + public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1; + public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021; + public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021; + public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D; + public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D; + public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020; + public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020; + public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C; + public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C; + public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B; + public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179; + public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C; + public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A; + public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000; + public static final int GL_PREVIOUS_EXT = 0x8578; + public static final int GL_PRIMARY_COLOR_EXT = 0x8577; + public static final int GL_PRIMARY_COLOR_NV = 0x852C; + public static final int GL_PROJECTION = 0x1701; + public static final int GL_PROJECTION_MATRIX = 0x0BA7; + public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4; + public static final int GL_PROXY_COLOR_TABLE = 0x80D3; + public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3; + public static final int GL_PROXY_HISTOGRAM = 0x8025; + public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025; + public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5; + public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5; + public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4; + public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4; + public static final int GL_PROXY_TEXTURE_1D = 0x8063; + public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063; + public static final int GL_PROXY_TEXTURE_2D = 0x8064; + public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064; + public static final int GL_PROXY_TEXTURE_3D = 0x8070; + public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070; + public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135; + public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD; + public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B; + public static final int GL_Q = 0x2003; + public static final int GL_QUADRATIC_ATTENUATION = 0x1209; + public static final int GL_QUADS = 0x0007; + public static final int GL_QUAD_ALPHA4_SGIS = 0x811E; + public static final int GL_QUAD_ALPHA8_SGIS = 0x811F; + public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122; + public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123; + public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120; + public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121; + public static final int GL_QUAD_STRIP = 0x0008; + public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125; + public static final int GL_R = 0x2002; + public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6; + public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8; + public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5; + public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7; + public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB; + public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA; + public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9; + public static final int GL_R1UI_V3F_SUN = 0x85C4; + public static final int GL_R3_G3_B2 = 0x2A10; + public static final int GL_READ_BUFFER = 0x0C02; + public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006; + public static final int GL_RED = 0x1903; + public static final int GL_REDUCE = 0x8016; + public static final int GL_REDUCE_EXT = 0x8016; + public static final int GL_RED_BIAS = 0x0D15; + public static final int GL_RED_BITS = 0x0D52; + public static final int GL_RED_MAX_CLAMP_INGR = 0x8564; + public static final int GL_RED_MIN_CLAMP_INGR = 0x8560; + public static final int GL_RED_SCALE = 0x0D14; + public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E; + public static final int GL_REFERENCE_PLANE_SGIX = 0x817D; + public static final int GL_REFLECTION_MAP_EXT = 0x8512; + public static final int GL_REFLECTION_MAP_NV = 0x8512; + public static final int GL_REGISTER_COMBINERS_NV = 0x8522; + public static final int GL_RENDER = 0x1C00; + public static final int GL_RENDERER = 0x1F01; + public static final int GL_RENDER_MODE = 0x0C40; + public static final int GL_REPEAT = 0x2901; + public static final int GL_REPLACE = 0x1E01; + public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3; + public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2; + public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0; + public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1; + public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8; + public static final int GL_REPLACE_EXT = 0x8062; + public static final int GL_REPLACE_MIDDLE_SUN = 0x02; + public static final int GL_REPLACE_OLDEST_SUN = 0x03; + public static final int GL_REPLICATE_BORDER = 0x8153; + public static final int GL_RESCALE_NORMAL = 0x803A; + public static final int GL_RESCALE_NORMAL_EXT = 0x803A; + public static final int GL_RESTART_SUN = 0x01; + public static final int GL_RETURN = 0x0102; + public static final int GL_RGB = 0x1907; + public static final int GL_RGB10 = 0x8052; + public static final int GL_RGB10_A2 = 0x8059; + public static final int GL_RGB10_A2_EXT = 0x8059; + public static final int GL_RGB10_EXT = 0x8052; + public static final int GL_RGB12 = 0x8053; + public static final int GL_RGB12_EXT = 0x8053; + public static final int GL_RGB16 = 0x8054; + public static final int GL_RGB16_EXT = 0x8054; + public static final int GL_RGB2_EXT = 0x804E; + public static final int GL_RGB4 = 0x804F; + public static final int GL_RGB4_EXT = 0x804F; + public static final int GL_RGB5 = 0x8050; + public static final int GL_RGB5_A1 = 0x8057; + public static final int GL_RGB5_A1_EXT = 0x8057; + public static final int GL_RGB5_EXT = 0x8050; + public static final int GL_RGB8 = 0x8051; + public static final int GL_RGB8_EXT = 0x8051; + public static final int GL_RGBA = 0x1908; + public static final int GL_RGBA12 = 0x805A; + public static final int GL_RGBA12_EXT = 0x805A; + public static final int GL_RGBA16 = 0x805B; + public static final int GL_RGBA16_EXT = 0x805B; + public static final int GL_RGBA2 = 0x8055; + public static final int GL_RGBA2_EXT = 0x8055; + public static final int GL_RGBA4 = 0x8056; + public static final int GL_RGBA4_EXT = 0x8056; + public static final int GL_RGBA8 = 0x8058; + public static final int GL_RGBA8_EXT = 0x8058; + public static final int GL_RGBA_MODE = 0x0C31; + public static final int GL_RGB_SCALE_EXT = 0x8573; + public static final int GL_RIGHT = 0x0407; + public static final int GL_S = 0x2000; + public static final int GL_SAMPLES_ARB = 0x80A9; + public static final int GL_SAMPLES_SGIS = 0x80A9; + public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E; + public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F; + public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F; + public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8; + public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8; + public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0; + public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB; + public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA; + public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB; + public static final int GL_SAMPLE_MASK_SGIS = 0x80A0; + public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA; + public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7; + public static final int GL_SAMPLE_PASS_ARB = 0x84E8; + public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC; + public static final int GL_SCALE_BY_FOUR_NV = 0x853F; + public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540; + public static final int GL_SCALE_BY_TWO_NV = 0x853E; + public static final int GL_SCISSOR_BIT = 0x00080000; + public static final int GL_SCISSOR_BOX = 0x0C10; + public static final int GL_SCISSOR_TEST = 0x0C11; + public static final int GL_SCREEN_COORDINATES_REND = 0x8490; + public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E; + public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D; + public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A; + public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C; + public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B; + public static final int GL_SECONDARY_COLOR_NV = 0x852D; + public static final int GL_SELECT = 0x1C02; + public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3; + public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4; + public static final int GL_SEPARABLE_2D = 0x8012; + public static final int GL_SEPARABLE_2D_EXT = 0x8012; + public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA; + public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA; + public static final int GL_SET = 0x150F; + public static final int GL_SHADE_MODEL = 0x0B54; + public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E; + public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB; + public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0; + public static final int GL_SHININESS = 0x1601; + public static final int GL_SHORT = 0x1402; + public static final int GL_SIGNED_IDENTITY_NV = 0x853C; + public static final int GL_SIGNED_NEGATE_NV = 0x853D; + public static final int GL_SINGLE_COLOR = 0x81F9; + public static final int GL_SINGLE_COLOR_EXT = 0x81F9; + public static final int GL_SMOOTH = 0x1D01; + public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23; + public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22; + public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13; + public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; + public static final int GL_SOURCE0_ALPHA_EXT = 0x8588; + public static final int GL_SOURCE0_RGB_EXT = 0x8580; + public static final int GL_SOURCE1_ALPHA_EXT = 0x8589; + public static final int GL_SOURCE1_RGB_EXT = 0x8581; + public static final int GL_SOURCE2_ALPHA_EXT = 0x858A; + public static final int GL_SOURCE2_RGB_EXT = 0x8582; + public static final int GL_SOURCE3_ALPHA_NV = 0x858B; + public static final int GL_SOURCE3_RGB_NV = 0x8583; + public static final int GL_SPARE0_NV = 0x852E; + public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532; + public static final int GL_SPARE1_NV = 0x852F; + public static final int GL_SPECULAR = 0x1202; + public static final int GL_SPHERE_MAP = 0x2402; + public static final int GL_SPOT_CUTOFF = 0x1206; + public static final int GL_SPOT_DIRECTION = 0x1204; + public static final int GL_SPOT_EXPONENT = 0x1205; + public static final int GL_SPRITE_AXIAL_SGIX = 0x814C; + public static final int GL_SPRITE_AXIS_SGIX = 0x814A; + public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E; + public static final int GL_SPRITE_MODE_SGIX = 0x8149; + public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D; + public static final int GL_SPRITE_SGIX = 0x8148; + public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B; + public static final int GL_SRC_ALPHA = 0x0302; + public static final int GL_SRC_ALPHA_SATURATE = 0x0308; + public static final int GL_SRC_COLOR = 0x0300; + public static final int GL_STACK_OVERFLOW = 0x0503; + public static final int GL_STACK_UNDERFLOW = 0x0504; + public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295; + public static final int GL_STENCIL = 0x1802; + public static final int GL_STENCIL_BITS = 0x0D57; + public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; + public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91; + public static final int GL_STENCIL_FAIL = 0x0B94; + public static final int GL_STENCIL_FUNC = 0x0B92; + public static final int GL_STENCIL_INDEX = 0x1901; + public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; + public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; + public static final int GL_STENCIL_REF = 0x0B97; + public static final int GL_STENCIL_TEST = 0x0B90; + public static final int GL_STENCIL_VALUE_MASK = 0x0B93; + public static final int GL_STENCIL_WRITEMASK = 0x0B98; + public static final int GL_STEREO = 0x0C33; + public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030; + public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031; + public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032; + public static final int GL_SUBPIXEL_BITS = 0x0D50; + public static final int GL_T = 0x2001; + public static final int GL_T2F_C3F_V3F = 0x2A2A; + public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C; + public static final int GL_T2F_C4UB_V3F = 0x2A29; + public static final int GL_T2F_N3F_V3F = 0x2A2B; + public static final int GL_T2F_V3F = 0x2A27; + public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D; + public static final int GL_T4F_V4F = 0x2A28; + public static final int GL_TABLE_TOO_LARGE = 0x8031; + public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031; + public static final int GL_TANGENT_ARRAY_EXT = 0x8439; + public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442; + public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F; + public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E; + public static final int GL_TEXTURE = 0x1702; + public static final int GL_TEXTURE0_ARB = 0x84C0; + public static final int GL_TEXTURE10_ARB = 0x84CA; + public static final int GL_TEXTURE11_ARB = 0x84CB; + public static final int GL_TEXTURE12_ARB = 0x84CC; + public static final int GL_TEXTURE13_ARB = 0x84CD; + public static final int GL_TEXTURE14_ARB = 0x84CE; + public static final int GL_TEXTURE15_ARB = 0x84CF; + public static final int GL_TEXTURE16_ARB = 0x84D0; + public static final int GL_TEXTURE17_ARB = 0x84D1; + public static final int GL_TEXTURE18_ARB = 0x84D2; + public static final int GL_TEXTURE19_ARB = 0x84D3; + public static final int GL_TEXTURE1_ARB = 0x84C1; + public static final int GL_TEXTURE20_ARB = 0x84D4; + public static final int GL_TEXTURE21_ARB = 0x84D5; + public static final int GL_TEXTURE22_ARB = 0x84D6; + public static final int GL_TEXTURE23_ARB = 0x84D7; + public static final int GL_TEXTURE24_ARB = 0x84D8; + public static final int GL_TEXTURE25_ARB = 0x84D9; + public static final int GL_TEXTURE26_ARB = 0x84DA; + public static final int GL_TEXTURE27_ARB = 0x84DB; + public static final int GL_TEXTURE28_ARB = 0x84DC; + public static final int GL_TEXTURE29_ARB = 0x84DD; + public static final int GL_TEXTURE2_ARB = 0x84C2; + public static final int GL_TEXTURE30_ARB = 0x84DE; + public static final int GL_TEXTURE31_ARB = 0x84DF; + public static final int GL_TEXTURE3_ARB = 0x84C3; + public static final int GL_TEXTURE4_ARB = 0x84C4; + public static final int GL_TEXTURE5_ARB = 0x84C5; + public static final int GL_TEXTURE6_ARB = 0x84C6; + public static final int GL_TEXTURE7_ARB = 0x84C7; + public static final int GL_TEXTURE8_ARB = 0x84C8; + public static final int GL_TEXTURE9_ARB = 0x84C9; + public static final int GL_TEXTURE_1D = 0x0DE0; + public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068; + public static final int GL_TEXTURE_2D = 0x0DE1; + public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069; + public static final int GL_TEXTURE_3D = 0x806F; + public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A; + public static final int GL_TEXTURE_3D_EXT = 0x806F; + public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136; + public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F; + public static final int GL_TEXTURE_4D_SGIS = 0x8134; + public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F; + public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F; + public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F; + public static final int GL_TEXTURE_BASE_LEVEL = 0x813C; + public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C; + public static final int GL_TEXTURE_BINDING_1D = 0x8068; + public static final int GL_TEXTURE_BINDING_2D = 0x8069; + public static final int GL_TEXTURE_BINDING_3D = 0x806A; + public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514; + public static final int GL_TEXTURE_BIT = 0x00040000; + public static final int GL_TEXTURE_BLUE_SIZE = 0x805E; + public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E; + public static final int GL_TEXTURE_BORDER = 0x1005; + public static final int GL_TEXTURE_BORDER_COLOR = 0x1004; + public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171; + public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176; + public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172; + public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175; + public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173; + public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174; + public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B; + public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A; + public static final int GL_TEXTURE_COMPONENTS = 0x1003; + public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1; + public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0; + public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF; + public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6; + public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; + public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B; + public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; + public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089; + public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518; + public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517; + public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519; + public static final int GL_TEXTURE_DEPTH = 0x8071; + public static final int GL_TEXTURE_DEPTH_EXT = 0x8071; + public static final int GL_TEXTURE_ENV = 0x2300; + public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE; + public static final int GL_TEXTURE_ENV_COLOR = 0x2201; + public static final int GL_TEXTURE_ENV_MODE = 0x2200; + public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147; + public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500; + public static final int GL_TEXTURE_GEN_MODE = 0x2500; + public static final int GL_TEXTURE_GEN_Q = 0x0C63; + public static final int GL_TEXTURE_GEN_R = 0x0C62; + public static final int GL_TEXTURE_GEN_S = 0x0C60; + public static final int GL_TEXTURE_GEN_T = 0x0C61; + public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D; + public static final int GL_TEXTURE_GREEN_SIZE = 0x805D; + public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D; + public static final int GL_TEXTURE_HEIGHT = 0x1001; + public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED; + public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061; + public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061; + public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003; + public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C; + public static final int GL_TEXTURE_LIGHT_EXT = 0x8350; + public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501; + public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190; + public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E; + public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F; + public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060; + public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060; + public static final int GL_TEXTURE_MAG_FILTER = 0x2800; + public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351; + public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352; + public static final int GL_TEXTURE_MATRIX = 0x0BA8; + public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; + public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; + public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D; + public static final int GL_TEXTURE_MAX_LOD = 0x813B; + public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B; + public static final int GL_TEXTURE_MIN_FILTER = 0x2801; + public static final int GL_TEXTURE_MIN_LOD = 0x813A; + public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A; + public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF; + public static final int GL_TEXTURE_PRIORITY = 0x8066; + public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066; + public static final int GL_TEXTURE_RED_SIZE = 0x805C; + public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C; + public static final int GL_TEXTURE_RESIDENT = 0x8067; + public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067; + public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5; + public static final int GL_TEXTURE_WIDTH = 0x1000; + public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137; + public static final int GL_TEXTURE_WRAP_R = 0x8072; + public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072; + public static final int GL_TEXTURE_WRAP_S = 0x2802; + public static final int GL_TEXTURE_WRAP_T = 0x2803; + public static final int GL_TRANSFORM_BIT = 0x00001000; + public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1; + public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6; + public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3; + public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4; + public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5; + public static final int GL_TRIANGLES = 0x0004; + public static final int GL_TRIANGLE_FAN = 0x0006; + public static final int GL_TRIANGLE_LIST_SUN = 0x81D7; + public static final int GL_TRIANGLE_STRIP = 0x0005; + public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; + public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F; + public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5; + public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133; + public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; + public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E; + public static final int GL_UNPACK_LSB_FIRST = 0x0CF1; + public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; + public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; + public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D; + public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; + public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; + public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132; + public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0; + public static final int GL_UNSIGNED_BYTE = 0x1401; + public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362; + public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032; + public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032; + public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536; + public static final int GL_UNSIGNED_INT = 0x1405; + public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036; + public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036; + public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; + public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035; + public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035; + public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; + public static final int GL_UNSIGNED_INVERT_NV = 0x8537; + public static final int GL_UNSIGNED_SHORT = 0x1403; + public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366; + public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033; + public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033; + public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365; + public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034; + public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034; + public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363; + public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364; + public static final int GL_V2F = 0x2A20; + public static final int GL_V3F = 0x2A21; + public static final int GL_VARIABLE_A_NV = 0x8523; + public static final int GL_VARIABLE_B_NV = 0x8524; + public static final int GL_VARIABLE_C_NV = 0x8525; + public static final int GL_VARIABLE_D_NV = 0x8526; + public static final int GL_VARIABLE_E_NV = 0x8527; + public static final int GL_VARIABLE_F_NV = 0x8528; + public static final int GL_VARIABLE_G_NV = 0x8529; + public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052; + public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000; + public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000; + public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000; + public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000; + public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000; + public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000; + public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000; + public static final int GL_VAX_VERTEX_HINT_PGI = 107053; + public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000; + public static final int GL_VENDOR = 0x1F00; + public static final int GL_VERSION = 0x1F02; + public static final int GL_VERTEX23_BIT_PGI = 0x00000004; + public static final int GL_VERTEX4_BIT_PGI = 0x00000008; + public static final int GL_VERTEX_ARRAY = 0x8074; + public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D; + public static final int GL_VERTEX_ARRAY_EXT = 0x8074; + public static final int GL_VERTEX_ARRAY_POINTER = 0x808E; + public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E; + public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E; + public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D; + public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; + public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F; + public static final int GL_VERTEX_ARRAY_SIZE = 0x807A; + public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A; + public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C; + public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C; + public static final int GL_VERTEX_ARRAY_TYPE = 0x807B; + public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B; + public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051; + public static final int GL_VERTEX_DATA_HINT_PGI = 107050; + public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509; + public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C; + public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510; + public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D; + public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F; + public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E; + public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000; + public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000; + public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000; + public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000; + public static final int GL_VIEWPORT = 0x0BA2; + public static final int GL_VIEWPORT_BIT = 0x00000800; + public static final int GL_VNDEX_BIT_PGI = 0x00080000; + public static final int GL_VOLOR3_BIT_PGI = 0x00010000; + public static final int GL_VOLOR4_BIT_PGI = 0x00020000; + public static final int GL_VORMAL_BIT_PGI = 0x08000000; + public static final int GL_WIDE_LINE_HINT_PGI = 107042; + public static final int GL_WRAP_BORDER_SUN = 0x81D4; + public static final int GL_XOR = 0x1506; + public static final int GL_YCRCB_422_SGIX = 0x81BB; + public static final int GL_YCRCB_444_SGIX = 0x81BC; + public static final int GL_ZERO = 0x0; + public static final int GL_ZOOM_X = 0x0D16; + public static final int GL_ZOOM_Y = 0x0D17; +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index 2f23405..896f7ca 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -36,7403 +36,7403 @@ public static final String[] GL_PROC_NAMES = { * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ -
- "glClearIndex",
- "glClearColor",
- "glClear",
- "glIndexMask",
- "glColorMask",
- "glAlphaFunc",
- "glBlendFunc",
- "glLogicOp",
- "glCullFace",
- "glFrontFace",
- "glPointSize",
- "glLineWidth",
- "glLineStipple",
- "glPolygonMode",
- "glPolygonOffset",
- "glPolygonStipple",
- "glGetPolygonStipple",
- "glEdgeFlag",
- "glEdgeFlagv",
- "glScissor",
- "glClipPlane",
- "glGetClipPlane",
- "glDrawBuffer",
- "glReadBuffer",
- "glEnable",
- "glDisable",
- "glIsEnabled",
- "glEnableClientState",
- "glDisableClientState",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetFloatv",
- "glGetIntegerv",
- "glPushAttrib",
- "glPopAttrib",
- "glPushClientAttrib",
- "glPopClientAttrib",
- "glRenderMode",
- "glGetError",
- "glFinish",
- "glFlush",
- "glHint",
- "glClearDepth",
- "glDepthFunc",
- "glDepthMask",
- "glDepthRange",
- "glClearAccum",
- "glAccum",
- "glMatrixMode",
- "glOrtho",
- "glFrustum",
- "glViewport",
- "glPushMatrix",
- "glPopMatrix",
- "glLoadIdentity",
- "glLoadMatrixd",
- "glLoadMatrixf",
- "glMultMatrixd",
- "glMultMatrixf",
- "glRotated",
- "glRotatef",
- "glScaled",
- "glScalef",
- "glTranslated",
- "glTranslatef",
- "glIsList",
- "glDeleteLists",
- "glGenLists",
- "glNewList",
- "glEndList",
- "glCallList",
- "glCallLists",
- "glListBase",
- "glBegin",
- "glEnd",
- "glVertex2d",
- "glVertex2f",
- "glVertex2i",
- "glVertex2s",
- "glVertex3d",
- "glVertex3f",
- "glVertex3i",
- "glVertex3s",
- "glVertex4d",
- "glVertex4f",
- "glVertex4i",
- "glVertex4s",
- "glVertex2dv",
- "glVertex2fv",
- "glVertex2iv",
- "glVertex2sv",
- "glVertex3dv",
- "glVertex3fv",
- "glVertex3iv",
- "glVertex3sv",
- "glVertex4dv",
- "glVertex4fv",
- "glVertex4iv",
- "glVertex4sv",
- "glNormal3b",
- "glNormal3d",
- "glNormal3f",
- "glNormal3i",
- "glNormal3s",
- "glNormal3bv",
- "glNormal3dv",
- "glNormal3fv",
- "glNormal3iv",
- "glNormal3sv",
- "glIndexd",
- "glIndexf",
