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authorSven Gothel <[email protected]>2001-02-14 07:38:31 +0000
committerSven Gothel <[email protected]>2001-02-14 07:38:31 +0000
commitaaad1aab82e57bc369e26f55a25b24fb77d9fd45 (patch)
tree78051e866c0f313ff5fdc48bd494f7e6eb75ec74 /gl4java
parentf36d363033840c84c76bf5285a252846aa9a7e96 (diff)
2.5.2.0 test2rel-2-5-2-0-test2
Diffstat (limited to 'gl4java')
-rw-r--r--gl4java/GLContext.java.skel41
-rw-r--r--gl4java/GLEnum.java2630
-rw-r--r--gl4java/GLFunc.java14796
-rw-r--r--gl4java/GLFuncJauJNI.java5256
-rw-r--r--gl4java/GLFuncJauJNInf.java13994
-rw-r--r--gl4java/GLUEnum.java224
-rw-r--r--gl4java/GLUFunc.java1362
-rw-r--r--gl4java/GLUFuncJauJNI.java492
-rw-r--r--gl4java/GLUFuncJauJNInf.java1650
-rw-r--r--gl4java/applet/SimpleGLAnimApplet1.java47
-rw-r--r--gl4java/awt/GLCanvas.java139
-rw-r--r--gl4java/system/GljMSJDirect.java16
12 files changed, 20409 insertions, 20238 deletions
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel
index 449a3b3..56750cc 100644
--- a/gl4java/GLContext.java.skel
+++ b/gl4java/GLContext.java.skel
@@ -578,7 +578,9 @@ public class GLContext extends Object
String gluLibName
)
{
+ System.out.println("GLContext.loadNativeLibraries ...");
if(libsLoaded) return true;
+ System.out.println("GLContext.loadNativeLibraries will do it !");
String libNames[] = null;
@@ -1002,9 +1004,9 @@ public class GLContext extends Object
if(gljClassDebug)
{
if(gljIsInit())
- System.out.println(">>> GLContext() succeded");
+ System.out.println("GLContext GLContext() succeded");
else
- System.out.println(">>> GLContext() failed");
+ System.out.println("GLContext GLContext() failed");
}
}
@@ -1385,6 +1387,16 @@ public class GLContext extends Object
}
/**
+ * @see gl4java.GLContext#gljDestroy
+ */
+ protected void finalize()
+ throws Throwable
+ {
+ gljDestroy();
+ super.finalize();
+ }
+
+ /**
* Used to set the user given GLFunc implementation
*/
public final void setGLFunc(GLFunc _gl) { gl = _gl; }
@@ -1552,7 +1564,7 @@ public class GLContext extends Object
try {
if(gljClassDebug)
- System.out.println(">>> createGLContext");
+ System.out.println("GLContext createGLContext");
if(pData == 0)
{
@@ -1714,7 +1726,7 @@ public class GLContext extends Object
}
if(gljClassDebug)
- System.out.println(">>> gljInit");
+ System.out.println("GLContext gljInit");
boolean ok;
@@ -1741,6 +1753,7 @@ public class GLContext extends Object
throw new GL4JavaInitException ();
} else {
isInitialized = true;
+ glEnabled=true;
glContextNumber++;
}
}
@@ -1758,6 +1771,12 @@ public class GLContext extends Object
System.exit(0);
}
+ /*
+ System.out.println("OGL create win: x="+createwinx+", y="+createwiny+
+ ", w="+createwinw+", h="+createwinh);
+ System.out.println("OGL create parent: "+pData);
+ */
+
pData = gl4java.system.GljMSJDirect.createOGLWindowNative(
pData,
createwinx,createwiny,
@@ -1900,6 +1919,8 @@ public class GLContext extends Object
public final boolean gljCheckGL()
{
+ if ( ! isInitialized || !glEnabled ) return false;
+
int ec = gl.glGetError();
if(ec!=GLFunc.GL_NO_ERROR)
@@ -2125,6 +2146,8 @@ public class GLContext extends Object
*/
public synchronized final boolean gljDestroy()
{
+ if ( ! isInitialized ) return false;
+
boolean result = true;
if (!gljDestroyNative(_comp))
@@ -2147,6 +2170,9 @@ public class GLContext extends Object
isInitialized = false;
glContextNumber--;
+ if(gljClassDebug)
+ System.out.println("GLContext destroyed (remaining ctx="+
+ glContextNumber+")");
return result;
}
@@ -2221,7 +2247,7 @@ public class GLContext extends Object
*/
public final boolean gljSwap()
{
- if ( ! isInitialized ) return false;
+ if ( ! isInitialized || !glEnabled ) return false;
return gljSwapNative( displayHandle,
windowHandle,
@@ -2239,11 +2265,14 @@ public class GLContext extends Object
* If false is given, the openGL renderer/context is
* disabled and disconected (gljFree is called, if initialized) !
*
- * If disabled, gljMakeCurrent returns always false !
+ * If disabled, all GL Functions are disabled but the
+ * Destroy & Free are not !
*
* @return boolean
*
* @see gl4java.GLContext#gljMakeCurrent
+ * @see gl4java.GLContext#gljDestroy
+ * @see gl4java.GLContext#gljFree
*/
public void setEnabled(boolean b)
{
diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java
index a096e56..08d1e60 100644
--- a/gl4java/GLEnum.java
+++ b/gl4java/GLEnum.java
@@ -30,1318 +30,1318 @@ public interface GLEnum
* Reading from file: gl-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLEnum !
*/
-
- public static final int GL_1PASS_ARB = 0x80A1;
- public static final int GL_1PASS_SGIS = 0x80A1;
- public static final int GL_2D = 0x0600;
- public static final int GL_2PASS_0_ARB = 0x80A2;
- public static final int GL_2PASS_0_SGIS = 0x80A2;
- public static final int GL_2PASS_1_ARB = 0x80A3;
- public static final int GL_2PASS_1_SGIS = 0x80A3;
- public static final int GL_2_BYTES = 0x1407;
- public static final int GL_3D = 0x0601;
- public static final int GL_3D_COLOR = 0x0602;
- public static final int GL_3D_COLOR_TEXTURE = 0x0603;
- public static final int GL_3_BYTES = 0x1408;
- public static final int GL_422_AVERAGE_EXT = 0x80CE;
- public static final int GL_422_EXT = 0x80CC;
- public static final int GL_422_REV_AVERAGE_EXT = 0x80CF;
- public static final int GL_422_REV_EXT = 0x80CD;
- public static final int GL_4D_COLOR_TEXTURE = 0x0604;
- public static final int GL_4PASS_0_ARB = 0x80A4;
- public static final int GL_4PASS_0_SGIS = 0x80A4;
- public static final int GL_4PASS_1_ARB = 0x80A5;
- public static final int GL_4PASS_1_SGIS = 0x80A5;
- public static final int GL_4PASS_2_ARB = 0x80A6;
- public static final int GL_4PASS_2_SGIS = 0x80A6;
- public static final int GL_4PASS_3_ARB = 0x80A7;
- public static final int GL_4PASS_3_SGIS = 0x80A7;
- public static final int GL_4_BYTES = 0x1409;
- public static final int GL_ABGR_EXT = 0x8000;
- public static final int GL_ACCUM = 0x0100;
- public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B;
- public static final int GL_ACCUM_BLUE_BITS = 0x0D5A;
- public static final int GL_ACCUM_BUFFER_BIT = 0x00000200;
- public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80;
- public static final int GL_ACCUM_GREEN_BITS = 0x0D59;
- public static final int GL_ACCUM_RED_BITS = 0x0D58;
- public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0;
- public static final int GL_ADD = 0x0104;
- public static final int GL_ADD_SIGNED_EXT = 0x8574;
- public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
- public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
- public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024;
- public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025;
- public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022;
- public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023;
- public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF;
- public static final int GL_ALL_STATIC_DATA_IBM = 0x19294;
- public static final int GL_ALPHA = 0x1906;
- public static final int GL_ALPHA12 = 0x803D;
- public static final int GL_ALPHA12_EXT = 0x803D;
- public static final int GL_ALPHA16 = 0x803E;
- public static final int GL_ALPHA16_EXT = 0x803E;
- public static final int GL_ALPHA4 = 0x803B;
- public static final int GL_ALPHA4_EXT = 0x803B;
- public static final int GL_ALPHA8 = 0x803C;
- public static final int GL_ALPHA8_EXT = 0x803C;
- public static final int GL_ALPHA_BIAS = 0x0D1D;
- public static final int GL_ALPHA_BITS = 0x0D55;
- public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
- public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
- public static final int GL_ALPHA_SCALE = 0x0D1C;
- public static final int GL_ALPHA_TEST = 0x0BC0;
- public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
- public static final int GL_ALPHA_TEST_REF = 0x0BC2;
- public static final int GL_ALWAYS = 0x0207;
- public static final int GL_ALWAYS_FAST_HINT_PGI = 107020;
- public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021;
- public static final int GL_AMBIENT = 0x1200;
- public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
- public static final int GL_AND = 0x1501;
- public static final int GL_AND_INVERTED = 0x1504;
- public static final int GL_AND_REVERSE = 0x1502;
- public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
- public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
- public static final int GL_ATTENUATION_EXT = 0x834D;
- public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0;
- public static final int GL_AUTO_NORMAL = 0x0D80;
- public static final int GL_AUX0 = 0x0409;
- public static final int GL_AUX1 = 0x040A;
- public static final int GL_AUX2 = 0x040B;
- public static final int GL_AUX3 = 0x040C;
- public static final int GL_AUX_BUFFERS = 0x0C00;
- public static final int GL_AVERAGE_EXT = 0x8335;
- public static final int GL_BACK = 0x0405;
- public static final int GL_BACK_LEFT = 0x0402;
- public static final int GL_BACK_NORMALS_HINT_PGI = 107043;
- public static final int GL_BACK_RIGHT = 0x0403;
- public static final int GL_BGR = 0x80E0;
- public static final int GL_BGRA = 0x80E1;
- public static final int GL_BGRA_EXT = 0x80E1;
- public static final int GL_BGR_EXT = 0x80E0;
- public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
- public static final int GL_BINORMAL_ARRAY_EXT = 0x843A;
- public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
- public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441;
- public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440;
- public static final int GL_BITMAP = 0x1A00;
- public static final int GL_BITMAP_TOKEN = 0x0704;
- public static final int GL_BLEND = 0x0BE2;
- public static final int GL_BLEND_COLOR_EXT = 0x8005;
- public static final int GL_BLEND_DST = 0x0BE0;
- public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA;
- public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA;
- public static final int GL_BLEND_DST_RGB_EXT = 0x80C8;
- public static final int GL_BLEND_DST_RGB_INGR = 0x80C8;
- public static final int GL_BLEND_EQUATION = 0x8009;
- public static final int GL_BLEND_EQUATION_EXT = 0x8009;
- public static final int GL_BLEND_SRC = 0x0BE1;
- public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
- public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB;
- public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9;
- public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9;
- public static final int GL_BLUE = 0x1905;
- public static final int GL_BLUE_BIAS = 0x0D1B;
- public static final int GL_BLUE_BITS = 0x0D54;
- public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566;
- public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562;
- public static final int GL_BLUE_SCALE = 0x0D1A;
- public static final int GL_BYTE = 0x1400;
- public static final int GL_C3F_V3F = 0x2A24;
- public static final int GL_C4F_N3F_V3F = 0x2A26;
- public static final int GL_C4UB_V2F = 0x2A22;
- public static final int GL_C4UB_V3F = 0x2A23;
- public static final int GL_CCW = 0x0901;
- public static final int GL_CLAMP = 0x2900;
- public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D;
- public static final int GL_CLAMP_TO_EDGE = 0x812F;
- public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F;
- public static final int GL_CLEAR = 0x1500;
- public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
- public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
- public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
- public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
- public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
- public static final int GL_CLIP_FAR_HINT_PGI = 107041;
- public static final int GL_CLIP_NEAR_HINT_PGI = 107040;
- public static final int GL_CLIP_PLANE0 = 0x3000;
- public static final int GL_CLIP_PLANE1 = 0x3001;
- public static final int GL_CLIP_PLANE2 = 0x3002;
- public static final int GL_CLIP_PLANE3 = 0x3003;
- public static final int GL_CLIP_PLANE4 = 0x3004;
- public static final int GL_CLIP_PLANE5 = 0x3005;
- public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F;
- public static final int GL_CMYKA_EXT = 0x800D;
- public static final int GL_CMYK_EXT = 0x800C;
- public static final int GL_COEFF = 0x0A00;
- public static final int GL_COLOR = 0x1800;
- public static final int GL_COLOR_ARRAY = 0x8076;
- public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
- public static final int GL_COLOR_ARRAY_EXT = 0x8076;
- public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
- public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
- public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
- public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081;
- public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
- public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083;
- public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
- public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082;
- public static final int GL_COLOR_BUFFER_BIT = 0x00004000;
- public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
- public static final int GL_COLOR_INDEX = 0x1900;
- public static final int GL_COLOR_INDEX12_EXT = 0x80E6;
- public static final int GL_COLOR_INDEX16_EXT = 0x80E7;
- public static final int GL_COLOR_INDEX1_EXT = 0x80E2;
- public static final int GL_COLOR_INDEX2_EXT = 0x80E3;
- public static final int GL_COLOR_INDEX4_EXT = 0x80E4;
- public static final int GL_COLOR_INDEX8_EXT = 0x80E5;
- public static final int GL_COLOR_INDEXES = 0x1603;
- public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
- public static final int GL_COLOR_MATERIAL = 0x0B57;
- public static final int GL_COLOR_MATERIAL_FACE = 0x0B55;
- public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
- public static final int GL_COLOR_MATRIX = 0x80B1;
- public static final int GL_COLOR_MATRIX_SGI = 0x80B1;
- public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
- public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2;
- public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F;
- public static final int GL_COLOR_SUM_EXT = 0x8458;
- public static final int GL_COLOR_TABLE = 0x80D0;
- public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
- public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD;
- public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD;
- public static final int GL_COLOR_TABLE_BIAS = 0x80D7;
- public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7;
- public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
- public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC;
- public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC;
- public static final int GL_COLOR_TABLE_FORMAT = 0x80D8;
- public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8;
- public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8;
- public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
- public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB;
- public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB;
- public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
- public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF;
- public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF;
- public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
- public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE;
- public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE;
- public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
- public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA;
- public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA;
- public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
- public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
- public static final int GL_COLOR_TABLE_SGI = 0x80D0;
- public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC;
- public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
- public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9;
- public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
- public static final int GL_COLOR_WRITEMASK = 0x0C23;
- public static final int GL_COMBINE4_NV = 0x8503;
- public static final int GL_COMBINER0_NV = 0x8550;
- public static final int GL_COMBINER1_NV = 0x8551;
- public static final int GL_COMBINER2_NV = 0x8552;
- public static final int GL_COMBINER3_NV = 0x8553;
- public static final int GL_COMBINER4_NV = 0x8554;
- public static final int GL_COMBINER5_NV = 0x8555;
- public static final int GL_COMBINER6_NV = 0x8556;
- public static final int GL_COMBINER7_NV = 0x8557;
- public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545;
- public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A;
- public static final int GL_COMBINER_BIAS_NV = 0x8549;
- public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546;
- public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B;
- public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544;
- public static final int GL_COMBINER_INPUT_NV = 0x8542;
- public static final int GL_COMBINER_MAPPING_NV = 0x8543;
- public static final int GL_COMBINER_MUX_SUM_NV = 0x8547;
- public static final int GL_COMBINER_SCALE_NV = 0x8548;
- public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
- public static final int GL_COMBINE_ALPHA_EXT = 0x8572;
- public static final int GL_COMBINE_EXT = 0x8570;
- public static final int GL_COMBINE_RGB_EXT = 0x8571;
- public static final int GL_COMPILE = 0x1300;
- public static final int GL_COMPILE_AND_EXECUTE = 0x1301;
- public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9;
- public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
- public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
- public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
- public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE;
- public static final int GL_COMPRESSED_RGB_ARB = 0x84ED;
- public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
- public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005;
- public static final int GL_CONSTANT_ALPHA = 0x8003;
- public static final int GL_CONSTANT_ALPHA_EXT = 0x8003;
- public static final int GL_CONSTANT_ATTENUATION = 0x1207;
- public static final int GL_CONSTANT_BORDER = 0x8151;
- public static final int GL_CONSTANT_COLOR = 0x8001;
- public static final int GL_CONSTANT_COLOR0_NV = 0x852A;
- public static final int GL_CONSTANT_COLOR1_NV = 0x852B;
- public static final int GL_CONSTANT_COLOR_EXT = 0x8001;
- public static final int GL_CONSTANT_EXT = 0x8576;
- public static final int GL_CONVOLUTION_1D = 0x8010;
- public static final int GL_CONVOLUTION_1D_EXT = 0x8010;
- public static final int GL_CONVOLUTION_2D = 0x8011;
- public static final int GL_CONVOLUTION_2D_EXT = 0x8011;
- public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
- public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
- public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
- public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
- public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015;
- public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
- public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014;
- public static final int GL_CONVOLUTION_FORMAT = 0x8017;
- public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017;
- public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
- public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
- public static final int GL_CONVOLUTION_WIDTH = 0x8018;
- public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018;
- public static final int GL_COPY = 0x1503;
- public static final int GL_COPY_INVERTED = 0x150C;
- public static final int GL_COPY_PIXEL_TOKEN = 0x0706;
- public static final int GL_CUBIC_EXT = 0x8334;
- public static final int GL_CULL_FACE = 0x0B44;
- public static final int GL_CULL_FACE_MODE = 0x0B45;
- public static final int GL_CULL_VERTEX_EXT = 0x81AA;
- public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
- public static final int GL_CULL_VERTEX_IBM = 0x1928A;
- public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
- public static final int GL_CURRENT_BINORMAL_EXT = 0x843C;
- public static final int GL_CURRENT_BIT = 0x00000001;
- public static final int GL_CURRENT_COLOR = 0x0B00;
- public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
- public static final int GL_CURRENT_INDEX = 0x0B01;
- public static final int GL_CURRENT_NORMAL = 0x0B02;
- public static final int GL_CURRENT_RASTER_COLOR = 0x0B04;
- public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09;
- public static final int GL_CURRENT_RASTER_INDEX = 0x0B05;
- public static final int GL_CURRENT_RASTER_POSITION = 0x0B07;
- public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
- public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
- public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
- public static final int GL_CURRENT_TANGENT_EXT = 0x843B;
- public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
- public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
- public static final int GL_CW = 0x0900;
- public static final int GL_DECAL = 0x2101;
- public static final int GL_DECR = 0x1E03;
- public static final int GL_DECR_WRAP_EXT = 0x8508;
- public static final int GL_DEPTH = 0x1801;
- public static final int GL_DEPTH_BIAS = 0x0D1F;
- public static final int GL_DEPTH_BITS = 0x0D56;
- public static final int GL_DEPTH_BUFFER_BIT = 0x00000100;
- public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
- public static final int GL_DEPTH_COMPONENT = 0x1902;
- public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5;
- public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
- public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
- public static final int GL_DEPTH_FUNC = 0x0B74;
- public static final int GL_DEPTH_RANGE = 0x0B70;
- public static final int GL_DEPTH_SCALE = 0x0D1E;
- public static final int GL_DEPTH_TEST = 0x0B71;
- public static final int GL_DEPTH_WRITEMASK = 0x0B72;
- public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
- public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
- public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
- public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
- public static final int GL_DIFFUSE = 0x1201;
- public static final int GL_DISCARD_NV = 0x8530;
- public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129;
- public static final int GL_DITHER = 0x0BD0;
- public static final int GL_DOMAIN = 0x0A02;
- public static final int GL_DONT_CARE = 0x1100;
- public static final int GL_DOUBLE = 0x140A;
- public static final int GL_DOUBLEBUFFER = 0x0C32;
- public static final int GL_DRAW_BUFFER = 0x0C01;
- public static final int GL_DRAW_PIXEL_TOKEN = 0x0705;
- public static final int GL_DST_ALPHA = 0x0304;
- public static final int GL_DST_COLOR = 0x0306;
- public static final int GL_DUAL_ALPHA12_SGIS = 0x8112;
- public static final int GL_DUAL_ALPHA16_SGIS = 0x8113;
- public static final int GL_DUAL_ALPHA4_SGIS = 0x8110;
- public static final int GL_DUAL_ALPHA8_SGIS = 0x8111;
- public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A;
- public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B;
- public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118;
- public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119;
- public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116;
- public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117;
- public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114;
- public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115;
- public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
- public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
- public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
- public static final int GL_EDGE_FLAG = 0x0B43;
- public static final int GL_EDGE_FLAG_ARRAY = 0x8079;
- public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
- public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
- public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
- public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
- public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
- public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
- public static final int GL_EMBOSS_CONSTANT_NV = 0x855E;
- public static final int GL_EMBOSS_LIGHT_NV = 0x855D;
- public static final int GL_EMBOSS_MAP_NV = 0x855F;
- public static final int GL_EMISSION = 0x1600;
- public static final int GL_ENABLE_BIT = 0x00002000;
- public static final int GL_EQUAL = 0x0202;
- public static final int GL_EQUIV = 0x1509;
- public static final int GL_EVAL_BIT = 0x00010000;
- public static final int GL_EXP = 0x0800;
- public static final int GL_EXP2 = 0x0801;
- public static final int GL_EXPAND_NEGATE_NV = 0x8539;
- public static final int GL_EXPAND_NORMAL_NV = 0x8538;
- public static final int GL_EXTENSIONS = 0x1F03;
- public static final int GL_EYE_LINEAR = 0x2400;
- public static final int GL_EYE_PLANE = 0x2502;
- public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
- public static final int GL_EYE_RADIAL_NV = 0x855B;
- public static final int GL_E_TIMES_F_NV = 0x8531;
- public static final int GL_FASTEST = 0x1101;
- public static final int GL_FEEDBACK = 0x1C01;
- public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
- public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
- public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
- public static final int GL_FILL = 0x1B02;
- public static final int GL_FILTER4_SGIS = 0x8146;
- public static final int GL_FLAT = 0x1D00;
- public static final int GL_FLOAT = 0x1406;
- public static final int GL_FOG = 0x0B60;
- public static final int GL_FOG_BIT = 0x00000080;
- public static final int GL_FOG_COLOR = 0x0B66;
- public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
- public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
- public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
- public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
- public static final int GL_FOG_COORDINATE_EXT = 0x8451;
- public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450;
- public static final int GL_FOG_DENSITY = 0x0B62;
- public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A;
- public static final int GL_FOG_END = 0x0B64;
- public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B;
- public static final int GL_FOG_FUNC_SGIS = 0x812A;
- public static final int GL_FOG_HINT = 0x0C54;
- public static final int GL_FOG_INDEX = 0x0B61;
- public static final int GL_FOG_MODE = 0x0B65;
- public static final int GL_FOG_OFFSET_SGIX = 0x8198;
- public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
- public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
- public static final int GL_FOG_START = 0x0B63;
- public static final int GL_FRAGMENT_COLOR_EXT = 0x834C;
- public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452;
- public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B;
- public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349;
- public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A;
- public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
- public static final int GL_FRAMEZOOM_SGIX = 0x818B;
- public static final int GL_FRONT = 0x0404;
- public static final int GL_FRONT_AND_BACK = 0x0408;
- public static final int GL_FRONT_FACE = 0x0B46;
- public static final int GL_FRONT_LEFT = 0x0400;
- public static final int GL_FRONT_RIGHT = 0x0401;
- public static final int GL_FULL_STIPPLE_HINT_PGI = 107033;
- public static final int GL_FUNC_ADD = 0x8006;
- public static final int GL_FUNC_ADD_EXT = 0x8006;
- public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
- public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B;
- public static final int GL_FUNC_SUBTRACT = 0x800A;
- public static final int GL_FUNC_SUBTRACT_EXT = 0x800A;
- public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
- public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191;
- public static final int GL_GEQUAL = 0x0206;
- public static final int GL_GLEXT_VERSION_EXT = 8;
- public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
- public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9;
- public static final int GL_GREATER = 0x0204;
- public static final int GL_GREEN = 0x1904;
- public static final int GL_GREEN_BIAS = 0x0D19;
- public static final int GL_GREEN_BITS = 0x0D53;
- public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565;
- public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561;
- public static final int GL_GREEN_SCALE = 0x0D18;
- public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B;
- public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A;
- public static final int GL_HINT_BIT = 0x00008000;
- public static final int GL_HISTOGRAM = 0x8024;
- public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
- public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B;
- public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
- public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A;
- public static final int GL_HISTOGRAM_EXT = 0x8024;
- public static final int GL_HISTOGRAM_FORMAT = 0x8027;
- public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027;
- public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
- public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029;
- public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
- public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C;
- public static final int GL_HISTOGRAM_RED_SIZE = 0x8028;
- public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028;
- public static final int GL_HISTOGRAM_SINK = 0x802D;
- public static final int GL_HISTOGRAM_SINK_EXT = 0x802D;
- public static final int GL_HISTOGRAM_WIDTH = 0x8026;
- public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026;
- public static final int GL_INCR = 0x1E02;
- public static final int GL_INCR_WRAP_EXT = 0x8507;
- public static final int GL_INDEX_ARRAY = 0x8077;
- public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
- public static final int GL_INDEX_ARRAY_EXT = 0x8077;
- public static final int GL_INDEX_ARRAY_POINTER = 0x8091;
- public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
- public static final int GL_INDEX_ARRAY_STRIDE = 0x8086;
- public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086;
- public static final int GL_INDEX_ARRAY_TYPE = 0x8085;
- public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
- public static final int GL_INDEX_BITS = 0x0D51;
- public static final int GL_INDEX_CLEAR_VALUE = 0x0C20;
- public static final int GL_INDEX_LOGIC_OP = 0x0BF1;
- public static final int GL_INDEX_MODE = 0x0C30;
- public static final int GL_INDEX_OFFSET = 0x0D13;
- public static final int GL_INDEX_SHIFT = 0x0D12;
- public static final int GL_INDEX_WRITEMASK = 0x0C21;
- public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
- public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
- public static final int GL_INT = 0x1404;
- public static final int GL_INTENSITY = 0x8049;
- public static final int GL_INTENSITY12 = 0x804C;
- public static final int GL_INTENSITY12_EXT = 0x804C;
- public static final int GL_INTENSITY16 = 0x804D;
- public static final int GL_INTENSITY16_EXT = 0x804D;
- public static final int GL_INTENSITY4 = 0x804A;
- public static final int GL_INTENSITY4_EXT = 0x804A;
- public static final int GL_INTENSITY8 = 0x804B;
- public static final int GL_INTENSITY8_EXT = 0x804B;
- public static final int GL_INTENSITY_EXT = 0x8049;
- public static final int GL_INTERLACE_READ_INGR = 0x8568;
- public static final int GL_INTERLACE_SGIX = 0x8094;
- public static final int GL_INTERPOLATE_EXT = 0x8575;
- public static final int GL_INVALID_ENUM = 0x0500;
- public static final int GL_INVALID_OPERATION = 0x0502;
- public static final int GL_INVALID_VALUE = 0x0501;
- public static final int GL_INVERT = 0x150A;
- public static final int GL_INVERTED_SCREEN_W_REND = 0x8491;
- public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F;
- public static final int GL_KEEP = 0x1E00;
- public static final int GL_LEFT = 0x0406;
- public static final int GL_LEQUAL = 0x0203;
- public static final int GL_LESS = 0x0201;
- public static final int GL_LIGHT0 = 0x4000;
- public static final int GL_LIGHT1 = 0x4001;
- public static final int GL_LIGHT2 = 0x4002;
- public static final int GL_LIGHT3 = 0x4003;
- public static final int GL_LIGHT4 = 0x4004;
- public static final int GL_LIGHT5 = 0x4005;
- public static final int GL_LIGHT6 = 0x4006;
- public static final int GL_LIGHT7 = 0x4007;
- public static final int GL_LIGHTING = 0x0B50;
- public static final int GL_LIGHTING_BIT = 0x00000040;
- public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
- public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
- public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
- public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
- public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0;
- public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
- public static final int GL_LINE = 0x1B01;
- public static final int GL_LINEAR = 0x2601;
- public static final int GL_LINEAR_ATTENUATION = 0x1208;
- public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
- public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
- public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
- public static final int GL_LINEAR_DETAIL_SGIS = 0x8097;
- public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
- public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
- public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE;
- public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF;
- public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD;
- public static final int GL_LINES = 0x0001;
- public static final int GL_LINE_BIT = 0x00000004;
- public static final int GL_LINE_LOOP = 0x0002;
- public static final int GL_LINE_RESET_TOKEN = 0x0707;
- public static final int GL_LINE_SMOOTH = 0x0B20;
- public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
- public static final int GL_LINE_STIPPLE = 0x0B24;
- public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25;
- public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26;
- public static final int GL_LINE_STRIP = 0x0003;
- public static final int GL_LINE_TOKEN = 0x0702;
- public static final int GL_LINE_WIDTH = 0x0B21;
- public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23;
- public static final int GL_LINE_WIDTH_RANGE = 0x0B22;
- public static final int GL_LIST_BASE = 0x0B32;
- public static final int GL_LIST_BIT = 0x00020000;
- public static final int GL_LIST_INDEX = 0x0B33;
- public static final int GL_LIST_MODE = 0x0B30;
- public static final int GL_LIST_PRIORITY_SGIX = 0x8182;
- public static final int GL_LOAD = 0x0101;
- public static final int GL_LOGIC_OP = 0x0BF1;
- public static final int GL_LOGIC_OP_MODE = 0x0BF0;
- public static final int GL_LUMINANCE = 0x1909;
- public static final int GL_LUMINANCE12 = 0x8041;
- public static final int GL_LUMINANCE12_ALPHA12 = 0x8047;
- public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047;
- public static final int GL_LUMINANCE12_ALPHA4 = 0x8046;
- public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046;
- public static final int GL_LUMINANCE12_EXT = 0x8041;
- public static final int GL_LUMINANCE16 = 0x8042;
- public static final int GL_LUMINANCE16_ALPHA16 = 0x8048;
- public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048;
- public static final int GL_LUMINANCE16_EXT = 0x8042;
- public static final int GL_LUMINANCE4 = 0x803F;
- public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