- "glIndexi",
- "glIndexs",
- "glIndexub",
- "glIndexdv",
- "glIndexfv",
- "glIndexiv",
- "glIndexsv",
- "glIndexubv",
- "glColor3b",
- "glColor3d",
- "glColor3f",
- "glColor3i",
- "glColor3s",
- "glColor3ub",
- "glColor3ui",
- "glColor3us",
- "glColor4b",
- "glColor4d",
- "glColor4f",
- "glColor4i",
- "glColor4s",
- "glColor4ub",
- "glColor4ui",
- "glColor4us",
- "glColor3bv",
- "glColor3dv",
- "glColor3fv",
- "glColor3iv",
- "glColor3sv",
- "glColor3ubv",
- "glColor3uiv",
- "glColor3usv",
- "glColor4bv",
- "glColor4dv",
- "glColor4fv",
- "glColor4iv",
- "glColor4sv",
- "glColor4ubv",
- "glColor4uiv",
- "glColor4usv",
- "glTexCoord1d",
- "glTexCoord1f",
- "glTexCoord1i",
- "glTexCoord1s",
- "glTexCoord2d",
- "glTexCoord2f",
- "glTexCoord2i",
- "glTexCoord2s",
- "glTexCoord3d",
- "glTexCoord3f",
- "glTexCoord3i",
- "glTexCoord3s",
- "glTexCoord4d",
- "glTexCoord4f",
- "glTexCoord4i",
- "glTexCoord4s",
- "glTexCoord1dv",
- "glTexCoord1fv",
- "glTexCoord1iv",
- "glTexCoord1sv",
- "glTexCoord2dv",
- "glTexCoord2fv",
- "glTexCoord2iv",
- "glTexCoord2sv",
- "glTexCoord3dv",
- "glTexCoord3fv",
- "glTexCoord3iv",
- "glTexCoord3sv",
- "glTexCoord4dv",
- "glTexCoord4fv",
- "glTexCoord4iv",
- "glTexCoord4sv",
- "glRasterPos2d",
- "glRasterPos2f",
- "glRasterPos2i",
- "glRasterPos2s",
- "glRasterPos3d",
- "glRasterPos3f",
- "glRasterPos3i",
- "glRasterPos3s",
- "glRasterPos4d",
- "glRasterPos4f",
- "glRasterPos4i",
- "glRasterPos4s",
- "glRasterPos2dv",
- "glRasterPos2fv",
- "glRasterPos2iv",
- "glRasterPos2sv",
- "glRasterPos3dv",
- "glRasterPos3fv",
- "glRasterPos3iv",
- "glRasterPos3sv",
- "glRasterPos4dv",
- "glRasterPos4fv",
- "glRasterPos4iv",
- "glRasterPos4sv",
- "glRectd",
- "glRectf",
- "glRecti",
- "glRects",
- "glRectdv",
- "glRectfv",
- "glRectiv",
- "glRectsv",
- "glVertexPointer",
- "glNormalPointer",
- "glColorPointer",
- "glIndexPointer",
- "glTexCoordPointer",
- "glEdgeFlagPointer",
- "glGetPointerv",
- "glArrayElement",
- "glDrawArrays",
- "glDrawElements",
- "glInterleavedArrays",
- "glShadeModel",
- "glLightf",
- "glLighti",
- "glLightfv",
- "glLightiv",
- "glGetLightfv",
- "glGetLightiv",
- "glLightModelf",
- "glLightModeli",
- "glLightModelfv",
- "glLightModeliv",
- "glMaterialf",
- "glMateriali",
- "glMaterialfv",
- "glMaterialiv",
- "glGetMaterialfv",
- "glGetMaterialiv",
- "glColorMaterial",
- "glPixelZoom",
- "glPixelStoref",
- "glPixelStorei",
- "glPixelTransferf",
- "glPixelTransferi",
- "glPixelMapfv",
- "glPixelMapuiv",
- "glPixelMapusv",
- "glGetPixelMapfv",
- "glGetPixelMapuiv",
- "glGetPixelMapusv",
- "glBitmap",
- "glReadPixels",
- "glDrawPixels",
- "glCopyPixels",
- "glStencilFunc",
- "glStencilMask",
- "glStencilOp",
- "glClearStencil",
- "glTexGend",
- "glTexGenf",
- "glTexGeni",
- "glTexGendv",
- "glTexGenfv",
- "glTexGeniv",
- "glGetTexGendv",
- "glGetTexGenfv",
- "glGetTexGeniv",
- "glTexEnvf",
- "glTexEnvi",
- "glTexEnvfv",
- "glTexEnviv",
- "glGetTexEnvfv",
- "glGetTexEnviv",
- "glTexParameterf",
- "glTexParameteri",
- "glTexParameterfv",
- "glTexParameteriv",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glGetTexImage",
- "glGenTextures",
- "glDeleteTextures",
- "glBindTexture",
- "glPrioritizeTextures",
- "glAreTexturesResident",
- "glIsTexture",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glMap1d",
- "glMap1f",
- "glMap2d",
- "glMap2f",
- "glGetMapdv",
- "glGetMapfv",
- "glGetMapiv",
- "glEvalCoord1d",
- "glEvalCoord1f",
- "glEvalCoord1dv",
- "glEvalCoord1fv",
- "glEvalCoord2d",
- "glEvalCoord2f",
- "glEvalCoord2dv",
- "glEvalCoord2fv",
- "glMapGrid1d",
- "glMapGrid1f",
- "glMapGrid2d",
- "glMapGrid2f",
- "glEvalPoint1",
- "glEvalPoint2",
- "glEvalMesh1",
- "glEvalMesh2",
- "glFogf",
- "glFogi",
- "glFogfv",
- "glFogiv",
- "glFeedbackBuffer",
- "glPassThrough",
- "glSelectBuffer",
- "glInitNames",
- "glLoadName",
- "glPushName",
- "glPopName",
- "glDrawRangeElements",
- "glTexImage3D",
- "glTexSubImage3D",
- "glCopyTexSubImage3D",
- "glColorTable",
- "glColorSubTable",
- "glColorTableParameteriv",
- "glColorTableParameterfv",
- "glCopyColorSubTable",
- "glCopyColorTable",
- "glGetColorTable",
- "glGetColorTableParameterfv",
- "glGetColorTableParameteriv",
- "glBlendEquation",
- "glBlendColor",
- "glHistogram",
- "glResetHistogram",
- "glGetHistogram",
- "glGetHistogramParameterfv",
- "glGetHistogramParameteriv",
- "glMinmax",
- "glResetMinmax",
- "glGetMinmax",
- "glGetMinmaxParameterfv",
- "glGetMinmaxParameteriv",
- "glConvolutionFilter1D",
- "glConvolutionFilter2D",
- "glConvolutionParameterf",
- "glConvolutionParameterfv",
- "glConvolutionParameteri",
- "glConvolutionParameteriv",
- "glCopyConvolutionFilter1D",
- "glCopyConvolutionFilter2D",
- "glGetConvolutionFilter",
- "glGetConvolutionParameterfv",
- "glGetConvolutionParameteriv",
- "glSeparableFilter2D",
- "glGetSeparableFilter",
- "glBlendColorEXT",
- "glPolygonOffsetEXT",
- "glTexImage3DEXT",
- "glTexSubImage3DEXT",
- "glCopyTexSubImage3DEXT",
- "glGenTexturesEXT",
- "glDeleteTexturesEXT",
- "glBindTextureEXT",
- "glPrioritizeTexturesEXT",
- "glAreTexturesResidentEXT",
- "glIsTextureEXT",
- "glVertexPointerEXT",
- "glNormalPointerEXT",
- "glColorPointerEXT",
- "glIndexPointerEXT",
- "glTexCoordPointerEXT",
- "glEdgeFlagPointerEXT",
- "glGetPointervEXT",
- "glArrayElementEXT",
- "glDrawArraysEXT",
- "glBlendEquationEXT",
- "glPointParameterfEXT",
- "glPointParameterfvEXT",
- "glColorTableEXT",
- "glColorSubTableEXT",
- "glGetColorTableEXT",
- "glGetColorTableParameterfvEXT",
- "glGetColorTableParameterivEXT",
- "glLockArraysEXT",
- "glUnlockArraysEXT",
- "glActiveTextureARB",
- "glClientActiveTextureARB",
- "glMultiTexCoord1dARB",
- "glMultiTexCoord1dvARB",
- "glMultiTexCoord1fARB",
- "glMultiTexCoord1fvARB",
- "glMultiTexCoord1iARB",
- "glMultiTexCoord1ivARB",
- "glMultiTexCoord1sARB",
- "glMultiTexCoord1svARB",
- "glMultiTexCoord2dARB",
- "glMultiTexCoord2dvARB",
- "glMultiTexCoord2fARB",
- "glMultiTexCoord2fvARB",
- "glMultiTexCoord2iARB",
- "glMultiTexCoord2ivARB",
- "glMultiTexCoord2sARB",
- "glMultiTexCoord2svARB",
- "glMultiTexCoord3dARB",
- "glMultiTexCoord3dvARB",
- "glMultiTexCoord3fARB",
- "glMultiTexCoord3fvARB",
- "glMultiTexCoord3iARB",
- "glMultiTexCoord3ivARB",
- "glMultiTexCoord3sARB",
- "glMultiTexCoord3svARB",
- "glMultiTexCoord4dARB",
- "glMultiTexCoord4dvARB",
- "glMultiTexCoord4fARB",
- "glMultiTexCoord4fvARB",
- "glMultiTexCoord4iARB",
- "glMultiTexCoord4ivARB",
- "glMultiTexCoord4sARB",
- "glMultiTexCoord4svARB",
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+ + "glClearIndex", + "glClearColor", + "glClear", + "glIndexMask", + "glColorMask", + "glAlphaFunc", + "glBlendFunc", + "glLogicOp", + "glCullFace", + "glFrontFace", + "glPointSize", + "glLineWidth", + "glLineStipple", + "glPolygonMode", + "glPolygonOffset", + "glPolygonStipple", + "glGetPolygonStipple", + "glEdgeFlag", + "glEdgeFlagv", + "glScissor", + "glClipPlane", + "glGetClipPlane", + "glDrawBuffer", + "glReadBuffer", + "glEnable", + "glDisable", + "glIsEnabled", + "glEnableClientState", + "glDisableClientState", + "glGetBooleanv", + "glGetDoublev", + "glGetFloatv", + "glGetIntegerv", + "glPushAttrib", + "glPopAttrib", + "glPushClientAttrib", + "glPopClientAttrib", + "glRenderMode", + "glGetError", + "glFinish", + "glFlush", + "glHint", + "glClearDepth", + "glDepthFunc", + "glDepthMask", + "glDepthRange", + "glClearAccum", + "glAccum", + "glMatrixMode", + "glOrtho", + "glFrustum", + "glViewport", + "glPushMatrix", + "glPopMatrix", + "glLoadIdentity", + "glLoadMatrixd", + "glLoadMatrixf", + "glMultMatrixd", + "glMultMatrixf", + "glRotated", + "glRotatef", + "glScaled", + "glScalef", + "glTranslated", + "glTranslatef", + "glIsList", + "glDeleteLists", + "glGenLists", + "glNewList", + "glEndList", + "glCallList", + "glCallLists", + "glListBase", + "glBegin", + "glEnd", + "glVertex2d", + "glVertex2f", + "glVertex2i", + "glVertex2s", + "glVertex3d", + "glVertex3f", + "glVertex3i", + "glVertex3s", + "glVertex4d", + "glVertex4f", + "glVertex4i", + "glVertex4s", + "glVertex2dv", + "glVertex2fv", + "glVertex2iv", + "glVertex2sv", + "glVertex3dv", + "glVertex3fv", + "glVertex3iv", + "glVertex3sv", + "glVertex4dv", + "glVertex4fv", + "glVertex4iv", + "glVertex4sv", + "glNormal3b", + "glNormal3d", + "glNormal3f", + "glNormal3i", + "glNormal3s", + "glNormal3bv", + "glNormal3dv", + "glNormal3fv", + "glNormal3iv", + "glNormal3sv", + "glIndexd", + "glIndexf", + "glIndexi", + "glIndexs", + "glIndexub", + "glIndexdv", + "glIndexfv", + "glIndexiv", + "glIndexsv", + "glIndexubv", + "glColor3b", + "glColor3d", + "glColor3f", + "glColor3i", + "glColor3s", + "glColor3ub", + "glColor3ui", + "glColor3us", + "glColor4b", + "glColor4d", + "glColor4f", + "glColor4i", + "glColor4s", + "glColor4ub", + "glColor4ui", + "glColor4us", + "glColor3bv", + "glColor3dv", + "glColor3fv", + "glColor3iv", + "glColor3sv", + "glColor3ubv", + "glColor3uiv", + "glColor3usv", + "glColor4bv", + "glColor4dv", + "glColor4fv", + "glColor4iv", + "glColor4sv", + "glColor4ubv", + "glColor4uiv", + "glColor4usv", + "glTexCoord1d", + "glTexCoord1f", + "glTexCoord1i", + "glTexCoord1s", + "glTexCoord2d", + "glTexCoord2f", + "glTexCoord2i", + "glTexCoord2s", + "glTexCoord3d", + "glTexCoord3f", + "glTexCoord3i", + "glTexCoord3s", + "glTexCoord4d", + "glTexCoord4f", + "glTexCoord4i", + "glTexCoord4s", + "glTexCoord1dv", + "glTexCoord1fv", + "glTexCoord1iv", + "glTexCoord1sv", + "glTexCoord2dv", + "glTexCoord2fv", + "glTexCoord2iv", + "glTexCoord2sv", + "glTexCoord3dv", + "glTexCoord3fv", + "glTexCoord3iv", + "glTexCoord3sv", + "glTexCoord4dv", + "glTexCoord4fv", + "glTexCoord4iv", + "glTexCoord4sv", + "glRasterPos2d", + "glRasterPos2f", + "glRasterPos2i", + "glRasterPos2s", + "glRasterPos3d", + "glRasterPos3f", + "glRasterPos3i", + "glRasterPos3s", + "glRasterPos4d", + "glRasterPos4f", + "glRasterPos4i", + "glRasterPos4s", + "glRasterPos2dv", + "glRasterPos2fv", + "glRasterPos2iv", + "glRasterPos2sv", + "glRasterPos3dv", + "glRasterPos3fv", + "glRasterPos3iv", + "glRasterPos3sv", + "glRasterPos4dv", + "glRasterPos4fv", + "glRasterPos4iv", + "glRasterPos4sv", + "glRectd", + "glRectf", + "glRecti", + "glRects", + "glRectdv", + "glRectfv", + "glRectiv", + "glRectsv", + "glVertexPointer", + "glNormalPointer", + "glColorPointer", + "glIndexPointer", + "glTexCoordPointer", + "glEdgeFlagPointer", + "glGetPointerv", + "glArrayElement", + "glDrawArrays", + "glDrawElements", + "glInterleavedArrays", + "glShadeModel", + "glLightf", + "glLighti", + "glLightfv", + "glLightiv", + "glGetLightfv", + "glGetLightiv", + "glLightModelf", + "glLightModeli", + "glLightModelfv", + "glLightModeliv", + "glMaterialf", + "glMateriali", + "glMaterialfv", + "glMaterialiv", + "glGetMaterialfv", + "glGetMaterialiv", + "glColorMaterial", + "glPixelZoom", + "glPixelStoref", + "glPixelStorei", + "glPixelTransferf", + "glPixelTransferi", + "glPixelMapfv", + "glPixelMapuiv", + "glPixelMapusv", + "glGetPixelMapfv", + "glGetPixelMapuiv", + "glGetPixelMapusv", + "glBitmap", + "glReadPixels", + "glDrawPixels", + "glCopyPixels", + "glStencilFunc", + "glStencilMask", + "glStencilOp", + "glClearStencil", + "glTexGend", + "glTexGenf", + "glTexGeni", + "glTexGendv", + "glTexGenfv", + "glTexGeniv", + "glGetTexGendv", + "glGetTexGenfv", + "glGetTexGeniv", + "glTexEnvf", + "glTexEnvi", + "glTexEnvfv", + "glTexEnviv", + "glGetTexEnvfv", + "glGetTexEnviv", + "glTexParameterf", + "glTexParameteri", + "glTexParameterfv", + "glTexParameteriv", + "glGetTexParameterfv", + "glGetTexParameteriv", + "glGetTexLevelParameterfv", + "glGetTexLevelParameteriv", + "glTexImage1D", + "glTexImage2D", + "glGetTexImage", + "glGenTextures", + "glDeleteTextures", + "glBindTexture", + "glPrioritizeTextures", + "glAreTexturesResident", + "glIsTexture", + "glTexSubImage1D", + "glTexSubImage2D", + "glCopyTexImage1D", + "glCopyTexImage2D", + "glCopyTexSubImage1D", + "glCopyTexSubImage2D", + "glMap1d", + "glMap1f", + "glMap2d", + "glMap2f", + "glGetMapdv", + "glGetMapfv", + "glGetMapiv", + "glEvalCoord1d", + "glEvalCoord1f", + "glEvalCoord1dv", + "glEvalCoord1fv", + "glEvalCoord2d", + "glEvalCoord2f", + "glEvalCoord2dv", + "glEvalCoord2fv", + "glMapGrid1d", + "glMapGrid1f", + "glMapGrid2d", + "glMapGrid2f", + "glEvalPoint1", + "glEvalPoint2", + "glEvalMesh1", + "glEvalMesh2", + "glFogf", + "glFogi", + "glFogfv", + "glFogiv", + "glFeedbackBuffer", + "glPassThrough", + "glSelectBuffer", + "glInitNames", + "glLoadName", + "glPushName", + "glPopName", + "glDrawRangeElements", + "glTexImage3D", + "glTexSubImage3D", + "glCopyTexSubImage3D", + "glColorTable", + "glColorSubTable", + "glColorTableParameteriv", + "glColorTableParameterfv", + "glCopyColorSubTable", + "glCopyColorTable", + "glGetColorTable", + "glGetColorTableParameterfv", + "glGetColorTableParameteriv", + "glBlendEquation", + "glBlendColor", + "glHistogram", + "glResetHistogram", + "glGetHistogram", + "glGetHistogramParameterfv", + "glGetHistogramParameteriv", + "glMinmax", + "glResetMinmax", + "glGetMinmax", + "glGetMinmaxParameterfv", + "glGetMinmaxParameteriv", + "glConvolutionFilter1D", + "glConvolutionFilter2D", + "glConvolutionParameterf", + "glConvolutionParameterfv", + "glConvolutionParameteri", + "glConvolutionParameteriv", + "glCopyConvolutionFilter1D", + "glCopyConvolutionFilter2D", + "glGetConvolutionFilter", + "glGetConvolutionParameterfv", + "glGetConvolutionParameteriv", + "glSeparableFilter2D", + "glGetSeparableFilter", + "glBlendColorEXT", + "glPolygonOffsetEXT", + "glTexImage3DEXT", + "glTexSubImage3DEXT", + "glCopyTexSubImage3DEXT", + "glGenTexturesEXT", + "glDeleteTexturesEXT", + "glBindTextureEXT", + "glPrioritizeTexturesEXT", + "glAreTexturesResidentEXT", + "glIsTextureEXT", + "glVertexPointerEXT", + "glNormalPointerEXT", + "glColorPointerEXT", + "glIndexPointerEXT", + "glTexCoordPointerEXT", + "glEdgeFlagPointerEXT", + "glGetPointervEXT", + "glArrayElementEXT", + "glDrawArraysEXT", + "glBlendEquationEXT", + "glPointParameterfEXT", + "glPointParameterfvEXT", + "glColorTableEXT", + "glColorSubTableEXT", + "glGetColorTableEXT", + "glGetColorTableParameterfvEXT", + "glGetColorTableParameterivEXT", + "glLockArraysEXT", + "glUnlockArraysEXT", + "glActiveTextureARB", + "glClientActiveTextureARB", + "glMultiTexCoord1dARB", + "glMultiTexCoord1dvARB", + "glMultiTexCoord1fARB", + "glMultiTexCoord1fvARB", + "glMultiTexCoord1iARB", + "glMultiTexCoord1ivARB", + "glMultiTexCoord1sARB", + "glMultiTexCoord1svARB", + "glMultiTexCoord2dARB", + "glMultiTexCoord2dvARB", + "glMultiTexCoord2fARB", + "glMultiTexCoord2fvARB", + "glMultiTexCoord2iARB", + "glMultiTexCoord2ivARB", + "glMultiTexCoord2sARB", + "glMultiTexCoord2svARB", + "glMultiTexCoord3dARB", + "glMultiTexCoord3dvARB", + "glMultiTexCoord3fARB", + "glMultiTexCoord3fvARB", + "glMultiTexCoord3iARB", + "glMultiTexCoord3ivARB", + "glMultiTexCoord3sARB", + "glMultiTexCoord3svARB", + "glMultiTexCoord4dARB", + "glMultiTexCoord4dvARB", + "glMultiTexCoord4fARB", + "glMultiTexCoord4fvARB", + "glMultiTexCoord4iARB", + "glMultiTexCoord4ivARB", + "glMultiTexCoord4sARB", + "glMultiTexCoord4svARB", +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ null }; -/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNI !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/** + * C2J Parser Version 1.5 Beta + * Jausoft - Sven Goethel Software Development + * Reading from file: gl-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLFuncJauJNI ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void glClearIndex ( GLfloat c ) ; + * </pre> + */ + public void glClearIndex ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public void glClearColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClear ( GLbitfield mask ) ; + * </pre> + */ + public void glClear ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMask ( GLuint mask ) ; + * </pre> + */ + public void glIndexMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; + * </pre> + */ + public void glColorMask ( + boolean red, + boolean green, + boolean blue, + boolean alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; + * </pre> + */ + public void glAlphaFunc ( + int func, + float ref + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; + * </pre> + */ + public void glBlendFunc ( + int sfactor, + int dfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLogicOp ( GLenum opcode ) ; + * </pre> + */ + public void glLogicOp ( + int opcode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullFace ( GLenum mode ) ; + * </pre> + */ + public void glCullFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrontFace ( GLenum mode ) ; + * </pre> + */ + public void glFrontFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointSize ( GLfloat size ) ; + * </pre> + */ + public void glPointSize ( + float size + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineWidth ( GLfloat width ) ; + * </pre> + */ + public void glLineWidth ( + float width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineStipple ( GLint factor , GLushort pattern ) ; + * </pre> + */ + public void glLineStipple ( + int factor, + short pattern + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonMode ( GLenum face , GLenum mode ) ; + * </pre> + */ + public void glPolygonMode ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; + * </pre> + */ + public void glPolygonOffset ( + float factor, + float units + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonStipple ( const GLubyte * mask ) ; + * </pre> + */ + public void glPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPolygonStipple ( GLubyte * mask ) ; + * </pre> + */ + public void glGetPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlag ( GLboolean flag ) ; + * </pre> + */ + public void glEdgeFlag ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagv ( const GLboolean * flag ) ; + * </pre> + */ + public void glEdgeFlagv ( + boolean[] flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glScissor ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; + * </pre> + */ + public void glClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; + * </pre> + */ + public void glGetClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawBuffer ( GLenum mode ) ; + * </pre> + */ + public void glDrawBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadBuffer ( GLenum mode ) ; + * </pre> + */ + public void glReadBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnable ( GLenum cap ) ; + * </pre> + */ + public void glEnable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisable ( GLenum cap ) ; + * </pre> + */ + public void glDisable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsEnabled ( GLenum cap ) ; + * </pre> + */ + public boolean glIsEnabled ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableClientState ( GLenum cap ) ; + * </pre> + */ + public void glEnableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableClientState ( GLenum cap ) ; + * </pre> + */ + public void glDisableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; + * </pre> + */ + public void glGetBooleanv ( + int pname, + boolean[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; + * </pre> + */ + public void glGetDoublev ( + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetFloatv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetIntegerv ( GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetIntegerv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushAttrib ( GLbitfield mask ) ; + * </pre> + */ + public void glPushAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopAttrib ( void ) ; + * </pre> + */ + public void glPopAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushClientAttrib ( GLbitfield mask ) ; + * </pre> + */ + public void glPushClientAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopClientAttrib ( void ) ; + * </pre> + */ + public void glPopClientAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glRenderMode ( GLenum mode ) ; + * </pre> + */ + public int glRenderMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLenum glGetError ( void ) ; + * </pre> + */ + public int glGetError ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinish ( void ) ; + * </pre> + */ + public void glFinish ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlush ( void ) ; + * </pre> + */ + public void glFlush ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHint ( GLenum target , GLenum mode ) ; + * </pre> + */ + public void glHint ( + int target, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearDepth ( GLclampd depth ) ; + * </pre> + */ + public void glClearDepth ( + double depth + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthFunc ( GLenum func ) ; + * </pre> + */ + public void glDepthFunc ( + int func + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthMask ( GLboolean flag ) ; + * </pre> + */ + public void glDepthMask ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; + * </pre> + */ + public void glDepthRange ( + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public void glClearAccum ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAccum ( GLenum op , GLfloat value ) ; + * </pre> + */ + public void glAccum ( + int op, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixMode ( GLenum mode ) ; + * </pre> + */ + public void glMatrixMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public void glOrtho ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public void glFrustum ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glViewport ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushMatrix ( void ) ; + * </pre> + */ + public void glPushMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopMatrix ( void ) ; + * </pre> + */ + public void glPopMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentity ( void ) ; + * </pre> + */ + public void glLoadIdentity ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public void glLoadMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public void glLoadMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public void glMultMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public void glMultMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glRotated ( + double angle, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glRotatef ( + float angle, + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glScaled ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glScalef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glTranslated ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glTranslatef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsList ( GLuint list ) ; + * </pre> + */ + public boolean glIsList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteLists ( GLuint list , GLsizei range ) ; + * </pre> + */ + public void glDeleteLists ( + int list, + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenLists ( GLsizei range ) ; + * </pre> + */ + public int glGenLists ( + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNewList ( GLuint list , GLenum mode ) ; + * </pre> + */ + public void glNewList ( + int list, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndList ( void ) ; + * </pre> + */ + public void glEndList ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallList ( GLuint list ) ; + * </pre> + */ + public void glCallList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; + * </pre> + */ + public void glCallLists ( + int n, + int type, + byte[] lists + ) ; + public void glCallLists ( + int n, + int type, + short[] lists + ) ; + public void glCallLists ( + int n, + int type, + int[] lists + ) ; + public void glCallLists ( + int n, + int type, + float[] lists + ) ; + public void glCallLists ( + int n, + int type, + double[] lists + ) ; + public void glCallLists ( + int n, + int type, + boolean[] lists + ) ; + public void glCallLists ( + int n, + int type, + long[] lists + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListBase ( GLuint base ) ; + * </pre> + */ + public void glListBase ( + int base + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBegin ( GLenum mode ) ; + * </pre> + */ + public void glBegin ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnd ( void ) ; + * </pre> + */ + public void glEnd ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public void glVertex2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public void glVertex2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2i ( GLint x , GLint y ) ; + * </pre> + */ + public void glVertex2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public void glVertex2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glVertex3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glVertex3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public void glVertex3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public void glVertex3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public void glVertex4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public void glVertex4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public void glVertex4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public void glVertex4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2dv ( const GLdouble * v ) ; + * </pre> + */ + public void glVertex2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2fv ( const GLfloat * v ) ; + * </pre> + */ + public void glVertex2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2iv ( const GLint * v ) ; + * </pre> + */ + public void glVertex2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2sv ( const GLshort * v ) ; + * </pre> + */ + public void glVertex2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glVertex3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glVertex3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3iv ( const GLint * v ) ; + * </pre> + */ + public void glVertex3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3sv ( const GLshort * v ) ; + * </pre> + */ + public void glVertex3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glVertex4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glVertex4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4iv ( const GLint * v ) ; + * </pre> + */ + public void glVertex4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4sv ( const GLshort * v ) ; + * </pre> + */ + public void glVertex4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; + * </pre> + */ + public void glNormal3b ( + byte nx, + byte ny, + byte nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; + * </pre> + */ + public void glNormal3d ( + double nx, + double ny, + double nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; + * </pre> + */ + public void glNormal3f ( + float nx, + float ny, + float nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; + * </pre> + */ + public void glNormal3i ( + int nx, + int ny, + int nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; + * </pre> + */ + public void glNormal3s ( + short nx, + short ny, + short nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3bv ( const GLbyte * v ) ; + * </pre> + */ + public void glNormal3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glNormal3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glNormal3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3iv ( const GLint * v ) ; + * </pre> + */ + public void glNormal3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3sv ( const GLshort * v ) ; + * </pre> + */ + public void glNormal3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexd ( GLdouble c ) ; + * </pre> + */ + public void glIndexd ( + double c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexf ( GLfloat c ) ; + * </pre> + */ + public void glIndexf ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexi ( GLint c ) ; + * </pre> + */ + public void glIndexi ( + int c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexs ( GLshort c ) ; + * </pre> + */ + public void glIndexs ( + short c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexub ( GLubyte c ) ; + * </pre> + */ + public void glIndexub ( + byte c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexdv ( const GLdouble * c ) ; + * </pre> + */ + public void glIndexdv ( + double[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexfv ( const GLfloat * c ) ; + * </pre> + */ + public void glIndexfv ( + float[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexiv ( const GLint * c ) ; + * </pre> + */ + public void glIndexiv ( + int[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexsv ( const GLshort * c ) ; + * </pre> + */ + public void glIndexsv ( + short[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexubv ( const GLubyte * c ) ; + * </pre> + */ + public void glIndexubv ( + byte[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; + * </pre> + */ + public void glColor3b ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; + * </pre> + */ + public void glColor3d ( + double red, + double green, + double blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; + * </pre> + */ + public void glColor3f ( + float red, + float green, + float blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3i ( GLint red , GLint green , GLint blue ) ; + * </pre> + */ + public void glColor3i ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; + * </pre> + */ + public void glColor3s ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; + * </pre> + */ + public void glColor3ub ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; + * </pre> + */ + public void glColor3ui ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; + * </pre> + */ + public void glColor3us ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; + * </pre> + */ + public void glColor4b ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; + * </pre> + */ + public void glColor4d ( + double red, + double green, + double blue, + double alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public void glColor4f ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; + * </pre> + */ + public void glColor4i ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; + * </pre> + */ + public void glColor4s ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; + * </pre> + */ + public void glColor4ub ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; + * </pre> + */ + public void glColor4ui ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; + * </pre> + */ + public void glColor4us ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3bv ( const GLbyte * v ) ; + * </pre> + */ + public void glColor3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glColor3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glColor3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3iv ( const GLint * v ) ; + * </pre> + */ + public void glColor3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3sv ( const GLshort * v ) ; + * </pre> + */ + public void glColor3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ubv ( const GLubyte * v ) ; + * </pre> + */ + public void glColor3ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3uiv ( const GLuint * v ) ; + * </pre> + */ + public void glColor3uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3usv ( const GLushort * v ) ; + * </pre> + */ + public void glColor3usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4bv ( const GLbyte * v ) ; + * </pre> + */ + public void glColor4bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glColor4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glColor4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4iv ( const GLint * v ) ; + * </pre> + */ + public void glColor4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4sv ( const GLshort * v ) ; + * </pre> + */ + public void glColor4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubv ( const GLubyte * v ) ; + * </pre> + */ + public void glColor4ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4uiv ( const GLuint * v ) ; + * </pre> + */ + public void glColor4uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4usv ( const GLushort * v ) ; + * </pre> + */ + public void glColor4usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1d ( GLdouble s ) ; + * </pre> + */ + public void glTexCoord1d ( + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1f ( GLfloat s ) ; + * </pre> + */ + public void glTexCoord1f ( + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1i ( GLint s ) ; + * </pre> + */ + public void glTexCoord1i ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1s ( GLshort s ) ; + * </pre> + */ + public void glTexCoord1s ( + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; + * </pre> + */ + public void glTexCoord2d ( + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; + * </pre> + */ + public void glTexCoord2f ( + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2i ( GLint s , GLint t ) ; + * </pre> + */ + public void glTexCoord2i ( + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2s ( GLshort s , GLshort t ) ; + * </pre> + */ + public void glTexCoord2s ( + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public void glTexCoord3d ( + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public void glTexCoord3f ( + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; + * </pre> + */ + public void glTexCoord3i ( + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public void glTexCoord3s ( + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public void glTexCoord4d ( + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public void glTexCoord4f ( + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public void glTexCoord4i ( + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public void glTexCoord4s ( + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord1dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord1fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord1iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord1sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public void glRasterPos2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public void glRasterPos2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2i ( GLint x , GLint y ) ; + * </pre> + */ + public void glRasterPos2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public void glRasterPos2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glRasterPos3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glRasterPos3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public void glRasterPos3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public void glRasterPos3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public void glRasterPos4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public void glRasterPos4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public void glRasterPos4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public void glRasterPos4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2dv ( const GLdouble * v ) ; + * </pre> + */ + public void glRasterPos2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2fv ( const GLfloat * v ) ; + * </pre> + */ + public void glRasterPos2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2iv ( const GLint * v ) ; + * </pre> + */ + public void glRasterPos2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2sv ( const GLshort * v ) ; + * </pre> + */ + public void glRasterPos2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glRasterPos3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glRasterPos3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3iv ( const GLint * v ) ; + * </pre> + */ + public void glRasterPos3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3sv ( const GLshort * v ) ; + * </pre> + */ + public void glRasterPos3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glRasterPos4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glRasterPos4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4iv ( const GLint * v ) ; + * </pre> + */ + public void glRasterPos4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4sv ( const GLshort * v ) ; + * </pre> + */ + public void glRasterPos4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; + * </pre> + */ + public void glRectd ( + double x1, + double y1, + double x2, + double y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; + * </pre> + */ + public void glRectf ( + float x1, + float y1, + float x2, + float y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; + * </pre> + */ + public void glRecti ( + int x1, + int y1, + int x2, + int y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; + * </pre> + */ + public void glRects ( + short x1, + short y1, + short x2, + short y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; + * </pre> + */ + public void glRectdv ( + double[] v1, + double[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; + * </pre> + */ + public void glRectfv ( + float[] v1, + float[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; + * </pre> + */ + public void glRectiv ( + int[] v1, + int[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; + * </pre> + */ + public void glRectsv ( + short[] v1, + short[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glVertexPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glNormalPointer ( + int type, + int stride, + byte[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + short[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + int[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + float[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + double[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glColorPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glIndexPointer ( + int type, + int stride, + byte[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + short[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + int[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + float[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + double[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glTexCoordPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glEdgeFlagPointer ( + int stride, + byte[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + short[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + int[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + float[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + double[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + boolean[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointerv ( GLenum pname , void * * params ) ; + * </pre> + */ + public void glGetPointerv ( + int pname, + byte[][] params + ) ; + public void glGetPointerv ( + int pname, + short[][] params + ) ; + public void glGetPointerv ( + int pname, + int[][] params + ) ; + public void glGetPointerv ( + int pname, + float[][] params + ) ; + public void glGetPointerv ( + int pname, + double[][] params + ) ; + public void glGetPointerv ( + int pname, + boolean[][] params + ) ; + public void glGetPointerv ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElement ( GLint i ) ; + * </pre> + */ + public void glArrayElement ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public void glDrawArrays ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public void glDrawElements ( + int mode, + int count, + int type, + byte[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + short[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + int[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + float[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + double[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + boolean[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; + * </pre> + */ + public void glInterleavedArrays ( + int format, + int stride, + byte[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + short[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + int[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + float[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + double[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + boolean[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + long[] pointer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShadeModel ( GLenum mode ) ; + * </pre> + */ + public void glShadeModel ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glLightf ( + int light, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; + * </pre> + */ + public void glLighti ( + int light, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glLightModelf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeli ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glLightModeli ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glLightModelfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeliv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glLightModeliv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glMaterialf ( + int face, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; + * </pre> + */ + public void glMateriali ( + int face, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMaterial ( GLenum face , GLenum mode ) ; + * </pre> + */ + public void glColorMaterial ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; + * </pre> + */ + public void glPixelZoom ( + float xfactor, + float yfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStoref ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPixelStoref ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStorei ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glPixelStorei ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPixelTransferf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferi ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glPixelTransferi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; + * </pre> + */ + public void glPixelMapfv ( + int map, + int mapsize, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; + * </pre> + */ + public void glPixelMapuiv ( + int map, + int mapsize, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; + * </pre> + */ + public void glPixelMapusv ( + int map, + int mapsize, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; + * </pre> + */ + public void glGetPixelMapfv ( + int map, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; + * </pre> + */ + public void glGetPixelMapuiv ( + int map, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; + * </pre> + */ + public void glGetPixelMapusv ( + int map, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; + * </pre> + */ + public void glBitmap ( + int width, + int height, + float xorig, + float yorig, + float xmove, + float ymove, + byte[] bitmap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glDrawPixels ( + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; + * </pre> + */ + public void glCopyPixels ( + int x, + int y, + int width, + int height, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; + * </pre> + */ + public void glStencilFunc ( + int func, + int ref, + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilMask ( GLuint mask ) ; + * </pre> + */ + public void glStencilMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; + * </pre> + */ + public void glStencilOp ( + int fail, + int zfail, + int zpass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearStencil ( GLint s ) ; + * </pre> + */ + public void glClearStencil ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; + * </pre> + */ + public void glTexGend ( + int coord, + int pname, + double param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glTexGenf ( + int coord, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; + * </pre> + */ + public void glTexGeni ( + int coord, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; + * </pre> + */ + public void glTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; + * </pre> + */ + public void glGetTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glTexEnvf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public void glTexEnvi ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glTexParameterf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public void glTexParameteri ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexLevelParameterfv ( + int target, + int level, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexLevelParameteriv ( + int target, + int level, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public void glGetTexImage ( + int target, + int level, + int format, + int type, + byte[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + short[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + int[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + float[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + double[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + boolean[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTextures ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public void glGenTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public void glDeleteTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTexture ( GLenum target , GLuint texture ) ; + * </pre> + */ + public void glBindTexture ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public void glPrioritizeTextures ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public boolean glAreTexturesResident ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTexture ( GLuint texture ) ; + * </pre> + */ + public boolean glIsTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; + * </pre> + */ + public void glCopyTexImage1D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; + * </pre> + */ + public void glCopyTexImage2D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int height, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyTexSubImage1D ( + int target, + int level, + int xoffset, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; + * </pre> + */ + public void glMap1d ( + int target, + double u1, + double u2, + int stride, + int order, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; + * </pre> + */ + public void glMap1f ( + int target, + float u1, + float u2, + int stride, + int order, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; + * </pre> + */ + public void glMap2d ( + int target, + double u1, + double u2, + int ustride, + int uorder, + double v1, + double v2, + int vstride, + int vorder, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; + * </pre> + */ + public void glMap2f ( + int target, + float u1, + float u2, + int ustride, + int uorder, + float v1, + float v2, + int vstride, + int vorder, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; + * </pre> + */ + public void glGetMapdv ( + int target, + int query, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; + * </pre> + */ + public void glGetMapfv ( + int target, + int query, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; + * </pre> + */ + public void glGetMapiv ( + int target, + int query, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1d ( GLdouble u ) ; + * </pre> + */ + public void glEvalCoord1d ( + double u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1f ( GLfloat u ) ; + * </pre> + */ + public void glEvalCoord1f ( + float u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1dv ( const GLdouble * u ) ; + * </pre> + */ + public void glEvalCoord1dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1fv ( const GLfloat * u ) ; + * </pre> + */ + public void glEvalCoord1fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; + * </pre> + */ + public void glEvalCoord2d ( + double u, + double v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; + * </pre> + */ + public void glEvalCoord2f ( + float u, + float v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2dv ( const GLdouble * u ) ; + * </pre> + */ + public void glEvalCoord2dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2fv ( const GLfloat * u ) ; + * </pre> + */ + public void glEvalCoord2fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; + * </pre> + */ + public void glMapGrid1d ( + int un, + double u1, + double u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; + * </pre> + */ + public void glMapGrid1f ( + int un, + float u1, + float u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; + * </pre> + */ + public void glMapGrid2d ( + int un, + double u1, + double u2, + int vn, + double v1, + double v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; + * </pre> + */ + public void glMapGrid2f ( + int un, + float u1, + float u2, + int vn, + float v1, + float v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint1 ( GLint i ) ; + * </pre> + */ + public void glEvalPoint1 ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint2 ( GLint i , GLint j ) ; + * </pre> + */ + public void glEvalPoint2 ( + int i, + int j + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; + * </pre> + */ + public void glEvalMesh1 ( + int mode, + int i1, + int i2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; + * </pre> + */ + public void glEvalMesh2 ( + int mode, + int i1, + int i2, + int j1, + int j2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glFogf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogi ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glFogi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glFogfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogiv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glFogiv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; + * </pre> + */ + public void glFeedbackBuffer ( + int size, + int type, + float[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassThrough ( GLfloat token ) ; + * </pre> + */ + public void glPassThrough ( + float token + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; + * </pre> + */ + public void glSelectBuffer ( + int size, + int[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInitNames ( void ) ; + * </pre> + */ + public void glInitNames ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadName ( GLuint name ) ; + * </pre> + */ + public void glLoadName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushName ( GLuint name ) ; + * </pre> + */ + public void glPushName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopName ( void ) ; + * </pre> + */ + public void glPopName ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + byte[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + short[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + int[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + float[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + double[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + boolean[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyColorSubTable ( + int target, + int start, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyColorTable ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public void glGetColorTable ( + int target, + int format, + int type, + byte[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + short[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + int[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + float[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + double[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + boolean[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquation ( GLenum mode ) ; + * </pre> + */ + public void glBlendEquation ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public void glBlendColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public void glHistogram ( + int target, + int width, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogram ( GLenum target ) ; + * </pre> + */ + public void glResetHistogram ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; + * </pre> + */ + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + byte[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + short[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + int[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + float[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + double[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + boolean[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetHistogramParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetHistogramParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public void glMinmax ( + int target, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmax ( GLenum target ) ; + * </pre> + */ + public void glResetMinmax ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; + * </pre> + */ + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + byte[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + short[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + int[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + float[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + double[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + boolean[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetMinmaxParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetMinmaxParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + short[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + int[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + float[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + double[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; + * </pre> + */ + public void glConvolutionParameterf ( + int target, + int pname, + float params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; + * </pre> + */ + public void glConvolutionParameteri ( + int target, + int pname, + int params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyConvolutionFilter1D ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyConvolutionFilter2D ( + int target, + int internalformat, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; + * </pre> + */ + public void glGetConvolutionFilter ( + int target, + int format, + int type, + byte[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + short[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + int[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + float[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + double[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + boolean[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; + * </pre> + */ + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] row, + byte[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] row, + short[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] row, + int[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] row, + float[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] row, + double[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] row, + boolean[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] row, + long[] column + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; + * </pre> + */ + public void glGetSeparableFilter ( + int target, + int format, + int type, + byte[] row, + byte[] column, + byte[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + short[] row, + short[] column, + short[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + int[] row, + int[] column, + int[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + float[] row, + float[] column, + float[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + double[] row, + double[] column, + double[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + boolean[] row, + boolean[] column, + boolean[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + long[] row, + long[] column, + long[] span + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public void glBlendColorEXT ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; + * </pre> + */ + public void glPolygonOffsetEXT ( + float factor, + float bias + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public void glGenTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public void glDeleteTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; + * </pre> + */ + public void glBindTextureEXT ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public void glPrioritizeTexturesEXT ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public boolean glAreTexturesResidentEXT ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTextureEXT ( GLuint texture ) ; + * </pre> + */ + public boolean glIsTextureEXT ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glNormalPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glIndexPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; + * </pre> + */ + public void glEdgeFlagPointerEXT ( + int stride, + int count, + boolean[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + * </pre> + */ + public void glGetPointervEXT ( + int pname, + byte[][] params + ) ; + public void glGetPointervEXT ( + int pname, + short[][] params + ) ; + public void glGetPointervEXT ( + int pname, + int[][] params + ) ; + public void glGetPointervEXT ( + int pname, + float[][] params + ) ; + public void glGetPointervEXT ( + int pname, + double[][] params + ) ; + public void glGetPointervEXT ( + int pname, + boolean[][] params + ) ; + public void glGetPointervEXT ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElementEXT ( GLint i ) ; + * </pre> + */ + public void glArrayElementEXT ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public void glDrawArraysEXT ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquationEXT ( GLenum mode ) ; + * </pre> + */ + public void glBlendEquationEXT ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPointParameterfEXT ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glPointParameterfvEXT ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public void glGetColorTableEXT ( + int target, + int format, + int type, + byte[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + short[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + int[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + float[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + double[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + boolean[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetColorTableParameterfvEXT ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetColorTableParameterivEXT ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLockArraysEXT ( GLint first , GLsizei count ) ; + * </pre> + */ + public void glLockArraysEXT ( + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUnlockArraysEXT ( void ) ; + * </pre> + */ + public void glUnlockArraysEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java index 58b0a82..b8ee949 100644 --- a/gl4java/GLFuncJauJNI.java +++ b/gl4java/GLFuncJauJNI.java @@ -42,524 +42,524 @@ public final String getClassVersion ( ) * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClearIndex ( GLfloat c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClearIndex ( float c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClearColor ( float red, float green, float blue, float alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClear ( GLbitfield mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClear ( int mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexMask ( GLuint mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexMask ( int mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorMask ( boolean red, boolean green, boolean blue, boolean alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre>
- */