- public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043;
- public static final int GL_LUMINANCE4_EXT = 0x803F;
- public static final int GL_LUMINANCE6_ALPHA2 = 0x8044;
- public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044;
- public static final int GL_LUMINANCE8 = 0x8040;
- public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
- public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
- public static final int GL_LUMINANCE8_EXT = 0x8040;
- public static final int GL_LUMINANCE_ALPHA = 0x190A;
- public static final int GL_MAP1_BINORMAL_EXT = 0x8446;
- public static final int GL_MAP1_COLOR_4 = 0x0D90;
- public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0;
- public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1;
- public static final int GL_MAP1_INDEX = 0x0D91;
- public static final int GL_MAP1_NORMAL = 0x0D92;
- public static final int GL_MAP1_TANGENT_EXT = 0x8444;
- public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
- public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
- public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
- public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
- public static final int GL_MAP1_VERTEX_3 = 0x0D97;
- public static final int GL_MAP1_VERTEX_4 = 0x0D98;
- public static final int GL_MAP2_BINORMAL_EXT = 0x8447;
- public static final int GL_MAP2_COLOR_4 = 0x0DB0;
- public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2;
- public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3;
- public static final int GL_MAP2_INDEX = 0x0DB1;
- public static final int GL_MAP2_NORMAL = 0x0DB2;
- public static final int GL_MAP2_TANGENT_EXT = 0x8445;
- public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
- public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
- public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
- public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
- public static final int GL_MAP2_VERTEX_3 = 0x0DB7;
- public static final int GL_MAP2_VERTEX_4 = 0x0DB8;
- public static final int GL_MAP_COLOR = 0x0D10;
- public static final int GL_MAP_STENCIL = 0x0D11;
- public static final int GL_MATRIX_MODE = 0x0BA0;
- public static final int GL_MAX = 0x8008;
- public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
- public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
- public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
- public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
- public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
- public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
- public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178;
- public static final int GL_MAX_CLIP_PLANES = 0x0D32;
- public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
- public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3;
- public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
- public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
- public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
- public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
- public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
- public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
- public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
- public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
- public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8;
- public static final int GL_MAX_EVAL_ORDER = 0x0D30;
- public static final int GL_MAX_EXT = 0x8008;
- public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
- public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
- public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
- public static final int GL_MAX_LIGHTS = 0x0D31;
- public static final int GL_MAX_LIST_NESTING = 0x0B31;
- public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
- public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37;
- public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
- public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
- public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
- public static final int GL_MAX_SHININESS_NV = 0x8507;
- public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508;
- public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
- public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
- public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
- public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
- public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
- public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
- public static final int GL_MIN = 0x8007;
- public static final int GL_MINMAX = 0x802E;
- public static final int GL_MINMAX_FORMAT = 0x802F;
- public static final int GL_MINMAX_SINK = 0x8030;
- public static final int GL_MIN_EXT = 0x8007;
- public static final int GL_MIRRORED_REPEAT_IBM = 0x8370;
- public static final int GL_MODELVIEW = 0x1700;
- public static final int GL_MODELVIEW0_EXT = 0x1700;
- public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
- public static final int GL_MODELVIEW1_EXT = 0x850A;
- public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
- public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
- public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
- public static final int GL_MODULATE = 0x2100;
- public static final int GL_MULT = 0x0103;
- public static final int GL_MULTISAMPLE_ARBfunda = 0x809D;
- public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000;
- public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000;
- public static final int GL_MULTISAMPLE_SGIS = 0x809D;
- public static final int GL_N3F_V3F = 0x2A25;
- public static final int GL_NAME_STACK_DEPTH = 0x0D70;
- public static final int GL_NAND = 0x150E;
- public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011;
- public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012;
- public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010;
- public static final int GL_NEAREST = 0x2600;
- public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
- public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
- public static final int GL_NEVER = 0x0200;
- public static final int GL_NICEST = 0x1102;
- public static final int GL_NONE = 0x0;
- public static final int GL_NOOP = 0x1505;
- public static final int GL_NOR = 0x1508;
- public static final int GL_NORMALIZE = 0x0BA1;
- public static final int GL_NORMAL_ARRAY = 0x8075;
- public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
- public static final int GL_NORMAL_ARRAY_EXT = 0x8075;
- public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
- public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
- public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
- public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
- public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
- public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
- public static final int GL_NORMAL_MAP_EXT = 0x8511;
- public static final int GL_NORMAL_MAP_NV = 0x8511;
- public static final int GL_NOTEQUAL = 0x0205;
- public static final int GL_NO_ERROR = 0x0;
- public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
- public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
- public static final int GL_OBJECT_LINEAR = 0x2401;
- public static final int GL_OBJECT_PLANE = 0x2501;
- public static final int GL_OCCLUSION_TEST_HP = 0x8165;
- public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
- public static final int GL_ONE = 0x1;
- public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
- public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
- public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
- public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002;
- public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
- public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
- public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
- public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
- public static final int GL_OPERAND0_ALPHA_EXT = 0x8598;
- public static final int GL_OPERAND0_RGB_EXT = 0x8590;
- public static final int GL_OPERAND1_ALPHA_EXT = 0x8599;
- public static final int GL_OPERAND1_RGB_EXT = 0x8591;
- public static final int GL_OPERAND2_ALPHA_EXT = 0x859A;
- public static final int GL_OPERAND2_RGB_EXT = 0x8592;
- public static final int GL_OPERAND3_ALPHA_NV = 0x859B;
- public static final int GL_OPERAND3_RGB_NV = 0x8593;
- public static final int GL_OR = 0x1507;
- public static final int GL_ORDER = 0x0A01;
- public static final int GL_OR_INVERTED = 0x150D;
- public static final int GL_OR_REVERSE = 0x150B;
- public static final int GL_OUT_OF_MEMORY = 0x0505;
- public static final int GL_PACK_ALIGNMENT = 0x0D05;
- public static final int GL_PACK_CMYK_HINT_EXT = 0x800E;
- public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131;
- public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
- public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
- public static final int GL_PACK_LSB_FIRST = 0x0D01;
- public static final int GL_PACK_ROW_LENGTH = 0x0D02;
- public static final int GL_PACK_SKIP_IMAGES = 0x806B;
- public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B;
- public static final int GL_PACK_SKIP_PIXELS = 0x0D04;
- public static final int GL_PACK_SKIP_ROWS = 0x0D03;
- public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
- public static final int GL_PACK_SWAP_BYTES = 0x0D00;
- public static final int GL_PASS_THROUGH_TOKEN = 0x0700;
- public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
- public static final int GL_PERTURB_EXT = 0x85AE;
- public static final int GL_PHONG_HINT_WIN = 0x80EB;
- public static final int GL_PHONG_WIN = 0x80EA;
- public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
- public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002;
- public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001;
- public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003;
- public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331;
- public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79;
- public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
- public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78;
- public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
- public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77;
- public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
- public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75;
- public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
- public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74;
- public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
- public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73;
- public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
- public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70;
- public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
- public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72;
- public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
- public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76;
- public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
- public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71;
- public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
- public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332;
- public static final int GL_PIXEL_MODE_BIT = 0x00000020;
- public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000;
- public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
- public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139;
- public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
- public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
- public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
- public static final int GL_POINT = 0x1B00;
- public static final int GL_POINTS = 0x0000;
- public static final int GL_POINT_BIT = 0x00000002;
- public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
- public static final int GL_POINT_SIZE = 0x0B11;
- public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13;
- public static final int GL_POINT_SIZE_MAX_EXT = 0x8127;
- public static final int GL_POINT_SIZE_MIN_EXT = 0x8126;
- public static final int GL_POINT_SIZE_RANGE = 0x0B12;
- public static final int GL_POINT_SMOOTH = 0x0B10;
- public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
- public static final int GL_POINT_TOKEN = 0x0701;
- public static final int GL_POLYGON = 0x0009;
- public static final int GL_POLYGON_BIT = 0x00000008;
- public static final int GL_POLYGON_MODE = 0x0B40;
- public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039;
- public static final int GL_POLYGON_OFFSET_EXT = 0x8037;
- public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
- public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038;
- public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
- public static final int GL_POLYGON_OFFSET_LINE = 0x2A02;
- public static final int GL_POLYGON_OFFSET_POINT = 0x2A01;
- public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
- public static final int GL_POLYGON_SMOOTH = 0x0B41;
- public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53;
- public static final int GL_POLYGON_STIPPLE = 0x0B42;
- public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010;
- public static final int GL_POLYGON_TOKEN = 0x0703;
- public static final int GL_POSITION = 0x1203;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
- public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7;
- public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
- public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA;
- public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
- public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6;
- public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
- public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2;
- public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
- public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9;
- public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
- public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5;
- public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
- public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8;
- public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
- public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4;
- public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
- public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023;
- public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
- public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F;
- public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
- public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022;
- public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
- public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E;
- public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
- public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1;
- public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
- public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021;
- public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
- public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D;
- public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
- public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
- public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
- public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
- public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
- public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
- public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
- public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
- public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000;
- public static final int GL_PREVIOUS_EXT = 0x8578;
- public static final int GL_PRIMARY_COLOR_EXT = 0x8577;
- public static final int GL_PRIMARY_COLOR_NV = 0x852C;
- public static final int GL_PROJECTION = 0x1701;
- public static final int GL_PROJECTION_MATRIX = 0x0BA7;
- public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
- public static final int GL_PROXY_COLOR_TABLE = 0x80D3;
- public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3;
- public static final int GL_PROXY_HISTOGRAM = 0x8025;
- public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025;
- public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
- public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
- public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
- public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
- public static final int GL_PROXY_TEXTURE_1D = 0x8063;
- public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063;
- public static final int GL_PROXY_TEXTURE_2D = 0x8064;
- public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064;
- public static final int GL_PROXY_TEXTURE_3D = 0x8070;
- public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070;
- public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
- public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
- public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
- public static final int GL_Q = 0x2003;
- public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
- public static final int GL_QUADS = 0x0007;
- public static final int GL_QUAD_ALPHA4_SGIS = 0x811E;
- public static final int GL_QUAD_ALPHA8_SGIS = 0x811F;
- public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122;
- public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123;
- public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120;
- public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121;
- public static final int GL_QUAD_STRIP = 0x0008;
- public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
- public static final int GL_R = 0x2002;
- public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6;
- public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
- public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5;
- public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7;
- public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB;
- public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA;
- public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9;
- public static final int GL_R1UI_V3F_SUN = 0x85C4;
- public static final int GL_R3_G3_B2 = 0x2A10;
- public static final int GL_READ_BUFFER = 0x0C02;
- public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006;
- public static final int GL_RED = 0x1903;
- public static final int GL_REDUCE = 0x8016;
- public static final int GL_REDUCE_EXT = 0x8016;
- public static final int GL_RED_BIAS = 0x0D15;
- public static final int GL_RED_BITS = 0x0D52;
- public static final int GL_RED_MAX_CLAMP_INGR = 0x8564;
- public static final int GL_RED_MIN_CLAMP_INGR = 0x8560;
- public static final int GL_RED_SCALE = 0x0D14;
- public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
- public static final int GL_REFERENCE_PLANE_SGIX = 0x817D;
- public static final int GL_REFLECTION_MAP_EXT = 0x8512;
- public static final int GL_REFLECTION_MAP_NV = 0x8512;
- public static final int GL_REGISTER_COMBINERS_NV = 0x8522;
- public static final int GL_RENDER = 0x1C00;
- public static final int GL_RENDERER = 0x1F01;
- public static final int GL_RENDER_MODE = 0x0C40;
- public static final int GL_REPEAT = 0x2901;
- public static final int GL_REPLACE = 0x1E01;
- public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
- public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2;
- public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0;
- public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
- public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8;
- public static final int GL_REPLACE_EXT = 0x8062;
- public static final int GL_REPLACE_MIDDLE_SUN = 0x02;
- public static final int GL_REPLACE_OLDEST_SUN = 0x03;
- public static final int GL_REPLICATE_BORDER = 0x8153;
- public static final int GL_RESCALE_NORMAL = 0x803A;
- public static final int GL_RESCALE_NORMAL_EXT = 0x803A;
- public static final int GL_RESTART_SUN = 0x01;
- public static final int GL_RETURN = 0x0102;
- public static final int GL_RGB = 0x1907;
- public static final int GL_RGB10 = 0x8052;
- public static final int GL_RGB10_A2 = 0x8059;
- public static final int GL_RGB10_A2_EXT = 0x8059;
- public static final int GL_RGB10_EXT = 0x8052;
- public static final int GL_RGB12 = 0x8053;
- public static final int GL_RGB12_EXT = 0x8053;
- public static final int GL_RGB16 = 0x8054;
- public static final int GL_RGB16_EXT = 0x8054;
- public static final int GL_RGB2_EXT = 0x804E;
- public static final int GL_RGB4 = 0x804F;
- public static final int GL_RGB4_EXT = 0x804F;
- public static final int GL_RGB5 = 0x8050;
- public static final int GL_RGB5_A1 = 0x8057;
- public static final int GL_RGB5_A1_EXT = 0x8057;
- public static final int GL_RGB5_EXT = 0x8050;
- public static final int GL_RGB8 = 0x8051;
- public static final int GL_RGB8_EXT = 0x8051;
- public static final int GL_RGBA = 0x1908;
- public static final int GL_RGBA12 = 0x805A;
- public static final int GL_RGBA12_EXT = 0x805A;
- public static final int GL_RGBA16 = 0x805B;
- public static final int GL_RGBA16_EXT = 0x805B;
- public static final int GL_RGBA2 = 0x8055;
- public static final int GL_RGBA2_EXT = 0x8055;
- public static final int GL_RGBA4 = 0x8056;
- public static final int GL_RGBA4_EXT = 0x8056;
- public static final int GL_RGBA8 = 0x8058;
- public static final int GL_RGBA8_EXT = 0x8058;
- public static final int GL_RGBA_MODE = 0x0C31;
- public static final int GL_RGB_SCALE_EXT = 0x8573;
- public static final int GL_RIGHT = 0x0407;
- public static final int GL_S = 0x2000;
- public static final int GL_SAMPLES_ARB = 0x80A9;
- public static final int GL_SAMPLES_SGIS = 0x80A9;
- public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
- public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
- public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
- public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
- public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8;
- public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
- public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0;
- public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
- public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
- public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
- public static final int GL_SAMPLE_MASK_SGIS = 0x80A0;
- public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
- public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7;
- public static final int GL_SAMPLE_PASS_ARB = 0x84E8;
- public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC;
- public static final int GL_SCALE_BY_FOUR_NV = 0x853F;
- public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540;
- public static final int GL_SCALE_BY_TWO_NV = 0x853E;
- public static final int GL_SCISSOR_BIT = 0x00080000;
- public static final int GL_SCISSOR_BOX = 0x0C10;
- public static final int GL_SCISSOR_TEST = 0x0C11;
- public static final int GL_SCREEN_COORDINATES_REND = 0x8490;
- public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
- public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
- public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
- public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
- public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
- public static final int GL_SECONDARY_COLOR_NV = 0x852D;
- public static final int GL_SELECT = 0x1C02;
- public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3;
- public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4;
- public static final int GL_SEPARABLE_2D = 0x8012;
- public static final int GL_SEPARABLE_2D_EXT = 0x8012;
- public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
- public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
- public static final int GL_SET = 0x150F;
- public static final int GL_SHADE_MODEL = 0x0B54;
- public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E;
- public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
- public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
- public static final int GL_SHININESS = 0x1601;
- public static final int GL_SHORT = 0x1402;
- public static final int GL_SIGNED_IDENTITY_NV = 0x853C;
- public static final int GL_SIGNED_NEGATE_NV = 0x853D;
- public static final int GL_SINGLE_COLOR = 0x81F9;
- public static final int GL_SINGLE_COLOR_EXT = 0x81F9;
- public static final int GL_SMOOTH = 0x1D01;
- public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
- public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
- public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
- public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
- public static final int GL_SOURCE0_ALPHA_EXT = 0x8588;
- public static final int GL_SOURCE0_RGB_EXT = 0x8580;
- public static final int GL_SOURCE1_ALPHA_EXT = 0x8589;
- public static final int GL_SOURCE1_RGB_EXT = 0x8581;
- public static final int GL_SOURCE2_ALPHA_EXT = 0x858A;
- public static final int GL_SOURCE2_RGB_EXT = 0x8582;
- public static final int GL_SOURCE3_ALPHA_NV = 0x858B;
- public static final int GL_SOURCE3_RGB_NV = 0x8583;
- public static final int GL_SPARE0_NV = 0x852E;
- public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532;
- public static final int GL_SPARE1_NV = 0x852F;
- public static final int GL_SPECULAR = 0x1202;
- public static final int GL_SPHERE_MAP = 0x2402;
- public static final int GL_SPOT_CUTOFF = 0x1206;
- public static final int GL_SPOT_DIRECTION = 0x1204;
- public static final int GL_SPOT_EXPONENT = 0x1205;
- public static final int GL_SPRITE_AXIAL_SGIX = 0x814C;
- public static final int GL_SPRITE_AXIS_SGIX = 0x814A;
- public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
- public static final int GL_SPRITE_MODE_SGIX = 0x8149;
- public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
- public static final int GL_SPRITE_SGIX = 0x8148;
- public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B;
- public static final int GL_SRC_ALPHA = 0x0302;
- public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
- public static final int GL_SRC_COLOR = 0x0300;
- public static final int GL_STACK_OVERFLOW = 0x0503;
- public static final int GL_STACK_UNDERFLOW = 0x0504;
- public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295;
- public static final int GL_STENCIL = 0x1802;
- public static final int GL_STENCIL_BITS = 0x0D57;
- public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
- public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
- public static final int GL_STENCIL_FAIL = 0x0B94;
- public static final int GL_STENCIL_FUNC = 0x0B92;
- public static final int GL_STENCIL_INDEX = 0x1901;
- public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
- public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
- public static final int GL_STENCIL_REF = 0x0B97;
- public static final int GL_STENCIL_TEST = 0x0B90;
- public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
- public static final int GL_STENCIL_WRITEMASK = 0x0B98;
- public static final int GL_STEREO = 0x0C33;
- public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030;
- public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031;
- public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032;
- public static final int GL_SUBPIXEL_BITS = 0x0D50;
- public static final int GL_T = 0x2001;
- public static final int GL_T2F_C3F_V3F = 0x2A2A;
- public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C;
- public static final int GL_T2F_C4UB_V3F = 0x2A29;
- public static final int GL_T2F_N3F_V3F = 0x2A2B;
- public static final int GL_T2F_V3F = 0x2A27;
- public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D;
- public static final int GL_T4F_V4F = 0x2A28;
- public static final int GL_TABLE_TOO_LARGE = 0x8031;
- public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031;
- public static final int GL_TANGENT_ARRAY_EXT = 0x8439;
- public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
- public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
- public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
- public static final int GL_TEXTURE = 0x1702;
- public static final int GL_TEXTURE0_ARB = 0x84C0;
- public static final int GL_TEXTURE10_ARB = 0x84CA;
- public static final int GL_TEXTURE11_ARB = 0x84CB;
- public static final int GL_TEXTURE12_ARB = 0x84CC;
- public static final int GL_TEXTURE13_ARB = 0x84CD;
- public static final int GL_TEXTURE14_ARB = 0x84CE;
- public static final int GL_TEXTURE15_ARB = 0x84CF;
- public static final int GL_TEXTURE16_ARB = 0x84D0;
- public static final int GL_TEXTURE17_ARB = 0x84D1;
- public static final int GL_TEXTURE18_ARB = 0x84D2;
- public static final int GL_TEXTURE19_ARB = 0x84D3;
- public static final int GL_TEXTURE1_ARB = 0x84C1;
- public static final int GL_TEXTURE20_ARB = 0x84D4;
- public static final int GL_TEXTURE21_ARB = 0x84D5;
- public static final int GL_TEXTURE22_ARB = 0x84D6;
- public static final int GL_TEXTURE23_ARB = 0x84D7;
- public static final int GL_TEXTURE24_ARB = 0x84D8;
- public static final int GL_TEXTURE25_ARB = 0x84D9;
- public static final int GL_TEXTURE26_ARB = 0x84DA;
- public static final int GL_TEXTURE27_ARB = 0x84DB;
- public static final int GL_TEXTURE28_ARB = 0x84DC;
- public static final int GL_TEXTURE29_ARB = 0x84DD;
- public static final int GL_TEXTURE2_ARB = 0x84C2;
- public static final int GL_TEXTURE30_ARB = 0x84DE;
- public static final int GL_TEXTURE31_ARB = 0x84DF;
- public static final int GL_TEXTURE3_ARB = 0x84C3;
- public static final int GL_TEXTURE4_ARB = 0x84C4;
- public static final int GL_TEXTURE5_ARB = 0x84C5;
- public static final int GL_TEXTURE6_ARB = 0x84C6;
- public static final int GL_TEXTURE7_ARB = 0x84C7;
- public static final int GL_TEXTURE8_ARB = 0x84C8;
- public static final int GL_TEXTURE9_ARB = 0x84C9;
- public static final int GL_TEXTURE_1D = 0x0DE0;
- public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068;
- public static final int GL_TEXTURE_2D = 0x0DE1;
- public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069;
- public static final int GL_TEXTURE_3D = 0x806F;
- public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A;
- public static final int GL_TEXTURE_3D_EXT = 0x806F;
- public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136;
- public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F;
- public static final int GL_TEXTURE_4D_SGIS = 0x8134;
- public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F;
- public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F;
- public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F;
- public static final int GL_TEXTURE_BASE_LEVEL = 0x813C;
- public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C;
- public static final int GL_TEXTURE_BINDING_1D = 0x8068;
- public static final int GL_TEXTURE_BINDING_2D = 0x8069;
- public static final int GL_TEXTURE_BINDING_3D = 0x806A;
- public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
- public static final int GL_TEXTURE_BIT = 0x00040000;
- public static final int GL_TEXTURE_BLUE_SIZE = 0x805E;
- public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
- public static final int GL_TEXTURE_BORDER = 0x1005;
- public static final int GL_TEXTURE_BORDER_COLOR = 0x1004;
- public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
- public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
- public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
- public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
- public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
- public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
- public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
- public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A;
- public static final int GL_TEXTURE_COMPONENTS = 0x1003;
- public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
- public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
- public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
- public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
- public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
- public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
- public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
- public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
- public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
- public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
- public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
- public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
- public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
- public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
- public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
- public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
- public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
- public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
- public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
- public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
- public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
- public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
- public static final int GL_TEXTURE_DEPTH = 0x8071;
- public static final int GL_TEXTURE_DEPTH_EXT = 0x8071;
- public static final int GL_TEXTURE_ENV = 0x2300;
- public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
- public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
- public static final int GL_TEXTURE_ENV_MODE = 0x2200;
- public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147;
- public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500;
- public static final int GL_TEXTURE_GEN_MODE = 0x2500;
- public static final int GL_TEXTURE_GEN_Q = 0x0C63;
- public static final int GL_TEXTURE_GEN_R = 0x0C62;
- public static final int GL_TEXTURE_GEN_S = 0x0C60;
- public static final int GL_TEXTURE_GEN_T = 0x0C61;
- public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D;
- public static final int GL_TEXTURE_GREEN_SIZE = 0x805D;
- public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
- public static final int GL_TEXTURE_HEIGHT = 0x1001;
- public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
- public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061;
- public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
- public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
- public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
- public static final int GL_TEXTURE_LIGHT_EXT = 0x8350;
- public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
- public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
- public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
- public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
- public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
- public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
- public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
- public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
- public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
- public static final int GL_TEXTURE_MATRIX = 0x0BA8;
- public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
- public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
- public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
- public static final int GL_TEXTURE_MAX_LOD = 0x813B;
- public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B;
- public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
- public static final int GL_TEXTURE_MIN_LOD = 0x813A;
- public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
- public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF;
- public static final int GL_TEXTURE_PRIORITY = 0x8066;
- public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066;
- public static final int GL_TEXTURE_RED_SIZE = 0x805C;
- public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C;
- public static final int GL_TEXTURE_RESIDENT = 0x8067;
- public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067;
- public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
- public static final int GL_TEXTURE_WIDTH = 0x1000;
- public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
- public static final int GL_TEXTURE_WRAP_R = 0x8072;
- public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072;
- public static final int GL_TEXTURE_WRAP_S = 0x2802;
- public static final int GL_TEXTURE_WRAP_T = 0x2803;
- public static final int GL_TRANSFORM_BIT = 0x00001000;
- public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1;
- public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
- public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
- public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
- public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
- public static final int GL_TRIANGLES = 0x0004;
- public static final int GL_TRIANGLE_FAN = 0x0006;
- public static final int GL_TRIANGLE_LIST_SUN = 0x81D7;
- public static final int GL_TRIANGLE_STRIP = 0x0005;
- public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
- public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F;
- public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5;
- public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133;
- public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
- public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
- public static final int GL_UNPACK_LSB_FIRST = 0x0CF1;
- public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2;
- public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
- public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
- public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
- public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3;
- public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
- public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0;
- public static final int GL_UNSIGNED_BYTE = 0x1401;
- public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
- public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
- public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032;
- public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536;
- public static final int GL_UNSIGNED_INT = 0x1405;
- public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
- public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
- public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
- public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
- public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
- public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
- public static final int GL_UNSIGNED_INVERT_NV = 0x8537;
- public static final int GL_UNSIGNED_SHORT = 0x1403;
- public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
- public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
- public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
- public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
- public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
- public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034;
- public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
- public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
- public static final int GL_V2F = 0x2A20;
- public static final int GL_V3F = 0x2A21;
- public static final int GL_VARIABLE_A_NV = 0x8523;
- public static final int GL_VARIABLE_B_NV = 0x8524;
- public static final int GL_VARIABLE_C_NV = 0x8525;
- public static final int GL_VARIABLE_D_NV = 0x8526;
- public static final int GL_VARIABLE_E_NV = 0x8527;
- public static final int GL_VARIABLE_F_NV = 0x8528;
- public static final int GL_VARIABLE_G_NV = 0x8529;
- public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052;
- public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
- public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000;
- public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
- public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000;
- public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000;
- public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000;
- public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000;
- public static final int GL_VAX_VERTEX_HINT_PGI = 107053;
- public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000;
- public static final int GL_VENDOR = 0x1F00;
- public static final int GL_VERSION = 0x1F02;
- public static final int GL_VERTEX23_BIT_PGI = 0x00000004;
- public static final int GL_VERTEX4_BIT_PGI = 0x00000008;
- public static final int GL_VERTEX_ARRAY = 0x8074;
- public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
- public static final int GL_VERTEX_ARRAY_EXT = 0x8074;
- public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
- public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
- public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
- public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
- public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
- public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
- public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
- public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
- public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
- public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
- public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
- public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
- public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051;
- public static final int GL_VERTEX_DATA_HINT_PGI = 107050;
- public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509;
- public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
- public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
- public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
- public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
- public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
- public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000;
- public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000;
- public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000;
- public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000;
- public static final int GL_VIEWPORT = 0x0BA2;
- public static final int GL_VIEWPORT_BIT = 0x00000800;
- public static final int GL_VNDEX_BIT_PGI = 0x00080000;
- public static final int GL_VOLOR3_BIT_PGI = 0x00010000;
- public static final int GL_VOLOR4_BIT_PGI = 0x00020000;
- public static final int GL_VORMAL_BIT_PGI = 0x08000000;
- public static final int GL_WIDE_LINE_HINT_PGI = 107042;
- public static final int GL_WRAP_BORDER_SUN = 0x81D4;
- public static final int GL_XOR = 0x1506;
- public static final int GL_YCRCB_422_SGIX = 0x81BB;
- public static final int GL_YCRCB_444_SGIX = 0x81BC;
- public static final int GL_ZERO = 0x0;
- public static final int GL_ZOOM_X = 0x0D16;
- public static final int GL_ZOOM_Y = 0x0D17;
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+
+ public static final int GL_1PASS_ARB = 0x80A1;
+ public static final int GL_1PASS_SGIS = 0x80A1;
+ public static final int GL_2D = 0x0600;
+ public static final int GL_2PASS_0_ARB = 0x80A2;
+ public static final int GL_2PASS_0_SGIS = 0x80A2;
+ public static final int GL_2PASS_1_ARB = 0x80A3;
+ public static final int GL_2PASS_1_SGIS = 0x80A3;
+ public static final int GL_2_BYTES = 0x1407;
+ public static final int GL_3D = 0x0601;
+ public static final int GL_3D_COLOR = 0x0602;
+ public static final int GL_3D_COLOR_TEXTURE = 0x0603;
+ public static final int GL_3_BYTES = 0x1408;
+ public static final int GL_422_AVERAGE_EXT = 0x80CE;
+ public static final int GL_422_EXT = 0x80CC;
+ public static final int GL_422_REV_AVERAGE_EXT = 0x80CF;
+ public static final int GL_422_REV_EXT = 0x80CD;
+ public static final int GL_4D_COLOR_TEXTURE = 0x0604;
+ public static final int GL_4PASS_0_ARB = 0x80A4;
+ public static final int GL_4PASS_0_SGIS = 0x80A4;
+ public static final int GL_4PASS_1_ARB = 0x80A5;
+ public static final int GL_4PASS_1_SGIS = 0x80A5;
+ public static final int GL_4PASS_2_ARB = 0x80A6;
+ public static final int GL_4PASS_2_SGIS = 0x80A6;
+ public static final int GL_4PASS_3_ARB = 0x80A7;
+ public static final int GL_4PASS_3_SGIS = 0x80A7;
+ public static final int GL_4_BYTES = 0x1409;
+ public static final int GL_ABGR_EXT = 0x8000;
+ public static final int GL_ACCUM = 0x0100;
+ public static final int GL_ACCUM_ALPHA_BITS = 0x0D5B;
+ public static final int GL_ACCUM_BLUE_BITS = 0x0D5A;
+ public static final int GL_ACCUM_BUFFER_BIT = 0x00000200;
+ public static final int GL_ACCUM_CLEAR_VALUE = 0x0B80;
+ public static final int GL_ACCUM_GREEN_BITS = 0x0D59;
+ public static final int GL_ACCUM_RED_BITS = 0x0D58;
+ public static final int GL_ACTIVE_TEXTURE_ARB = 0x84E0;
+ public static final int GL_ADD = 0x0104;
+ public static final int GL_ADD_SIGNED_EXT = 0x8574;
+ public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
+ public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
+ public static final int GL_ALLOW_DRAW_FRG_HINT_PGI = 107024;
+ public static final int GL_ALLOW_DRAW_MEM_HINT_PGI = 107025;
+ public static final int GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022;
+ public static final int GL_ALLOW_DRAW_WIN_HINT_PGI = 107023;
+ public static final int GL_ALL_ATTRIB_BITS = 0x000FFFFF;
+ public static final int GL_ALL_STATIC_DATA_IBM = 0x19294;
+ public static final int GL_ALPHA = 0x1906;
+ public static final int GL_ALPHA12 = 0x803D;
+ public static final int GL_ALPHA12_EXT = 0x803D;
+ public static final int GL_ALPHA16 = 0x803E;
+ public static final int GL_ALPHA16_EXT = 0x803E;
+ public static final int GL_ALPHA4 = 0x803B;
+ public static final int GL_ALPHA4_EXT = 0x803B;
+ public static final int GL_ALPHA8 = 0x803C;
+ public static final int GL_ALPHA8_EXT = 0x803C;
+ public static final int GL_ALPHA_BIAS = 0x0D1D;
+ public static final int GL_ALPHA_BITS = 0x0D55;
+ public static final int GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
+ public static final int GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
+ public static final int GL_ALPHA_SCALE = 0x0D1C;
+ public static final int GL_ALPHA_TEST = 0x0BC0;
+ public static final int GL_ALPHA_TEST_FUNC = 0x0BC1;
+ public static final int GL_ALPHA_TEST_REF = 0x0BC2;
+ public static final int GL_ALWAYS = 0x0207;
+ public static final int GL_ALWAYS_FAST_HINT_PGI = 107020;
+ public static final int GL_ALWAYS_SOFT_HINT_PGI = 107021;
+ public static final int GL_AMBIENT = 0x1200;
+ public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
+ public static final int GL_AND = 0x1501;
+ public static final int GL_AND_INVERTED = 0x1504;
+ public static final int GL_AND_REVERSE = 0x1502;
+ public static final int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
+ public static final int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
+ public static final int GL_ATTENUATION_EXT = 0x834D;
+ public static final int GL_ATTRIB_STACK_DEPTH = 0x0BB0;
+ public static final int GL_AUTO_NORMAL = 0x0D80;
+ public static final int GL_AUX0 = 0x0409;
+ public static final int GL_AUX1 = 0x040A;
+ public static final int GL_AUX2 = 0x040B;
+ public static final int GL_AUX3 = 0x040C;
+ public static final int GL_AUX_BUFFERS = 0x0C00;
+ public static final int GL_AVERAGE_EXT = 0x8335;
+ public static final int GL_BACK = 0x0405;
+ public static final int GL_BACK_LEFT = 0x0402;
+ public static final int GL_BACK_NORMALS_HINT_PGI = 107043;
+ public static final int GL_BACK_RIGHT = 0x0403;
+ public static final int GL_BGR = 0x80E0;
+ public static final int GL_BGRA = 0x80E1;
+ public static final int GL_BGRA_EXT = 0x80E1;
+ public static final int GL_BGR_EXT = 0x80E0;
+ public static final int GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
+ public static final int GL_BINORMAL_ARRAY_EXT = 0x843A;
+ public static final int GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
+ public static final int GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441;
+ public static final int GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440;
+ public static final int GL_BITMAP = 0x1A00;
+ public static final int GL_BITMAP_TOKEN = 0x0704;
+ public static final int GL_BLEND = 0x0BE2;
+ public static final int GL_BLEND_COLOR_EXT = 0x8005;
+ public static final int GL_BLEND_DST = 0x0BE0;
+ public static final int GL_BLEND_DST_ALPHA_EXT = 0x80CA;
+ public static final int GL_BLEND_DST_ALPHA_INGR = 0x80CA;
+ public static final int GL_BLEND_DST_RGB_EXT = 0x80C8;
+ public static final int GL_BLEND_DST_RGB_INGR = 0x80C8;
+ public static final int GL_BLEND_EQUATION = 0x8009;
+ public static final int GL_BLEND_EQUATION_EXT = 0x8009;
+ public static final int GL_BLEND_SRC = 0x0BE1;
+ public static final int GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
+ public static final int GL_BLEND_SRC_ALPHA_INGR = 0x80CB;
+ public static final int GL_BLEND_SRC_RGB_EXT = 0x80C9;
+ public static final int GL_BLEND_SRC_RGB_INGR = 0x80C9;
+ public static final int GL_BLUE = 0x1905;
+ public static final int GL_BLUE_BIAS = 0x0D1B;
+ public static final int GL_BLUE_BITS = 0x0D54;
+ public static final int GL_BLUE_MAX_CLAMP_INGR = 0x8566;
+ public static final int GL_BLUE_MIN_CLAMP_INGR = 0x8562;
+ public static final int GL_BLUE_SCALE = 0x0D1A;
+ public static final int GL_BYTE = 0x1400;
+ public static final int GL_C3F_V3F = 0x2A24;
+ public static final int GL_C4F_N3F_V3F = 0x2A26;
+ public static final int GL_C4UB_V2F = 0x2A22;
+ public static final int GL_C4UB_V3F = 0x2A23;
+ public static final int GL_CCW = 0x0901;
+ public static final int GL_CLAMP = 0x2900;
+ public static final int GL_CLAMP_TO_BORDER_SGIS = 0x812D;
+ public static final int GL_CLAMP_TO_EDGE = 0x812F;
+ public static final int GL_CLAMP_TO_EDGE_SGIS = 0x812F;
+ public static final int GL_CLEAR = 0x1500;
+ public static final int GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
+ public static final int GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
+ public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
+ public static final int GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
+ public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
+ public static final int GL_CLIP_FAR_HINT_PGI = 107041;
+ public static final int GL_CLIP_NEAR_HINT_PGI = 107040;
+ public static final int GL_CLIP_PLANE0 = 0x3000;
+ public static final int GL_CLIP_PLANE1 = 0x3001;
+ public static final int GL_CLIP_PLANE2 = 0x3002;
+ public static final int GL_CLIP_PLANE3 = 0x3003;
+ public static final int GL_CLIP_PLANE4 = 0x3004;
+ public static final int GL_CLIP_PLANE5 = 0x3005;
+ public static final int GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F;
+ public static final int GL_CMYKA_EXT = 0x800D;
+ public static final int GL_CMYK_EXT = 0x800C;
+ public static final int GL_COEFF = 0x0A00;
+ public static final int GL_COLOR = 0x1800;
+ public static final int GL_COLOR_ARRAY = 0x8076;
+ public static final int GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
+ public static final int GL_COLOR_ARRAY_EXT = 0x8076;
+ public static final int GL_COLOR_ARRAY_POINTER = 0x8090;
+ public static final int GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
+ public static final int GL_COLOR_ARRAY_SIZE = 0x8081;
+ public static final int GL_COLOR_ARRAY_SIZE_EXT = 0x8081;
+ public static final int GL_COLOR_ARRAY_STRIDE = 0x8083;
+ public static final int GL_COLOR_ARRAY_STRIDE_EXT = 0x8083;
+ public static final int GL_COLOR_ARRAY_TYPE = 0x8082;
+ public static final int GL_COLOR_ARRAY_TYPE_EXT = 0x8082;
+ public static final int GL_COLOR_BUFFER_BIT = 0x00004000;
+ public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
+ public static final int GL_COLOR_INDEX = 0x1900;
+ public static final int GL_COLOR_INDEX12_EXT = 0x80E6;
+ public static final int GL_COLOR_INDEX16_EXT = 0x80E7;
+ public static final int GL_COLOR_INDEX1_EXT = 0x80E2;
+ public static final int GL_COLOR_INDEX2_EXT = 0x80E3;
+ public static final int GL_COLOR_INDEX4_EXT = 0x80E4;
+ public static final int GL_COLOR_INDEX8_EXT = 0x80E5;
+ public static final int GL_COLOR_INDEXES = 0x1603;
+ public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
+ public static final int GL_COLOR_MATERIAL = 0x0B57;
+ public static final int GL_COLOR_MATERIAL_FACE = 0x0B55;
+ public static final int GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
+ public static final int GL_COLOR_MATRIX = 0x80B1;
+ public static final int GL_COLOR_MATRIX_SGI = 0x80B1;
+ public static final int GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
+ public static final int GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2;
+ public static final int GL_COLOR_SUM_CLAMP_NV = 0x854F;
+ public static final int GL_COLOR_SUM_EXT = 0x8458;
+ public static final int GL_COLOR_TABLE = 0x80D0;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD;
+ public static final int GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD;
+ public static final int GL_COLOR_TABLE_BIAS = 0x80D7;
+ public static final int GL_COLOR_TABLE_BIAS_SGI = 0x80D7;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC;
+ public static final int GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC;
+ public static final int GL_COLOR_TABLE_FORMAT = 0x80D8;
+ public static final int GL_COLOR_TABLE_FORMAT_EXT = 0x80D8;
+ public static final int GL_COLOR_TABLE_FORMAT_SGI = 0x80D8;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB;
+ public static final int GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF;
+ public static final int GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE;
+ public static final int GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE;
+ public static final int GL_COLOR_TABLE_RED_SIZE = 0x80DA;
+ public static final int GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA;
+ public static final int GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA;
+ public static final int GL_COLOR_TABLE_SCALE = 0x80D6;
+ public static final int GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
+ public static final int GL_COLOR_TABLE_SGI = 0x80D0;
+ public static final int GL_COLOR_TABLE_SGI_80BC = 0x80BC;
+ public static final int GL_COLOR_TABLE_WIDTH = 0x80D9;
+ public static final int GL_COLOR_TABLE_WIDTH_EXT = 0x80D9;
+ public static final int GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
+ public static final int GL_COLOR_WRITEMASK = 0x0C23;
+ public static final int GL_COMBINE4_NV = 0x8503;
+ public static final int GL_COMBINER0_NV = 0x8550;
+ public static final int GL_COMBINER1_NV = 0x8551;
+ public static final int GL_COMBINER2_NV = 0x8552;
+ public static final int GL_COMBINER3_NV = 0x8553;
+ public static final int GL_COMBINER4_NV = 0x8554;
+ public static final int GL_COMBINER5_NV = 0x8555;
+ public static final int GL_COMBINER6_NV = 0x8556;
+ public static final int GL_COMBINER7_NV = 0x8557;
+ public static final int GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545;
+ public static final int GL_COMBINER_AB_OUTPUT_NV = 0x854A;
+ public static final int GL_COMBINER_BIAS_NV = 0x8549;
+ public static final int GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546;
+ public static final int GL_COMBINER_CD_OUTPUT_NV = 0x854B;
+ public static final int GL_COMBINER_COMPONENT_USAGE_NV = 0x8544;
+ public static final int GL_COMBINER_INPUT_NV = 0x8542;
+ public static final int GL_COMBINER_MAPPING_NV = 0x8543;
+ public static final int GL_COMBINER_MUX_SUM_NV = 0x8547;
+ public static final int GL_COMBINER_SCALE_NV = 0x8548;
+ public static final int GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
+ public static final int GL_COMBINE_ALPHA_EXT = 0x8572;
+ public static final int GL_COMBINE_EXT = 0x8570;
+ public static final int GL_COMBINE_RGB_EXT = 0x8571;
+ public static final int GL_COMPILE = 0x1300;
+ public static final int GL_COMPILE_AND_EXECUTE = 0x1301;
+ public static final int GL_COMPRESSED_ALPHA_ARB = 0x84E9;
+ public static final int GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
+ public static final int GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
+ public static final int GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
+ public static final int GL_COMPRESSED_RGBA_ARB = 0x84EE;
+ public static final int GL_COMPRESSED_RGB_ARB = 0x84ED;
+ public static final int GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
+ public static final int GL_CONSERVE_MEMORY_HINT_PGI = 107005;
+ public static final int GL_CONSTANT_ALPHA = 0x8003;
+ public static final int GL_CONSTANT_ALPHA_EXT = 0x8003;
+ public static final int GL_CONSTANT_ATTENUATION = 0x1207;
+ public static final int GL_CONSTANT_BORDER = 0x8151;
+ public static final int GL_CONSTANT_COLOR = 0x8001;
+ public static final int GL_CONSTANT_COLOR0_NV = 0x852A;
+ public static final int GL_CONSTANT_COLOR1_NV = 0x852B;
+ public static final int GL_CONSTANT_COLOR_EXT = 0x8001;
+ public static final int GL_CONSTANT_EXT = 0x8576;
+ public static final int GL_CONVOLUTION_1D = 0x8010;
+ public static final int GL_CONVOLUTION_1D_EXT = 0x8010;
+ public static final int GL_CONVOLUTION_2D = 0x8011;
+ public static final int GL_CONVOLUTION_2D_EXT = 0x8011;
+ public static final int GL_CONVOLUTION_BORDER_COLOR = 0x8154;
+ public static final int GL_CONVOLUTION_BORDER_MODE = 0x8013;
+ public static final int GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
+ public static final int GL_CONVOLUTION_FILTER_BIAS = 0x8015;
+ public static final int GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015;
+ public static final int GL_CONVOLUTION_FILTER_SCALE = 0x8014;
+ public static final int GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014;
+ public static final int GL_CONVOLUTION_FORMAT = 0x8017;
+ public static final int GL_CONVOLUTION_FORMAT_EXT = 0x8017;
+ public static final int GL_CONVOLUTION_HEIGHT = 0x8019;
+ public static final int GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
+ public static final int GL_CONVOLUTION_WIDTH = 0x8018;
+ public static final int GL_CONVOLUTION_WIDTH_EXT = 0x8018;
+ public static final int GL_COPY = 0x1503;
+ public static final int GL_COPY_INVERTED = 0x150C;
+ public static final int GL_COPY_PIXEL_TOKEN = 0x0706;
+ public static final int GL_CUBIC_EXT = 0x8334;
+ public static final int GL_CULL_FACE = 0x0B44;
+ public static final int GL_CULL_FACE_MODE = 0x0B45;
+ public static final int GL_CULL_VERTEX_EXT = 0x81AA;
+ public static final int GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
+ public static final int GL_CULL_VERTEX_IBM = 0x1928A;
+ public static final int GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
+ public static final int GL_CURRENT_BINORMAL_EXT = 0x843C;
+ public static final int GL_CURRENT_BIT = 0x00000001;
+ public static final int GL_CURRENT_COLOR = 0x0B00;
+ public static final int GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
+ public static final int GL_CURRENT_INDEX = 0x0B01;
+ public static final int GL_CURRENT_NORMAL = 0x0B02;
+ public static final int GL_CURRENT_RASTER_COLOR = 0x0B04;
+ public static final int GL_CURRENT_RASTER_DISTANCE = 0x0B09;
+ public static final int GL_CURRENT_RASTER_INDEX = 0x0B05;
+ public static final int GL_CURRENT_RASTER_POSITION = 0x0B07;
+ public static final int GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
+ public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
+ public static final int GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
+ public static final int GL_CURRENT_TANGENT_EXT = 0x843B;
+ public static final int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
+ public static final int GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
+ public static final int GL_CW = 0x0900;
+ public static final int GL_DECAL = 0x2101;
+ public static final int GL_DECR = 0x1E03;
+ public static final int GL_DECR_WRAP_EXT = 0x8508;
+ public static final int GL_DEPTH = 0x1801;
+ public static final int GL_DEPTH_BIAS = 0x0D1F;
+ public static final int GL_DEPTH_BITS = 0x0D56;
+ public static final int GL_DEPTH_BUFFER_BIT = 0x00000100;
+ public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+ public static final int GL_DEPTH_COMPONENT16_SGIX = 0x81A5;
+ public static final int GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
+ public static final int GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
+ public static final int GL_DEPTH_FUNC = 0x0B74;
+ public static final int GL_DEPTH_RANGE = 0x0B70;
+ public static final int GL_DEPTH_SCALE = 0x0D1E;
+ public static final int GL_DEPTH_TEST = 0x0B71;
+ public static final int GL_DEPTH_WRITEMASK = 0x0B72;
+ public static final int GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
+ public static final int GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
+ public static final int GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
+ public static final int GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
+ public static final int GL_DIFFUSE = 0x1201;
+ public static final int GL_DISCARD_NV = 0x8530;
+ public static final int GL_DISTANCE_ATTENUATION_EXT = 0x8129;
+ public static final int GL_DITHER = 0x0BD0;
+ public static final int GL_DOMAIN = 0x0A02;
+ public static final int GL_DONT_CARE = 0x1100;
+ public static final int GL_DOUBLE = 0x140A;
+ public static final int GL_DOUBLEBUFFER = 0x0C32;
+ public static final int GL_DRAW_BUFFER = 0x0C01;
+ public static final int GL_DRAW_PIXEL_TOKEN = 0x0705;
+ public static final int GL_DST_ALPHA = 0x0304;
+ public static final int GL_DST_COLOR = 0x0306;
+ public static final int GL_DUAL_ALPHA12_SGIS = 0x8112;
+ public static final int GL_DUAL_ALPHA16_SGIS = 0x8113;
+ public static final int GL_DUAL_ALPHA4_SGIS = 0x8110;
+ public static final int GL_DUAL_ALPHA8_SGIS = 0x8111;
+ public static final int GL_DUAL_INTENSITY12_SGIS = 0x811A;
+ public static final int GL_DUAL_INTENSITY16_SGIS = 0x811B;
+ public static final int GL_DUAL_INTENSITY4_SGIS = 0x8118;
+ public static final int GL_DUAL_INTENSITY8_SGIS = 0x8119;
+ public static final int GL_DUAL_LUMINANCE12_SGIS = 0x8116;
+ public static final int GL_DUAL_LUMINANCE16_SGIS = 0x8117;
+ public static final int GL_DUAL_LUMINANCE4_SGIS = 0x8114;
+ public static final int GL_DUAL_LUMINANCE8_SGIS = 0x8115;
+ public static final int GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
+ public static final int GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
+ public static final int GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
+ public static final int GL_EDGE_FLAG = 0x0B43;
+ public static final int GL_EDGE_FLAG_ARRAY = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
+ public static final int GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
+ public static final int GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
+ public static final int GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
+ public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
+ public static final int GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
+ public static final int GL_EMBOSS_CONSTANT_NV = 0x855E;
+ public static final int GL_EMBOSS_LIGHT_NV = 0x855D;
+ public static final int GL_EMBOSS_MAP_NV = 0x855F;
+ public static final int GL_EMISSION = 0x1600;
+ public static final int GL_ENABLE_BIT = 0x00002000;
+ public static final int GL_EQUAL = 0x0202;
+ public static final int GL_EQUIV = 0x1509;
+ public static final int GL_EVAL_BIT = 0x00010000;
+ public static final int GL_EXP = 0x0800;
+ public static final int GL_EXP2 = 0x0801;
+ public static final int GL_EXPAND_NEGATE_NV = 0x8539;
+ public static final int GL_EXPAND_NORMAL_NV = 0x8538;
+ public static final int GL_EXTENSIONS = 0x1F03;
+ public static final int GL_EYE_LINEAR = 0x2400;
+ public static final int GL_EYE_PLANE = 0x2502;
+ public static final int GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
+ public static final int GL_EYE_RADIAL_NV = 0x855B;
+ public static final int GL_E_TIMES_F_NV = 0x8531;
+ public static final int GL_FASTEST = 0x1101;
+ public static final int GL_FEEDBACK = 0x1C01;
+ public static final int GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
+ public static final int GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
+ public static final int GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
+ public static final int GL_FILL = 0x1B02;
+ public static final int GL_FILTER4_SGIS = 0x8146;
+ public static final int GL_FLAT = 0x1D00;
+ public static final int GL_FLOAT = 0x1406;
+ public static final int GL_FOG = 0x0B60;
+ public static final int GL_FOG_BIT = 0x00000080;
+ public static final int GL_FOG_COLOR = 0x0B66;
+ public static final int GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
+ public static final int GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
+ public static final int GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
+ public static final int GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
+ public static final int GL_FOG_COORDINATE_EXT = 0x8451;
+ public static final int GL_FOG_COORDINATE_SOURCE_EXT = 0x8450;
+ public static final int GL_FOG_DENSITY = 0x0B62;
+ public static final int GL_FOG_DISTANCE_MODE_NV = 0x855A;
+ public static final int GL_FOG_END = 0x0B64;
+ public static final int GL_FOG_FUNC_POINTS_SGIS = 0x812B;
+ public static final int GL_FOG_FUNC_SGIS = 0x812A;
+ public static final int GL_FOG_HINT = 0x0C54;
+ public static final int GL_FOG_INDEX = 0x0B61;
+ public static final int GL_FOG_MODE = 0x0B65;
+ public static final int GL_FOG_OFFSET_SGIX = 0x8198;
+ public static final int GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
+ public static final int GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
+ public static final int GL_FOG_START = 0x0B63;
+ public static final int GL_FRAGMENT_COLOR_EXT = 0x834C;
+ public static final int GL_FRAGMENT_DEPTH_EXT = 0x8452;
+ public static final int GL_FRAGMENT_DEPTH_EXT_834B = 0x834B;
+ public static final int GL_FRAGMENT_MATERIAL_EXT = 0x8349;
+ public static final int GL_FRAGMENT_NORMAL_EXT = 0x834A;
+ public static final int GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
+ public static final int GL_FRAMEZOOM_SGIX = 0x818B;
+ public static final int GL_FRONT = 0x0404;
+ public static final int GL_FRONT_AND_BACK = 0x0408;
+ public static final int GL_FRONT_FACE = 0x0B46;
+ public static final int GL_FRONT_LEFT = 0x0400;
+ public static final int GL_FRONT_RIGHT = 0x0401;
+ public static final int GL_FULL_STIPPLE_HINT_PGI = 107033;
+ public static final int GL_FUNC_ADD = 0x8006;
+ public static final int GL_FUNC_ADD_EXT = 0x8006;
+ public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
+ public static final int GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B;
+ public static final int GL_FUNC_SUBTRACT = 0x800A;
+ public static final int GL_FUNC_SUBTRACT_EXT = 0x800A;
+ public static final int GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
+ public static final int GL_GENERATE_MIPMAP_SGIS = 0x8191;
+ public static final int GL_GEQUAL = 0x0206;
+ public static final int GL_GLEXT_VERSION_EXT = 8;
+ public static final int GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
+ public static final int GL_GLOBAL_ALPHA_SUN = 0x81D9;
+ public static final int GL_GREATER = 0x0204;
+ public static final int GL_GREEN = 0x1904;
+ public static final int GL_GREEN_BIAS = 0x0D19;
+ public static final int GL_GREEN_BITS = 0x0D53;
+ public static final int GL_GREEN_MAX_CLAMP_INGR = 0x8565;
+ public static final int GL_GREEN_MIN_CLAMP_INGR = 0x8561;
+ public static final int GL_GREEN_SCALE = 0x0D18;
+ public static final int GL_HALF_BIAS_NEGATE_NV = 0x853B;
+ public static final int GL_HALF_BIAS_NORMAL_NV = 0x853A;
+ public static final int GL_HINT_BIT = 0x00008000;
+ public static final int GL_HISTOGRAM = 0x8024;
+ public static final int GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
+ public static final int GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B;
+ public static final int GL_HISTOGRAM_BLUE_SIZE = 0x802A;
+ public static final int GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A;
+ public static final int GL_HISTOGRAM_EXT = 0x8024;
+ public static final int GL_HISTOGRAM_FORMAT = 0x8027;
+ public static final int GL_HISTOGRAM_FORMAT_EXT = 0x8027;
+ public static final int GL_HISTOGRAM_GREEN_SIZE = 0x8029;
+ public static final int GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029;
+ public static final int GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
+ public static final int GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C;
+ public static final int GL_HISTOGRAM_RED_SIZE = 0x8028;
+ public static final int GL_HISTOGRAM_RED_SIZE_EXT = 0x8028;
+ public static final int GL_HISTOGRAM_SINK = 0x802D;
+ public static final int GL_HISTOGRAM_SINK_EXT = 0x802D;
+ public static final int GL_HISTOGRAM_WIDTH = 0x8026;
+ public static final int GL_HISTOGRAM_WIDTH_EXT = 0x8026;
+ public static final int GL_INCR = 0x1E02;
+ public static final int GL_INCR_WRAP_EXT = 0x8507;
+ public static final int GL_INDEX_ARRAY = 0x8077;
+ public static final int GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
+ public static final int GL_INDEX_ARRAY_EXT = 0x8077;
+ public static final int GL_INDEX_ARRAY_POINTER = 0x8091;
+ public static final int GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
+ public static final int GL_INDEX_ARRAY_STRIDE = 0x8086;
+ public static final int GL_INDEX_ARRAY_STRIDE_EXT = 0x8086;
+ public static final int GL_INDEX_ARRAY_TYPE = 0x8085;
+ public static final int GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
+ public static final int GL_INDEX_BITS = 0x0D51;
+ public static final int GL_INDEX_CLEAR_VALUE = 0x0C20;
+ public static final int GL_INDEX_LOGIC_OP = 0x0BF1;
+ public static final int GL_INDEX_MODE = 0x0C30;
+ public static final int GL_INDEX_OFFSET = 0x0D13;
+ public static final int GL_INDEX_SHIFT = 0x0D12;
+ public static final int GL_INDEX_WRITEMASK = 0x0C21;
+ public static final int GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
+ public static final int GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
+ public static final int GL_INT = 0x1404;
+ public static final int GL_INTENSITY = 0x8049;
+ public static final int GL_INTENSITY12 = 0x804C;
+ public static final int GL_INTENSITY12_EXT = 0x804C;
+ public static final int GL_INTENSITY16 = 0x804D;
+ public static final int GL_INTENSITY16_EXT = 0x804D;
+ public static final int GL_INTENSITY4 = 0x804A;
+ public static final int GL_INTENSITY4_EXT = 0x804A;
+ public static final int GL_INTENSITY8 = 0x804B;
+ public static final int GL_INTENSITY8_EXT = 0x804B;
+ public static final int GL_INTENSITY_EXT = 0x8049;
+ public static final int GL_INTERLACE_READ_INGR = 0x8568;
+ public static final int GL_INTERLACE_SGIX = 0x8094;
+ public static final int GL_INTERPOLATE_EXT = 0x8575;
+ public static final int GL_INVALID_ENUM = 0x0500;