+ * </pre> + */ public final native void glAlphaFunc ( int func, float ref ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBlendFunc ( int sfactor, int dfactor ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLogicOp ( GLenum opcode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLogicOp ( int opcode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCullFace ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCullFace ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFrontFace ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFrontFace ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPointSize ( GLfloat size ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPointSize ( float size ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLineWidth ( GLfloat width ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLineWidth ( float width ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLineStipple ( int factor, short pattern ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPolygonMode ( int face, int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPolygonOffset ( float factor, float units ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPolygonStipple ( byte[] mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetPolygonStipple ( byte[] mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEdgeFlag ( GLboolean flag ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEdgeFlag ( boolean flag ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEdgeFlagv ( boolean[] flag ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre>
- */
+ * </pre> + */ public final native void glScissor ( int x, int y, int width, int height ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClipPlane ( int plane, double[] equation ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetClipPlane ( int plane, double[] equation ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDrawBuffer ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDrawBuffer ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glReadBuffer ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glReadBuffer ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEnable ( GLenum cap ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEnable ( int cap ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDisable ( GLenum cap ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDisable ( int cap ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre>
- */
+ * </pre> + */ public final native boolean glIsEnabled ( int cap ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEnableClientState ( GLenum cap ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEnableClientState ( int cap ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDisableClientState ( GLenum cap ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDisableClientState ( int cap ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetBooleanv ( int pname, boolean[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetDoublev ( int pname, double[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetFloatv ( int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetIntegerv ( int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPushAttrib ( GLbitfield mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPushAttrib ( int mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPopAttrib ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPopAttrib ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPushClientAttrib ( int mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPopClientAttrib ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPopClientAttrib ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLint glRenderMode ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native int glRenderMode ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLenum glGetError ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native int glGetError ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFinish ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFinish ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFlush ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFlush ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glHint ( GLenum target , GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glHint ( int target, int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClearDepth ( GLclampd depth ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClearDepth ( double depth ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDepthFunc ( GLenum func ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDepthFunc ( int func ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDepthMask ( GLboolean flag ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDepthMask ( boolean flag ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDepthRange ( double near_val, double far_val ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClearAccum ( float red, float green, float blue, float alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre>
- */
+ * </pre> + */ public final native void glAccum ( int op, float value ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMatrixMode ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMatrixMode ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre>
- */
+ * </pre> + */ public final native void glOrtho ( double left, double right, @@ -568,13 +568,13 @@ public final String getClassVersion ( ) double near_val, double far_val ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFrustum ( double left, double right, @@ -583,228 +583,228 @@ public final String getClassVersion ( ) double near_val, double far_val ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre>
- */
+ * </pre> + */ public final native void glViewport ( int x, int y, int width, int height ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPushMatrix ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPushMatrix ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPopMatrix ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPopMatrix ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLoadIdentity ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLoadIdentity ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLoadMatrixd ( double[] m ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLoadMatrixf ( float[] m ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultMatrixd ( double[] m ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultMatrixf ( float[] m ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRotated ( double angle, double x, double y, double z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRotatef ( float angle, float x, float y, float z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glScaled ( double x, double y, double z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glScalef ( float x, float y, float z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTranslated ( double x, double y, double z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTranslatef ( float x, float y, float z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLboolean glIsList ( GLuint list ) ; - * </pre>
- */
+ * </pre> + */ public final native boolean glIsList ( int list ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDeleteLists ( int list, int range ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLuint glGenLists ( GLsizei range ) ; - * </pre>
- */
+ * </pre> + */ public final native int glGenLists ( int range ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNewList ( int list, int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEndList ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEndList ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCallList ( GLuint list ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCallList ( int list ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCallLists ( int n, int type, @@ -840,1580 +840,1580 @@ public final String getClassVersion ( ) int type, long[] lists ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glListBase ( GLuint base ) ; - * </pre>
- */
+ * </pre> + */ public final native void glListBase ( int base ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBegin ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBegin ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEnd ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEnd ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2d ( double x, double y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2f ( float x, float y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2i ( GLint x , GLint y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2i ( int x, int y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2s ( short x, short y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3d ( double x, double y, double z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3f ( float x, float y, float z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3i ( int x, int y, int z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3s ( short x, short y, short z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4d ( double x, double y, double z, double w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4f ( float x, float y, float z, float w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4i ( int x, int y, int z, int w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4s ( short x, short y, short z, short w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex2sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex2sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex3sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex3sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertex4sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertex4sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3b ( byte nx, byte ny, byte nz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3d ( double nx, double ny, double nz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3f ( float nx, float ny, float nz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3i ( int nx, int ny, int nz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3s ( short nx, short ny, short nz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3bv ( const GLbyte * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3bv ( byte[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormal3sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormal3sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexd ( GLdouble c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexd ( double c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexf ( GLfloat c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexf ( float c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexi ( GLint c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexi ( int c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexs ( GLshort c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexs ( short c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexub ( GLubyte c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexub ( byte c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexdv ( const GLdouble * c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexdv ( double[] c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexfv ( const GLfloat * c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexfv ( float[] c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexiv ( const GLint * c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexiv ( int[] c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexsv ( const GLshort * c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexsv ( short[] c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexubv ( const GLubyte * c ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexubv ( byte[] c ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3b ( byte red, byte green, byte blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3d ( double red, double green, double blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3f ( float red, float green, float blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3i ( int red, int green, int blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3s ( short red, short green, short blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3ub ( byte red, byte green, byte blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3ui ( int red, int green, int blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3us ( short red, short green, short blue ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4b ( byte red, byte green, byte blue, byte alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4d ( double red, double green, double blue, double alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4f ( float red, float green, float blue, float alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4i ( int red, int green, int blue, int alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4s ( short red, short green, short blue, short alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4ub ( byte red, byte green, byte blue, byte alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4ui ( int red, int green, int blue, int alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4us ( short red, short green, short blue, short alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3bv ( const GLbyte * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3bv ( byte[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3ubv ( const GLubyte * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3ubv ( byte[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3uiv ( const GLuint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3uiv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor3usv ( const GLushort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor3usv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4bv ( const GLbyte * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4bv ( byte[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4ubv ( const GLubyte * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4ubv ( byte[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4uiv ( const GLuint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4uiv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColor4usv ( const GLushort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColor4usv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1d ( GLdouble s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1d ( double s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1f ( GLfloat s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1f ( float s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1i ( GLint s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1i ( int s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1s ( GLshort s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1s ( short s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2d ( double s, double t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2f ( float s, float t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2i ( int s, int t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2s ( short s, short t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3d ( double s, double t, double r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3f ( float s, float t, float r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3i ( int s, int t, int r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3s ( short s, short t, short r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4d ( double s, double t, double r, double q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4f ( float s, float t, float r, float q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4i ( int s, int t, int r, int q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4s ( short s, short t, short r, short q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord1sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord2sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord3sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoord4sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2d ( double x, double y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2f ( float x, float y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2i ( int x, int y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2s ( short x, short y ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3d ( double x, double y, double z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3f ( float x, float y, float z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3i ( int x, int y, int z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3s ( short x, short y, short z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4d ( double x, double y, double z, double w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4f ( float x, float y, float z, float w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4i ( int x, int y, int z, int w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4s ( short x, short y, short z, short w ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos2sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos3sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4dv ( double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4fv ( float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4iv ( const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4iv ( int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRasterPos4sv ( short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRectd ( double x1, double y1, double x2, double y2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRectf ( float x1, float y1, float x2, float y2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRecti ( int x1, int y1, int x2, int y2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRects ( short x1, short y1, short x2, short y2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRectdv ( double[] v1, double[] v2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRectfv ( float[] v1, float[] v2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRectiv ( int[] v1, int[] v2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glRectsv ( short[] v1, short[] v2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertexPointer ( int size, int type, @@ -2456,13 +2456,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormalPointer ( int type, int stride, @@ -2498,13 +2498,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorPointer ( int size, int type, @@ -2547,13 +2547,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexPointer ( int type, int stride, @@ -2589,13 +2589,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoordPointer ( int size, int type, @@ -2638,13 +2638,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEdgeFlagPointer ( int stride, byte[] ptr @@ -2673,13 +2673,13 @@ public final String getClassVersion ( ) int stride, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetPointerv ( int pname, byte[][] params @@ -2708,35 +2708,35 @@ public final String getClassVersion ( ) int pname, long[][] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glArrayElement ( GLint i ) ; - * </pre>
- */
+ * </pre> + */ public final native void glArrayElement ( int i ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDrawArrays ( int mode, int first, int count ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDrawElements ( int mode, int count, @@ -2779,13 +2779,13 @@ public final String getClassVersion ( ) int type, long[] indices ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre>
- */
+ * </pre> + */ public final native void glInterleavedArrays ( int format, int stride, @@ -2821,346 +2821,346 @@ public final String getClassVersion ( ) int stride, long[] pointer ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glShadeModel ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glShadeModel ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightf ( int light, int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLighti ( int light, int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightfv ( int light, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightiv ( int light, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetLightfv ( int light, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetLightiv ( int light, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightModelf ( int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightModeli ( int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightModelfv ( int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLightModeliv ( int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMaterialf ( int face, int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMateriali ( int face, int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMaterialfv ( int face, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMaterialiv ( int face, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMaterialfv ( int face, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMaterialiv ( int face, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorMaterial ( int face, int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelZoom ( float xfactor, float yfactor ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelStoref ( int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelStorei ( int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelTransferf ( int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelTransferi ( int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelMapfv ( int map, int mapsize, float[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelMapuiv ( int map, int mapsize, int[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPixelMapusv ( int map, int mapsize, short[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetPixelMapfv ( int map, float[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetPixelMapuiv ( int map, int[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetPixelMapusv ( int map, short[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBitmap ( int width, int height, @@ -3170,13 +3170,13 @@ public final String getClassVersion ( ) float ymove, byte[] bitmap ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glReadPixels ( int x, int y, @@ -3240,13 +3240,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDrawPixels ( int width, int height, @@ -3296,13 +3296,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyPixels ( int x, int y, @@ -3310,335 +3310,335 @@ public final String getClassVersion ( ) int height, int type ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glStencilFunc ( int func, int ref, int mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glStencilMask ( GLuint mask ) ; - * </pre>
- */
+ * </pre> + */ public final native void glStencilMask ( int mask ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre>
- */
+ * </pre> + */ public final native void glStencilOp ( int fail, int zfail, int zpass ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClearStencil ( GLint s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClearStencil ( int s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexGend ( int coord, int pname, double param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexGenf ( int coord, int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexGeni ( int coord, int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexGendv ( int coord, int pname, double[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexGenfv ( int coord, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexGeniv ( int coord, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexGendv ( int coord, int pname, double[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexGenfv ( int coord, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexGeniv ( int coord, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexEnvf ( int target, int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexEnvi ( int target, int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexEnvfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexEnviv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexEnvfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexEnviv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexParameterf ( int target, int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexParameteri ( int target, int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexLevelParameterfv ( int target, int level, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexLevelParameteriv ( int target, int level, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexImage1D ( int target, int level, @@ -3709,13 +3709,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexImage2D ( int target, int level, @@ -3793,13 +3793,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetTexImage ( int target, int level, @@ -3849,80 +3849,80 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGenTextures ( int n, int[] textures ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDeleteTextures ( int n, int[] textures ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBindTexture ( int target, int texture ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPrioritizeTextures ( int n, int[] textures, float[] priorities ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre>
- */
+ * </pre> + */ public final native boolean glAreTexturesResident ( int n, int[] textures, boolean[] residences ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre>
- */
+ * </pre> + */ public final native boolean glIsTexture ( int texture ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexSubImage1D ( int target, int level, @@ -3986,13 +3986,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexSubImage2D ( int target, int level, @@ -4070,13 +4070,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyTexImage1D ( int target, int level, @@ -4086,13 +4086,13 @@ public final String getClassVersion ( ) int width, int border ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyTexImage2D ( int target, int level, @@ -4103,13 +4103,13 @@ public final String getClassVersion ( ) int height, int border ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyTexSubImage1D ( int target, int level, @@ -4118,13 +4118,13 @@ public final String getClassVersion ( ) int y, int width ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyTexSubImage2D ( int target, int level, @@ -4135,13 +4135,13 @@ public final String getClassVersion ( ) int width, int height ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMap1d ( int target, double u1, @@ -4150,13 +4150,13 @@ public final String getClassVersion ( ) int order, double[] points ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMap1f ( int target, float u1, @@ -4165,13 +4165,13 @@ public final String getClassVersion ( ) int order, float[] points ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMap2d ( int target, double u1, @@ -4184,13 +4184,13 @@ public final String getClassVersion ( ) int vorder, double[] points ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMap2f ( int target, float u1, @@ -4203,155 +4203,155 @@ public final String getClassVersion ( ) int vorder, float[] points ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMapdv ( int target, int query, double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMapfv ( int target, int query, float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMapiv ( int target, int query, int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord1d ( GLdouble u ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord1d ( double u ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord1f ( GLfloat u ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord1f ( float u ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord1dv ( double[] u ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord1fv ( float[] u ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord2d ( double u, double v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord2f ( float u, float v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord2dv ( double[] u ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalCoord2fv ( float[] u ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMapGrid1d ( int un, double u1, double u2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMapGrid1f ( int un, float u1, float u2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMapGrid2d ( int un, double u1, @@ -4360,13 +4360,13 @@ public final String getClassVersion ( ) double v1, double v2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMapGrid2f ( int un, float u1, @@ -4375,46 +4375,46 @@ public final String getClassVersion ( ) float v1, float v2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalPoint1 ( GLint i ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalPoint1 ( int i ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalPoint2 ( int i, int j ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalMesh1 ( int mode, int i1, int i2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEvalMesh2 ( int mode, int i1, @@ -4422,128 +4422,128 @@ public final String getClassVersion ( ) int j1, int j2 ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFogf ( int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFogi ( GLenum pname , GLint param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFogi ( int pname, int param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFogfv ( int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFogiv ( int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre>
- */
+ * </pre> + */ public final native void glFeedbackBuffer ( int size, int type, float[] buffer ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPassThrough ( GLfloat token ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPassThrough ( float token ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre>
- */