+ public static final int GL_INVALID_OPERATION = 0x0502;
+ public static final int GL_INVALID_VALUE = 0x0501;
+ public static final int GL_INVERT = 0x150A;
+ public static final int GL_INVERTED_SCREEN_W_REND = 0x8491;
+ public static final int GL_IR_INSTRUMENT1_SGIX = 0x817F;
+ public static final int GL_KEEP = 0x1E00;
+ public static final int GL_LEFT = 0x0406;
+ public static final int GL_LEQUAL = 0x0203;
+ public static final int GL_LESS = 0x0201;
+ public static final int GL_LIGHT0 = 0x4000;
+ public static final int GL_LIGHT1 = 0x4001;
+ public static final int GL_LIGHT2 = 0x4002;
+ public static final int GL_LIGHT3 = 0x4003;
+ public static final int GL_LIGHT4 = 0x4004;
+ public static final int GL_LIGHT5 = 0x4005;
+ public static final int GL_LIGHT6 = 0x4006;
+ public static final int GL_LIGHT7 = 0x4007;
+ public static final int GL_LIGHTING = 0x0B50;
+ public static final int GL_LIGHTING_BIT = 0x00000040;
+ public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
+ public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
+ public static final int GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
+ public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
+ public static final int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0;
+ public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
+ public static final int GL_LINE = 0x1B01;
+ public static final int GL_LINEAR = 0x2601;
+ public static final int GL_LINEAR_ATTENUATION = 0x1208;
+ public static final int GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
+ public static final int GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
+ public static final int GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
+ public static final int GL_LINEAR_DETAIL_SGIS = 0x8097;
+ public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
+ public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
+ public static final int GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE;
+ public static final int GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF;
+ public static final int GL_LINEAR_SHARPEN_SGIS = 0x80AD;
+ public static final int GL_LINES = 0x0001;
+ public static final int GL_LINE_BIT = 0x00000004;
+ public static final int GL_LINE_LOOP = 0x0002;
+ public static final int GL_LINE_RESET_TOKEN = 0x0707;
+ public static final int GL_LINE_SMOOTH = 0x0B20;
+ public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
+ public static final int GL_LINE_STIPPLE = 0x0B24;
+ public static final int GL_LINE_STIPPLE_PATTERN = 0x0B25;
+ public static final int GL_LINE_STIPPLE_REPEAT = 0x0B26;
+ public static final int GL_LINE_STRIP = 0x0003;
+ public static final int GL_LINE_TOKEN = 0x0702;
+ public static final int GL_LINE_WIDTH = 0x0B21;
+ public static final int GL_LINE_WIDTH_GRANULARITY = 0x0B23;
+ public static final int GL_LINE_WIDTH_RANGE = 0x0B22;
+ public static final int GL_LIST_BASE = 0x0B32;
+ public static final int GL_LIST_BIT = 0x00020000;
+ public static final int GL_LIST_INDEX = 0x0B33;
+ public static final int GL_LIST_MODE = 0x0B30;
+ public static final int GL_LIST_PRIORITY_SGIX = 0x8182;
+ public static final int GL_LOAD = 0x0101;
+ public static final int GL_LOGIC_OP = 0x0BF1;
+ public static final int GL_LOGIC_OP_MODE = 0x0BF0;
+ public static final int GL_LUMINANCE = 0x1909;
+ public static final int GL_LUMINANCE12 = 0x8041;
+ public static final int GL_LUMINANCE12_ALPHA12 = 0x8047;
+ public static final int GL_LUMINANCE12_ALPHA12_EXT = 0x8047;
+ public static final int GL_LUMINANCE12_ALPHA4 = 0x8046;
+ public static final int GL_LUMINANCE12_ALPHA4_EXT = 0x8046;
+ public static final int GL_LUMINANCE12_EXT = 0x8041;
+ public static final int GL_LUMINANCE16 = 0x8042;
+ public static final int GL_LUMINANCE16_ALPHA16 = 0x8048;
+ public static final int GL_LUMINANCE16_ALPHA16_EXT = 0x8048;
+ public static final int GL_LUMINANCE16_EXT = 0x8042;
+ public static final int GL_LUMINANCE4 = 0x803F;
+ public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
+ public static final int GL_LUMINANCE4_ALPHA4_EXT = 0x8043;
+ public static final int GL_LUMINANCE4_EXT = 0x803F;
+ public static final int GL_LUMINANCE6_ALPHA2 = 0x8044;
+ public static final int GL_LUMINANCE6_ALPHA2_EXT = 0x8044;
+ public static final int GL_LUMINANCE8 = 0x8040;
+ public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
+ public static final int GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
+ public static final int GL_LUMINANCE8_EXT = 0x8040;
+ public static final int GL_LUMINANCE_ALPHA = 0x190A;
+ public static final int GL_MAP1_BINORMAL_EXT = 0x8446;
+ public static final int GL_MAP1_COLOR_4 = 0x0D90;
+ public static final int GL_MAP1_GRID_DOMAIN = 0x0DD0;
+ public static final int GL_MAP1_GRID_SEGMENTS = 0x0DD1;
+ public static final int GL_MAP1_INDEX = 0x0D91;
+ public static final int GL_MAP1_NORMAL = 0x0D92;
+ public static final int GL_MAP1_TANGENT_EXT = 0x8444;
+ public static final int GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
+ public static final int GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
+ public static final int GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
+ public static final int GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
+ public static final int GL_MAP1_VERTEX_3 = 0x0D97;
+ public static final int GL_MAP1_VERTEX_4 = 0x0D98;
+ public static final int GL_MAP2_BINORMAL_EXT = 0x8447;
+ public static final int GL_MAP2_COLOR_4 = 0x0DB0;
+ public static final int GL_MAP2_GRID_DOMAIN = 0x0DD2;
+ public static final int GL_MAP2_GRID_SEGMENTS = 0x0DD3;
+ public static final int GL_MAP2_INDEX = 0x0DB1;
+ public static final int GL_MAP2_NORMAL = 0x0DB2;
+ public static final int GL_MAP2_TANGENT_EXT = 0x8445;
+ public static final int GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
+ public static final int GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
+ public static final int GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
+ public static final int GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
+ public static final int GL_MAP2_VERTEX_3 = 0x0DB7;
+ public static final int GL_MAP2_VERTEX_4 = 0x0DB8;
+ public static final int GL_MAP_COLOR = 0x0D10;
+ public static final int GL_MAP_STENCIL = 0x0D11;
+ public static final int GL_MATRIX_MODE = 0x0BA0;
+ public static final int GL_MAX = 0x8008;
+ public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073;
+ public static final int GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
+ public static final int GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
+ public static final int GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
+ public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
+ public static final int GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
+ public static final int GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178;
+ public static final int GL_MAX_CLIP_PLANES = 0x0D32;
+ public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
+ public static final int GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3;
+ public static final int GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
+ public static final int GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
+ public static final int GL_MAX_CONVOLUTION_WIDTH = 0x801A;
+ public static final int GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
+ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
+ public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
+ public static final int GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
+ public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
+ public static final int GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8;
+ public static final int GL_MAX_EVAL_ORDER = 0x0D30;
+ public static final int GL_MAX_EXT = 0x8008;
+ public static final int GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
+ public static final int GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
+ public static final int GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
+ public static final int GL_MAX_LIGHTS = 0x0D31;
+ public static final int GL_MAX_LIST_NESTING = 0x0B31;
+ public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
+ public static final int GL_MAX_NAME_STACK_DEPTH = 0x0D37;
+ public static final int GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
+ public static final int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
+ public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
+ public static final int GL_MAX_SHININESS_NV = 0x8507;
+ public static final int GL_MAX_SPOT_EXPONENT_NV = 0x8508;
+ public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
+ public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
+ public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
+ public static final int GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
+ public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
+ public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
+ public static final int GL_MIN = 0x8007;
+ public static final int GL_MINMAX = 0x802E;
+ public static final int GL_MINMAX_FORMAT = 0x802F;
+ public static final int GL_MINMAX_SINK = 0x8030;
+ public static final int GL_MIN_EXT = 0x8007;
+ public static final int GL_MIRRORED_REPEAT_IBM = 0x8370;
+ public static final int GL_MODELVIEW = 0x1700;
+ public static final int GL_MODELVIEW0_EXT = 0x1700;
+ public static final int GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3;
+ public static final int GL_MODELVIEW1_EXT = 0x850A;
+ public static final int GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
+ public static final int GL_MODELVIEW_MATRIX = 0x0BA6;
+ public static final int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
+ public static final int GL_MODULATE = 0x2100;
+ public static final int GL_MULT = 0x0103;
+ public static final int GL_MULTISAMPLE_ARBfunda = 0x809D;
+ public static final int GL_MULTISAMPLE_BIT_ARB = 0x20000000;
+ public static final int GL_MULTISAMPLE_BIT_EXT = 0x20000000;
+ public static final int GL_MULTISAMPLE_SGIS = 0x809D;
+ public static final int GL_N3F_V3F = 0x2A25;
+ public static final int GL_NAME_STACK_DEPTH = 0x0D70;
+ public static final int GL_NAND = 0x150E;
+ public static final int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011;
+ public static final int GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012;
+ public static final int GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010;
+ public static final int GL_NEAREST = 0x2600;
+ public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
+ public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
+ public static final int GL_NEVER = 0x0200;
+ public static final int GL_NICEST = 0x1102;
+ public static final int GL_NONE = 0x0;
+ public static final int GL_NOOP = 0x1505;
+ public static final int GL_NOR = 0x1508;
+ public static final int GL_NORMALIZE = 0x0BA1;
+ public static final int GL_NORMAL_ARRAY = 0x8075;
+ public static final int GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
+ public static final int GL_NORMAL_ARRAY_EXT = 0x8075;
+ public static final int GL_NORMAL_ARRAY_POINTER = 0x808F;
+ public static final int GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
+ public static final int GL_NORMAL_ARRAY_STRIDE = 0x807F;
+ public static final int GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
+ public static final int GL_NORMAL_ARRAY_TYPE = 0x807E;
+ public static final int GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
+ public static final int GL_NORMAL_MAP_EXT = 0x8511;
+ public static final int GL_NORMAL_MAP_NV = 0x8511;
+ public static final int GL_NOTEQUAL = 0x0205;
+ public static final int GL_NO_ERROR = 0x0;
+ public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
+ public static final int GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
+ public static final int GL_OBJECT_LINEAR = 0x2401;
+ public static final int GL_OBJECT_PLANE = 0x2501;
+ public static final int GL_OCCLUSION_TEST_HP = 0x8165;
+ public static final int GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
+ public static final int GL_ONE = 0x1;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002;
+ public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
+ public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
+ public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
+ public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
+ public static final int GL_OPERAND0_ALPHA_EXT = 0x8598;
+ public static final int GL_OPERAND0_RGB_EXT = 0x8590;
+ public static final int GL_OPERAND1_ALPHA_EXT = 0x8599;
+ public static final int GL_OPERAND1_RGB_EXT = 0x8591;
+ public static final int GL_OPERAND2_ALPHA_EXT = 0x859A;
+ public static final int GL_OPERAND2_RGB_EXT = 0x8592;
+ public static final int GL_OPERAND3_ALPHA_NV = 0x859B;
+ public static final int GL_OPERAND3_RGB_NV = 0x8593;
+ public static final int GL_OR = 0x1507;
+ public static final int GL_ORDER = 0x0A01;
+ public static final int GL_OR_INVERTED = 0x150D;
+ public static final int GL_OR_REVERSE = 0x150B;
+ public static final int GL_OUT_OF_MEMORY = 0x0505;
+ public static final int GL_PACK_ALIGNMENT = 0x0D05;
+ public static final int GL_PACK_CMYK_HINT_EXT = 0x800E;
+ public static final int GL_PACK_IMAGE_DEPTH_SGIS = 0x8131;
+ public static final int GL_PACK_IMAGE_HEIGHT = 0x806C;
+ public static final int GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
+ public static final int GL_PACK_LSB_FIRST = 0x0D01;
+ public static final int GL_PACK_ROW_LENGTH = 0x0D02;
+ public static final int GL_PACK_SKIP_IMAGES = 0x806B;
+ public static final int GL_PACK_SKIP_IMAGES_EXT = 0x806B;
+ public static final int GL_PACK_SKIP_PIXELS = 0x0D04;
+ public static final int GL_PACK_SKIP_ROWS = 0x0D03;
+ public static final int GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
+ public static final int GL_PACK_SWAP_BYTES = 0x0D00;
+ public static final int GL_PASS_THROUGH_TOKEN = 0x0700;
+ public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
+ public static final int GL_PERTURB_EXT = 0x85AE;
+ public static final int GL_PHONG_HINT_WIN = 0x80EB;
+ public static final int GL_PHONG_WIN = 0x80EA;
+ public static final int GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
+ public static final int GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x1002;
+ public static final int GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x1001;
+ public static final int GL_PIXEL_GROUP_COLOR_SGIS = 0x1003;
+ public static final int GL_PIXEL_MAG_FILTER_EXT = 0x8331;
+ public static final int GL_PIXEL_MAP_A_TO_A = 0x0C79;
+ public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
+ public static final int GL_PIXEL_MAP_B_TO_B = 0x0C78;
+ public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
+ public static final int GL_PIXEL_MAP_G_TO_G = 0x0C77;
+ public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
+ public static final int GL_PIXEL_MAP_I_TO_A = 0x0C75;
+ public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
+ public static final int GL_PIXEL_MAP_I_TO_B = 0x0C74;
+ public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
+ public static final int GL_PIXEL_MAP_I_TO_G = 0x0C73;
+ public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
+ public static final int GL_PIXEL_MAP_I_TO_I = 0x0C70;
+ public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
+ public static final int GL_PIXEL_MAP_I_TO_R = 0x0C72;
+ public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
+ public static final int GL_PIXEL_MAP_R_TO_R = 0x0C76;
+ public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
+ public static final int GL_PIXEL_MAP_S_TO_S = 0x0C71;
+ public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
+ public static final int GL_PIXEL_MIN_FILTER_EXT = 0x8332;
+ public static final int GL_PIXEL_MODE_BIT = 0x00000020;
+ public static final int GL_PIXEL_TEXTURE_SGIS = 0x1000;
+ public static final int GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
+ public static final int GL_PIXEL_TEX_GEN_SGIX = 0x8139;
+ public static final int GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
+ public static final int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
+ public static final int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
+ public static final int GL_POINT = 0x1B00;
+ public static final int GL_POINTS = 0x0000;
+ public static final int GL_POINT_BIT = 0x00000002;
+ public static final int GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
+ public static final int GL_POINT_SIZE = 0x0B11;
+ public static final int GL_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_POINT_SIZE_MAX_EXT = 0x8127;
+ public static final int GL_POINT_SIZE_MIN_EXT = 0x8126;
+ public static final int GL_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_POINT_SMOOTH = 0x0B10;
+ public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
+ public static final int GL_POINT_TOKEN = 0x0701;
+ public static final int GL_POLYGON = 0x0009;
+ public static final int GL_POLYGON_BIT = 0x00000008;
+ public static final int GL_POLYGON_MODE = 0x0B40;
+ public static final int GL_POLYGON_OFFSET_BIAS_EXT = 0x8039;
+ public static final int GL_POLYGON_OFFSET_EXT = 0x8037;
+ public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
+ public static final int GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038;
+ public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
+ public static final int GL_POLYGON_OFFSET_LINE = 0x2A02;
+ public static final int GL_POLYGON_OFFSET_POINT = 0x2A01;
+ public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
+ public static final int GL_POLYGON_SMOOTH = 0x0B41;
+ public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53;
+ public static final int GL_POLYGON_STIPPLE = 0x0B42;
+ public static final int GL_POLYGON_STIPPLE_BIT = 0x00000010;
+ public static final int GL_POLYGON_TOKEN = 0x0703;
+ public static final int GL_POSITION = 0x1203;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
+ public static final int GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
+ public static final int GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6;
+ public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
+ public static final int GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
+ public static final int GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5;
+ public static final int GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
+ public static final int GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8;
+ public static final int GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
+ public static final int GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4;
+ public static final int GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
+ public static final int GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023;
+ public static final int GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
+ public static final int GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F;
+ public static final int GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
+ public static final int GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022;
+ public static final int GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
+ public static final int GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E;
+ public static final int GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
+ public static final int GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1;
+ public static final int GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
+ public static final int GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021;
+ public static final int GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
+ public static final int GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D;
+ public static final int GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
+ public static final int GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
+ public static final int GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
+ public static final int GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
+ public static final int GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
+ public static final int GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
+ public static final int GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
+ public static final int GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
+ public static final int GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000;
+ public static final int GL_PREVIOUS_EXT = 0x8578;
+ public static final int GL_PRIMARY_COLOR_EXT = 0x8577;
+ public static final int GL_PRIMARY_COLOR_NV = 0x852C;
+ public static final int GL_PROJECTION = 0x1701;
+ public static final int GL_PROJECTION_MATRIX = 0x0BA7;
+ public static final int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
+ public static final int GL_PROXY_COLOR_TABLE = 0x80D3;
+ public static final int GL_PROXY_COLOR_TABLE_SGI = 0x80D3;
+ public static final int GL_PROXY_HISTOGRAM = 0x8025;
+ public static final int GL_PROXY_HISTOGRAM_EXT = 0x8025;
+ public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
+ public static final int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
+ public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
+ public static final int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
+ public static final int GL_PROXY_TEXTURE_1D = 0x8063;
+ public static final int GL_PROXY_TEXTURE_1D_EXT = 0x8063;
+ public static final int GL_PROXY_TEXTURE_2D = 0x8064;
+ public static final int GL_PROXY_TEXTURE_2D_EXT = 0x8064;
+ public static final int GL_PROXY_TEXTURE_3D = 0x8070;
+ public static final int GL_PROXY_TEXTURE_3D_EXT = 0x8070;
+ public static final int GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
+ public static final int GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
+ public static final int GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
+ public static final int GL_Q = 0x2003;
+ public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
+ public static final int GL_QUADS = 0x0007;
+ public static final int GL_QUAD_ALPHA4_SGIS = 0x811E;
+ public static final int GL_QUAD_ALPHA8_SGIS = 0x811F;
+ public static final int GL_QUAD_INTENSITY4_SGIS = 0x8122;
+ public static final int GL_QUAD_INTENSITY8_SGIS = 0x8123;
+ public static final int GL_QUAD_LUMINANCE4_SGIS0 = 0x8120;
+ public static final int GL_QUAD_LUMINANCE8_SGIS = 0x8121;
+ public static final int GL_QUAD_STRIP = 0x0008;
+ public static final int GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
+ public static final int GL_R = 0x2002;
+ public static final int GL_R1UI_C3F_V3F_SUN = 0x85C6;
+ public static final int GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
+ public static final int GL_R1UI_C4UB_V3F_SUN = 0x85C5;
+ public static final int GL_R1UI_N3F_V3F_SUN = 0x85C7;
+ public static final int GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB;
+ public static final int GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA;
+ public static final int GL_R1UI_T2F_V3F_SUN = 0x85C9;
+ public static final int GL_R1UI_V3F_SUN = 0x85C4;
+ public static final int GL_R3_G3_B2 = 0x2A10;
+ public static final int GL_READ_BUFFER = 0x0C02;
+ public static final int GL_RECLAIM_MEMORY_HINT_PGI = 107006;
+ public static final int GL_RED = 0x1903;
+ public static final int GL_REDUCE = 0x8016;
+ public static final int GL_REDUCE_EXT = 0x8016;
+ public static final int GL_RED_BIAS = 0x0D15;
+ public static final int GL_RED_BITS = 0x0D52;
+ public static final int GL_RED_MAX_CLAMP_INGR = 0x8564;
+ public static final int GL_RED_MIN_CLAMP_INGR = 0x8560;
+ public static final int GL_RED_SCALE = 0x0D14;
+ public static final int GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
+ public static final int GL_REFERENCE_PLANE_SGIX = 0x817D;
+ public static final int GL_REFLECTION_MAP_EXT = 0x8512;
+ public static final int GL_REFLECTION_MAP_NV = 0x8512;
+ public static final int GL_REGISTER_COMBINERS_NV = 0x8522;
+ public static final int GL_RENDER = 0x1C00;
+ public static final int GL_RENDERER = 0x1F01;
+ public static final int GL_RENDER_MODE = 0x0C40;
+ public static final int GL_REPEAT = 0x2901;
+ public static final int GL_REPLACE = 0x1E01;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0;
+ public static final int GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
+ public static final int GL_REPLACEMENT_CODE_SUN = 0x81D8;
+ public static final int GL_REPLACE_EXT = 0x8062;
+ public static final int GL_REPLACE_MIDDLE_SUN = 0x02;
+ public static final int GL_REPLACE_OLDEST_SUN = 0x03;
+ public static final int GL_REPLICATE_BORDER = 0x8153;
+ public static final int GL_RESCALE_NORMAL = 0x803A;
+ public static final int GL_RESCALE_NORMAL_EXT = 0x803A;
+ public static final int GL_RESTART_SUN = 0x01;
+ public static final int GL_RETURN = 0x0102;
+ public static final int GL_RGB = 0x1907;
+ public static final int GL_RGB10 = 0x8052;
+ public static final int GL_RGB10_A2 = 0x8059;
+ public static final int GL_RGB10_A2_EXT = 0x8059;
+ public static final int GL_RGB10_EXT = 0x8052;
+ public static final int GL_RGB12 = 0x8053;
+ public static final int GL_RGB12_EXT = 0x8053;
+ public static final int GL_RGB16 = 0x8054;
+ public static final int GL_RGB16_EXT = 0x8054;
+ public static final int GL_RGB2_EXT = 0x804E;
+ public static final int GL_RGB4 = 0x804F;
+ public static final int GL_RGB4_EXT = 0x804F;
+ public static final int GL_RGB5 = 0x8050;
+ public static final int GL_RGB5_A1 = 0x8057;
+ public static final int GL_RGB5_A1_EXT = 0x8057;
+ public static final int GL_RGB5_EXT = 0x8050;
+ public static final int GL_RGB8 = 0x8051;
+ public static final int GL_RGB8_EXT = 0x8051;
+ public static final int GL_RGBA = 0x1908;
+ public static final int GL_RGBA12 = 0x805A;
+ public static final int GL_RGBA12_EXT = 0x805A;
+ public static final int GL_RGBA16 = 0x805B;
+ public static final int GL_RGBA16_EXT = 0x805B;
+ public static final int GL_RGBA2 = 0x8055;
+ public static final int GL_RGBA2_EXT = 0x8055;
+ public static final int GL_RGBA4 = 0x8056;
+ public static final int GL_RGBA4_EXT = 0x8056;
+ public static final int GL_RGBA8 = 0x8058;
+ public static final int GL_RGBA8_EXT = 0x8058;
+ public static final int GL_RGBA_MODE = 0x0C31;
+ public static final int GL_RGB_SCALE_EXT = 0x8573;
+ public static final int GL_RIGHT = 0x0407;
+ public static final int GL_S = 0x2000;
+ public static final int GL_SAMPLES_ARB = 0x80A9;
+ public static final int GL_SAMPLES_SGIS = 0x80A9;
+ public static final int GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
+ public static final int GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
+ public static final int GL_SAMPLE_BUFFERS_ARB = 0x80A8;
+ public static final int GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
+ public static final int GL_SAMPLE_COVERAGE_ARB = 0x80A0;
+ public static final int GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
+ public static final int GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
+ public static final int GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
+ public static final int GL_SAMPLE_MASK_SGIS = 0x80A0;
+ public static final int GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
+ public static final int GL_SAMPLE_MAX_PASSES_ARB = 0x84E7;
+ public static final int GL_SAMPLE_PASS_ARB = 0x84E8;
+ public static final int GL_SAMPLE_PATTERN_SGIS = 0x80AC;
+ public static final int GL_SCALE_BY_FOUR_NV = 0x853F;
+ public static final int GL_SCALE_BY_ONE_HALF_NV = 0x8540;
+ public static final int GL_SCALE_BY_TWO_NV = 0x853E;
+ public static final int GL_SCISSOR_BIT = 0x00080000;
+ public static final int GL_SCISSOR_BOX = 0x0C10;
+ public static final int GL_SCISSOR_TEST = 0x0C11;
+ public static final int GL_SCREEN_COORDINATES_REND = 0x8490;
+ public static final int GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
+ public static final int GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
+ public static final int GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
+ public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
+ public static final int GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
+ public static final int GL_SECONDARY_COLOR_NV = 0x852D;
+ public static final int GL_SELECT = 0x1C02;
+ public static final int GL_SELECTION_BUFFER_POINTER = 0x0DF3;
+ public static final int GL_SELECTION_BUFFER_SIZE = 0x0DF4;
+ public static final int GL_SEPARABLE_2D = 0x8012;
+ public static final int GL_SEPARABLE_2D_EXT = 0x8012;
+ public static final int GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
+ public static final int GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
+ public static final int GL_SET = 0x150F;
+ public static final int GL_SHADE_MODEL = 0x0B54;
+ public static final int GL_SHADOW_ATTENUATION_EXT = 0x834E;
+ public static final int GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
+ public static final int GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
+ public static final int GL_SHININESS = 0x1601;
+ public static final int GL_SHORT = 0x1402;
+ public static final int GL_SIGNED_IDENTITY_NV = 0x853C;
+ public static final int GL_SIGNED_NEGATE_NV = 0x853D;
+ public static final int GL_SINGLE_COLOR = 0x81F9;
+ public static final int GL_SINGLE_COLOR_EXT = 0x81F9;
+ public static final int GL_SMOOTH = 0x1D01;
+ public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
+ public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
+ public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
+ public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
+ public static final int GL_SOURCE0_ALPHA_EXT = 0x8588;
+ public static final int GL_SOURCE0_RGB_EXT = 0x8580;
+ public static final int GL_SOURCE1_ALPHA_EXT = 0x8589;
+ public static final int GL_SOURCE1_RGB_EXT = 0x8581;
+ public static final int GL_SOURCE2_ALPHA_EXT = 0x858A;
+ public static final int GL_SOURCE2_RGB_EXT = 0x8582;
+ public static final int GL_SOURCE3_ALPHA_NV = 0x858B;
+ public static final int GL_SOURCE3_RGB_NV = 0x8583;
+ public static final int GL_SPARE0_NV = 0x852E;
+ public static final int GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532;
+ public static final int GL_SPARE1_NV = 0x852F;
+ public static final int GL_SPECULAR = 0x1202;
+ public static final int GL_SPHERE_MAP = 0x2402;
+ public static final int GL_SPOT_CUTOFF = 0x1206;
+ public static final int GL_SPOT_DIRECTION = 0x1204;
+ public static final int GL_SPOT_EXPONENT = 0x1205;
+ public static final int GL_SPRITE_AXIAL_SGIX = 0x814C;
+ public static final int GL_SPRITE_AXIS_SGIX = 0x814A;
+ public static final int GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
+ public static final int GL_SPRITE_MODE_SGIX = 0x8149;
+ public static final int GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
+ public static final int GL_SPRITE_SGIX = 0x8148;
+ public static final int GL_SPRITE_TRANSLATION_SGIX = 0x814B;
+ public static final int GL_SRC_ALPHA = 0x0302;
+ public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
+ public static final int GL_SRC_COLOR = 0x0300;
+ public static final int GL_STACK_OVERFLOW = 0x0503;
+ public static final int GL_STACK_UNDERFLOW = 0x0504;
+ public static final int GL_STATIC_VERTEX_ARRAY_IBM = 0x19295;
+ public static final int GL_STENCIL = 0x1802;
+ public static final int GL_STENCIL_BITS = 0x0D57;
+ public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
+ public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
+ public static final int GL_STENCIL_FAIL = 0x0B94;
+ public static final int GL_STENCIL_FUNC = 0x0B92;
+ public static final int GL_STENCIL_INDEX = 0x1901;
+ public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+ public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
+ public static final int GL_STENCIL_REF = 0x0B97;
+ public static final int GL_STENCIL_TEST = 0x0B90;
+ public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
+ public static final int GL_STENCIL_WRITEMASK = 0x0B98;
+ public static final int GL_STEREO = 0x0C33;
+ public static final int GL_STRICT_DEPTHFUNC_HINT_PGI = 107030;
+ public static final int GL_STRICT_LIGHTING_HINT_PGI = 107031;
+ public static final int GL_STRICT_SCISSOR_HINT_PGI = 107032;
+ public static final int GL_SUBPIXEL_BITS = 0x0D50;
+ public static final int GL_T = 0x2001;
+ public static final int GL_T2F_C3F_V3F = 0x2A2A;
+ public static final int GL_T2F_C4F_N3F_V3F = 0x2A2C;
+ public static final int GL_T2F_C4UB_V3F = 0x2A29;
+ public static final int GL_T2F_N3F_V3F = 0x2A2B;
+ public static final int GL_T2F_V3F = 0x2A27;
+ public static final int GL_T4F_C4F_N3F_V4F = 0x2A2D;
+ public static final int GL_T4F_V4F = 0x2A28;
+ public static final int GL_TABLE_TOO_LARGE = 0x8031;
+ public static final int GL_TABLE_TOO_LARGE_EXT = 0x8031;
+ public static final int GL_TANGENT_ARRAY_EXT = 0x8439;
+ public static final int GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
+ public static final int GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
+ public static final int GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
+ public static final int GL_TEXTURE = 0x1702;
+ public static final int GL_TEXTURE0_ARB = 0x84C0;
+ public static final int GL_TEXTURE10_ARB = 0x84CA;
+ public static final int GL_TEXTURE11_ARB = 0x84CB;
+ public static final int GL_TEXTURE12_ARB = 0x84CC;
+ public static final int GL_TEXTURE13_ARB = 0x84CD;
+ public static final int GL_TEXTURE14_ARB = 0x84CE;
+ public static final int GL_TEXTURE15_ARB = 0x84CF;
+ public static final int GL_TEXTURE16_ARB = 0x84D0;
+ public static final int GL_TEXTURE17_ARB = 0x84D1;
+ public static final int GL_TEXTURE18_ARB = 0x84D2;
+ public static final int GL_TEXTURE19_ARB = 0x84D3;
+ public static final int GL_TEXTURE1_ARB = 0x84C1;
+ public static final int GL_TEXTURE20_ARB = 0x84D4;
+ public static final int GL_TEXTURE21_ARB = 0x84D5;
+ public static final int GL_TEXTURE22_ARB = 0x84D6;
+ public static final int GL_TEXTURE23_ARB = 0x84D7;
+ public static final int GL_TEXTURE24_ARB = 0x84D8;
+ public static final int GL_TEXTURE25_ARB = 0x84D9;
+ public static final int GL_TEXTURE26_ARB = 0x84DA;
+ public static final int GL_TEXTURE27_ARB = 0x84DB;
+ public static final int GL_TEXTURE28_ARB = 0x84DC;
+ public static final int GL_TEXTURE29_ARB = 0x84DD;
+ public static final int GL_TEXTURE2_ARB = 0x84C2;
+ public static final int GL_TEXTURE30_ARB = 0x84DE;
+ public static final int GL_TEXTURE31_ARB = 0x84DF;
+ public static final int GL_TEXTURE3_ARB = 0x84C3;
+ public static final int GL_TEXTURE4_ARB = 0x84C4;
+ public static final int GL_TEXTURE5_ARB = 0x84C5;
+ public static final int GL_TEXTURE6_ARB = 0x84C6;
+ public static final int GL_TEXTURE7_ARB = 0x84C7;
+ public static final int GL_TEXTURE8_ARB = 0x84C8;
+ public static final int GL_TEXTURE9_ARB = 0x84C9;
+ public static final int GL_TEXTURE_1D = 0x0DE0;
+ public static final int GL_TEXTURE_1D_BINDING_EXT = 0x8068;
+ public static final int GL_TEXTURE_2D = 0x0DE1;
+ public static final int GL_TEXTURE_2D_BINDING_EXT = 0x8069;
+ public static final int GL_TEXTURE_3D = 0x806F;
+ public static final int GL_TEXTURE_3D_BINDING_EXT = 0x806A;
+ public static final int GL_TEXTURE_3D_EXT = 0x806F;
+ public static final int GL_TEXTURE_4DSIZE_SGIS = 0x8136;
+ public static final int GL_TEXTURE_4D_BINDING_SGIS = 0x814F;
+ public static final int GL_TEXTURE_4D_SGIS = 0x8134;
+ public static final int GL_TEXTURE_ALPHA_SIZE = 0x805F;
+ public static final int GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F;
+ public static final int GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F;
+ public static final int GL_TEXTURE_BASE_LEVEL = 0x813C;
+ public static final int GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C;
+ public static final int GL_TEXTURE_BINDING_1D = 0x8068;
+ public static final int GL_TEXTURE_BINDING_2D = 0x8069;
+ public static final int GL_TEXTURE_BINDING_3D = 0x806A;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
+ public static final int GL_TEXTURE_BIT = 0x00040000;
+ public static final int GL_TEXTURE_BLUE_SIZE = 0x805E;
+ public static final int GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
+ public static final int GL_TEXTURE_BORDER = 0x1005;
+ public static final int GL_TEXTURE_BORDER_COLOR = 0x1004;
+ public static final int GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
+ public static final int GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
+ public static final int GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
+ public static final int GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
+ public static final int GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
+ public static final int GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
+ public static final int GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
+ public static final int GL_TEXTURE_COMPARE_SGIX = 0x819A;
+ public static final int GL_TEXTURE_COMPONENTS = 0x1003;
+ public static final int GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
+ public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
+ public static final int GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
+ public static final int GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
+ public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
+ public static final int GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
+ public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
+ public static final int GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
+ public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
+ public static final int GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
+ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
+ public static final int GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
+ public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
+ public static final int GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
+ public static final int GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
+ public static final int GL_TEXTURE_DEPTH = 0x8071;
+ public static final int GL_TEXTURE_DEPTH_EXT = 0x8071;
+ public static final int GL_TEXTURE_ENV = 0x2300;
+ public static final int GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
+ public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
+ public static final int GL_TEXTURE_ENV_MODE = 0x2200;
+ public static final int GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147;
+ public static final int GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500;
+ public static final int GL_TEXTURE_GEN_MODE = 0x2500;
+ public static final int GL_TEXTURE_GEN_Q = 0x0C63;
+ public static final int GL_TEXTURE_GEN_R = 0x0C62;
+ public static final int GL_TEXTURE_GEN_S = 0x0C60;
+ public static final int GL_TEXTURE_GEN_T = 0x0C61;
+ public static final int GL_TEXTURE_GEQUAL_R_SGIX = 0x819D;
+ public static final int GL_TEXTURE_GREEN_SIZE = 0x805D;
+ public static final int GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
+ public static final int GL_TEXTURE_HEIGHT = 0x1001;
+ public static final int GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
+ public static final int GL_TEXTURE_INTENSITY_SIZE = 0x8061;
+ public static final int GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
+ public static final int GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
+ public static final int GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
+ public static final int GL_TEXTURE_LIGHT_EXT = 0x8350;
+ public static final int GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
+ public static final int GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
+ public static final int GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
+ public static final int GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
+ public static final int GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
+ public static final int GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
+ public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
+ public static final int GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
+ public static final int GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
+ public static final int GL_TEXTURE_MATRIX = 0x0BA8;
+ public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
+ public static final int GL_TEXTURE_MAX_LEVEL = 0x813D;
+ public static final int GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
+ public static final int GL_TEXTURE_MAX_LOD = 0x813B;
+ public static final int GL_TEXTURE_MAX_LOD_SGIS = 0x813B;
+ public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
+ public static final int GL_TEXTURE_MIN_LOD = 0x813A;
+ public static final int GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
+ public static final int GL_TEXTURE_NORMAL_EXT = 0x85AF;
+ public static final int GL_TEXTURE_PRIORITY = 0x8066;
+ public static final int GL_TEXTURE_PRIORITY_EXT = 0x8066;
+ public static final int GL_TEXTURE_RED_SIZE = 0x805C;
+ public static final int GL_TEXTURE_RED_SIZE_EXT = 0x805C;
+ public static final int GL_TEXTURE_RESIDENT = 0x8067;
+ public static final int GL_TEXTURE_RESIDENT_EXT = 0x8067;
+ public static final int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
+ public static final int GL_TEXTURE_WIDTH = 0x1000;
+ public static final int GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
+ public static final int GL_TEXTURE_WRAP_R = 0x8072;
+ public static final int GL_TEXTURE_WRAP_R_EXT = 0x8072;
+ public static final int GL_TEXTURE_WRAP_S = 0x2802;
+ public static final int GL_TEXTURE_WRAP_T = 0x2803;
+ public static final int GL_TRANSFORM_BIT = 0x00001000;
+ public static final int GL_TRANSFORM_HINT_APPLE = 0x85B1;
+ public static final int GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
+ public static final int GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
+ public static final int GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
+ public static final int GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
+ public static final int GL_TRIANGLES = 0x0004;
+ public static final int GL_TRIANGLE_FAN = 0x0006;
+ public static final int GL_TRIANGLE_LIST_SUN = 0x81D7;
+ public static final int GL_TRIANGLE_STRIP = 0x0005;
+ public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
+ public static final int GL_UNPACK_CMYK_HINT_EXT = 0x800F;
+ public static final int GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5;
+ public static final int GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133;
+ public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E;
+ public static final int GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
+ public static final int GL_UNPACK_LSB_FIRST = 0x0CF1;
+ public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2;
+ public static final int GL_UNPACK_SKIP_IMAGES = 0x806D;
+ public static final int GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
+ public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4;
+ public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3;
+ public static final int GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
+ public static final int GL_UNPACK_SWAP_BYTES = 0x0CF0;
+ public static final int GL_UNSIGNED_BYTE = 0x1401;
+ public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
+ public static final int GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
+ public static final int GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032;
+ public static final int GL_UNSIGNED_IDENTITY_NV = 0x8536;
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ public static final int GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
+ public static final int GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
+ public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
+ public static final int GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
+ public static final int GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
+ public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
+ public static final int GL_UNSIGNED_INVERT_NV = 0x8537;
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
+ public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
+ public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
+ public static final int GL_V2F = 0x2A20;
+ public static final int GL_V3F = 0x2A21;
+ public static final int GL_VARIABLE_A_NV = 0x8523;
+ public static final int GL_VARIABLE_B_NV = 0x8524;
+ public static final int GL_VARIABLE_C_NV = 0x8525;
+ public static final int GL_VARIABLE_D_NV = 0x8526;
+ public static final int GL_VARIABLE_E_NV = 0x8527;
+ public static final int GL_VARIABLE_F_NV = 0x8528;
+ public static final int GL_VARIABLE_G_NV = 0x8529;
+ public static final int GL_VATERIAL_SIDE_HINT_PGI = 107052;
+ public static final int GL_VAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
+ public static final int GL_VAT_AMBIENT_BIT_PGI = 0x00100000;
+ public static final int GL_VAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
+ public static final int GL_VAT_DIFFUSE_BIT_PGI = 0x00400000;
+ public static final int GL_VAT_EMISSION_BIT_PGI = 0x00800000;
+ public static final int GL_VAT_SHININESS_BIT_PGI = 0x02000000;
+ public static final int GL_VAT_SPECULAR_BIT_PGI = 0x04000000;
+ public static final int GL_VAX_VERTEX_HINT_PGI = 107053;
+ public static final int GL_VDGEFLAG_BIT_PGI = 0x00040000;
+ public static final int GL_VENDOR = 0x1F00;
+ public static final int GL_VERSION = 0x1F02;
+ public static final int GL_VERTEX23_BIT_PGI = 0x00000004;
+ public static final int GL_VERTEX4_BIT_PGI = 0x00000008;
+ public static final int GL_VERTEX_ARRAY = 0x8074;
+ public static final int GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
+ public static final int GL_VERTEX_ARRAY_EXT = 0x8074;
+ public static final int GL_VERTEX_ARRAY_POINTER = 0x808E;
+ public static final int GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
+ public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
+ public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
+ public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
+ public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
+ public static final int GL_VERTEX_ARRAY_SIZE = 0x807A;
+ public static final int GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
+ public static final int GL_VERTEX_ARRAY_STRIDE = 0x807C;
+ public static final int GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
+ public static final int GL_VERTEX_ARRAY_TYPE = 0x807B;
+ public static final int GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
+ public static final int GL_VERTEX_CONSISTENT_HINT_PGI = 107051;
+ public static final int GL_VERTEX_DATA_HINT_PGI = 107050;
+ public static final int GL_VERTEX_WEIGHTING_EXT = 0x8509;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
+ public static final int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
+ public static final int GL_VEXCOORD1_BIT_PGI = 0x10000000;
+ public static final int GL_VEXCOORD2_BIT_PGI = 0x20000000;
+ public static final int GL_VEXCOORD3_BIT_PGI = 0x40000000;
+ public static final int GL_VEXCOORD4_BIT_PGI = 0x80000000;
+ public static final int GL_VIEWPORT = 0x0BA2;
+ public static final int GL_VIEWPORT_BIT = 0x00000800;
+ public static final int GL_VNDEX_BIT_PGI = 0x00080000;
+ public static final int GL_VOLOR3_BIT_PGI = 0x00010000;
+ public static final int GL_VOLOR4_BIT_PGI = 0x00020000;
+ public static final int GL_VORMAL_BIT_PGI = 0x08000000;
+ public static final int GL_WIDE_LINE_HINT_PGI = 107042;
+ public static final int GL_WRAP_BORDER_SUN = 0x81D4;
+ public static final int GL_XOR = 0x1506;
+ public static final int GL_YCRCB_422_SGIX = 0x81BB;
+ public static final int GL_YCRCB_444_SGIX = 0x81BC;
+ public static final int GL_ZERO = 0x0;
+ public static final int GL_ZOOM_X = 0x0D16;
+ public static final int GL_ZOOM_Y = 0x0D17;
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java
index 896f7ca..2f23405 100644
--- a/gl4java/GLFunc.java
+++ b/gl4java/GLFunc.java
@@ -36,7403 +36,7403 @@ public static final String[] GL_PROC_NAMES = {
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
*/
-
- "glClearIndex",
- "glClearColor",
- "glClear",
- "glIndexMask",
- "glColorMask",
- "glAlphaFunc",
- "glBlendFunc",
- "glLogicOp",
- "glCullFace",
- "glFrontFace",
- "glPointSize",
- "glLineWidth",
- "glLineStipple",
- "glPolygonMode",
- "glPolygonOffset",
- "glPolygonStipple",
- "glGetPolygonStipple",
- "glEdgeFlag",
- "glEdgeFlagv",
- "glScissor",
- "glClipPlane",
- "glGetClipPlane",
- "glDrawBuffer",
- "glReadBuffer",
- "glEnable",
- "glDisable",
- "glIsEnabled",
- "glEnableClientState",
- "glDisableClientState",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetFloatv",
- "glGetIntegerv",
- "glPushAttrib",
- "glPopAttrib",
- "glPushClientAttrib",
- "glPopClientAttrib",
- "glRenderMode",
- "glGetError",
- "glFinish",
- "glFlush",
- "glHint",
- "glClearDepth",
- "glDepthFunc",
- "glDepthMask",
- "glDepthRange",
- "glClearAccum",
- "glAccum",
- "glMatrixMode",
- "glOrtho",
- "glFrustum",
- "glViewport",
- "glPushMatrix",
- "glPopMatrix",
- "glLoadIdentity",
- "glLoadMatrixd",
- "glLoadMatrixf",
- "glMultMatrixd",
- "glMultMatrixf",
- "glRotated",
- "glRotatef",
- "glScaled",
- "glScalef",
- "glTranslated",
- "glTranslatef",
- "glIsList",
- "glDeleteLists",
- "glGenLists",
- "glNewList",
- "glEndList",
- "glCallList",
- "glCallLists",
- "glListBase",
- "glBegin",
- "glEnd",
- "glVertex2d",
- "glVertex2f",
- "glVertex2i",
- "glVertex2s",
- "glVertex3d",
- "glVertex3f",
- "glVertex3i",
- "glVertex3s",
- "glVertex4d",
- "glVertex4f",
- "glVertex4i",
- "glVertex4s",
- "glVertex2dv",
- "glVertex2fv",
- "glVertex2iv",
- "glVertex2sv",
- "glVertex3dv",
- "glVertex3fv",
- "glVertex3iv",
- "glVertex3sv",
- "glVertex4dv",
- "glVertex4fv",
- "glVertex4iv",
- "glVertex4sv",
- "glNormal3b",
- "glNormal3d",
- "glNormal3f",
- "glNormal3i",
- "glNormal3s",
- "glNormal3bv",
- "glNormal3dv",
- "glNormal3fv",
- "glNormal3iv",
- "glNormal3sv",
- "glIndexd",
- "glIndexf",
- "glIndexi",
- "glIndexs",
- "glIndexub",
- "glIndexdv",
- "glIndexfv",
- "glIndexiv",
- "glIndexsv",
- "glIndexubv",
- "glColor3b",
- "glColor3d",
- "glColor3f",
- "glColor3i",
- "glColor3s",
- "glColor3ub",
- "glColor3ui",
- "glColor3us",
- "glColor4b",
- "glColor4d",
- "glColor4f",
- "glColor4i",
- "glColor4s",
- "glColor4ub",
- "glColor4ui",
- "glColor4us",
- "glColor3bv",
- "glColor3dv",
- "glColor3fv",
- "glColor3iv",
- "glColor3sv",
- "glColor3ubv",
- "glColor3uiv",
- "glColor3usv",
- "glColor4bv",
- "glColor4dv",
- "glColor4fv",
- "glColor4iv",
- "glColor4sv",
- "glColor4ubv",
- "glColor4uiv",
- "glColor4usv",
- "glTexCoord1d",
- "glTexCoord1f",
- "glTexCoord1i",
- "glTexCoord1s",
- "glTexCoord2d",
- "glTexCoord2f",
- "glTexCoord2i",
- "glTexCoord2s",
- "glTexCoord3d",
- "glTexCoord3f",
- "glTexCoord3i",
- "glTexCoord3s",
- "glTexCoord4d",
- "glTexCoord4f",
- "glTexCoord4i",
- "glTexCoord4s",
- "glTexCoord1dv",
- "glTexCoord1fv",
- "glTexCoord1iv",
- "glTexCoord1sv",
- "glTexCoord2dv",
- "glTexCoord2fv",
- "glTexCoord2iv",
- "glTexCoord2sv",
- "glTexCoord3dv",
- "glTexCoord3fv",
- "glTexCoord3iv",
- "glTexCoord3sv",
- "glTexCoord4dv",
- "glTexCoord4fv",
- "glTexCoord4iv",
- "glTexCoord4sv",
- "glRasterPos2d",
- "glRasterPos2f",
- "glRasterPos2i",
- "glRasterPos2s",
- "glRasterPos3d",
- "glRasterPos3f",
- "glRasterPos3i",
- "glRasterPos3s",
- "glRasterPos4d",
- "glRasterPos4f",
- "glRasterPos4i",
- "glRasterPos4s",
- "glRasterPos2dv",
- "glRasterPos2fv",
- "glRasterPos2iv",
- "glRasterPos2sv",
- "glRasterPos3dv",
- "glRasterPos3fv",
- "glRasterPos3iv",
- "glRasterPos3sv",
- "glRasterPos4dv",
- "glRasterPos4fv",
- "glRasterPos4iv",
- "glRasterPos4sv",
- "glRectd",
- "glRectf",
- "glRecti",
- "glRects",
- "glRectdv",
- "glRectfv",
- "glRectiv",
- "glRectsv",
- "glVertexPointer",
- "glNormalPointer",
- "glColorPointer",
- "glIndexPointer",
- "glTexCoordPointer",
- "glEdgeFlagPointer",
- "glGetPointerv",
- "glArrayElement",
- "glDrawArrays",
- "glDrawElements",
- "glInterleavedArrays",
- "glShadeModel",
- "glLightf",
- "glLighti",
- "glLightfv",
- "glLightiv",
- "glGetLightfv",
- "glGetLightiv",
- "glLightModelf",
- "glLightModeli",
- "glLightModelfv",
- "glLightModeliv",
- "glMaterialf",
- "glMateriali",
- "glMaterialfv",
- "glMaterialiv",
- "glGetMaterialfv",
- "glGetMaterialiv",
- "glColorMaterial",
- "glPixelZoom",
- "glPixelStoref",
- "glPixelStorei",
- "glPixelTransferf",
- "glPixelTransferi",
- "glPixelMapfv",
- "glPixelMapuiv",
- "glPixelMapusv",
- "glGetPixelMapfv",
- "glGetPixelMapuiv",
- "glGetPixelMapusv",
- "glBitmap",
- "glReadPixels",
- "glDrawPixels",
- "glCopyPixels",
- "glStencilFunc",
- "glStencilMask",
- "glStencilOp",
- "glClearStencil",
- "glTexGend",
- "glTexGenf",
- "glTexGeni",
- "glTexGendv",
- "glTexGenfv",
- "glTexGeniv",
- "glGetTexGendv",
- "glGetTexGenfv",
- "glGetTexGeniv",
- "glTexEnvf",
- "glTexEnvi",
- "glTexEnvfv",
- "glTexEnviv",
- "glGetTexEnvfv",
- "glGetTexEnviv",
- "glTexParameterf",
- "glTexParameteri",
- "glTexParameterfv",
- "glTexParameteriv",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glGetTexImage",
- "glGenTextures",
- "glDeleteTextures",
- "glBindTexture",
- "glPrioritizeTextures",
- "glAreTexturesResident",
- "glIsTexture",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glMap1d",
- "glMap1f",
- "glMap2d",
- "glMap2f",
- "glGetMapdv",
- "glGetMapfv",
- "glGetMapiv",
- "glEvalCoord1d",
- "glEvalCoord1f",
- "glEvalCoord1dv",
- "glEvalCoord1fv",
- "glEvalCoord2d",
- "glEvalCoord2f",
- "glEvalCoord2dv",
- "glEvalCoord2fv",
- "glMapGrid1d",
- "glMapGrid1f",
- "glMapGrid2d",
- "glMapGrid2f",
- "glEvalPoint1",
- "glEvalPoint2",
- "glEvalMesh1",
- "glEvalMesh2",
- "glFogf",
- "glFogi",
- "glFogfv",
- "glFogiv",
- "glFeedbackBuffer",
- "glPassThrough",
- "glSelectBuffer",
- "glInitNames",
- "glLoadName",
- "glPushName",
- "glPopName",
- "glDrawRangeElements",
- "glTexImage3D",
- "glTexSubImage3D",
- "glCopyTexSubImage3D",
- "glColorTable",
- "glColorSubTable",
- "glColorTableParameteriv",
- "glColorTableParameterfv",
- "glCopyColorSubTable",
- "glCopyColorTable",
- "glGetColorTable",
- "glGetColorTableParameterfv",
- "glGetColorTableParameteriv",
- "glBlendEquation",
- "glBlendColor",
- "glHistogram",
- "glResetHistogram",
- "glGetHistogram",
- "glGetHistogramParameterfv",
- "glGetHistogramParameteriv",
- "glMinmax",
- "glResetMinmax",
- "glGetMinmax",
- "glGetMinmaxParameterfv",
- "glGetMinmaxParameteriv",
- "glConvolutionFilter1D",
- "glConvolutionFilter2D",
- "glConvolutionParameterf",
- "glConvolutionParameterfv",
- "glConvolutionParameteri",
- "glConvolutionParameteriv",
- "glCopyConvolutionFilter1D",
- "glCopyConvolutionFilter2D",
- "glGetConvolutionFilter",
- "glGetConvolutionParameterfv",
- "glGetConvolutionParameteriv",
- "glSeparableFilter2D",
- "glGetSeparableFilter",
- "glBlendColorEXT",
- "glPolygonOffsetEXT",
- "glTexImage3DEXT",
- "glTexSubImage3DEXT",
- "glCopyTexSubImage3DEXT",
- "glGenTexturesEXT",
- "glDeleteTexturesEXT",
- "glBindTextureEXT",
- "glPrioritizeTexturesEXT",
- "glAreTexturesResidentEXT",
- "glIsTextureEXT",
- "glVertexPointerEXT",
- "glNormalPointerEXT",
- "glColorPointerEXT",
- "glIndexPointerEXT",
- "glTexCoordPointerEXT",
- "glEdgeFlagPointerEXT",
- "glGetPointervEXT",
- "glArrayElementEXT",
- "glDrawArraysEXT",
- "glBlendEquationEXT",
- "glPointParameterfEXT",
- "glPointParameterfvEXT",
- "glColorTableEXT",
- "glColorSubTableEXT",
- "glGetColorTableEXT",
- "glGetColorTableParameterfvEXT",
- "glGetColorTableParameterivEXT",
- "glLockArraysEXT",
- "glUnlockArraysEXT",
- "glActiveTextureARB",
- "glClientActiveTextureARB",
- "glMultiTexCoord1dARB",
- "glMultiTexCoord1dvARB",
- "glMultiTexCoord1fARB",
- "glMultiTexCoord1fvARB",
- "glMultiTexCoord1iARB",
- "glMultiTexCoord1ivARB",
- "glMultiTexCoord1sARB",
- "glMultiTexCoord1svARB",
- "glMultiTexCoord2dARB",
- "glMultiTexCoord2dvARB",
- "glMultiTexCoord2fARB",
- "glMultiTexCoord2fvARB",
- "glMultiTexCoord2iARB",
- "glMultiTexCoord2ivARB",
- "glMultiTexCoord2sARB",
- "glMultiTexCoord2svARB",
- "glMultiTexCoord3dARB",
- "glMultiTexCoord3dvARB",
- "glMultiTexCoord3fARB",
- "glMultiTexCoord3fvARB",
- "glMultiTexCoord3iARB",
- "glMultiTexCoord3ivARB",
- "glMultiTexCoord3sARB",
- "glMultiTexCoord3svARB",
- "glMultiTexCoord4dARB",
- "glMultiTexCoord4dvARB",
- "glMultiTexCoord4fARB",
- "glMultiTexCoord4fvARB",
- "glMultiTexCoord4iARB",
- "glMultiTexCoord4ivARB",
- "glMultiTexCoord4sARB",
- "glMultiTexCoord4svARB",
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+ "glClearIndex",
+ "glClearColor",
+ "glClear",
+ "glIndexMask",
+ "glColorMask",
+ "glAlphaFunc",
+ "glBlendFunc",
+ "glLogicOp",
+ "glCullFace",
+ "glFrontFace",
+ "glPointSize",
+ "glLineWidth",
+ "glLineStipple",
+ "glPolygonMode",
+ "glPolygonOffset",
+ "glPolygonStipple",
+ "glGetPolygonStipple",
+ "glEdgeFlag",
+ "glEdgeFlagv",
+ "glScissor",
+ "glClipPlane",
+ "glGetClipPlane",
+ "glDrawBuffer",
+ "glReadBuffer",
+ "glEnable",
+ "glDisable",
+ "glIsEnabled",
+ "glEnableClientState",
+ "glDisableClientState",
+ "glGetBooleanv",
+ "glGetDoublev",
+ "glGetFloatv",
+ "glGetIntegerv",
+ "glPushAttrib",
+ "glPopAttrib",
+ "glPushClientAttrib",
+ "glPopClientAttrib",
+ "glRenderMode",
+ "glGetError",
+ "glFinish",
+ "glFlush",
+ "glHint",
+ "glClearDepth",
+ "glDepthFunc",
+ "glDepthMask",
+ "glDepthRange",
+ "glClearAccum",
+ "glAccum",
+ "glMatrixMode",
+ "glOrtho",
+ "glFrustum",
+ "glViewport",
+ "glPushMatrix",
+ "glPopMatrix",
+ "glLoadIdentity",
+ "glLoadMatrixd",
+ "glLoadMatrixf",
+ "glMultMatrixd",
+ "glMultMatrixf",
+ "glRotated",
+ "glRotatef",
+ "glScaled",
+ "glScalef",
+ "glTranslated",
+ "glTranslatef",
+ "glIsList",
+ "glDeleteLists",
+ "glGenLists",
+ "glNewList",
+ "glEndList",
+ "glCallList",
+ "glCallLists",
+ "glListBase",
+ "glBegin",
+ "glEnd",
+ "glVertex2d",
+ "glVertex2f",
+ "glVertex2i",
+ "glVertex2s",
+ "glVertex3d",
+ "glVertex3f",
+ "glVertex3i",
+ "glVertex3s",
+ "glVertex4d",
+ "glVertex4f",
+ "glVertex4i",
+ "glVertex4s",
+ "glVertex2dv",
+ "glVertex2fv",
+ "glVertex2iv",
+ "glVertex2sv",
+ "glVertex3dv",
+ "glVertex3fv",
+ "glVertex3iv",
+ "glVertex3sv",
+ "glVertex4dv",
+ "glVertex4fv",
+ "glVertex4iv",
+ "glVertex4sv",
+ "glNormal3b",
+ "glNormal3d",
+ "glNormal3f",
+ "glNormal3i",
+ "glNormal3s",
+ "glNormal3bv",
+ "glNormal3dv",
+ "glNormal3fv",
+ "glNormal3iv",
+ "glNormal3sv",
+ "glIndexd",
+ "glIndexf",
+ "glIndexi",
+ "glIndexs",
+ "glIndexub",
+ "glIndexdv",
+ "glIndexfv",
+ "glIndexiv",
+ "glIndexsv",
+ "glIndexubv",
+ "glColor3b",
+ "glColor3d",
+ "glColor3f",
+ "glColor3i",
+ "glColor3s",
+ "glColor3ub",
+ "glColor3ui",
+ "glColor3us",
+ "glColor4b",
+ "glColor4d",
+ "glColor4f",
+ "glColor4i",
+ "glColor4s",
+ "glColor4ub",
+ "glColor4ui",
+ "glColor4us",
+ "glColor3bv",
+ "glColor3dv",
+ "glColor3fv",
+ "glColor3iv",
+ "glColor3sv",
+ "glColor3ubv",
+ "glColor3uiv",
+ "glColor3usv",
+ "glColor4bv",
+ "glColor4dv",
+ "glColor4fv",
+ "glColor4iv",
+ "glColor4sv",
+ "glColor4ubv",
+ "glColor4uiv",
+ "glColor4usv",
+ "glTexCoord1d",
+ "glTexCoord1f",
+ "glTexCoord1i",
+ "glTexCoord1s",
+ "glTexCoord2d",
+ "glTexCoord2f",
+ "glTexCoord2i",
+ "glTexCoord2s",
+ "glTexCoord3d",
+ "glTexCoord3f",
+ "glTexCoord3i",
+ "glTexCoord3s",
+ "glTexCoord4d",
+ "glTexCoord4f",
+ "glTexCoord4i",
+ "glTexCoord4s",
+ "glTexCoord1dv",
+ "glTexCoord1fv",
+ "glTexCoord1iv",
+ "glTexCoord1sv",
+ "glTexCoord2dv",
+ "glTexCoord2fv",
+ "glTexCoord2iv",
+ "glTexCoord2sv",
+ "glTexCoord3dv",
+ "glTexCoord3fv",
+ "glTexCoord3iv",
+ "glTexCoord3sv",
+ "glTexCoord4dv",
+ "glTexCoord4fv",
+ "glTexCoord4iv",
+ "glTexCoord4sv",
+ "glRasterPos2d",
+ "glRasterPos2f",
+ "glRasterPos2i",
+ "glRasterPos2s",
+ "glRasterPos3d",
+ "glRasterPos3f",
+ "glRasterPos3i",
+ "glRasterPos3s",
+ "glRasterPos4d",
+ "glRasterPos4f",
+ "glRasterPos4i",
+ "glRasterPos4s",
+ "glRasterPos2dv",
+ "glRasterPos2fv",
+ "glRasterPos2iv",
+ "glRasterPos2sv",
+ "glRasterPos3dv",
+ "glRasterPos3fv",
+ "glRasterPos3iv",
+ "glRasterPos3sv",
+ "glRasterPos4dv",
+ "glRasterPos4fv",
+ "glRasterPos4iv",
+ "glRasterPos4sv",
+ "glRectd",
+ "glRectf",
+ "glRecti",
+ "glRects",
+ "glRectdv",
+ "glRectfv",
+ "glRectiv",
+ "glRectsv",
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glGetPointerv",
+ "glArrayElement",
+ "glDrawArrays",
+ "glDrawElements",
+ "glInterleavedArrays",
+ "glShadeModel",
+ "glLightf",
+ "glLighti",
+ "glLightfv",
+ "glLightiv",
+ "glGetLightfv",
+ "glGetLightiv",
+ "glLightModelf",
+ "glLightModeli",
+ "glLightModelfv",
+ "glLightModeliv",
+ "glMaterialf",
+ "glMateriali",
+ "glMaterialfv",
+ "glMaterialiv",
+ "glGetMaterialfv",
+ "glGetMaterialiv",
+ "glColorMaterial",
+ "glPixelZoom",
+ "glPixelStoref",
+ "glPixelStorei",
+ "glPixelTransferf",
+ "glPixelTransferi",
+ "glPixelMapfv",
+ "glPixelMapuiv",
+ "glPixelMapusv",
+ "glGetPixelMapfv",
+ "glGetPixelMapuiv",
+ "glGetPixelMapusv",
+ "glBitmap",
+ "glReadPixels",
+ "glDrawPixels",
+ "glCopyPixels",
+ "glStencilFunc",
+ "glStencilMask",
+ "glStencilOp",
+ "glClearStencil",
+ "glTexGend",
+ "glTexGenf",
+ "glTexGeni",
+ "glTexGendv",
+ "glTexGenfv",
+ "glTexGeniv",
+ "glGetTexGendv",
+ "glGetTexGenfv",
+ "glGetTexGeniv",
+ "glTexEnvf",
+ "glTexEnvi",
+ "glTexEnvfv",
+ "glTexEnviv",
+ "glGetTexEnvfv",
+ "glGetTexEnviv",
+ "glTexParameterf",
+ "glTexParameteri",
+ "glTexParameterfv",
+ "glTexParameteriv",
+ "glGetTexParameterfv",
+ "glGetTexParameteriv",
+ "glGetTexLevelParameterfv",
+ "glGetTexLevelParameteriv",
+ "glTexImage1D",
+ "glTexImage2D",
+ "glGetTexImage",
+ "glGenTextures",
+ "glDeleteTextures",
+ "glBindTexture",
+ "glPrioritizeTextures",
+ "glAreTexturesResident",
+ "glIsTexture",
+ "glTexSubImage1D",
+ "glTexSubImage2D",
+ "glCopyTexImage1D",
+ "glCopyTexImage2D",
+ "glCopyTexSubImage1D",
+ "glCopyTexSubImage2D",
+ "glMap1d",
+ "glMap1f",
+ "glMap2d",
+ "glMap2f",
+ "glGetMapdv",
+ "glGetMapfv",
+ "glGetMapiv",
+ "glEvalCoord1d",
+ "glEvalCoord1f",
+ "glEvalCoord1dv",
+ "glEvalCoord1fv",
+ "glEvalCoord2d",
+ "glEvalCoord2f",
+ "glEvalCoord2dv",
+ "glEvalCoord2fv",
+ "glMapGrid1d",
+ "glMapGrid1f",
+ "glMapGrid2d",
+ "glMapGrid2f",
+ "glEvalPoint1",
+ "glEvalPoint2",
+ "glEvalMesh1",
+ "glEvalMesh2",
+ "glFogf",
+ "glFogi",
+ "glFogfv",
+ "glFogiv",
+ "glFeedbackBuffer",
+ "glPassThrough",
+ "glSelectBuffer",
+ "glInitNames",
+ "glLoadName",
+ "glPushName",
+ "glPopName",
+ "glDrawRangeElements",
+ "glTexImage3D",
+ "glTexSubImage3D",
+ "glCopyTexSubImage3D",
+ "glColorTable",
+ "glColorSubTable",
+ "glColorTableParameteriv",
+ "glColorTableParameterfv",
+ "glCopyColorSubTable",
+ "glCopyColorTable",
+ "glGetColorTable",
+ "glGetColorTableParameterfv",
+ "glGetColorTableParameteriv",
+ "glBlendEquation",
+ "glBlendColor",
+ "glHistogram",
+ "glResetHistogram",
+ "glGetHistogram",
+ "glGetHistogramParameterfv",
+ "glGetHistogramParameteriv",
+ "glMinmax",
+ "glResetMinmax",
+ "glGetMinmax",
+ "glGetMinmaxParameterfv",
+ "glGetMinmaxParameteriv",
+ "glConvolutionFilter1D",
+ "glConvolutionFilter2D",
+ "glConvolutionParameterf",
+ "glConvolutionParameterfv",
+ "glConvolutionParameteri",
+ "glConvolutionParameteriv",
+ "glCopyConvolutionFilter1D",
+ "glCopyConvolutionFilter2D",
+ "glGetConvolutionFilter",
+ "glGetConvolutionParameterfv",
+ "glGetConvolutionParameteriv",
+ "glSeparableFilter2D",
+ "glGetSeparableFilter",
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glActiveTextureARB",
+ "glClientActiveTextureARB",
+ "glMultiTexCoord1dARB",
+ "glMultiTexCoord1dvARB",
+ "glMultiTexCoord1fARB",
+ "glMultiTexCoord1fvARB",
+ "glMultiTexCoord1iARB",
+ "glMultiTexCoord1ivARB",
+ "glMultiTexCoord1sARB",
+ "glMultiTexCoord1svARB",
+ "glMultiTexCoord2dARB",
+ "glMultiTexCoord2dvARB",
+ "glMultiTexCoord2fARB",
+ "glMultiTexCoord2fvARB",
+ "glMultiTexCoord2iARB",
+ "glMultiTexCoord2ivARB",
+ "glMultiTexCoord2sARB",
+ "glMultiTexCoord2svARB",
+ "glMultiTexCoord3dARB",
+ "glMultiTexCoord3dvARB",
+ "glMultiTexCoord3fARB",
+ "glMultiTexCoord3fvARB",
+ "glMultiTexCoord3iARB",
+ "glMultiTexCoord3ivARB",
+ "glMultiTexCoord3sARB",
+ "glMultiTexCoord3svARB",
+ "glMultiTexCoord4dARB",
+ "glMultiTexCoord4dvARB",
+ "glMultiTexCoord4fARB",
+ "glMultiTexCoord4fvARB",
+ "glMultiTexCoord4iARB",
+ "glMultiTexCoord4ivARB",
+ "glMultiTexCoord4sARB",
+ "glMultiTexCoord4svARB",
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
null
};
-/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNI !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/**
+ * C2J Parser Version 1.5 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNI !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java
index b8ee949..58b0a82 100644
--- a/gl4java/GLFuncJauJNI.java
+++ b/gl4java/GLFuncJauJNI.java
@@ -42,524 +42,524 @@ public final String getClassVersion ( )
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
*/
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearIndex (
float c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearColor (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClear (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexMask (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorMask (
boolean red,
boolean green,
boolean blue,
boolean alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glAlphaFunc (
int func,
float ref
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendFunc (
int sfactor,
int dfactor
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLogicOp (
int opcode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCullFace (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFrontFace (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPointSize (
float size
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLineWidth (
float width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLineStipple (
int factor,
short pattern
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonMode (
int face,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonOffset (
float factor,
float units
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonStipple (
byte[] mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPolygonStipple (
byte[] mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlag (
boolean flag
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlagv (
boolean[] flag
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glScissor (
int x,
int y,
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClipPlane (
int plane,
double[] equation
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetClipPlane (
int plane,
double[] equation
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawBuffer (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glReadBuffer (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEnable (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDisable (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsEnabled (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEnableClientState (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDisableClientState (
int cap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetBooleanv (
int pname,
boolean[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetDoublev (
int pname,
double[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetFloatv (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetIntegerv (
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushAttrib (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopAttrib ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopAttrib (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushClientAttrib (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopClientAttrib (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int glRenderMode (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLenum glGetError ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int glGetError (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFinish ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFinish (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFlush ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFlush (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glHint (
int target,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearDepth (
double depth
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDepthFunc (
int func
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDepthMask (
boolean flag
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDepthRange (
double near_val,
double far_val
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearAccum (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glAccum (
int op,
float value
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMatrixMode (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glOrtho (
double left,
double right,
@@ -568,13 +568,13 @@ public final String getClassVersion ( )
double near_val,
double far_val
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFrustum (
double left,
double right,
@@ -583,228 +583,228 @@ public final String getClassVersion ( )
double near_val,
double far_val
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glViewport (
int x,
int y,
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushMatrix ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushMatrix (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopMatrix ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopMatrix (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadIdentity ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadIdentity (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadMatrixd (
double[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadMatrixf (
float[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultMatrixd (
double[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultMatrixf (
float[] m
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRotated (
double angle,
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRotatef (
float angle,
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glScaled (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glScalef (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTranslated (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTranslatef (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsList (
int list
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDeleteLists (
int list,
int range
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int glGenLists (
int range
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNewList (
int list,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEndList ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEndList (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCallList ( GLuint list ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCallList (
int list
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCallLists (
int n,
int type,
@@ -840,1580 +840,1580 @@ public final String getClassVersion ( )
int type,