+ * </pre> + */ public final native void glSelectBuffer ( int size, int[] buffer ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glInitNames ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glInitNames ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLoadName ( GLuint name ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLoadName ( int name ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPushName ( GLuint name ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPushName ( int name ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPopName ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPopName ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDrawRangeElements ( int mode, int start, @@ -4600,13 +4600,13 @@ public final String getClassVersion ( ) int type, long[] indices ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexImage3D ( int target, int level, @@ -4691,13 +4691,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexSubImage3D ( int target, int level, @@ -4789,13 +4789,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyTexSubImage3D ( int target, int level, @@ -4807,13 +4807,13 @@ public final String getClassVersion ( ) int width, int height ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorTable ( int target, int internalformat, @@ -4870,13 +4870,13 @@ public final String getClassVersion ( ) int type, long[] table ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorSubTable ( int target, int start, @@ -4933,37 +4933,37 @@ public final String getClassVersion ( ) int type, long[] data ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorTableParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorTableParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyColorSubTable ( int target, int start, @@ -4971,13 +4971,13 @@ public final String getClassVersion ( ) int y, int width ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyColorTable ( int target, int internalformat, @@ -4985,13 +4985,13 @@ public final String getClassVersion ( ) int y, int width ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetColorTable ( int target, int format, @@ -5034,83 +5034,83 @@ public final String getClassVersion ( ) int type, long[] table ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetColorTableParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetColorTableParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBlendEquation ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBlendEquation ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBlendColor ( float red, float green, float blue, float alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre>
- */
+ * </pre> + */ public final native void glHistogram ( int target, int width, int internalformat, boolean sink ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glResetHistogram ( GLenum target ) ; - * </pre>
- */
+ * </pre> + */ public final native void glResetHistogram ( int target ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetHistogram ( int target, boolean reset, @@ -5160,59 +5160,59 @@ public final String getClassVersion ( ) int type, long[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetHistogramParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetHistogramParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMinmax ( int target, int internalformat, boolean sink ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glResetMinmax ( GLenum target ) ; - * </pre>
- */
+ * </pre> + */ public final native void glResetMinmax ( int target ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMinmax ( int target, boolean reset, @@ -5262,37 +5262,37 @@ public final String getClassVersion ( ) int types, long[] values ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMinmaxParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetMinmaxParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre>
- */
+ * </pre> + */ public final native void glConvolutionFilter1D ( int target, int internalformat, @@ -5349,13 +5349,13 @@ public final String getClassVersion ( ) int type, long[] image ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre>
- */
+ * </pre> + */ public final native void glConvolutionFilter2D ( int target, int internalformat, @@ -5419,61 +5419,61 @@ public final String getClassVersion ( ) int type, long[] image ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glConvolutionParameterf ( int target, int pname, float params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glConvolutionParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glConvolutionParameteri ( int target, int pname, int params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glConvolutionParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyConvolutionFilter1D ( int target, int internalformat, @@ -5481,13 +5481,13 @@ public final String getClassVersion ( ) int y, int width ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyConvolutionFilter2D ( int target, int internalformat, @@ -5496,13 +5496,13 @@ public final String getClassVersion ( ) int width, int height ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetConvolutionFilter ( int target, int format, @@ -5545,37 +5545,37 @@ public final String getClassVersion ( ) int type, long[] image ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetConvolutionParameterfv ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetConvolutionParameteriv ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre>
- */
+ * </pre> + */ public final native void glSeparableFilter2D ( int target, int internalformat, @@ -5646,13 +5646,13 @@ public final String getClassVersion ( ) long[] row, long[] column ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetSeparableFilter ( int target, int format, @@ -5709,37 +5709,37 @@ public final String getClassVersion ( ) long[] column, long[] span ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBlendColorEXT ( float red, float green, float blue, float alpha ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPolygonOffsetEXT ( float factor, float bias ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexImage3DEXT ( int target, int level, @@ -5824,13 +5824,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexSubImage3DEXT ( int target, int level, @@ -5922,13 +5922,13 @@ public final String getClassVersion ( ) int type, long[] pixels ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre>
- */
+ * </pre> + */ public final native void glCopyTexSubImage3DEXT ( int target, int level, @@ -5940,80 +5940,80 @@ public final String getClassVersion ( ) int width, int height ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGenTexturesEXT ( int n, int[] textures ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDeleteTexturesEXT ( int n, int[] textures ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBindTextureEXT ( int target, int texture ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPrioritizeTexturesEXT ( int n, int[] textures, float[] priorities ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre>
- */
+ * </pre> + */ public final native boolean glAreTexturesResidentEXT ( int n, int[] textures, boolean[] residences ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre>
- */
+ * </pre> + */ public final native boolean glIsTextureEXT ( int texture ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glVertexPointerEXT ( int size, int type, @@ -6063,13 +6063,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glNormalPointerEXT ( int type, int stride, @@ -6112,13 +6112,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorPointerEXT ( int size, int type, @@ -6168,13 +6168,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glIndexPointerEXT ( int type, int stride, @@ -6217,13 +6217,13 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glTexCoordPointerEXT ( int size, int type, @@ -6273,25 +6273,25 @@ public final String getClassVersion ( ) int count, long[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre>
- */
+ * </pre> + */ public final native void glEdgeFlagPointerEXT ( int stride, int count, boolean[] ptr ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetPointervEXT ( int pname, byte[][] params @@ -6320,67 +6320,67 @@ public final String getClassVersion ( ) int pname, long[][] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glArrayElementEXT ( GLint i ) ; - * </pre>
- */
+ * </pre> + */ public final native void glArrayElementEXT ( int i ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre>
- */
+ * </pre> + */ public final native void glDrawArraysEXT ( int mode, int first, int count ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre>
- */
+ * </pre> + */ public final native void glBlendEquationEXT ( int mode ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPointParameterfEXT ( int pname, float param ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glPointParameterfvEXT ( int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorTableEXT ( int target, int internalformat, @@ -6437,13 +6437,13 @@ public final String getClassVersion ( ) int type, long[] table ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre>
- */
+ * </pre> + */ public final native void glColorSubTableEXT ( int target, int start, @@ -6500,13 +6500,13 @@ public final String getClassVersion ( ) int type, long[] data ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetColorTableEXT ( int target, int format, @@ -6549,353 +6549,353 @@ public final String getClassVersion ( ) int type, long[] table ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetColorTableParameterfvEXT ( int target, int pname, float[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre>
- */
+ * </pre> + */ public final native void glGetColorTableParameterivEXT ( int target, int pname, int[] params ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre>
- */
+ * </pre> + */ public final native void glLockArraysEXT ( int first, int count ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glUnlockArraysEXT ( void ) ; - * </pre>
- */
+ * </pre> + */ public final native void glUnlockArraysEXT ( ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glActiveTextureARB ( GLenum texture ) ; - * </pre>
- */
+ * </pre> + */ public final native void glActiveTextureARB ( int texture ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre>
- */
+ * </pre> + */ public final native void glClientActiveTextureARB ( int texture ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1dARB ( int target, double s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1dvARB ( int target, double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1fARB ( int target, float s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1fvARB ( int target, float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1iARB ( int target, int s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1ivARB ( int target, int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1sARB ( int target, short s ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord1svARB ( int target, short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2dARB ( int target, double s, double t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2dvARB ( int target, double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2fARB ( int target, float s, float t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2fvARB ( int target, float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2iARB ( int target, int s, int t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2ivARB ( int target, int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2sARB ( int target, short s, short t ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord2svARB ( int target, short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3dARB ( int target, double s, double t, double r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3dvARB ( int target, double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3fARB ( int target, float s, float t, float r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3fvARB ( int target, float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3iARB ( int target, int s, int t, int r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3ivARB ( int target, int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3sARB ( int target, short s, short t, short r ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord3svARB ( int target, short[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4dARB ( int target, double s, @@ -6903,24 +6903,24 @@ public final String getClassVersion ( ) double r, double q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4dvARB ( int target, double[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4fARB ( int target, float s, @@ -6928,24 +6928,24 @@ public final String getClassVersion ( ) float r, float q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4fvARB ( int target, float[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4iARB ( int target, int s, @@ -6953,24 +6953,24 @@ public final String getClassVersion ( ) int r, int q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4ivARB ( int target, int[] v ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4sARB ( int target, short s, @@ -6978,20 +6978,20 @@ public final String getClassVersion ( ) short r, short q ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre>
- */
+ * </pre> + */ public final native void glMultiTexCoord4svARB ( int target, short[] v ) ; -
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+ +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java index cfda39a..68a5b8d 100644 --- a/gl4java/GLFuncJauJNInf.java +++ b/gl4java/GLFuncJauJNInf.java @@ -1,6997 +1,6997 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for OpenGL native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLFuncJauJNInf
- implements GLFunc
-{
-
-
-
-public native String glGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.4.1.0"; }
-
-
-
-/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public native void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public native void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public native void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public native void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public native void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public native void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public native void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public native void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public native void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public native void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public native void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public native void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public native void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public native void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public native void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public native boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public native void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public native void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public native void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public native int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public native int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public native void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public native void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public native void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public native void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public native void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public native void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public native void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public native void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public native void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public native void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public native void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public native void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public native boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public native void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public native int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public native void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public native void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public native void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public native void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public native void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public native void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public native void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public native void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public native void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public native void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public native void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public native void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public native void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public native void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public native void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public native void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public native void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public native void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public native void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public native void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public native void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public native void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public native void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public native void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public native void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public native void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public native void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public native void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public native void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public native void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public native void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public native void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public native void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public native void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public native void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public native void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public native void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public native void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public native void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public native void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public native void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public native void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public native void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public native void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public native void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public native void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public native void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public native void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public native void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public native void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public native void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public native void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public native void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public native void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public native void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public native void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public native void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public native void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public native void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public native void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public native void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public native void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public native void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public native void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public native void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public native void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public native void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public native void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public native void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public native void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public native void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public native void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public native void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public native void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public native void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public native void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public native void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public native void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public native void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public native void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public native void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public native void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public native void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public native void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public native void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public native void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public native void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public native void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public native void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public native void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public native void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public native void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public native void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public native void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! + + DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! +*/ + + +/** + * @(#) GLFuncJauJNInf.java + */ + + +package gl4java; + +/** + * The default implementation class for OpenGL native function mapping + * + * @version 2.00, 21. April 1999 + * @author Sven Goethel + */ +public class GLFuncJauJNInf + implements GLFunc +{ + + + +public native String glGetString ( int name ) ; + +public native String getNativeVendor ( ) ; +public native String getNativeVersion ( ) ; + +public String getClassVendor ( ) +{ return "Jausoft - Sven Goethel Software Development"; } + +public String getClassVersion ( ) +{ return "2.4.1.0"; } + + + +/** + * C2J Parser Version 1.5 Beta + * Jausoft - Sven Goethel Software Development + * Reading from file: gl-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLFuncJauJNInf ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void glClearIndex ( GLfloat c ) ; + * </pre> + */ + public native void glClearIndex ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public native void glClearColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClear ( GLbitfield mask ) ; + * </pre> + */ + public native void glClear ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMask ( GLuint mask ) ; + * </pre> + */ + public native void glIndexMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; + * </pre> + */ + public native void glColorMask ( + boolean red, + boolean green, + boolean blue, + boolean alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; + * </pre> + */ + public native void glAlphaFunc ( + int func, + float ref + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; + * </pre> + */ + public native void glBlendFunc ( + int sfactor, + int dfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLogicOp ( GLenum opcode ) ; + * </pre> + */ + public native void glLogicOp ( + int opcode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullFace ( GLenum mode ) ; + * </pre> + */ + public native void glCullFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrontFace ( GLenum mode ) ; + * </pre> + */ + public native void glFrontFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointSize ( GLfloat size ) ; + * </pre> + */ + public native void glPointSize ( + float size + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineWidth ( GLfloat width ) ; + * </pre> + */ + public native void glLineWidth ( + float width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineStipple ( GLint factor , GLushort pattern ) ; + * </pre> + */ + public native void glLineStipple ( + int factor, + short pattern + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonMode ( GLenum face , GLenum mode ) ; + * </pre> + */ + public native void glPolygonMode ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; + * </pre> + */ + public native void glPolygonOffset ( + float factor, + float units + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonStipple ( const GLubyte * mask ) ; + * </pre> + */ + public native void glPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPolygonStipple ( GLubyte * mask ) ; + * </pre> + */ + public native void glGetPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlag ( GLboolean flag ) ; + * </pre> + */ + public native void glEdgeFlag ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagv ( const GLboolean * flag ) ; + * </pre> + */ + public native void glEdgeFlagv ( + boolean[] flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glScissor ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; + * </pre> + */ + public native void glClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; + * </pre> + */ + public native void glGetClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawBuffer ( GLenum mode ) ; + * </pre> + */ + public native void glDrawBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadBuffer ( GLenum mode ) ; + * </pre> + */ + public native void glReadBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnable ( GLenum cap ) ; + * </pre> + */ + public native void glEnable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisable ( GLenum cap ) ; + * </pre> + */ + public native void glDisable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsEnabled ( GLenum cap ) ; + * </pre> + */ + public native boolean glIsEnabled ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableClientState ( GLenum cap ) ; + * </pre> + */ + public native void glEnableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableClientState ( GLenum cap ) ; + * </pre> + */ + public native void glDisableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; + * </pre> + */ + public native void glGetBooleanv ( + int pname, + boolean[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; + * </pre> + */ + public native void glGetDoublev ( + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetFloatv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetIntegerv ( GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetIntegerv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushAttrib ( GLbitfield mask ) ; + * </pre> + */ + public native void glPushAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopAttrib ( void ) ; + * </pre> + */ + public native void glPopAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushClientAttrib ( GLbitfield mask ) ; + * </pre> + */ + public native void glPushClientAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopClientAttrib ( void ) ; + * </pre> + */ + public native void glPopClientAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glRenderMode ( GLenum mode ) ; + * </pre> + */ + public native int glRenderMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLenum glGetError ( void ) ; + * </pre> + */ + public native int glGetError ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinish ( void ) ; + * </pre> + */ + public native void glFinish ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlush ( void ) ; + * </pre> + */ + public native void glFlush ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHint ( GLenum target , GLenum mode ) ; + * </pre> + */ + public native void glHint ( + int target, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearDepth ( GLclampd depth ) ; + * </pre> + */ + public native void glClearDepth ( + double depth + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthFunc ( GLenum func ) ; + * </pre> + */ + public native void glDepthFunc ( + int func + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthMask ( GLboolean flag ) ; + * </pre> + */ + public native void glDepthMask ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; + * </pre> + */ + public native void glDepthRange ( + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public native void glClearAccum ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAccum ( GLenum op , GLfloat value ) ; + * </pre> + */ + public native void glAccum ( + int op, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixMode ( GLenum mode ) ; + * </pre> + */ + public native void glMatrixMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public native void glOrtho ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public native void glFrustum ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glViewport ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushMatrix ( void ) ; + * </pre> + */ + public native void glPushMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopMatrix ( void ) ; + * </pre> + */ + public native void glPopMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentity ( void ) ; + * </pre> + */ + public native void glLoadIdentity ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public native void glLoadMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public native void glLoadMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public native void glMultMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public native void glMultMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glRotated ( + double angle, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glRotatef ( + float angle, + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glScaled ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glScalef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glTranslated ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glTranslatef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsList ( GLuint list ) ; + * </pre> + */ + public native boolean glIsList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteLists ( GLuint list , GLsizei range ) ; + * </pre> + */ + public native void glDeleteLists ( + int list, + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenLists ( GLsizei range ) ; + * </pre> + */ + public native int glGenLists ( + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNewList ( GLuint list , GLenum mode ) ; + * </pre> + */ + public native void glNewList ( + int list, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndList ( void ) ; + * </pre> + */ + public native void glEndList ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallList ( GLuint list ) ; + * </pre> + */ + public native void glCallList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; + * </pre> + */ + public native void glCallLists ( + int n, + int type, + byte[] lists + ) ; + public native void glCallLists ( + int n, + int type, + short[] lists + ) ; + public native void glCallLists ( + int n, + int type, + int[] lists + ) ; + public native void glCallLists ( + int n, + int type, + float[] lists + ) ; + public native void glCallLists ( + int n, + int type, + double[] lists + ) ; + public native void glCallLists ( + int n, + int type, + boolean[] lists + ) ; + public native void glCallLists ( + int n, + int type, + long[] lists + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListBase ( GLuint base ) ; + * </pre> + */ + public native void glListBase ( + int base + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBegin ( GLenum mode ) ; + * </pre> + */ + public native void glBegin ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnd ( void ) ; + * </pre> + */ + public native void glEnd ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public native void glVertex2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public native void glVertex2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2i ( GLint x , GLint y ) ; + * </pre> + */ + public native void glVertex2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public native void glVertex2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glVertex3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glVertex3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public native void glVertex3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public native void glVertex3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public native void glVertex4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public native void glVertex4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public native void glVertex4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public native void glVertex4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glVertex2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glVertex2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2iv ( const GLint * v ) ; + * </pre> + */ + public native void glVertex2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2sv ( const GLshort * v ) ; + * </pre> + */ + public native void glVertex2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glVertex3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glVertex3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3iv ( const GLint * v ) ; + * </pre> + */ + public native void glVertex3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glVertex3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glVertex4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glVertex4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4iv ( const GLint * v ) ; + * </pre> + */ + public native void glVertex4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glVertex4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; + * </pre> + */ + public native void glNormal3b ( + byte nx, + byte ny, + byte nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; + * </pre> + */ + public native void glNormal3d ( + double nx, + double ny, + double nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; + * </pre> + */ + public native void glNormal3f ( + float nx, + float ny, + float nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; + * </pre> + */ + public native void glNormal3i ( + int nx, + int ny, + int nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; + * </pre> + */ + public native void glNormal3s ( + short nx, + short ny, + short nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3bv ( const GLbyte * v ) ; + * </pre> + */ + public native void glNormal3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glNormal3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glNormal3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3iv ( const GLint * v ) ; + * </pre> + */ + public native void glNormal3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glNormal3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexd ( GLdouble c ) ; + * </pre> + */ + public native void glIndexd ( + double c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexf ( GLfloat c ) ; + * </pre> + */ + public native void glIndexf ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexi ( GLint c ) ; + * </pre> + */ + public native void glIndexi ( + int c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexs ( GLshort c ) ; + * </pre> + */ + public native void glIndexs ( + short c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexub ( GLubyte c ) ; + * </pre> + */ + public native void glIndexub ( + byte c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexdv ( const GLdouble * c ) ; + * </pre> + */ + public native void glIndexdv ( + double[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexfv ( const GLfloat * c ) ; + * </pre> + */ + public native void glIndexfv ( + float[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexiv ( const GLint * c ) ; + * </pre> + */ + public native void glIndexiv ( + int[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexsv ( const GLshort * c ) ; + * </pre> + */ + public native void glIndexsv ( + short[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexubv ( const GLubyte * c ) ; + * </pre> + */ + public native void glIndexubv ( + byte[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; + * </pre> + */ + public native void glColor3b ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; + * </pre> + */ + public native void glColor3d ( + double red, + double green, + double blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; + * </pre> + */ + public native void glColor3f ( + float red, + float green, + float blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3i ( GLint red , GLint green , GLint blue ) ; + * </pre> + */ + public native void glColor3i ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; + * </pre> + */ + public native void glColor3s ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; + * </pre> + */ + public native void glColor3ub ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; + * </pre> + */ + public native void glColor3ui ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; + * </pre> + */ + public native void glColor3us ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; + * </pre> + */ + public native void glColor4b ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; + * </pre> + */ + public native void glColor4d ( + double red, + double green, + double blue, + double alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public native void glColor4f ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; + * </pre> + */ + public native void glColor4i ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; + * </pre> + */ + public native void glColor4s ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; + * </pre> + */ + public native void glColor4ub ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; + * </pre> + */ + public native void glColor4ui ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; + * </pre> + */ + public native void glColor4us ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3bv ( const GLbyte * v ) ; + * </pre> + */ + public native void glColor3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glColor3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glColor3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3iv ( const GLint * v ) ; + * </pre> + */ + public native void glColor3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glColor3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ubv ( const GLubyte * v ) ; + * </pre> + */ + public native void glColor3ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3uiv ( const GLuint * v ) ; + * </pre> + */ + public native void glColor3uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3usv ( const GLushort * v ) ; + * </pre> + */ + public native void glColor3usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4bv ( const GLbyte * v ) ; + * </pre> + */ + public native void glColor4bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glColor4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glColor4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4iv ( const GLint * v ) ; + * </pre> + */ + public native void glColor4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glColor4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubv ( const GLubyte * v ) ; + * </pre> + */ + public native void glColor4ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4uiv ( const GLuint * v ) ; + * </pre> + */ + public native void glColor4uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4usv ( const GLushort * v ) ; + * </pre> + */ + public native void glColor4usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1d ( GLdouble s ) ; + * </pre> + */ + public native void glTexCoord1d ( + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1f ( GLfloat s ) ; + * </pre> + */ + public native void glTexCoord1f ( + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1i ( GLint s ) ; + * </pre> + */ + public native void glTexCoord1i ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1s ( GLshort s ) ; + * </pre> + */ + public native void glTexCoord1s ( + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; + * </pre> + */ + public native void glTexCoord2d ( + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; + * </pre> + */ + public native void glTexCoord2f ( + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2i ( GLint s , GLint t ) ; + * </pre> + */ + public native void glTexCoord2i ( + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2s ( GLshort s , GLshort t ) ; + * </pre> + */ + public native void glTexCoord2s ( + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public native void glTexCoord3d ( + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public native void glTexCoord3f ( + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; + * </pre> + */ + public native void glTexCoord3i ( + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public native void glTexCoord3s ( + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public native void glTexCoord4d ( + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public native void glTexCoord4f ( + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public native void glTexCoord4i ( + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public native void glTexCoord4s ( + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord1dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord1fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord1iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord1sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glTexCoord4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glTexCoord4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4iv ( const GLint * v ) ; + * </pre> + */ + public native void glTexCoord4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glTexCoord4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public native void glRasterPos2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public native void glRasterPos2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2i ( GLint x , GLint y ) ; + * </pre> + */ + public native void glRasterPos2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public native void glRasterPos2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void glRasterPos3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public native void glRasterPos3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public native void glRasterPos3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public native void glRasterPos3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public native void glRasterPos4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public native void glRasterPos4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public native void glRasterPos4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public native void glRasterPos4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glRasterPos2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glRasterPos2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2iv ( const GLint * v ) ; + * </pre> + */ + public native void glRasterPos2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2sv ( const GLshort * v ) ; + * </pre> + */ + public native void glRasterPos2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glRasterPos3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glRasterPos3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3iv ( const GLint * v ) ; + * </pre> + */ + public native void glRasterPos3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3sv ( const GLshort * v ) ; + * </pre> + */ + public native void glRasterPos3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4dv ( const GLdouble * v ) ; + * </pre> + */ + public native void glRasterPos4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4fv ( const GLfloat * v ) ; + * </pre> + */ + public native void glRasterPos4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4iv ( const GLint * v ) ; + * </pre> + */ + public native void glRasterPos4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4sv ( const GLshort * v ) ; + * </pre> + */ + public native void glRasterPos4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; + * </pre> + */ + public native void glRectd ( + double x1, + double y1, + double x2, + double y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; + * </pre> + */ + public native void glRectf ( + float x1, + float y1, + float x2, + float y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; + * </pre> + */ + public native void glRecti ( + int x1, + int y1, + int x2, + int y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; + * </pre> + */ + public native void glRects ( + short x1, + short y1, + short x2, + short y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; + * </pre> + */ + public native void glRectdv ( + double[] v1, + double[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; + * </pre> + */ + public native void glRectfv ( + float[] v1, + float[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; + * </pre> + */ + public native void glRectiv ( + int[] v1, + int[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; + * </pre> + */ + public native void glRectsv ( + short[] v1, + short[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glVertexPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public native void glVertexPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glNormalPointer ( + int type, + int stride, + byte[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + short[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + int[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + float[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + double[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public native void glNormalPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glColorPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public native void glColorPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glIndexPointer ( + int type, + int stride, + byte[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + short[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + int[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + float[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + double[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public native void glIndexPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glTexCoordPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public native void glTexCoordPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public native void glEdgeFlagPointer ( + int stride, + byte[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + short[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + int[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + float[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + double[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + boolean[] ptr + ) ; + public native void glEdgeFlagPointer ( + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointerv ( GLenum pname , void * * params ) ; + * </pre> + */ + public native void glGetPointerv ( + int pname, + byte[][] params + ) ; + public native void glGetPointerv ( + int pname, + short[][] params + ) ; + public native void glGetPointerv ( + int pname, + int[][] params + ) ; + public native void glGetPointerv ( + int pname, + float[][] params + ) ; + public native void glGetPointerv ( + int pname, + double[][] params + ) ; + public native void glGetPointerv ( + int pname, + boolean[][] params + ) ; + public native void glGetPointerv ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElement ( GLint i ) ; + * </pre> + */ + public native void glArrayElement ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public native void glDrawArrays ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public native void glDrawElements ( + int mode, + int count, + int type, + byte[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + short[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + int[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + float[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + double[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + boolean[] indices + ) ; + public native void glDrawElements ( + int mode, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; + * </pre> + */ + public native void glInterleavedArrays ( + int format, + int stride, + byte[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + short[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + int[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + float[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + double[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + boolean[] pointer + ) ; + public native void glInterleavedArrays ( + int format, + int stride, + long[] pointer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShadeModel ( GLenum mode ) ; + * </pre> + */ + public native void glShadeModel ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glLightf ( + int light, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glLighti ( + int light, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glLightModelf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeli ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glLightModeli ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glLightModelfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeliv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glLightModeliv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glMaterialf ( + int face, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glMateriali ( + int face, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMaterial ( GLenum face , GLenum mode ) ; + * </pre> + */ + public native void glColorMaterial ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; + * </pre> + */ + public native void glPixelZoom ( + float xfactor, + float yfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStoref ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPixelStoref ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStorei ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glPixelStorei ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPixelTransferf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferi ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glPixelTransferi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; + * </pre> + */ + public native void glPixelMapfv ( + int map, + int mapsize, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; + * </pre> + */ + public native void glPixelMapuiv ( + int map, + int mapsize, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; + * </pre> + */ + public native void glPixelMapusv ( + int map, + int mapsize, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; + * </pre> + */ + public native void glGetPixelMapfv ( + int map, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; + * </pre> + */ + public native void glGetPixelMapuiv ( + int map, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; + * </pre> + */ + public native void glGetPixelMapusv ( + int map, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; + * </pre> + */ + public native void glBitmap ( + int width, + int height, + float xorig, + float yorig, + float xmove, + float ymove, + byte[] bitmap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public native void glDrawPixels ( + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; + * </pre> + */ + public native void glCopyPixels ( + int x, + int y, + int width, + int height, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; + * </pre> + */ + public native void glStencilFunc ( + int func, + int ref, + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilMask ( GLuint mask ) ; + * </pre> + */ + public native void glStencilMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; + * </pre> + */ + public native void glStencilOp ( + int fail, + int zfail, + int zpass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearStencil ( GLint s ) ; + * </pre> + */ + public native void glClearStencil ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; + * </pre> + */ + public native void glTexGend ( + int coord, + int pname, + double param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glTexGenf ( + int coord, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glTexGeni ( + int coord, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; + * </pre> + */ + public native void glTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; + * </pre> + */ + public native void glGetTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glTexEnvf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glTexEnvi ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glTexParameterf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public native void glTexParameteri ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetTexLevelParameterfv ( + int target, + int level, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetTexLevelParameteriv ( + int target, + int level, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + byte[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + short[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + int[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + float[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + double[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + boolean[] pixels + ) ; + public native void glGetTexImage ( + int target, + int level, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTextures ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public native void glGenTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public native void glDeleteTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTexture ( GLenum target , GLuint texture ) ; + * </pre> + */ + public native void glBindTexture ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public native void glPrioritizeTextures ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public native boolean glAreTexturesResident ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTexture ( GLuint texture ) ; + * </pre> + */ + public native boolean glIsTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; + * </pre> + */ + public native void glCopyTexImage1D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; + * </pre> + */ + public native void glCopyTexImage2D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int height, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyTexSubImage1D ( + int target, + int level, + int xoffset, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; + * </pre> + */ + public native void glMap1d ( + int target, + double u1, + double u2, + int stride, + int order, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; + * </pre> + */ + public native void glMap1f ( + int target, + float u1, + float u2, + int stride, + int order, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; + * </pre> + */ + public native void glMap2d ( + int target, + double u1, + double u2, + int ustride, + int uorder, + double v1, + double v2, + int vstride, + int vorder, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; + * </pre> + */ + public native void glMap2f ( + int target, + float u1, + float u2, + int ustride, + int uorder, + float v1, + float v2, + int vstride, + int vorder, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; + * </pre> + */ + public native void glGetMapdv ( + int target, + int query, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; + * </pre> + */ + public native void glGetMapfv ( + int target, + int query, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; + * </pre> + */ + public native void glGetMapiv ( + int target, + int query, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1d ( GLdouble u ) ; + * </pre> + */ + public native void glEvalCoord1d ( + double u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1f ( GLfloat u ) ; + * </pre> + */ + public native void glEvalCoord1f ( + float u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1dv ( const GLdouble * u ) ; + * </pre> + */ + public native void glEvalCoord1dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1fv ( const GLfloat * u ) ; + * </pre> + */ + public native void glEvalCoord1fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; + * </pre> + */ + public native void glEvalCoord2d ( + double u, + double v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; + * </pre> + */ + public native void glEvalCoord2f ( + float u, + float v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2dv ( const GLdouble * u ) ; + * </pre> + */ + public native void glEvalCoord2dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2fv ( const GLfloat * u ) ; + * </pre> + */ + public native void glEvalCoord2fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; + * </pre> + */ + public native void glMapGrid1d ( + int un, + double u1, + double u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; + * </pre> + */ + public native void glMapGrid1f ( + int un, + float u1, + float u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; + * </pre> + */ + public native void glMapGrid2d ( + int un, + double u1, + double u2, + int vn, + double v1, + double v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; + * </pre> + */ + public native void glMapGrid2f ( + int un, + float u1, + float u2, + int vn, + float v1, + float v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint1 ( GLint i ) ; + * </pre> + */ + public native void glEvalPoint1 ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint2 ( GLint i , GLint j ) ; + * </pre> + */ + public native void glEvalPoint2 ( + int i, + int j + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; + * </pre> + */ + public native void glEvalMesh1 ( + int mode, + int i1, + int i2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; + * </pre> + */ + public native void glEvalMesh2 ( + int mode, + int i1, + int i2, + int j1, + int j2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glFogf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogi ( GLenum pname , GLint param ) ; + * </pre> + */ + public native void glFogi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glFogfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogiv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glFogiv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; + * </pre> + */ + public native void glFeedbackBuffer ( + int size, + int type, + float[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassThrough ( GLfloat token ) ; + * </pre> + */ + public native void glPassThrough ( + float token + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; + * </pre> + */ + public native void glSelectBuffer ( + int size, + int[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInitNames ( void ) ; + * </pre> + */ + public native void glInitNames ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadName ( GLuint name ) ; + * </pre> + */ + public native void glLoadName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushName ( GLuint name ) ; + * </pre> + */ + public native void glPushName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopName ( void ) ; + * </pre> + */ + public native void glPopName ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + byte[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + short[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + int[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + float[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + double[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + boolean[] indices + ) ; + public native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyColorSubTable ( + int target, + int start, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyColorTable ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public native void glGetColorTable ( + int target, + int format, + int type, + byte[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + short[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + int[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + float[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + double[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + boolean[] table + ) ; + public native void glGetColorTable ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquation ( GLenum mode ) ; + * </pre> + */ + public native void glBlendEquation ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public native void glBlendColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public native void glHistogram ( + int target, + int width, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogram ( GLenum target ) ; + * </pre> + */ + public native void glResetHistogram ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; + * </pre> + */ + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + byte[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + short[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + int[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + float[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + double[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + boolean[] values + ) ; + public native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetHistogramParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetHistogramParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public native void glMinmax ( + int target, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmax ( GLenum target ) ; + * </pre> + */ + public native void glResetMinmax ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; + * </pre> + */ + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + byte[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + short[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + int[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + float[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + double[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + boolean[] values + ) ; + public native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetMinmaxParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetMinmaxParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + short[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + int[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + float[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + double[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] image + ) ; + public native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] image + ) ; + public native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; + * </pre> + */ + public native void glConvolutionParameterf ( + int target, + int pname, + float params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; + * </pre> + */ + public native void glConvolutionParameteri ( + int target, + int pname, + int params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public native void glConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public native void glCopyConvolutionFilter1D ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyConvolutionFilter2D ( + int target, + int internalformat, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; + * </pre> + */ + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + byte[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + short[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + int[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + float[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + double[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + boolean[] image + ) ; + public native void glGetConvolutionFilter ( + int target, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; + * </pre> + */ + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] row, + byte[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] row, + short[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] row, + int[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] row, + float[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] row, + double[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] row, + boolean[] column + ) ; + public native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] row, + long[] column + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; + * </pre> + */ + public native void glGetSeparableFilter ( + int target, + int format, + int type, + byte[] row, + byte[] column, + byte[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + short[] row, + short[] column, + short[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + int[] row, + int[] column, + int[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + float[] row, + float[] column, + float[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + double[] row, + double[] column, + double[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + boolean[] row, + boolean[] column, + boolean[] span + ) ; + public native void glGetSeparableFilter ( + int target, + int format, + int type, + long[] row, + long[] column, + long[] span + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public native void glBlendColorEXT ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; + * </pre> + */ + public native void glPolygonOffsetEXT ( + float factor, + float bias + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public native void glCopyTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public native void glGenTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public native void glDeleteTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; + * </pre> + */ + public native void glBindTextureEXT ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public native void glPrioritizeTexturesEXT ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public native boolean glAreTexturesResidentEXT ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTextureEXT ( GLuint texture ) ; + * </pre> + */ + public native boolean glIsTextureEXT ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glNormalPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glIndexPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; + * </pre> + */ + public native void glEdgeFlagPointerEXT ( + int stride, + int count, + boolean[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + * </pre> + */ + public native void glGetPointervEXT ( + int pname, + byte[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + short[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + int[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + float[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + double[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + boolean[][] params + ) ; + public native void glGetPointervEXT ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElementEXT ( GLint i ) ; + * </pre> + */ + public native void glArrayElementEXT ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public native void glDrawArraysEXT ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquationEXT ( GLenum mode ) ; + * </pre> + */ + public native void glBlendEquationEXT ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public native void glPointParameterfEXT ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public native void glPointParameterfvEXT ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public native void glGetColorTableEXT ( + int target, + int format, + int type, + byte[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + short[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + int[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + float[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + double[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + boolean[] table + ) ; + public native void glGetColorTableEXT ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public native void glGetColorTableParameterfvEXT ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public native void glGetColorTableParameterivEXT ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLockArraysEXT ( GLint first , GLsizei count ) ; + * </pre> + */ + public native void glLockArraysEXT ( + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUnlockArraysEXT ( void ) ; + * </pre> + */ + public native void glUnlockArraysEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public native void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public native void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public native void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public native void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public native void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public native void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public native void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public native void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public native void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public native void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public native void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public native void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public native void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public native void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public native void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public native void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public native void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public native void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public native void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public native void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public native void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public native void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java index 961d0b7..b34eb08 100644 --- a/gl4java/GLUEnum.java +++ b/gl4java/GLUEnum.java @@ -27,115 +27,115 @@ public interface GLUEnum * Reading from file: glu-enum-auto.orig.h . . . * Destination-Class: gl4java_GLUEnum ! */ -
- public static final int GLU_AUTO_LOAD_MATRIX = 100200;
- public static final int GLU_CCW = 100121;
- public static final int GLU_CULLING = 100201;
- public static final int GLU_CW = 100120;
- public static final int GLU_DISPLAY_MODE = 100204;
- public static final int GLU_DOMAIN_DISTANCE = 100217;
- public static final int GLU_EXTENSIONS = 100801;
- public static final int GLU_EXTERIOR = 100123;
- public static final int GLU_FALSE = 0;
- public static final int GLU_FILL = 100012;
- public static final int GLU_FLAT = 100001;
- public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903;
- public static final int GLU_INSIDE = 100021;
- public static final int GLU_INTERIOR = 100122;
- public static final int GLU_INVALID_ENUM = 100900;
- public static final int GLU_INVALID_VALUE = 100901;
- public static final int GLU_LINE = 100011;
- public static final int GLU_MAP1_TRIM_2 = 100210;
- public static final int GLU_MAP1_TRIM_3 = 100211;
- public static final int GLU_NONE = 100002;
- public static final int GLU_NURBS_ERROR1 = 100251;
- public static final int GLU_NURBS_ERROR10 = 100260;
- public static final int GLU_NURBS_ERROR11 = 100261;
- public static final int GLU_NURBS_ERROR12 = 100262;
- public static final int GLU_NURBS_ERROR13 = 100263;
- public static final int GLU_NURBS_ERROR14 = 100264;
- public static final int GLU_NURBS_ERROR15 = 100265;
- public static final int GLU_NURBS_ERROR16 = 100266;
- public static final int GLU_NURBS_ERROR17 = 100267;
- public static final int GLU_NURBS_ERROR18 = 100268;
- public static final int GLU_NURBS_ERROR19 = 100269;
- public static final int GLU_NURBS_ERROR2 = 100252;
- public static final int GLU_NURBS_ERROR20 = 100270;
- public static final int GLU_NURBS_ERROR21 = 100271;
- public static final int GLU_NURBS_ERROR22 = 100272;
- public static final int GLU_NURBS_ERROR23 = 100273;
- public static final int GLU_NURBS_ERROR24 = 100274;
- public static final int GLU_NURBS_ERROR25 = 100275;
- public static final int GLU_NURBS_ERROR26 = 100276;
- public static final int GLU_NURBS_ERROR27 = 100277;
- public static final int GLU_NURBS_ERROR28 = 100278;
- public static final int GLU_NURBS_ERROR29 = 100279;
- public static final int GLU_NURBS_ERROR3 = 100253;
- public static final int GLU_NURBS_ERROR30 = 100280;
- public static final int GLU_NURBS_ERROR31 = 100281;
- public static final int GLU_NURBS_ERROR32 = 100282;
- public static final int GLU_NURBS_ERROR33 = 100283;
- public static final int GLU_NURBS_ERROR34 = 100284;
- public static final int GLU_NURBS_ERROR35 = 100285;
- public static final int GLU_NURBS_ERROR36 = 100286;
- public static final int GLU_NURBS_ERROR37 = 100287;
- public static final int GLU_NURBS_ERROR4 = 100254;
- public static final int GLU_NURBS_ERROR5 = 100255;
- public static final int GLU_NURBS_ERROR6 = 100256;
- public static final int GLU_NURBS_ERROR7 = 100257;
- public static final int GLU_NURBS_ERROR8 = 100258;
- public static final int GLU_NURBS_ERROR9 = 100259;
- public static final int GLU_OUTLINE_PATCH = 100241;
- public static final int GLU_OUTLINE_POLYGON = 100240;
- public static final int GLU_OUTSIDE = 100020;
- public static final int GLU_OUT_OF_MEMORY = 100902;
- public static final int GLU_PARAMETRIC_ERROR = 100216;
- public static final int GLU_PARAMETRIC_TOLERANCE = 100202;
- public static final int GLU_PATH_LENGTH = 100215;
- public static final int GLU_POINT = 100010;
- public static final int GLU_SAMPLING_METHOD = 100205;
- public static final int GLU_SAMPLING_TOLERANCE = 100203;
- public static final int GLU_SILHOUETTE = 100013;
- public static final int GLU_SMOOTH = 100000;
- public static final int GLU_TESS_BEGIN = 100100;
- public static final int GLU_TESS_BEGIN_DATA = 100106;
- public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
- public static final int GLU_TESS_COMBINE = 100105;
- public static final int GLU_TESS_COMBINE_DATA = 100111;
- public static final int GLU_TESS_EDGE_FLAG = 100104;
- public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
- public static final int GLU_TESS_END = 100102;
- public static final int GLU_TESS_END_DATA = 100108;
- public static final int GLU_TESS_ERROR = 100103;
- public static final int GLU_TESS_ERROR1 = 100151;
- public static final int GLU_TESS_ERROR2 = 100152;
- public static final int GLU_TESS_ERROR3 = 100153;
- public static final int GLU_TESS_ERROR4 = 100154;
- public static final int GLU_TESS_ERROR5 = 100155;
- public static final int GLU_TESS_ERROR6 = 100156;
- public static final int GLU_TESS_ERROR7 = 100157;
- public static final int GLU_TESS_ERROR8 = 100158;
- public static final int GLU_TESS_ERROR_DATA = 100109;
- public static final int GLU_TESS_TOLERANCE = 100142;
- public static final int GLU_TESS_VERTEX = 100101;
- public static final int GLU_TESS_VERTEX_DATA = 100107;
- public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
- public static final int GLU_TESS_WINDING_NEGATIVE = 100133;
- public static final int GLU_TESS_WINDING_NONZERO = 100131;
- public static final int GLU_TESS_WINDING_ODD = 100130;
- public static final int GLU_TESS_WINDING_POSITIVE = 100132;
- public static final int GLU_TESS_WINDING_RULE = 100140;
- public static final int GLU_UNKNOWN = 100124;
- public static final int GLU_U_STEP = 100206;
- public static final int GLU_VERSION = 100800;
- public static final int GLU_V_STEP = 100207;
- public static final int GLU_VERTEX = GLU_TESS_VERTEX;
- public static final int GLU_BEGIN = GLU_TESS_BEGIN;
- public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
- public static final int GLU_END = GLU_TESS_END;
- public static final int GLU_ERROR = GLU_TESS_ERROR;
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+ + public static final int GLU_AUTO_LOAD_MATRIX = 100200; + public static final int GLU_CCW = 100121; + public static final int GLU_CULLING = 100201; + public static final int GLU_CW = 100120; + public static final int GLU_DISPLAY_MODE = 100204; + public static final int GLU_DOMAIN_DISTANCE = 100217; + public static final int GLU_EXTENSIONS = 100801; + public static final int GLU_EXTERIOR = 100123; + public static final int GLU_FALSE = 0; + public static final int GLU_FILL = 100012; + public static final int GLU_FLAT = 100001; + public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903; + public static final int GLU_INSIDE = 100021; + public static final int GLU_INTERIOR = 100122; + public static final int GLU_INVALID_ENUM = 100900; + public static final int GLU_INVALID_VALUE = 100901; + public static final int GLU_LINE = 100011; + public static final int GLU_MAP1_TRIM_2 = 100210; + public static final int GLU_MAP1_TRIM_3 = 100211; + public static final int GLU_NONE = 100002; + public static final int GLU_NURBS_ERROR1 = 100251; + public static final int GLU_NURBS_ERROR10 = 100260; + public static final int GLU_NURBS_ERROR11 = 100261; + public static final int GLU_NURBS_ERROR12 = 100262; + public static final int GLU_NURBS_ERROR13 = 100263; + public static final int GLU_NURBS_ERROR14 = 100264; + public static final int GLU_NURBS_ERROR15 = 100265; + public static final int GLU_NURBS_ERROR16 = 100266; + public static final int GLU_NURBS_ERROR17 = 100267; + public static final int GLU_NURBS_ERROR18 = 100268; + public static final int GLU_NURBS_ERROR19 = 100269; + public static final int GLU_NURBS_ERROR2 = 100252; + public static final int GLU_NURBS_ERROR20 = 100270; + public static final int GLU_NURBS_ERROR21 = 100271; + public static final int GLU_NURBS_ERROR22 = 100272; + public static final int GLU_NURBS_ERROR23 = 100273; + public static final int GLU_NURBS_ERROR24 = 100274; + public static final int GLU_NURBS_ERROR25 = 100275; + public static final int GLU_NURBS_ERROR26 = 100276; + public static final int GLU_NURBS_ERROR27 = 100277; + public static final int GLU_NURBS_ERROR28 = 100278; + public static final int GLU_NURBS_ERROR29 = 100279; + public static final int GLU_NURBS_ERROR3 = 100253; + public static final int GLU_NURBS_ERROR30 = 100280; + public static final int GLU_NURBS_ERROR31 = 100281; + public static final int GLU_NURBS_ERROR32 = 100282; + public static final int GLU_NURBS_ERROR33 = 100283; + public static final int GLU_NURBS_ERROR34 = 100284; + public static final int GLU_NURBS_ERROR35 = 100285; + public static final int GLU_NURBS_ERROR36 = 100286; + public static final int GLU_NURBS_ERROR37 = 100287; + public static final int GLU_NURBS_ERROR4 = 100254; + public static final int GLU_NURBS_ERROR5 = 100255; + public static final int GLU_NURBS_ERROR6 = 100256; + public static final int GLU_NURBS_ERROR7 = 100257; + public static final int GLU_NURBS_ERROR8 = 100258; + public static final int GLU_NURBS_ERROR9 = 100259; + public static final int GLU_OUTLINE_PATCH = 100241; + public static final int GLU_OUTLINE_POLYGON = 100240; + public static final int GLU_OUTSIDE = 100020; + public static final int GLU_OUT_OF_MEMORY = 100902; + public static final int GLU_PARAMETRIC_ERROR = 100216; + public static final int GLU_PARAMETRIC_TOLERANCE = 100202; + public static final int GLU_PATH_LENGTH = 100215; + public static final int GLU_POINT = 100010; + public static final int GLU_SAMPLING_METHOD = 100205; + public static final int GLU_SAMPLING_TOLERANCE = 100203; + public static final int GLU_SILHOUETTE = 100013; + public static final int GLU_SMOOTH = 100000; + public static final int GLU_TESS_BEGIN = 100100; + public static final int GLU_TESS_BEGIN_DATA = 100106; + public static final int GLU_TESS_BOUNDARY_ONLY = 100141; + public static final int GLU_TESS_COMBINE = 100105; + public static final int GLU_TESS_COMBINE_DATA = 100111; + public static final int GLU_TESS_EDGE_FLAG = 100104; + public static final int GLU_TESS_EDGE_FLAG_DATA = 100110; + public static final int GLU_TESS_END = 100102; + public static final int GLU_TESS_END_DATA = 100108; + public static final int GLU_TESS_ERROR = 100103; + public static final int GLU_TESS_ERROR1 = 100151; + public static final int GLU_TESS_ERROR2 = 100152; + public static final int GLU_TESS_ERROR3 = 100153; + public static final int GLU_TESS_ERROR4 = 100154; + public static final int GLU_TESS_ERROR5 = 100155; + public static final int GLU_TESS_ERROR6 = 100156; + public static final int GLU_TESS_ERROR7 = 100157; + public static final int GLU_TESS_ERROR8 = 100158; + public static final int GLU_TESS_ERROR_DATA = 100109; + public static final int GLU_TESS_TOLERANCE = 100142; + public static final int GLU_TESS_VERTEX = 100101; + public static final int GLU_TESS_VERTEX_DATA = 100107; + public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134; + public static final int GLU_TESS_WINDING_NEGATIVE = 100133; + public static final int GLU_TESS_WINDING_NONZERO = 100131; + public static final int GLU_TESS_WINDING_ODD = 100130; + public static final int GLU_TESS_WINDING_POSITIVE = 100132; + public static final int GLU_TESS_WINDING_RULE = 100140; + public static final int GLU_UNKNOWN = 100124; + public static final int GLU_U_STEP = 100206; + public static final int GLU_VERSION = 100800; + public static final int GLU_V_STEP = 100207; + public static final int GLU_VERTEX = GLU_TESS_VERTEX; + public static final int GLU_BEGIN = GLU_TESS_BEGIN; + public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG; + public static final int GLU_END = GLU_TESS_END; + public static final int GLU_ERROR = GLU_TESS_ERROR; +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java index dd0717d..afee2cb 100644 --- a/gl4java/GLUFunc.java +++ b/gl4java/GLUFunc.java @@ -68,684 +68,684 @@ public void gluDeleteNurbsRenderer( long nobj ); public void gluDeleteTess( long tobj ); -/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: glu-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLUFuncJauJNI !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
- public void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
- public void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
- public void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
- public void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
- public int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
- public int gluScaleImage (
- int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- byte[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- short[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- int[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- float[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- double[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- boolean[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- byte[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- short[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- int[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- float[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- double[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- boolean[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
- public void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
- public void gluQuadricOrientation (
- long quadObject,
- int orientation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
- public void gluQuadricNormals (
- long quadObject,
- int normals
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
- public void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
- public void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
- public void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
- public void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
- public void gluNurbsProperty (
- long nobj,
- int property,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
- public void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluBeginCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluEndCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
- public void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
- int stride,
- float[] ctlarray,
- int order,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluBeginSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluEndSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
- public void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluBeginTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluEndTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
- public void gluPwlCurve (
- long nobj,
- int count,
- float[] array,
- int stride,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
- public void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluTessBeginContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
- public void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluTessEndContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluTessEndPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
- public void gluTessProperty (
- long tobj,
- int which,
- double value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
- public void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluBeginPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
- public void gluNextContour (
- long tobj,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluEndPolygon (
- long tobj