long[] lists
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glListBase ( GLuint base ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glListBase (
int base
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBegin (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEnd ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEnd (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2d (
double x,
double y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2f (
float x,
float y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2i (
int x,
int y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2s (
short x,
short y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3d (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3f (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3i (
int x,
int y,
int z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3s (
short x,
short y,
short z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4d (
double x,
double y,
double z,
double w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4f (
float x,
float y,
float z,
float w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4i (
int x,
int y,
int z,
int w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4s (
short x,
short y,
short z,
short w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex2sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertex4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3b (
byte nx,
byte ny,
byte nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3d (
double nx,
double ny,
double nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3f (
float nx,
float ny,
float nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3i (
int nx,
int ny,
int nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3s (
short nx,
short ny,
short nz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3bv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormal3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexd (
double c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexf (
float c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexi ( GLint c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexi (
int c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexs (
short c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexub (
byte c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexdv (
double[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexfv (
float[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexiv (
int[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexsv (
short[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexubv (
byte[] c
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3b (
byte red,
byte green,
byte blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3d (
double red,
double green,
double blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3f (
float red,
float green,
float blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3i (
int red,
int green,
int blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3s (
short red,
short green,
short blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3ub (
byte red,
byte green,
byte blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3ui (
int red,
int green,
int blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3us (
short red,
short green,
short blue
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4b (
byte red,
byte green,
byte blue,
byte alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4d (
double red,
double green,
double blue,
double alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4f (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4i (
int red,
int green,
int blue,
int alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4s (
short red,
short green,
short blue,
short alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4ub (
byte red,
byte green,
byte blue,
byte alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4ui (
int red,
int green,
int blue,
int alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4us (
short red,
short green,
short blue,
short alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3bv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3ubv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3uiv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor3usv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4bv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4ubv (
byte[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4uiv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColor4usv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1d (
double s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1f (
float s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1i (
int s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1s (
short s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2d (
double s,
double t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2f (
float s,
float t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2i (
int s,
int t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2s (
short s,
short t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3d (
double s,
double t,
double r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3f (
float s,
float t,
float r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3i (
int s,
int t,
int r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3s (
short s,
short t,
short r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4d (
double s,
double t,
double r,
double q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4f (
float s,
float t,
float r,
float q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4i (
int s,
int t,
int r,
int q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4s (
short s,
short t,
short r,
short q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord1sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord2sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoord4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2d (
double x,
double y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2f (
float x,
float y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2i (
int x,
int y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2s (
short x,
short y
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3d (
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3f (
float x,
float y,
float z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3i (
int x,
int y,
int z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3s (
short x,
short y,
short z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4d (
double x,
double y,
double z,
double w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4f (
float x,
float y,
float z,
float w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4i (
int x,
int y,
int z,
int w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4s (
short x,
short y,
short z,
short w
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos2sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos3sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4dv (
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4fv (
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4iv (
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRasterPos4sv (
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectd (
double x1,
double y1,
double x2,
double y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectf (
float x1,
float y1,
float x2,
float y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRecti (
int x1,
int y1,
int x2,
int y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRects (
short x1,
short y1,
short x2,
short y2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectdv (
double[] v1,
double[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectfv (
float[] v1,
float[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectiv (
int[] v1,
int[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glRectsv (
short[] v1,
short[] v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertexPointer (
int size,
int type,
@@ -2456,13 +2456,13 @@ public final String getClassVersion ( )
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormalPointer (
int type,
int stride,
@@ -2498,13 +2498,13 @@ public final String getClassVersion ( )
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorPointer (
int size,
int type,
@@ -2547,13 +2547,13 @@ public final String getClassVersion ( )
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexPointer (
int type,
int stride,
@@ -2589,13 +2589,13 @@ public final String getClassVersion ( )
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoordPointer (
int size,
int type,
@@ -2638,13 +2638,13 @@ public final String getClassVersion ( )
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlagPointer (
int stride,
byte[] ptr
@@ -2673,13 +2673,13 @@ public final String getClassVersion ( )
int stride,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPointerv (
int pname,
byte[][] params
@@ -2708,35 +2708,35 @@ public final String getClassVersion ( )
int pname,
long[][] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glArrayElement (
int i
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawArrays (
int mode,
int first,
int count
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawElements (
int mode,
int count,
@@ -2779,13 +2779,13 @@ public final String getClassVersion ( )
int type,
long[] indices
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glInterleavedArrays (
int format,
int stride,
@@ -2821,346 +2821,346 @@ public final String getClassVersion ( )
int stride,
long[] pointer
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glShadeModel (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightf (
int light,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLighti (
int light,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightfv (
int light,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightiv (
int light,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetLightfv (
int light,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetLightiv (
int light,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModelf (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModeli (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModelfv (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLightModeliv (
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMaterialf (
int face,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMateriali (
int face,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMaterialfv (
int face,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMaterialiv (
int face,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMaterialfv (
int face,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMaterialiv (
int face,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorMaterial (
int face,
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelZoom (
float xfactor,
float yfactor
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelStoref (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelStorei (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelTransferf (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelTransferi (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelMapfv (
int map,
int mapsize,
float[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelMapuiv (
int map,
int mapsize,
int[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPixelMapusv (
int map,
int mapsize,
short[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPixelMapfv (
int map,
float[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPixelMapuiv (
int map,
int[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPixelMapusv (
int map,
short[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBitmap (
int width,
int height,
@@ -3170,13 +3170,13 @@ public final String getClassVersion ( )
float ymove,
byte[] bitmap
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glReadPixels (
int x,
int y,
@@ -3240,13 +3240,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawPixels (
int width,
int height,
@@ -3296,13 +3296,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyPixels (
int x,
int y,
@@ -3310,335 +3310,335 @@ public final String getClassVersion ( )
int height,
int type
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glStencilFunc (
int func,
int ref,
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glStencilMask (
int mask
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glStencilOp (
int fail,
int zfail,
int zpass
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClearStencil (
int s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGend (
int coord,
int pname,
double param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGenf (
int coord,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGeni (
int coord,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGendv (
int coord,
int pname,
double[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGenfv (
int coord,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexGeniv (
int coord,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexGendv (
int coord,
int pname,
double[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexGenfv (
int coord,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexGeniv (
int coord,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnvf (
int target,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnvi (
int target,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnvfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexEnviv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexEnvfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexEnviv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameterf (
int target,
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameteri (
int target,
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexLevelParameterfv (
int target,
int level,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexLevelParameteriv (
int target,
int level,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage1D (
int target,
int level,
@@ -3709,13 +3709,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage2D (
int target,
int level,
@@ -3793,13 +3793,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetTexImage (
int target,
int level,
@@ -3849,80 +3849,80 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGenTextures (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDeleteTextures (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBindTexture (
int target,
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPrioritizeTextures (
int n,
int[] textures,
float[] priorities
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glAreTexturesResident (
int n,
int[] textures,
boolean[] residences
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsTexture (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage1D (
int target,
int level,
@@ -3986,13 +3986,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage2D (
int target,
int level,
@@ -4070,13 +4070,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexImage1D (
int target,
int level,
@@ -4086,13 +4086,13 @@ public final String getClassVersion ( )
int width,
int border
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexImage2D (
int target,
int level,
@@ -4103,13 +4103,13 @@ public final String getClassVersion ( )
int height,
int border
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage1D (
int target,
int level,
@@ -4118,13 +4118,13 @@ public final String getClassVersion ( )
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage2D (
int target,
int level,
@@ -4135,13 +4135,13 @@ public final String getClassVersion ( )
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap1d (
int target,
double u1,
@@ -4150,13 +4150,13 @@ public final String getClassVersion ( )
int order,
double[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap1f (
int target,
float u1,
@@ -4165,13 +4165,13 @@ public final String getClassVersion ( )
int order,
float[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap2d (
int target,
double u1,
@@ -4184,13 +4184,13 @@ public final String getClassVersion ( )
int vorder,
double[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMap2f (
int target,
float u1,
@@ -4203,155 +4203,155 @@ public final String getClassVersion ( )
int vorder,
float[] points
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMapdv (
int target,
int query,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMapfv (
int target,
int query,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMapiv (
int target,
int query,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1d (
double u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1f (
float u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1dv (
double[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord1fv (
float[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2d (
double u,
double v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2f (
float u,
float v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2dv (
double[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalCoord2fv (
float[] u
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid1d (
int un,
double u1,
double u2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid1f (
int un,
float u1,
float u2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid2d (
int un,
double u1,
@@ -4360,13 +4360,13 @@ public final String getClassVersion ( )
double v1,
double v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMapGrid2f (
int un,
float u1,
@@ -4375,46 +4375,46 @@ public final String getClassVersion ( )
float v1,
float v2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalPoint1 (
int i
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalPoint2 (
int i,
int j
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalMesh1 (
int mode,
int i1,
int i2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEvalMesh2 (
int mode,
int i1,
@@ -4422,128 +4422,128 @@ public final String getClassVersion ( )
int j1,
int j2
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogf (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogi (
int pname,
int param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogfv (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFogiv (
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glFeedbackBuffer (
int size,
int type,
float[] buffer
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPassThrough (
float token
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glSelectBuffer (
int size,
int[] buffer
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glInitNames ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glInitNames (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLoadName (
int name
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPushName ( GLuint name ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPushName (
int name
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPopName ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPopName (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawRangeElements (
int mode,
int start,
@@ -4600,13 +4600,13 @@ public final String getClassVersion ( )
int type,
long[] indices
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage3D (
int target,
int level,
@@ -4691,13 +4691,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage3D (
int target,
int level,
@@ -4789,13 +4789,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage3D (
int target,
int level,
@@ -4807,13 +4807,13 @@ public final String getClassVersion ( )
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTable (
int target,
int internalformat,
@@ -4870,13 +4870,13 @@ public final String getClassVersion ( )
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorSubTable (
int target,
int start,
@@ -4933,37 +4933,37 @@ public final String getClassVersion ( )
int type,
long[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTableParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTableParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyColorSubTable (
int target,
int start,
@@ -4971,13 +4971,13 @@ public final String getClassVersion ( )
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyColorTable (
int target,
int internalformat,
@@ -4985,13 +4985,13 @@ public final String getClassVersion ( )
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTable (
int target,
int format,
@@ -5034,83 +5034,83 @@ public final String getClassVersion ( )
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendEquation (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendColor (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glHistogram (
int target,
int width,
int internalformat,
boolean sink
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glResetHistogram (
int target
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetHistogram (
int target,
boolean reset,
@@ -5160,59 +5160,59 @@ public final String getClassVersion ( )
int type,
long[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetHistogramParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetHistogramParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMinmax (
int target,
int internalformat,
boolean sink
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glResetMinmax (
int target
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMinmax (
int target,
boolean reset,
@@ -5262,37 +5262,37 @@ public final String getClassVersion ( )
int types,
long[] values
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMinmaxParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetMinmaxParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionFilter1D (
int target,
int internalformat,
@@ -5349,13 +5349,13 @@ public final String getClassVersion ( )
int type,
long[] image
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionFilter2D (
int target,
int internalformat,
@@ -5419,61 +5419,61 @@ public final String getClassVersion ( )
int type,
long[] image
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameterf (
int target,
int pname,
float params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameteri (
int target,
int pname,
int params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glConvolutionParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyConvolutionFilter1D (
int target,
int internalformat,
@@ -5481,13 +5481,13 @@ public final String getClassVersion ( )
int y,
int width
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyConvolutionFilter2D (
int target,
int internalformat,
@@ -5496,13 +5496,13 @@ public final String getClassVersion ( )
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetConvolutionFilter (
int target,
int format,
@@ -5545,37 +5545,37 @@ public final String getClassVersion ( )
int type,
long[] image
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetConvolutionParameterfv (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetConvolutionParameteriv (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glSeparableFilter2D (
int target,
int internalformat,
@@ -5646,13 +5646,13 @@ public final String getClassVersion ( )
long[] row,
long[] column
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetSeparableFilter (
int target,
int format,
@@ -5709,37 +5709,37 @@ public final String getClassVersion ( )
long[] column,
long[] span
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendColorEXT (
float red,
float green,
float blue,
float alpha
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPolygonOffsetEXT (
float factor,
float bias
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexImage3DEXT (
int target,
int level,
@@ -5824,13 +5824,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexSubImage3DEXT (
int target,
int level,
@@ -5922,13 +5922,13 @@ public final String getClassVersion ( )
int type,
long[] pixels
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glCopyTexSubImage3DEXT (
int target,
int level,
@@ -5940,80 +5940,80 @@ public final String getClassVersion ( )
int width,
int height
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGenTexturesEXT (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDeleteTexturesEXT (
int n,
int[] textures
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBindTextureEXT (
int target,
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPrioritizeTexturesEXT (
int n,
int[] textures,
float[] priorities
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glAreTexturesResidentEXT (
int n,
int[] textures,
boolean[] residences
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native boolean glIsTextureEXT (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glVertexPointerEXT (
int size,
int type,
@@ -6063,13 +6063,13 @@ public final String getClassVersion ( )
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glNormalPointerEXT (
int type,
int stride,
@@ -6112,13 +6112,13 @@ public final String getClassVersion ( )
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorPointerEXT (
int size,
int type,
@@ -6168,13 +6168,13 @@ public final String getClassVersion ( )
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glIndexPointerEXT (
int type,
int stride,
@@ -6217,13 +6217,13 @@ public final String getClassVersion ( )
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glTexCoordPointerEXT (
int size,
int type,
@@ -6273,25 +6273,25 @@ public final String getClassVersion ( )
int count,
long[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glEdgeFlagPointerEXT (
int stride,
int count,
boolean[] ptr
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetPointervEXT (
int pname,
byte[][] params
@@ -6320,67 +6320,67 @@ public final String getClassVersion ( )
int pname,
long[][] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glArrayElementEXT (
int i
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glDrawArraysEXT (
int mode,
int first,
int count
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glBlendEquationEXT (
int mode
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPointParameterfEXT (
int pname,
float param
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glPointParameterfvEXT (
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorTableEXT (
int target,
int internalformat,
@@ -6437,13 +6437,13 @@ public final String getClassVersion ( )
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glColorSubTableEXT (
int target,
int start,
@@ -6500,13 +6500,13 @@ public final String getClassVersion ( )
int type,
long[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableEXT (
int target,
int format,
@@ -6549,353 +6549,353 @@ public final String getClassVersion ( )
int type,
long[] table
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameterfvEXT (
int target,
int pname,
float[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glGetColorTableParameterivEXT (
int target,
int pname,
int[] params
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glLockArraysEXT (
int first,
int count
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glUnlockArraysEXT (
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glActiveTextureARB (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glClientActiveTextureARB (
int texture
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1dARB (
int target,
double s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1fARB (
int target,
float s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1iARB (
int target,
int s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1sARB (
int target,
short s
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord1svARB (
int target,
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2dARB (
int target,
double s,
double t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2fARB (
int target,
float s,
float t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2iARB (
int target,
int s,
int t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2sARB (
int target,
short s,
short t
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord2svARB (
int target,
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3dARB (
int target,
double s,
double t,
double r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3fARB (
int target,
float s,
float t,
float r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3iARB (
int target,
int s,
int t,
int r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3sARB (
int target,
short s,
short t,
short r
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord3svARB (
int target,
short[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4dARB (
int target,
double s,
@@ -6903,24 +6903,24 @@ public final String getClassVersion ( )
double r,
double q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4dvARB (
int target,
double[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4fARB (
int target,
float s,
@@ -6928,24 +6928,24 @@ public final String getClassVersion ( )
float r,
float q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4fvARB (
int target,
float[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4iARB (
int target,
int s,
@@ -6953,24 +6953,24 @@ public final String getClassVersion ( )
int r,
int q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4ivARB (
int target,
int[] v
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4sARB (
int target,
short s,
@@ -6978,20 +6978,20 @@ public final String getClassVersion ( )
short r,
short q
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void glMultiTexCoord4svARB (
int target,
short[] v
) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java
index 68a5b8d..cfda39a 100644
--- a/gl4java/GLFuncJauJNInf.java
+++ b/gl4java/GLFuncJauJNInf.java
@@ -1,6997 +1,6997 @@
-/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for OpenGL native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLFuncJauJNInf
- implements GLFunc
-{
-
-
-
-public native String glGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.4.1.0"; }
-
-
-
-/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public native void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public native void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public native void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public native void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public native void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public native void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public native void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public native void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public native void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public native void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public native void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public native void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public native void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public native void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public native void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public native void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public native void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public native boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public native void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public native void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public native void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public native void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public native void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public native int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public native int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public native void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public native void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public native void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public native void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public native void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public native void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public native void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public native void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public native void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public native void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public native void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public native void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public native void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public native void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public native void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public native boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public native void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public native int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public native void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public native void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public native void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public native void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public native void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public native void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public native void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public native void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public native void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public native void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public native void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public native void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public native void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public native void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public native void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public native void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public native void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public native void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public native void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public native void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public native void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public native void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public native void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public native void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public native void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public native void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public native void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public native void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public native void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public native void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public native void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public native void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public native void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public native void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public native void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public native void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public native void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public native void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public native void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public native void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public native void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public native void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public native void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public native void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public native void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public native void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public native void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public native void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public native void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public native void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public native void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public native void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public native void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public native void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public native void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public native void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public native void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public native void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public native void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public native void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public native void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public native void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public native void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public native void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public native void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public native void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public native void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public native void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public native void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public native void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public native void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public native void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public native void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public native void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public native void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public native void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public native void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public native void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public native void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public native void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public native void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public native void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public native void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public native void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public native void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public native void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public native void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public native void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public native void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public native void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public native void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public native void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public native void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public native void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public native void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public native void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public native void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public native void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public native void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public native void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public native void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public native void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public native void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public native void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public native void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public native void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public native void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public native void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public native void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public native void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public native void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public native void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public native void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public native void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public native void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public native void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public native void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public native void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public native void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public native void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public native void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public native void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public native void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public native void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public native void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public native void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public native void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public native void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public native void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public native void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public native void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public native void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public native void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public native void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public native void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public native void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public native void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public native void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public native void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public native void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public native boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public native boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public native void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public native void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public native void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public native void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public native void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public native void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public native void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public native void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public native void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public native void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public native void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public native void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public native void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public native void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public native void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public native void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public native void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public native void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public native void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for OpenGL native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLFuncJauJNInf
+ implements GLFunc
+{
+
+
+
+public native String glGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.4.1.0"; }
+
+
+
+/**
+ * C2J Parser Version 1.5 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public native void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public native void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public native void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public native void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public native void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public native void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public native void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public native void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public native boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public native void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public native int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public native void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public native void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public native void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public native void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public native void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public native void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public native void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public native boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public native void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public native int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public native void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public native void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public native void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public native void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public native void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public native void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public native void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public native void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public native void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public native void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public native void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public native void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public native void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public native void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public native void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public native void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public native void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public native void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public native void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public native void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public native void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public native void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public native void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public native void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public native void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public native void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public native void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public native void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public native void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public native void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public native void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public native void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public native void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public native void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public native void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public native void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public native void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public native void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public native void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public native void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public native void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public native void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public native void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public native void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public native void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public native void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public native void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public native void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public native void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public native void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java
index b34eb08..961d0b7 100644
--- a/gl4java/GLUEnum.java
+++ b/gl4java/GLUEnum.java
@@ -27,115 +27,115 @@ public interface GLUEnum
* Reading from file: glu-enum-auto.orig.h . . .
* Destination-Class: gl4java_GLUEnum !
*/
-
- public static final int GLU_AUTO_LOAD_MATRIX = 100200;
- public static final int GLU_CCW = 100121;
- public static final int GLU_CULLING = 100201;
- public static final int GLU_CW = 100120;
- public static final int GLU_DISPLAY_MODE = 100204;
- public static final int GLU_DOMAIN_DISTANCE = 100217;
- public static final int GLU_EXTENSIONS = 100801;
- public static final int GLU_EXTERIOR = 100123;
- public static final int GLU_FALSE = 0;
- public static final int GLU_FILL = 100012;
- public static final int GLU_FLAT = 100001;
- public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903;
- public static final int GLU_INSIDE = 100021;
- public static final int GLU_INTERIOR = 100122;
- public static final int GLU_INVALID_ENUM = 100900;
- public static final int GLU_INVALID_VALUE = 100901;
- public static final int GLU_LINE = 100011;
- public static final int GLU_MAP1_TRIM_2 = 100210;
- public static final int GLU_MAP1_TRIM_3 = 100211;
- public static final int GLU_NONE = 100002;
- public static final int GLU_NURBS_ERROR1 = 100251;
- public static final int GLU_NURBS_ERROR10 = 100260;
- public static final int GLU_NURBS_ERROR11 = 100261;
- public static final int GLU_NURBS_ERROR12 = 100262;
- public static final int GLU_NURBS_ERROR13 = 100263;
- public static final int GLU_NURBS_ERROR14 = 100264;
- public static final int GLU_NURBS_ERROR15 = 100265;
- public static final int GLU_NURBS_ERROR16 = 100266;
- public static final int GLU_NURBS_ERROR17 = 100267;
- public static final int GLU_NURBS_ERROR18 = 100268;
- public static final int GLU_NURBS_ERROR19 = 100269;
- public static final int GLU_NURBS_ERROR2 = 100252;
- public static final int GLU_NURBS_ERROR20 = 100270;
- public static final int GLU_NURBS_ERROR21 = 100271;
- public static final int GLU_NURBS_ERROR22 = 100272;
- public static final int GLU_NURBS_ERROR23 = 100273;
- public static final int GLU_NURBS_ERROR24 = 100274;
- public static final int GLU_NURBS_ERROR25 = 100275;
- public static final int GLU_NURBS_ERROR26 = 100276;
- public static final int GLU_NURBS_ERROR27 = 100277;
- public static final int GLU_NURBS_ERROR28 = 100278;
- public static final int GLU_NURBS_ERROR29 = 100279;
- public static final int GLU_NURBS_ERROR3 = 100253;
- public static final int GLU_NURBS_ERROR30 = 100280;
- public static final int GLU_NURBS_ERROR31 = 100281;
- public static final int GLU_NURBS_ERROR32 = 100282;
- public static final int GLU_NURBS_ERROR33 = 100283;
- public static final int GLU_NURBS_ERROR34 = 100284;
- public static final int GLU_NURBS_ERROR35 = 100285;
- public static final int GLU_NURBS_ERROR36 = 100286;
- public static final int GLU_NURBS_ERROR37 = 100287;
- public static final int GLU_NURBS_ERROR4 = 100254;
- public static final int GLU_NURBS_ERROR5 = 100255;
- public static final int GLU_NURBS_ERROR6 = 100256;
- public static final int GLU_NURBS_ERROR7 = 100257;
- public static final int GLU_NURBS_ERROR8 = 100258;
- public static final int GLU_NURBS_ERROR9 = 100259;
- public static final int GLU_OUTLINE_PATCH = 100241;
- public static final int GLU_OUTLINE_POLYGON = 100240;
- public static final int GLU_OUTSIDE = 100020;
- public static final int GLU_OUT_OF_MEMORY = 100902;
- public static final int GLU_PARAMETRIC_ERROR = 100216;
- public static final int GLU_PARAMETRIC_TOLERANCE = 100202;
- public static final int GLU_PATH_LENGTH = 100215;
- public static final int GLU_POINT = 100010;
- public static final int GLU_SAMPLING_METHOD = 100205;
- public static final int GLU_SAMPLING_TOLERANCE = 100203;
- public static final int GLU_SILHOUETTE = 100013;
- public static final int GLU_SMOOTH = 100000;
- public static final int GLU_TESS_BEGIN = 100100;
- public static final int GLU_TESS_BEGIN_DATA = 100106;
- public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
- public static final int GLU_TESS_COMBINE = 100105;
- public static final int GLU_TESS_COMBINE_DATA = 100111;
- public static final int GLU_TESS_EDGE_FLAG = 100104;
- public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
- public static final int GLU_TESS_END = 100102;
- public static final int GLU_TESS_END_DATA = 100108;
- public static final int GLU_TESS_ERROR = 100103;
- public static final int GLU_TESS_ERROR1 = 100151;
- public static final int GLU_TESS_ERROR2 = 100152;
- public static final int GLU_TESS_ERROR3 = 100153;
- public static final int GLU_TESS_ERROR4 = 100154;
- public static final int GLU_TESS_ERROR5 = 100155;
- public static final int GLU_TESS_ERROR6 = 100156;
- public static final int GLU_TESS_ERROR7 = 100157;
- public static final int GLU_TESS_ERROR8 = 100158;
- public static final int GLU_TESS_ERROR_DATA = 100109;
- public static final int GLU_TESS_TOLERANCE = 100142;
- public static final int GLU_TESS_VERTEX = 100101;
- public static final int GLU_TESS_VERTEX_DATA = 100107;
- public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
- public static final int GLU_TESS_WINDING_NEGATIVE = 100133;
- public static final int GLU_TESS_WINDING_NONZERO = 100131;
- public static final int GLU_TESS_WINDING_ODD = 100130;
- public static final int GLU_TESS_WINDING_POSITIVE = 100132;
- public static final int GLU_TESS_WINDING_RULE = 100140;
- public static final int GLU_UNKNOWN = 100124;
- public static final int GLU_U_STEP = 100206;
- public static final int GLU_VERSION = 100800;
- public static final int GLU_V_STEP = 100207;
- public static final int GLU_VERTEX = GLU_TESS_VERTEX;
- public static final int GLU_BEGIN = GLU_TESS_BEGIN;
- public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
- public static final int GLU_END = GLU_TESS_END;
- public static final int GLU_ERROR = GLU_TESS_ERROR;
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+
+ public static final int GLU_AUTO_LOAD_MATRIX = 100200;
+ public static final int GLU_CCW = 100121;
+ public static final int GLU_CULLING = 100201;
+ public static final int GLU_CW = 100120;
+ public static final int GLU_DISPLAY_MODE = 100204;
+ public static final int GLU_DOMAIN_DISTANCE = 100217;
+ public static final int GLU_EXTENSIONS = 100801;
+ public static final int GLU_EXTERIOR = 100123;
+ public static final int GLU_FALSE = 0;
+ public static final int GLU_FILL = 100012;
+ public static final int GLU_FLAT = 100001;
+ public static final int GLU_INCOMPATIBLE_GL_VERSION = 100903;
+ public static final int GLU_INSIDE = 100021;
+ public static final int GLU_INTERIOR = 100122;
+ public static final int GLU_INVALID_ENUM = 100900;
+ public static final int GLU_INVALID_VALUE = 100901;
+ public static final int GLU_LINE = 100011;
+ public static final int GLU_MAP1_TRIM_2 = 100210;
+ public static final int GLU_MAP1_TRIM_3 = 100211;
+ public static final int GLU_NONE = 100002;
+ public static final int GLU_NURBS_ERROR1 = 100251;
+ public static final int GLU_NURBS_ERROR10 = 100260;
+ public static final int GLU_NURBS_ERROR11 = 100261;
+ public static final int GLU_NURBS_ERROR12 = 100262;
+ public static final int GLU_NURBS_ERROR13 = 100263;
+ public static final int GLU_NURBS_ERROR14 = 100264;
+ public static final int GLU_NURBS_ERROR15 = 100265;
+ public static final int GLU_NURBS_ERROR16 = 100266;
+ public static final int GLU_NURBS_ERROR17 = 100267;
+ public static final int GLU_NURBS_ERROR18 = 100268;
+ public static final int GLU_NURBS_ERROR19 = 100269;
+ public static final int GLU_NURBS_ERROR2 = 100252;
+ public static final int GLU_NURBS_ERROR20 = 100270;
+ public static final int GLU_NURBS_ERROR21 = 100271;
+ public static final int GLU_NURBS_ERROR22 = 100272;
+ public static final int GLU_NURBS_ERROR23 = 100273;
+ public static final int GLU_NURBS_ERROR24 = 100274;
+ public static final int GLU_NURBS_ERROR25 = 100275;
+ public static final int GLU_NURBS_ERROR26 = 100276;
+ public static final int GLU_NURBS_ERROR27 = 100277;
+ public static final int GLU_NURBS_ERROR28 = 100278;
+ public static final int GLU_NURBS_ERROR29 = 100279;
+ public static final int GLU_NURBS_ERROR3 = 100253;
+ public static final int GLU_NURBS_ERROR30 = 100280;
+ public static final int GLU_NURBS_ERROR31 = 100281;
+ public static final int GLU_NURBS_ERROR32 = 100282;
+ public static final int GLU_NURBS_ERROR33 = 100283;
+ public static final int GLU_NURBS_ERROR34 = 100284;
+ public static final int GLU_NURBS_ERROR35 = 100285;
+ public static final int GLU_NURBS_ERROR36 = 100286;
+ public static final int GLU_NURBS_ERROR37 = 100287;
+ public static final int GLU_NURBS_ERROR4 = 100254;
+ public static final int GLU_NURBS_ERROR5 = 100255;
+ public static final int GLU_NURBS_ERROR6 = 100256;
+ public static final int GLU_NURBS_ERROR7 = 100257;
+ public static final int GLU_NURBS_ERROR8 = 100258;
+ public static final int GLU_NURBS_ERROR9 = 100259;
+ public static final int GLU_OUTLINE_PATCH = 100241;
+ public static final int GLU_OUTLINE_POLYGON = 100240;
+ public static final int GLU_OUTSIDE = 100020;
+ public static final int GLU_OUT_OF_MEMORY = 100902;
+ public static final int GLU_PARAMETRIC_ERROR = 100216;
+ public static final int GLU_PARAMETRIC_TOLERANCE = 100202;
+ public static final int GLU_PATH_LENGTH = 100215;
+ public static final int GLU_POINT = 100010;
+ public static final int GLU_SAMPLING_METHOD = 100205;
+ public static final int GLU_SAMPLING_TOLERANCE = 100203;
+ public static final int GLU_SILHOUETTE = 100013;
+ public static final int GLU_SMOOTH = 100000;
+ public static final int GLU_TESS_BEGIN = 100100;
+ public static final int GLU_TESS_BEGIN_DATA = 100106;
+ public static final int GLU_TESS_BOUNDARY_ONLY = 100141;
+ public static final int GLU_TESS_COMBINE = 100105;
+ public static final int GLU_TESS_COMBINE_DATA = 100111;
+ public static final int GLU_TESS_EDGE_FLAG = 100104;
+ public static final int GLU_TESS_EDGE_FLAG_DATA = 100110;
+ public static final int GLU_TESS_END = 100102;
+ public static final int GLU_TESS_END_DATA = 100108;
+ public static final int GLU_TESS_ERROR = 100103;
+ public static final int GLU_TESS_ERROR1 = 100151;
+ public static final int GLU_TESS_ERROR2 = 100152;
+ public static final int GLU_TESS_ERROR3 = 100153;
+ public static final int GLU_TESS_ERROR4 = 100154;
+ public static final int GLU_TESS_ERROR5 = 100155;
+ public static final int GLU_TESS_ERROR6 = 100156;
+ public static final int GLU_TESS_ERROR7 = 100157;
+ public static final int GLU_TESS_ERROR8 = 100158;
+ public static final int GLU_TESS_ERROR_DATA = 100109;
+ public static final int GLU_TESS_TOLERANCE = 100142;
+ public static final int GLU_TESS_VERTEX = 100101;
+ public static final int GLU_TESS_VERTEX_DATA = 100107;
+ public static final int GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
+ public static final int GLU_TESS_WINDING_NEGATIVE = 100133;
+ public static final int GLU_TESS_WINDING_NONZERO = 100131;
+ public static final int GLU_TESS_WINDING_ODD = 100130;
+ public static final int GLU_TESS_WINDING_POSITIVE = 100132;
+ public static final int GLU_TESS_WINDING_RULE = 100140;
+ public static final int GLU_UNKNOWN = 100124;
+ public static final int GLU_U_STEP = 100206;
+ public static final int GLU_VERSION = 100800;
+ public static final int GLU_V_STEP = 100207;
+ public static final int GLU_VERTEX = GLU_TESS_VERTEX;
+ public static final int GLU_BEGIN = GLU_TESS_BEGIN;
+ public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
+ public static final int GLU_END = GLU_TESS_END;
+ public static final int GLU_ERROR = GLU_TESS_ERROR;
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java
index afee2cb..dd0717d 100644
--- a/gl4java/GLUFunc.java
+++ b/gl4java/GLUFunc.java
@@ -68,684 +68,684 @@ public void gluDeleteNurbsRenderer( long nobj );
public void gluDeleteTess( long tobj );
-/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: glu-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLUFuncJauJNI !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
- public void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
- public void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
- public void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
- public void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
- public int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
- public int gluScaleImage (
- int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- byte[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- short[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- int[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- float[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- double[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- boolean[] data
- ) ;
- public int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- byte[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- short[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- int[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- float[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- double[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- boolean[] data
- ) ;
- public int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
- public void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
- public void gluQuadricOrientation (
- long quadObject,
- int orientation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
- public void gluQuadricNormals (
- long quadObject,
- int normals
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
- public void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
- public void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
- public void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
- public void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
- public void gluNurbsProperty (
- long nobj,
- int property,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
- public void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluBeginCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluEndCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
- public void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
- int stride,
- float[] ctlarray,
- int order,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluBeginSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluEndSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
- public void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluBeginTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public void gluEndTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
- public void gluPwlCurve (
- long nobj,
- int count,
- float[] array,
- int stride,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
- public void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
- ) ;
- public void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluTessBeginContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
- public void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
- ) ;
- public void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluTessEndContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluTessEndPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
- public void gluTessProperty (
- long tobj,
- int which,
- double value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
- public void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluBeginPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
- public void gluNextContour (
- long tobj,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public void gluEndPolygon (
- long tobj
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/**
+ * C2J Parser Version 1.5 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: glu-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLUFuncJauJNI !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ * </pre>
+ */
+ public void gluLookAt (
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ * </pre>
+ */
+ public void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ * </pre>
+ */
+ public void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ * </pre>
+ */
+ public void gluPickMatrix (
+ double x,
+ double y,
+ double width,
+ double height,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ * </pre>
+ */
+ public int gluProject (
+ double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] winx,
+ double[] winy,
+ double[] winz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
+ * </pre>
+ */
+ public int gluUnProject (
+ double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] objx,
+ double[] objy,
+ double[] objz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
+ * </pre>
+ */
+ public int gluScaleImage (
+ int format,
+ int widthin,
+ int heightin,
+ int typein,
+ byte[] datain,
+ int widthout,
+ int heightout,
+ int typeout,
+ byte[] dataout
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ * </pre>
+ */
+ public void gluQuadricDrawStyle (
+ long quadObject,
+ int drawStyle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ * </pre>
+ */
+ public void gluQuadricOrientation (
+ long quadObject,
+ int orientation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ * </pre>
+ */
+ public void gluQuadricNormals (
+ long quadObject,
+ int normals
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ * </pre>
+ */
+ public void gluQuadricTexture (
+ long quadObject,
+ boolean textureCoords
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public void gluCylinder (
+ long qobj,
+ double baseRadius,
+ double topRadius,
+ double height,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public void gluSphere (
+ long qobj,
+ double radius,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ * </pre>
+ */
+ public void gluDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ * </pre>
+ */
+ public void gluPartialDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops,
+ double startAngle,
+ double sweepAngle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ * </pre>
+ */
+ public void gluLoadSamplingMatrices (
+ long nobj,
+ float[] modelMatrix,
+ float[] projMatrix,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ * </pre>
+ */
+ public void gluNurbsProperty (
+ long nobj,
+ int property,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ * </pre>
+ */
+ public void gluGetNurbsProperty (
+ long nobj,
+ int property,
+ float[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluBeginCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluEndCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNurbsCurve (
+ long nobj,
+ int nknots,
+ float[] knot,
+ int stride,
+ float[] ctlarray,
+ int order,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluBeginSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluEndSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNurbsSurface (
+ long nobj,
+ int sknot_count,
+ float[] sknot,
+ int tknot_count,
+ float[] tknot,
+ int s_stride,
+ int t_stride,
+ float[] ctlarray,
+ int sorder,
+ int torder,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluBeginTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public void gluEndTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ * </pre>
+ */
+ public void gluPwlCurve (
+ long nobj,
+ int count,
+ float[] array,
+ int stride,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ * </pre>
+ */
+ public void gluTessBeginPolygon (
+ long tobj,
+ byte[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tobj,
+ short[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tobj,
+ int[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tobj,
+ float[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tobj,
+ double[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tobj,
+ boolean[] polygon_data
+ ) ;
+ public void gluTessBeginPolygon (
+ long tobj,
+ long[] polygon_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluTessBeginContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ * </pre>
+ */
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ byte[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ short[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ int[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ float[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ double[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ boolean[] vertex_data
+ ) ;
+ public void gluTessVertex (
+ long tobj,
+ double[] coords,
+ long[] vertex_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluTessEndContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluTessEndPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ * </pre>
+ */
+ public void gluTessProperty (
+ long tobj,
+ int which,
+ double value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void gluTessNormal (
+ long tobj,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ * </pre>
+ */
+ public void gluGetTessProperty (
+ long tobj,
+ int which,
+ double[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluBeginPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ * </pre>
+ */
+ public void gluNextContour (
+ long tobj,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public void gluEndPolygon (
+ long tobj
+ ) ;
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java
index 5ba2f08..29573d7 100644
--- a/gl4java/GLUFuncJauJNI.java
+++ b/gl4java/GLUFuncJauJNI.java
@@ -148,13 +148,13 @@ public final native long gluNewTess( );
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNI !
*/
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluLookAt (
double eyex,
double eyey,
@@ -166,39 +166,39 @@ public final native long gluNewTess( );
double upy,
double upz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluOrtho2D (
double left,
double right,
double bottom,
double top
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluPerspective (
double fovy,
double aspect,
double zNear,
double zFar
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluPickMatrix (
double x,
double y,
@@ -206,13 +206,13 @@ public final native long gluNewTess( );
double height,
int[] viewport
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int gluProject (
double objx,
double objy,
@@ -224,13 +224,13 @@ public final native long gluNewTess( );
double[] winy,
double[] winz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int gluUnProject (
double winx,
double winy,
@@ -242,13 +242,13 @@ public final native long gluNewTess( );
double[] objy,
double[] objz
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int gluScaleImage (
int format,
int widthin,
@@ -260,13 +260,13 @@ public final native long gluNewTess( );
int typeout,
byte[] dataout
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int gluBuild1DMipmaps (
int target,
int components,
@@ -323,13 +323,13 @@ public final native long gluNewTess( );
int type,
long[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native int gluBuild2DMipmaps (
int target,
int components,
@@ -393,57 +393,57 @@ public final native long gluNewTess( );
int type,
long[] data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluQuadricDrawStyle (
long quadObject,
int drawStyle
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluQuadricOrientation (
long quadObject,
int orientation
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluQuadricNormals (
long quadObject,
int normals
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluQuadricTexture (
long quadObject,
boolean textureCoords
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluCylinder (
long qobj,
double baseRadius,
@@ -452,26 +452,26 @@ public final native long gluNewTess( );
int slices,
int stacks
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluSphere (
long qobj,
double radius,
int slices,
int stacks
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluDisk (
long qobj,
double innerRadius,
@@ -479,13 +479,13 @@ public final native long gluNewTess( );
int slices,
int loops
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluPartialDisk (
long qobj,
double innerRadius,
@@ -495,70 +495,70 @@ public final native long gluNewTess( );
double startAngle,
double sweepAngle
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluLoadSamplingMatrices (
long nobj,
float[] modelMatrix,
float[] projMatrix,
int[] viewport
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluNurbsProperty (
long nobj,
int property,
float value
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluGetNurbsProperty (
long nobj,
int property,
float[] value
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluBeginCurve (
long nobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluEndCurve (
long nobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluNurbsCurve (
long nobj,
int nknots,
@@ -568,33 +568,33 @@ public final native long gluNewTess( );
int order,
int type
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluBeginSurface (
long nobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluEndSurface (
long nobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluNurbsSurface (
long nobj,
int sknot_count,
@@ -608,33 +608,33 @@ public final native long gluNewTess( );
int torder,
int type
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluBeginTrim (
long nobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluEndTrim (
long nobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluPwlCurve (
long nobj,
int count,
@@ -642,13 +642,13 @@ public final native long gluNewTess( );
int stride,
int type
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessBeginPolygon (
long tobj,
byte[] polygon_data
@@ -677,23 +677,23 @@ public final native long gluNewTess( );
long tobj,
long[] polygon_data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessBeginContour (
long tobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessVertex (
long tobj,
double[] coords,
@@ -729,97 +729,97 @@ public final native long gluNewTess( );
double[] coords,
long[] vertex_data
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessEndContour (
long tobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessEndPolygon (
long tobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessProperty (
long tobj,
int which,
double value
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluTessNormal (
long tobj,
double x,
double y,
double z
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluGetTessProperty (
long tobj,
int which,
double[] value
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluBeginPolygon (
long tobj
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluNextContour (
long tobj,
int type
) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
+
+/**
+ * Original Function-Prototype :
+ * <pre>
extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
+ * </pre>
+ */
public final native void gluEndPolygon (
long tobj
) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java
index f509fe4..4983833 100644
--- a/gl4java/GLUFuncJauJNInf.java
+++ b/gl4java/GLUFuncJauJNInf.java
@@ -1,825 +1,825 @@
-/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
-
- DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
-*/
-
-
-/**
- * @(#) GLUFuncJauJNInf.java
- */
-
-
-package gl4java;
-
-/**
- * The default implementation class for GLU native function mapping
- *
- * @version 2.00, 21. April 1999
- * @author Sven Goethel
- */
-public class GLUFuncJauJNInf
- implements GLUFunc
-{
-
-
-public native String gluErrorString ( int errorCode ) ;
-public native String gluGetString ( int name ) ;
-
-public native String getNativeVendor ( ) ;
-public native String getNativeVersion ( ) ;
-
-public String getClassVendor ( )
-{ return "Jausoft - Sven Goethel Software Development"; }
-
-public String getClassVersion ( )
-{ return "2.4.1.0"; }
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param qobj the quadratic id, fetch with gluNewQuadric
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewQuadric
- */
-public native void gluQuadricCallback(
- long qobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- *
- * @see GLUFunc#gluNewNurbsRenderer
- */
-public native void gluNurbsCallback(
- long nobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature
- );
-
-
-/**
- * The Callback registry function.
- * To achieve the signature (internal argument signature)
- * you can use the "javap -s <classname>" toolkit of the JDK !
- *
- * @param tobj the tesselation id, fetch with gluNewTess
- * @param which the id for the callback type
- * @param methodClassInstance the class instance,
- * which implements the callback-method
- * @param methodName the name of the callback-method
- * @param signature the signature of the callback-method.
- * @param voidArrayLen1 the optional length of the 1st array
- * in the callback-methods argument-list
- * @param voidArrayLen2 the optional length of the 2nd array
- * in the callback-methods argument-list
- * @param voidArrayLen3 the optional length of the 3rd array
- * in the callback-methods argument-list
- * @param voidArrayLen4 the optional length of the 4th array
- * in the callback-methods argument-list
- * @param voidArrayLen5 the optional length of the 5th array
- * in the callback-methods argument-list
- *
- * @see GLUFunc#gluNewTess
- */
-public native void gluTessCallback(
- long tobj, int which,
- Object methodClassInstance,
- String methodName,
- String signature,
- int voidArrayLen1,
- int voidArrayLen2,
- int voidArrayLen3,
- int voidArrayLen4,
- int voidArrayLen5
- );
-
-/**
- * The Callback de-registry function.
- *
- * @param qobj the quadratic id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteQuadric( long qobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param nobj the nurbs id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteNurbsRenderer( long nobj );
-
-/**
- * The Callback de-registry function.
- *
- * @param tobj the tesselation id, for which all callback-methods
- * should be de-registered
- */
-public native void gluDeleteTess( long tobj );
-
-public native long gluNewQuadric( );
-public native long gluNewNurbsRenderer( );
-public native long gluNewTess( );
-
-/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: glu-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLUFuncJauJNInf !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
- * </pre>
- */
- public native void gluLookAt (
- double eyex,
- double eyey,
- double eyez,
- double centerx,
- double centery,
- double centerz,
- double upx,
- double upy,
- double upz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
- * </pre>
- */
- public native void gluOrtho2D (
- double left,
- double right,
- double bottom,
- double top
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
- * </pre>
- */
- public native void gluPerspective (
- double fovy,
- double aspect,
- double zNear,
- double zFar
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
- * </pre>
- */
- public native void gluPickMatrix (
- double x,
- double y,
- double width,
- double height,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
- * </pre>
- */
- public native int gluProject (
- double objx,
- double objy,
- double objz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] winx,
- double[] winy,
- double[] winz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
- * </pre>
- */
- public native int gluUnProject (
- double winx,
- double winy,
- double winz,
- double[] modelMatrix,
- double[] projMatrix,
- int[] viewport,
- double[] objx,
- double[] objy,
- double[] objz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
- * </pre>
- */
- public native int gluScaleImage (
- int format,
- int widthin,
- int heightin,
- int typein,
- byte[] datain,
- int widthout,
- int heightout,
- int typeout,
- byte[] dataout
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild1DMipmaps (
- int target,
- int components,
- int width,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
- * </pre>
- */
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- byte[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- short[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- int[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- float[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- double[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- boolean[] data
- ) ;
- public native int gluBuild2DMipmaps (
- int target,
- int components,
- int width,
- int height,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
- * </pre>
- */
- public native void gluQuadricDrawStyle (
- long quadObject,
- int drawStyle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
- * </pre>
- */
- public native void gluQuadricOrientation (
- long quadObject,
- int orientation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
- * </pre>
- */
- public native void gluQuadricNormals (
- long quadObject,
- int normals
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
- * </pre>
- */
- public native void gluQuadricTexture (
- long quadObject,
- boolean textureCoords
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluCylinder (
- long qobj,
- double baseRadius,
- double topRadius,
- double height,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
- * </pre>
- */
- public native void gluSphere (
- long qobj,
- double radius,
- int slices,
- int stacks
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
- * </pre>
- */
- public native void gluDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
- * </pre>
- */
- public native void gluPartialDisk (
- long qobj,
- double innerRadius,
- double outerRadius,
- int slices,
- int loops,
- double startAngle,
- double sweepAngle
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
- * </pre>
- */
- public native void gluLoadSamplingMatrices (
- long nobj,
- float[] modelMatrix,
- float[] projMatrix,
- int[] viewport
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
- * </pre>
- */
- public native void gluNurbsProperty (
- long nobj,
- int property,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
- * </pre>
- */
- public native void gluGetNurbsProperty (
- long nobj,
- int property,
- float[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndCurve (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsCurve (
- long nobj,
- int nknots,
- float[] knot,
- int stride,
- float[] ctlarray,
- int order,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndSurface (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
- * </pre>
- */
- public native void gluNurbsSurface (
- long nobj,
- int sknot_count,
- float[] sknot,
- int tknot_count,
- float[] tknot,
- int s_stride,
- int t_stride,
- float[] ctlarray,
- int sorder,
- int torder,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluBeginTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
- * </pre>
- */
- public native void gluEndTrim (
- long nobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
- * </pre>
- */
- public native void gluPwlCurve (
- long nobj,
- int count,
- float[] array,
- int stride,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
- * </pre>
- */
- public native void gluTessBeginPolygon (
- long tobj,
- byte[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- short[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- int[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- float[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- double[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- boolean[] polygon_data
- ) ;
- public native void gluTessBeginPolygon (
- long tobj,
- long[] polygon_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessBeginContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
- * </pre>
- */
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- byte[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- short[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- int[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- float[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- double[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- boolean[] vertex_data
- ) ;
- public native void gluTessVertex (
- long tobj,
- double[] coords,
- long[] vertex_data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndContour (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluTessEndPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
- * </pre>
- */
- public native void gluTessProperty (
- long tobj,
- int which,
- double value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public native void gluTessNormal (
- long tobj,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
- * </pre>
- */
- public native void gluGetTessProperty (
- long tobj,
- int which,
- double[] value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluBeginPolygon (
- long tobj
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
- * </pre>
- */
- public native void gluNextContour (
- long tobj,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluEndPolygon ( GLUtesselator * tobj ) ;
- * </pre>
- */
- public native void gluEndPolygon (
- long tobj
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
-
-
-}
-
+/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLUFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for GLU native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLUFuncJauJNInf
+ implements GLUFunc
+{
+
+
+public native String gluErrorString ( int errorCode ) ;
+public native String gluGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.4.1.0"; }
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param qobj the quadratic id, fetch with gluNewQuadric
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewQuadric
+ */
+public native void gluQuadricCallback(
+ long qobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewNurbsRenderer
+ */
+public native void gluNurbsCallback(
+ long nobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param tobj the tesselation id, fetch with gluNewTess
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ * @param voidArrayLen1 the optional length of the 1st array
+ * in the callback-methods argument-list
+ * @param voidArrayLen2 the optional length of the 2nd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen3 the optional length of the 3rd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen4 the optional length of the 4th array
+ * in the callback-methods argument-list
+ * @param voidArrayLen5 the optional length of the 5th array
+ * in the callback-methods argument-list
+ *
+ * @see GLUFunc#gluNewTess
+ */
+public native void gluTessCallback(
+ long tobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature,
+ int voidArrayLen1,
+ int voidArrayLen2,
+ int voidArrayLen3,
+ int voidArrayLen4,
+ int voidArrayLen5
+ );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param qobj the quadratic id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteQuadric( long qobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param nobj the nurbs id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteNurbsRenderer( long nobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param tobj the tesselation id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteTess( long tobj );
+
+public native long gluNewQuadric( );
+public native long gluNewNurbsRenderer( );
+public native long gluNewTess( );
+
+/**
+ * C2J Parser Version 1.5 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: glu-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLUFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ * </pre>
+ */
+ public native void gluLookAt (
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ * </pre>
+ */
+ public native void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ * </pre>
+ */
+ public native void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ * </pre>
+ */
+ public native void gluPickMatrix (
+ double x,
+ double y,
+ double width,
+ double height,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ * </pre>
+ */
+ public native int gluProject (
+ double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] winx,
+ double[] winy,
+ double[] winz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
+ * </pre>
+ */
+ public native int gluUnProject (
+ double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] objx,
+ double[] objy,
+ double[] objz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
+ * </pre>
+ */
+ public native int gluScaleImage (
+ int format,
+ int widthin,
+ int heightin,
+ int typein,
+ byte[] datain,
+ int widthout,
+ int heightout,
+ int typeout,
+ byte[] dataout
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ * </pre>
+ */
+ public native void gluQuadricDrawStyle (
+ long quadObject,
+ int drawStyle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ * </pre>
+ */
+ public native void gluQuadricOrientation (
+ long quadObject,
+ int orientation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ * </pre>
+ */
+ public native void gluQuadricNormals (
+ long quadObject,
+ int normals
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ * </pre>
+ */
+ public native void gluQuadricTexture (
+ long quadObject,
+ boolean textureCoords
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluCylinder (
+ long qobj,
+ double baseRadius,
+ double topRadius,
+ double height,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluSphere (
+ long qobj,
+ double radius,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ * </pre>
+ */
+ public native void gluDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ * </pre>
+ */
+ public native void gluPartialDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops,
+ double startAngle,
+ double sweepAngle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ * </pre>
+ */
+ public native void gluLoadSamplingMatrices (
+ long nobj,
+ float[] modelMatrix,
+ float[] projMatrix,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ * </pre>
+ */
+ public native void gluNurbsProperty (
+ long nobj,
+ int property,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ * </pre>
+ */
+ public native void gluGetNurbsProperty (
+ long nobj,
+ int property,
+ float[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsCurve (
+ long nobj,
+ int nknots,
+ float[] knot,
+ int stride,
+ float[] ctlarray,
+ int order,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsSurface (
+ long nobj,
+ int sknot_count,
+ float[] sknot,
+ int tknot_count,
+ float[] tknot,
+ int s_stride,
+ int t_stride,
+ float[] ctlarray,
+ int sorder,
+ int torder,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluPwlCurve (
+ long nobj,
+ int count,
+ float[] array,
+ int stride,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ * </pre>
+ */
+ public native void gluTessBeginPolygon (
+ long tobj,
+ byte[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ short[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ int[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ float[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ double[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ boolean[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ long[] polygon_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessBeginContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ * </pre>
+ */
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ byte[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ short[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ int[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ float[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ double[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ boolean[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ long[] vertex_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ * </pre>
+ */
+ public native void gluTessProperty (
+ long tobj,
+ int which,
+ double value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void gluTessNormal (
+ long tobj,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ * </pre>
+ */
+ public native void gluGetTessProperty (
+ long tobj,
+ int which,
+ double[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluBeginPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNextContour (
+ long tobj,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluEndPolygon (
+ long tobj
+ ) ;
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/applet/SimpleGLAnimApplet1.java b/gl4java/applet/SimpleGLAnimApplet1.java
index aa2b97b..23609ce 100644
--- a/gl4java/applet/SimpleGLAnimApplet1.java
+++ b/gl4java/applet/SimpleGLAnimApplet1.java
@@ -41,27 +41,21 @@ public class SimpleGLAnimApplet1 extends Applet
pan.setLayout(new GridLayout(2,3));
buttonInfo = new Button("GL4Java");
- buttonInfo.addMouseListener(this);
pan.add(buttonInfo);
checkUseRepaint = new Checkbox("repaint", true);
- checkUseRepaint.addItemListener(this);
pan.add(checkUseRepaint);
checkUseFpsSleep = new Checkbox("fps-sleep", true);
- checkUseFpsSleep.addItemListener(this);
pan.add(checkUseFpsSleep);
buttonReStart = new Button("start/stop");
- buttonReStart.addMouseListener(this);
pan.add(buttonReStart);
buttonFps = new Button("fps: ");
- buttonFps.addMouseListener(this);
pan.add(buttonFps);
textFps=new TextField("0000000000");
- textFps.addActionListener(this);
pan.add(textFps);
add("South",pan);
@@ -70,31 +64,61 @@ public class SimpleGLAnimApplet1 extends Applet
public void start()
{
+ if(GLContext.gljClassDebug)
+ System.out.println("SGLApplet start ..");
checkUseFpsSleep.setState(canvas.getUseFpsSleep());
checkUseRepaint.setState(canvas.getUseRepaint());
+
+ buttonInfo.addMouseListener(this);
+ checkUseRepaint.addItemListener(this);
+ checkUseFpsSleep.addItemListener(this);
+ buttonReStart.addMouseListener(this);
+ buttonFps.addMouseListener(this);
canvas.addMouseListener(this);
+
+ canvas.setVisible(true);
+ canvas.repaint();
canvas.start();
}
public void stop()
{
- canvas.stop();
+ if(GLContext.gljClassDebug)
+ System.out.println("SGLApplet stop ..");
+ buttonInfo.removeMouseListener(this);
+ checkUseRepaint.removeItemListener(this);
+ checkUseFpsSleep.removeItemListener(this);
+ buttonReStart.removeMouseListener(this);
+ buttonFps.removeMouseListener(this);
+ canvas.removeMouseListener(this);
+
+ canvas.cvsDispose();
}
public void destroy()
{
+ if(GLContext.gljClassDebug)
+ System.out.println("SGLApplet destroy ..");
if(fInfo!=null)
{
fInfo.dispose();
fInfo=null;
}
- canvas.stop();
canvas.cvsDispose();
}
+ protected void finalize()
+ throws Throwable
+ {
+ if(GLContext.gljClassDebug)
+ System.out.println("SGLApplet finalize ..");
+
+ super.finalize();
+ }
+
// Methods required for the implementation of MouseListener
public void mouseEntered( MouseEvent evt )
{
@@ -118,12 +142,17 @@ public class SimpleGLAnimApplet1 extends Applet
{
Component comp = evt.getComponent();
- if ((evt.getModifiers() & evt.BUTTON3_MASK) != 0)
+ System.out.println("SimpleApplet click: "+evt);
+
+ if ( ( (evt.getModifiers() & evt.BUTTON1_MASK) != 0 ) &&
+ evt.getClickCount()==2 )
{
if(comp instanceof GLAnimCanvas)
{
GLAnimCanvas glcvs = (GLAnimCanvas)comp;
+ System.out.println("\n\nswitch requested: "+glcvs);
glcvs.cvsDispose();
+ System.out.println("\n\ndisposed: "+glcvs);
Container c = glcvs.getParent();
c.remove(glcvs);
diff --git a/gl4java/awt/GLCanvas.java b/gl4java/awt/GLCanvas.java
index 78775b6..da4cbfa 100644
--- a/gl4java/awt/GLCanvas.java
+++ b/gl4java/awt/GLCanvas.java
@@ -78,8 +78,6 @@ public class GLCanvas extends Canvas
protected Dimension size = null;
protected boolean mustResize = false;
- protected boolean cvsInitialized=false;
-
protected boolean needCvsDispose = false;
/**
@@ -196,9 +194,6 @@ public class GLCanvas extends Canvas
setSize(size);
- /* to be able for RESIZE event's */
- addComponentListener(this);
- addMouseListener(this);
}
/**
@@ -291,10 +286,16 @@ public class GLCanvas extends Canvas
*/
public synchronized final void paint( Graphics g )
{
- if(glj == null )
+ if(glj == null || ( !glj.gljIsInit() && isGLEnabled() ) )
{
+ if(GLContext.gljClassDebug)
+ System.out.println("GLCanvas create GLContext (recreate="+
+ (glj != null) +")");
preInit();
- glj = new GLContext ( this, gl, glu,
+
+ if(glj!=null) glj=null;
+
+ glj = new GLContext ( this, gl, glu,
createOwnWindow,
doubleBuffer, stereoView,
rgba, stencilBits, accumSize,
@@ -339,9 +340,12 @@ public class GLCanvas extends Canvas
System.out.println("no parent found for "+getName());
System.out.flush();
}
- if(glj!=null && glj.gljIsInit())
- cvsInitialized=true;
+
+ /* to be able for RESIZE event's */
+ addComponentListener(this);
+ addMouseListener(this);
}
+
sDisplay();
}
@@ -407,7 +411,72 @@ public class GLCanvas extends Canvas
*/
public boolean cvsIsInit()
{
- return cvsInitialized;
+ if(glj!=null)
+ return glj.gljIsInit();
+ return false;
+ }
+
+ /**
+ * This function enables, disables the GL-Context !
+ * If false is given, the openGL renderer/context is
+ * disabled and disconected (gljFree is called, if initialized) !
+ *
+ * If disabled, all GL Functions are disabled but the
+ * Destroy & Free are not !
+ *
+ * @return boolean
+ *
+ * @see gl4java.awt.GLCanvas#cvsDispose
+ * @see gl4java.GLContext#setEnable
+ * @see gl4java.GLContext#gljMakeCurrent
+ * @see gl4java.GLContext#gljDestroy
+ * @see gl4java.GLContext#gljFree
+ */
+ public void setGLEnabled(boolean b)
+ {
+ if(glj!=null)
+ glj.setEnabled(b);
+ }
+
+ /**
+ * This function enables, disables the GL-Context !
+ * If false is given, the openGL renderer/context is
+ * disabled and disconected (gljFree is called, if initialized) !
+ *
+ * If disabled, all GL Functions are disabled but the
+ * Destroy & Free are not !
+ *
+ * The Visible-Flag of this AWT Component is also set to the given value !
+ * The setVisible(boolean) method of Component is called !
+ *
+ * @return boolean
+ *
+ * @see gl4java.awt.GLCanvas#cvsDispose
+ * @see gl4java.GLContext#setEnable
+ * @see gl4java.GLContext#gljMakeCurrent
+ * @see gl4java.GLContext#gljDestroy
+ * @see gl4java.GLContext#gljFree
+ */
+ public void setVisible(boolean b)
+ {
+ if(glj!=null)
+ glj.setEnabled(b);
+ super.setVisible(b);
+ }
+
+ /**
+ * This function queries, if the GL-Context is enabled !
+ *
+ * @return boolean
+ *
+ * @see gl4java.GLContext#isEnabled
+ * @see gl4java.GLContext#gljMakeCurrent
+ */
+ public boolean isGLEnabled()
+ {
+ if(glj!=null)
+ return glj.isEnabled();
+ return false;
}
protected long _f_dur = 0;
@@ -439,7 +508,9 @@ public class GLCanvas extends Canvas
long _s = System.currentTimeMillis();
if(!cvsIsInit())
+ {
return;
+ }
if( mustResize )
{
@@ -650,13 +721,24 @@ public class GLCanvas extends Canvas
* cvsDispose implementation call this one !
*
* This function calls gljDestroy of GLContext !
+ * The Visibility is set to false !
+ * The Enabled is set to false either !
+ *
+ * To bring this component back to live,
+ * you need call setVisible(true) !
*
* @see gl4java.GLContext#gljDestroy
* @see gl4java.awt.GLCanvas#doCleanup
*/
public void cvsDispose()
{
- cvsInitialized = false;
+ if(GLContext.gljClassDebug)
+ System.out.println("GLCanvas cvsDispose (doit="+
+ ( (glj != null) && glj.gljIsInit() ) +")");
+
+ removeComponentListener(this);
+ removeMouseListener(this);
+
if (glj != null)
{
if (glj.gljIsInit())
@@ -672,13 +754,10 @@ public class GLCanvas extends Canvas
context, so it all works out fine. */
try
{
- glj.setEnabled(false);
-
- setVisible(false);
+ setVisible(false);
doCleanup();
glj.gljDestroy();
- glj = null;
needCvsDispose = false;
}
catch (Exception ex)
@@ -693,6 +772,36 @@ public class GLCanvas extends Canvas
}
/**
+ * does nothing than:
+ *
+ * @see gl4java.awt.GLCanvas#cvsDispose
+ */
+ protected void finalize()
+ throws Throwable
+ {
+ if(GLContext.gljClassDebug)
+ System.out.println("GLCanvas finalize ..");
+
+ cvsDispose();
+ super.finalize();
+ }
+
+ /**
+ * does nothing than:
+ *
+ * @see gl4java.awt.GLCanvas#cvsDispose
+ *
+ * @deprecated Use cvsDispose instead, well finalize is also implemented
+ */
+ public void destroy()
+ {
+ if(GLContext.gljClassDebug)
+ System.out.println("GLCanvas destroy ..");
+
+ cvsDispose();
+ }
+
+ /**
* get methods
*/
public final int cvsGetWidth() {
diff --git a/gl4java/system/GljMSJDirect.java b/gl4java/system/GljMSJDirect.java
index ef5986c..32bcd84 100644
--- a/gl4java/system/GljMSJDirect.java
+++ b/gl4java/system/GljMSJDirect.java
@@ -22,6 +22,10 @@ package gl4java.system;
* This is the same for gl4java.GLUFuncMSJDirect
* and gl4java.GLFuncMSJDirect !
*
+ *
+ * Because the JDirect cannot handle long-type argument mapping,
+ * we do convert them here to int-type :-(
+ *
* @see gl4java.GLContext
* @version 1.00
* @author Ron Cemer, Sven Goethel
@@ -47,31 +51,31 @@ public class GljMSJDirect extends Object
int x, int y,
int width,
int height)
- { return createOGLWindowNativeJDirect(hwndParent, x,y, width, height); }
+ { return (long) createOGLWindowNativeJDirect((int)hwndParent, x,y, width, height); }
/**
* @dll.import("GL4JavaGljMSJDirect", auto)
*/
- private static native long createOGLWindowNativeJDirect(long hwndParent,
+ private static native int createOGLWindowNativeJDirect(int hwndParent,
int x, int y,
int width,
int height);
public static final void destroyOGLWindowNative(long hdc)
- { destroyOGLWindowNativeJDirect(hdc); }
+ { destroyOGLWindowNativeJDirect((int)hdc); }
/**
* @dll.import("GL4JavaGljMSJDirect")
*/
- private static native void destroyOGLWindowNativeJDirect(long hdc);
+ private static native void destroyOGLWindowNativeJDirect(int hdc);
public static final void moveOGLWindowNative(long hdc, int x, int y, int width, int height)
- { moveOGLWindowNativeJDirect(hdc, x, y, width, height); }
+ { moveOGLWindowNativeJDirect((int)hdc, x, y, width, height); }
/**
* @dll.import("GL4JavaGljMSJDirect")
*/
- private static native void moveOGLWindowNativeJDirect(long hdc, int x, int y, int width, int height);
+ private static native void moveOGLWindowNativeJDirect(int hdc, int x, int y, int width, int height);
}