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/** + * C2J Parser Version 1.5 Beta + * Jausoft - Sven Goethel Software Development + * Reading from file: glu-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLUFuncJauJNI ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; + * </pre> + */ + public void gluLookAt ( + double eyex, + double eyey, + double eyez, + double centerx, + double centery, + double centerz, + double upx, + double upy, + double upz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; + * </pre> + */ + public void gluOrtho2D ( + double left, + double right, + double bottom, + double top + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; + * </pre> + */ + public void gluPerspective ( + double fovy, + double aspect, + double zNear, + double zFar + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; + * </pre> + */ + public void gluPickMatrix ( + double x, + double y, + double width, + double height, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; + * </pre> + */ + public int gluProject ( + double objx, + double objy, + double objz, + double[] modelMatrix, + double[] projMatrix, + int[] viewport, + double[] winx, + double[] winy, + double[] winz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; + * </pre> + */ + public int gluUnProject ( + double winx, + double winy, + double winz, + double[] modelMatrix, + double[] projMatrix, + int[] viewport, + double[] objx, + double[] objy, + double[] objz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; + * </pre> + */ + public int gluScaleImage ( + int format, + int widthin, + int heightin, + int typein, + byte[] datain, + int widthout, + int heightout, + int typeout, + byte[] dataout + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; + * </pre> + */ + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + byte[] data + ) ; + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + short[] data + ) ; + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + int[] data + ) ; + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + float[] data + ) ; + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + double[] data + ) ; + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + boolean[] data + ) ; + public int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; + * </pre> + */ + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + byte[] data + ) ; + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + short[] data + ) ; + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + int[] data + ) ; + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + float[] data + ) ; + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + double[] data + ) ; + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + boolean[] data + ) ; + public int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; + * </pre> + */ + public void gluQuadricDrawStyle ( + long quadObject, + int drawStyle + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; + * </pre> + */ + public void gluQuadricOrientation ( + long quadObject, + int orientation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; + * </pre> + */ + public void gluQuadricNormals ( + long quadObject, + int normals + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; + * </pre> + */ + public void gluQuadricTexture ( + long quadObject, + boolean textureCoords + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; + * </pre> + */ + public void gluCylinder ( + long qobj, + double baseRadius, + double topRadius, + double height, + int slices, + int stacks + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; + * </pre> + */ + public void gluSphere ( + long qobj, + double radius, + int slices, + int stacks + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; + * </pre> + */ + public void gluDisk ( + long qobj, + double innerRadius, + double outerRadius, + int slices, + int loops + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; + * </pre> + */ + public void gluPartialDisk ( + long qobj, + double innerRadius, + double outerRadius, + int slices, + int loops, + double startAngle, + double sweepAngle + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; + * </pre> + */ + public void gluLoadSamplingMatrices ( + long nobj, + float[] modelMatrix, + float[] projMatrix, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; + * </pre> + */ + public void gluNurbsProperty ( + long nobj, + int property, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; + * </pre> + */ + public void gluGetNurbsProperty ( + long nobj, + int property, + float[] value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public void gluBeginCurve ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndCurve ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public void gluEndCurve ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; + * </pre> + */ + public void gluNurbsCurve ( + long nobj, + int nknots, + float[] knot, + int stride, + float[] ctlarray, + int order, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public void gluBeginSurface ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndSurface ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public void gluEndSurface ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; + * </pre> + */ + public void gluNurbsSurface ( + long nobj, + int sknot_count, + float[] sknot, + int tknot_count, + float[] tknot, + int s_stride, + int t_stride, + float[] ctlarray, + int sorder, + int torder, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public void gluBeginTrim ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndTrim ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public void gluEndTrim ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; + * </pre> + */ + public void gluPwlCurve ( + long nobj, + int count, + float[] array, + int stride, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; + * </pre> + */ + public void gluTessBeginPolygon ( + long tobj, + byte[] polygon_data + ) ; + public void gluTessBeginPolygon ( + long tobj, + short[] polygon_data + ) ; + public void gluTessBeginPolygon ( + long tobj, + int[] polygon_data + ) ; + public void gluTessBeginPolygon ( + long tobj, + float[] polygon_data + ) ; + public void gluTessBeginPolygon ( + long tobj, + double[] polygon_data + ) ; + public void gluTessBeginPolygon ( + long tobj, + boolean[] polygon_data + ) ; + public void gluTessBeginPolygon ( + long tobj, + long[] polygon_data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessBeginContour ( GLUtesselator * tobj ) ; + * </pre> + */ + public void gluTessBeginContour ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; + * </pre> + */ + public void gluTessVertex ( + long tobj, + double[] coords, + byte[] vertex_data + ) ; + public void gluTessVertex ( + long tobj, + double[] coords, + short[] vertex_data + ) ; + public void gluTessVertex ( + long tobj, + double[] coords, + int[] vertex_data + ) ; + public void gluTessVertex ( + long tobj, + double[] coords, + float[] vertex_data + ) ; + public void gluTessVertex ( + long tobj, + double[] coords, + double[] vertex_data + ) ; + public void gluTessVertex ( + long tobj, + double[] coords, + boolean[] vertex_data + ) ; + public void gluTessVertex ( + long tobj, + double[] coords, + long[] vertex_data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessEndContour ( GLUtesselator * tobj ) ; + * </pre> + */ + public void gluTessEndContour ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public void gluTessEndPolygon ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; + * </pre> + */ + public void gluTessProperty ( + long tobj, + int which, + double value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void gluTessNormal ( + long tobj, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; + * </pre> + */ + public void gluGetTessProperty ( + long tobj, + int which, + double[] value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public void gluBeginPolygon ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; + * </pre> + */ + public void gluNextContour ( + long tobj, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public void gluEndPolygon ( + long tobj + ) ; + +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java index 29573d7..5ba2f08 100644 --- a/gl4java/GLUFuncJauJNI.java +++ b/gl4java/GLUFuncJauJNI.java @@ -148,13 +148,13 @@ public final native long gluNewTess( ); * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! */ -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluLookAt ( double eyex, double eyey, @@ -166,39 +166,39 @@ public final native long gluNewTess( ); double upy, double upz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluOrtho2D ( double left, double right, double bottom, double top ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluPerspective ( double fovy, double aspect, double zNear, double zFar ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluPickMatrix ( double x, double y, @@ -206,13 +206,13 @@ public final native long gluNewTess( ); double height, int[] viewport ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; - * </pre>
- */
+ * </pre> + */ public final native int gluProject ( double objx, double objy, @@ -224,13 +224,13 @@ public final native long gluNewTess( ); double[] winy, double[] winz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre>
- */
+ * </pre> + */ public final native int gluUnProject ( double winx, double winy, @@ -242,13 +242,13 @@ public final native long gluNewTess( ); double[] objy, double[] objz ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; - * </pre>
- */
+ * </pre> + */ public final native int gluScaleImage ( int format, int widthin, @@ -260,13 +260,13 @@ public final native long gluNewTess( ); int typeout, byte[] dataout ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; - * </pre>
- */
+ * </pre> + */ public final native int gluBuild1DMipmaps ( int target, int components, @@ -323,13 +323,13 @@ public final native long gluNewTess( ); int type, long[] data ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; - * </pre>
- */
+ * </pre> + */ public final native int gluBuild2DMipmaps ( int target, int components, @@ -393,57 +393,57 @@ public final native long gluNewTess( ); int type, long[] data ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluQuadricDrawStyle ( long quadObject, int drawStyle ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluQuadricOrientation ( long quadObject, int orientation ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluQuadricNormals ( long quadObject, int normals ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluQuadricTexture ( long quadObject, boolean textureCoords ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluCylinder ( long qobj, double baseRadius, @@ -452,26 +452,26 @@ public final native long gluNewTess( ); int slices, int stacks ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluSphere ( long qobj, double radius, int slices, int stacks ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluDisk ( long qobj, double innerRadius, @@ -479,13 +479,13 @@ public final native long gluNewTess( ); int slices, int loops ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluPartialDisk ( long qobj, double innerRadius, @@ -495,70 +495,70 @@ public final native long gluNewTess( ); double startAngle, double sweepAngle ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluLoadSamplingMatrices ( long nobj, float[] modelMatrix, float[] projMatrix, int[] viewport ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluNurbsProperty ( long nobj, int property, float value ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluGetNurbsProperty ( long nobj, int property, float[] value ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluBeginCurve ( long nobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluEndCurve ( GLUnurbsObj * nobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluEndCurve ( long nobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluNurbsCurve ( long nobj, int nknots, @@ -568,33 +568,33 @@ public final native long gluNewTess( ); int order, int type ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluBeginSurface ( long nobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluEndSurface ( GLUnurbsObj * nobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluEndSurface ( long nobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluNurbsSurface ( long nobj, int sknot_count, @@ -608,33 +608,33 @@ public final native long gluNewTess( ); int torder, int type ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluBeginTrim ( long nobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluEndTrim ( GLUnurbsObj * nobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluEndTrim ( long nobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluPwlCurve ( long nobj, int count, @@ -642,13 +642,13 @@ public final native long gluNewTess( ); int stride, int type ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessBeginPolygon ( long tobj, byte[] polygon_data @@ -677,23 +677,23 @@ public final native long gluNewTess( ); long tobj, long[] polygon_data ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessBeginContour ( GLUtesselator * tobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessBeginContour ( long tobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessVertex ( long tobj, double[] coords, @@ -729,97 +729,97 @@ public final native long gluNewTess( ); double[] coords, long[] vertex_data ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessEndContour ( GLUtesselator * tobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessEndContour ( long tobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessEndPolygon ( long tobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessProperty ( long tobj, int which, double value ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluTessNormal ( long tobj, double x, double y, double z ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluGetTessProperty ( long tobj, int which, double[] value ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluBeginPolygon ( GLUtesselator * tobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluBeginPolygon ( long tobj ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluNextContour ( long tobj, int type ) ; -
-/**
- * Original Function-Prototype :
- * <pre>
+ +/** + * Original Function-Prototype : + * <pre> extern void gluEndPolygon ( GLUtesselator * tobj ) ; - * </pre>
- */
+ * </pre> + */ public final native void gluEndPolygon ( long tobj ) ; -
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+ +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java index 4983833..f509fe4 100644 --- a/gl4java/GLUFuncJauJNInf.java +++ b/gl4java/GLUFuncJauJNInf.java @@ -1,825 +1,825 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLUFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for GLU native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLUFuncJauJNInf
- implements GLUFunc
-{
-
-
-public native String gluErrorString ( int errorCode ) ;
-public native String gluGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.4.1.0"; }
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param qobj the quadratic id, fetch with gluNewQuadric
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewQuadric
- */
-public native void gluQuadricCallback(
- long qobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewNurbsRenderer
- */
-public native void gluNurbsCallback(
- long nobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param tobj the tesselation id, fetch with gluNewTess
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- * @param voidArrayLen1 the optional length of the 1st array
- * in the callback-methods argument-list
- * @param voidArrayLen2 the optional length of the 2nd array
- * in the callback-methods argument-list
- * @param voidArrayLen3 the optional length of the 3rd array
- * in the callback-methods argument-list
- * @param voidArrayLen4 the optional length of the 4th array
- * in the callback-methods argument-list
- * @param voidArrayLen5 the optional length of the 5th array
- * in the callback-methods argument-list
- *
- * @see GLUFunc#gluNewTess
- */
-public native void gluTessCallback(
- long tobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature,
- int voidArrayLen1,
- int voidArrayLen2,
- int voidArrayLen3,
- int voidArrayLen4,
- int voidArrayLen5
- );
-
-/**
- * The Callback de-registry function.
- *
- * @param qobj the quadratic id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteQuadric( long qobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param nobj the nurbs id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteNurbsRenderer( long nobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param tobj the tesselation id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteTess( long tobj );
-
-public native long gluNewQuadric( );
-public native long gluNewNurbsRenderer( );
-public native long gluNewTess( );
-
-/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: glu-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLUFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
- public native void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
- public native void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
- public native void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
- public native void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
- public native int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public native int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
- public native int gluScaleImage (
- int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
- public native void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
- public native void gluQuadricOrientation (
- long quadObject,
- int orientation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
- public native void gluQuadricNormals (
- long quadObject,
- int normals
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
- public native void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
- public native void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
- public native void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
- public native void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
- public native void gluNurbsProperty (
- long nobj,
- int property,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
- public native void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
- int stride,
- float[] ctlarray,
- int order,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
- public native void gluPwlCurve (
- long nobj,
- int count,
- float[] array,
- int stride,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
- public native void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessBeginContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
- public native void gluTessProperty (
- long tobj,
- int which,
- double value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
- public native void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluBeginPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
- public native void gluNextContour (
- long tobj,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluEndPolygon (
- long tobj
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! + + DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! +*/ + + +/** + * @(#) GLUFuncJauJNInf.java + */ + + +package gl4java; + +/** + * The default implementation class for GLU native function mapping + * + * @version 2.00, 21. April 1999 + * @author Sven Goethel + */ +public class GLUFuncJauJNInf + implements GLUFunc +{ + + +public native String gluErrorString ( int errorCode ) ; +public native String gluGetString ( int name ) ; + +public native String getNativeVendor ( ) ; +public native String getNativeVersion ( ) ; + +public String getClassVendor ( ) +{ return "Jausoft - Sven Goethel Software Development"; } + +public String getClassVersion ( ) +{ return "2.4.1.0"; } + + +/** + * The Callback registry function. + * To achieve the signature (internal argument signature) + * you can use the "javap -s <classname>" toolkit of the JDK ! + * + * @param qobj the quadratic id, fetch with gluNewQuadric + * @param which the id for the callback type + * @param methodClassInstance the class instance, + * which implements the callback-method + * @param methodName the name of the callback-method + * @param signature the signature of the callback-method. + * + * @see GLUFunc#gluNewQuadric + */ +public native void gluQuadricCallback( + long qobj, int which, + Object methodClassInstance, + String methodName, + String signature + ); + +/** + * The Callback registry function. + * To achieve the signature (internal argument signature) + * you can use the "javap -s <classname>" toolkit of the JDK ! + * + * @param nobj the nurbs id, fetch with gluNewNurbsRenderer + * @param which the id for the callback type + * @param methodClassInstance the class instance, + * which implements the callback-method + * @param methodName the name of the callback-method + * @param signature the signature of the callback-method. + * + * @see GLUFunc#gluNewNurbsRenderer + */ +public native void gluNurbsCallback( + long nobj, int which, + Object methodClassInstance, + String methodName, + String signature + ); + + +/** + * The Callback registry function. + * To achieve the signature (internal argument signature) + * you can use the "javap -s <classname>" toolkit of the JDK ! + * + * @param tobj the tesselation id, fetch with gluNewTess + * @param which the id for the callback type + * @param methodClassInstance the class instance, + * which implements the callback-method + * @param methodName the name of the callback-method + * @param signature the signature of the callback-method. + * @param voidArrayLen1 the optional length of the 1st array + * in the callback-methods argument-list + * @param voidArrayLen2 the optional length of the 2nd array + * in the callback-methods argument-list + * @param voidArrayLen3 the optional length of the 3rd array + * in the callback-methods argument-list + * @param voidArrayLen4 the optional length of the 4th array + * in the callback-methods argument-list + * @param voidArrayLen5 the optional length of the 5th array + * in the callback-methods argument-list + * + * @see GLUFunc#gluNewTess + */ +public native void gluTessCallback( + long tobj, int which, + Object methodClassInstance, + String methodName, + String signature, + int voidArrayLen1, + int voidArrayLen2, + int voidArrayLen3, + int voidArrayLen4, + int voidArrayLen5 + ); + +/** + * The Callback de-registry function. + * + * @param qobj the quadratic id, for which all callback-methods + * should be de-registered + */ +public native void gluDeleteQuadric( long qobj ); + +/** + * The Callback de-registry function. + * + * @param nobj the nurbs id, for which all callback-methods + * should be de-registered + */ +public native void gluDeleteNurbsRenderer( long nobj ); + +/** + * The Callback de-registry function. + * + * @param tobj the tesselation id, for which all callback-methods + * should be de-registered + */ +public native void gluDeleteTess( long tobj ); + +public native long gluNewQuadric( ); +public native long gluNewNurbsRenderer( ); +public native long gluNewTess( ); + +/** + * C2J Parser Version 1.5 Beta + * Jausoft - Sven Goethel Software Development + * Reading from file: glu-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLUFuncJauJNInf ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; + * </pre> + */ + public native void gluLookAt ( + double eyex, + double eyey, + double eyez, + double centerx, + double centery, + double centerz, + double upx, + double upy, + double upz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; + * </pre> + */ + public native void gluOrtho2D ( + double left, + double right, + double bottom, + double top + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; + * </pre> + */ + public native void gluPerspective ( + double fovy, + double aspect, + double zNear, + double zFar + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; + * </pre> + */ + public native void gluPickMatrix ( + double x, + double y, + double width, + double height, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; + * </pre> + */ + public native int gluProject ( + double objx, + double objy, + double objz, + double[] modelMatrix, + double[] projMatrix, + int[] viewport, + double[] winx, + double[] winy, + double[] winz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; + * </pre> + */ + public native int gluUnProject ( + double winx, + double winy, + double winz, + double[] modelMatrix, + double[] projMatrix, + int[] viewport, + double[] objx, + double[] objy, + double[] objz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; + * </pre> + */ + public native int gluScaleImage ( + int format, + int widthin, + int heightin, + int typein, + byte[] datain, + int widthout, + int heightout, + int typeout, + byte[] dataout + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; + * </pre> + */ + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + byte[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + short[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + int[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + float[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + double[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + boolean[] data + ) ; + public native int gluBuild1DMipmaps ( + int target, + int components, + int width, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; + * </pre> + */ + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + byte[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + short[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + int[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + float[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + double[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + boolean[] data + ) ; + public native int gluBuild2DMipmaps ( + int target, + int components, + int width, + int height, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; + * </pre> + */ + public native void gluQuadricDrawStyle ( + long quadObject, + int drawStyle + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; + * </pre> + */ + public native void gluQuadricOrientation ( + long quadObject, + int orientation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; + * </pre> + */ + public native void gluQuadricNormals ( + long quadObject, + int normals + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; + * </pre> + */ + public native void gluQuadricTexture ( + long quadObject, + boolean textureCoords + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; + * </pre> + */ + public native void gluCylinder ( + long qobj, + double baseRadius, + double topRadius, + double height, + int slices, + int stacks + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; + * </pre> + */ + public native void gluSphere ( + long qobj, + double radius, + int slices, + int stacks + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; + * </pre> + */ + public native void gluDisk ( + long qobj, + double innerRadius, + double outerRadius, + int slices, + int loops + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; + * </pre> + */ + public native void gluPartialDisk ( + long qobj, + double innerRadius, + double outerRadius, + int slices, + int loops, + double startAngle, + double sweepAngle + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; + * </pre> + */ + public native void gluLoadSamplingMatrices ( + long nobj, + float[] modelMatrix, + float[] projMatrix, + int[] viewport + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; + * </pre> + */ + public native void gluNurbsProperty ( + long nobj, + int property, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; + * </pre> + */ + public native void gluGetNurbsProperty ( + long nobj, + int property, + float[] value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluBeginCurve ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndCurve ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluEndCurve ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; + * </pre> + */ + public native void gluNurbsCurve ( + long nobj, + int nknots, + float[] knot, + int stride, + float[] ctlarray, + int order, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluBeginSurface ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndSurface ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluEndSurface ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; + * </pre> + */ + public native void gluNurbsSurface ( + long nobj, + int sknot_count, + float[] sknot, + int tknot_count, + float[] tknot, + int s_stride, + int t_stride, + float[] ctlarray, + int sorder, + int torder, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluBeginTrim ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndTrim ( GLUnurbsObj * nobj ) ; + * </pre> + */ + public native void gluEndTrim ( + long nobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; + * </pre> + */ + public native void gluPwlCurve ( + long nobj, + int count, + float[] array, + int stride, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; + * </pre> + */ + public native void gluTessBeginPolygon ( + long tobj, + byte[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + short[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + int[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + float[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + double[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + boolean[] polygon_data + ) ; + public native void gluTessBeginPolygon ( + long tobj, + long[] polygon_data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessBeginContour ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluTessBeginContour ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; + * </pre> + */ + public native void gluTessVertex ( + long tobj, + double[] coords, + byte[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + short[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + int[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + float[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + double[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + boolean[] vertex_data + ) ; + public native void gluTessVertex ( + long tobj, + double[] coords, + long[] vertex_data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessEndContour ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluTessEndContour ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluTessEndPolygon ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; + * </pre> + */ + public native void gluTessProperty ( + long tobj, + int which, + double value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public native void gluTessNormal ( + long tobj, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; + * </pre> + */ + public native void gluGetTessProperty ( + long tobj, + int which, + double[] value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluBeginPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluBeginPolygon ( + long tobj + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; + * </pre> + */ + public native void gluNextContour ( + long tobj, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void gluEndPolygon ( GLUtesselator * tobj ) ; + * </pre> + */ + public native void gluEndPolygon ( + long tobj + ) ; + +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ + + +} + diff --git a/gl4java/awt/GLAnimCanvas.java b/gl4java/awt/GLAnimCanvas.java index 6133e60..499b328 100644 --- a/gl4java/awt/GLAnimCanvas.java +++ b/gl4java/awt/GLAnimCanvas.java @@ -95,7 +95,7 @@ import java.lang.Math; * <p> * To use real fps settings, the following functions provides you to do so: * <pre> - <a href="GLAnimCanvas.html#setAnimateFps(double, int)">setAnimateFps</a> + <a href="GLAnimCanvas.html#setAnimateFps(double)">setAnimateFps</a> <a href="GLAnimCanvas.html#getMaxFps()">getMaxFps</a> * </pre> * Like the first animation run, this class renders a view frames (default 10) @@ -103,7 +103,9 @@ import java.lang.Math; * <p> * You should overwrite the following methods for your needs: * <pre> + <a href="GLCanvas.html#init()">preInit - initialisation before creating GLContext</a> <a href="GLAnimCanvas.html#init()">init - 1st initialisation</a> + <a href="GLCanvas.html#doCleanup()">doCleanup - OGL cleanup prior to context deletion</a> <a href="GLAnimCanvas.html#display()">display - render one frame</a> <a href="GLCanvas.html#reshape(int, int)">reshape - to reshape (window resize)</a> <a href="GLAnimCanvas.html#ReInit()">ReInit - ReInitialisation after stop for setSuspended(false)</a> |