diff options
author | Sven Gothel <[email protected]> | 2001-02-14 07:38:31 +0000 |
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committer | Sven Gothel <[email protected]> | 2001-02-14 07:38:31 +0000 |
commit | aaad1aab82e57bc369e26f55a25b24fb77d9fd45 (patch) | |
tree | 78051e866c0f313ff5fdc48bd494f7e6eb75ec74 /gl4java/GLFuncJauJNInf.java | |
parent | f36d363033840c84c76bf5285a252846aa9a7e96 (diff) |
2.5.2.0 test2rel-2-5-2-0-test2
Diffstat (limited to 'gl4java/GLFuncJauJNInf.java')
-rw-r--r-- | gl4java/GLFuncJauJNInf.java | 13994 |
1 files changed, 6997 insertions, 6997 deletions
diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java index 68a5b8d..cfda39a 100644 --- a/gl4java/GLFuncJauJNInf.java +++ b/gl4java/GLFuncJauJNInf.java @@ -1,6997 +1,6997 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! - - DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! -*/ - - -/** - * @(#) GLFuncJauJNInf.java - */ - - -package gl4java; - -/** - * The default implementation class for OpenGL native function mapping - * - * @version 2.00, 21. April 1999 - * @author Sven Goethel - */ -public class GLFuncJauJNInf - implements GLFunc -{ - - - -public native String glGetString ( int name ) ; - -public native String getNativeVendor ( ) ; -public native String getNativeVersion ( ) ; - -public String getClassVendor ( ) -{ return "Jausoft - Sven Goethel Software Development"; } - -public String getClassVersion ( ) -{ return "2.4.1.0"; } - - - -/** - * C2J Parser Version 1.5 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: gl-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLFuncJauJNInf ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void glClearIndex ( GLfloat c ) ; - * </pre> - */ - public native void glClearIndex ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glClearColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClear ( GLbitfield mask ) ; - * </pre> - */ - public native void glClear ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexMask ( GLuint mask ) ; - * </pre> - */ - public native void glIndexMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre> - */ - public native void glColorMask ( - boolean red, - boolean green, - boolean blue, - boolean alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre> - */ - public native void glAlphaFunc ( - int func, - float ref - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre> - */ - public native void glBlendFunc ( - int sfactor, - int dfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLogicOp ( GLenum opcode ) ; - * </pre> - */ - public native void glLogicOp ( - int opcode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCullFace ( GLenum mode ) ; - * </pre> - */ - public native void glCullFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrontFace ( GLenum mode ) ; - * </pre> - */ - public native void glFrontFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointSize ( GLfloat size ) ; - * </pre> - */ - public native void glPointSize ( - float size - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineWidth ( GLfloat width ) ; - * </pre> - */ - public native void glLineWidth ( - float width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre> - */ - public native void glLineStipple ( - int factor, - short pattern - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre> - */ - public native void glPolygonMode ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre> - */ - public native void glPolygonOffset ( - float factor, - float units - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre> - */ - public native void glPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre> - */ - public native void glGetPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlag ( GLboolean flag ) ; - * </pre> - */ - public native void glEdgeFlag ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre> - */ - public native void glEdgeFlagv ( - boolean[] flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glScissor ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre> - */ - public native void glClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre> - */ - public native void glGetClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawBuffer ( GLenum mode ) ; - * </pre> - */ - public native void glDrawBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadBuffer ( GLenum mode ) ; - * </pre> - */ - public native void glReadBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnable ( GLenum cap ) ; - * </pre> - */ - public native void glEnable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisable ( GLenum cap ) ; - * </pre> - */ - public native void glDisable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre> - */ - public native boolean glIsEnabled ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnableClientState ( GLenum cap ) ; - * </pre> - */ - public native void glEnableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisableClientState ( GLenum cap ) ; - * </pre> - */ - public native void glDisableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre> - */ - public native void glGetBooleanv ( - int pname, - boolean[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre> - */ - public native void glGetDoublev ( - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetFloatv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetIntegerv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushAttrib ( GLbitfield mask ) ; - * </pre> - */ - public native void glPushAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopAttrib ( void ) ; - * </pre> - */ - public native void glPopAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre> - */ - public native void glPushClientAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopClientAttrib ( void ) ; - * </pre> - */ - public native void glPopClientAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint glRenderMode ( GLenum mode ) ; - * </pre> - */ - public native int glRenderMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLenum glGetError ( void ) ; - * </pre> - */ - public native int glGetError ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFinish ( void ) ; - * </pre> - */ - public native void glFinish ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFlush ( void ) ; - * </pre> - */ - public native void glFlush ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHint ( GLenum target , GLenum mode ) ; - * </pre> - */ - public native void glHint ( - int target, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearDepth ( GLclampd depth ) ; - * </pre> - */ - public native void glClearDepth ( - double depth - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthFunc ( GLenum func ) ; - * </pre> - */ - public native void glDepthFunc ( - int func - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthMask ( GLboolean flag ) ; - * </pre> - */ - public native void glDepthMask ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre> - */ - public native void glDepthRange ( - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public native void glClearAccum ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre> - */ - public native void glAccum ( - int op, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMatrixMode ( GLenum mode ) ; - * </pre> - */ - public native void glMatrixMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public native void glOrtho ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public native void glFrustum ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glViewport ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushMatrix ( void ) ; - * </pre> - */ - public native void glPushMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopMatrix ( void ) ; - * </pre> - */ - public native void glPopMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadIdentity ( void ) ; - * </pre> - */ - public native void glLoadIdentity ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public native void glLoadMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public native void glLoadMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public native void glMultMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public native void glMultMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glRotated ( - double angle, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glRotatef ( - float angle, - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glScaled ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glScalef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glTranslated ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glTranslatef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsList ( GLuint list ) ; - * </pre> - */ - public native boolean glIsList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre> - */ - public native void glDeleteLists ( - int list, - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLuint glGenLists ( GLsizei range ) ; - * </pre> - */ - public native int glGenLists ( - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre> - */ - public native void glNewList ( - int list, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEndList ( void ) ; - * </pre> - */ - public native void glEndList ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallList ( GLuint list ) ; - * </pre> - */ - public native void glCallList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre> - */ - public native void glCallLists ( - int n, - int type, - byte[] lists - ) ; - public native void glCallLists ( - int n, - int type, - short[] lists - ) ; - public native void glCallLists ( - int n, - int type, - int[] lists - ) ; - public native void glCallLists ( - int n, - int type, - float[] lists - ) ; - public native void glCallLists ( - int n, - int type, - double[] lists - ) ; - public native void glCallLists ( - int n, - int type, - boolean[] lists - ) ; - public native void glCallLists ( - int n, - int type, - long[] lists - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glListBase ( GLuint base ) ; - * </pre> - */ - public native void glListBase ( - int base - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBegin ( GLenum mode ) ; - * </pre> - */ - public native void glBegin ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnd ( void ) ; - * </pre> - */ - public native void glEnd ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public native void glVertex2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public native void glVertex2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2i ( GLint x , GLint y ) ; - * </pre> - */ - public native void glVertex2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public native void glVertex2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glVertex3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glVertex3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public native void glVertex3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public native void glVertex3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public native void glVertex4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public native void glVertex4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public native void glVertex4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public native void glVertex4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre> - */ - public native void glNormal3b ( - byte nx, - byte ny, - byte nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre> - */ - public native void glNormal3d ( - double nx, - double ny, - double nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre> - */ - public native void glNormal3f ( - float nx, - float ny, - float nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre> - */ - public native void glNormal3i ( - int nx, - int ny, - int nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre> - */ - public native void glNormal3s ( - short nx, - short ny, - short nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glNormal3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glNormal3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glNormal3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3iv ( const GLint * v ) ; - * </pre> - */ - public native void glNormal3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glNormal3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexd ( GLdouble c ) ; - * </pre> - */ - public native void glIndexd ( - double c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexf ( GLfloat c ) ; - * </pre> - */ - public native void glIndexf ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexi ( GLint c ) ; - * </pre> - */ - public native void glIndexi ( - int c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexs ( GLshort c ) ; - * </pre> - */ - public native void glIndexs ( - short c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexub ( GLubyte c ) ; - * </pre> - */ - public native void glIndexub ( - byte c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexdv ( const GLdouble * c ) ; - * </pre> - */ - public native void glIndexdv ( - double[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexfv ( const GLfloat * c ) ; - * </pre> - */ - public native void glIndexfv ( - float[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexiv ( const GLint * c ) ; - * </pre> - */ - public native void glIndexiv ( - int[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexsv ( const GLshort * c ) ; - * </pre> - */ - public native void glIndexsv ( - short[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexubv ( const GLubyte * c ) ; - * </pre> - */ - public native void glIndexubv ( - byte[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre> - */ - public native void glColor3b ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre> - */ - public native void glColor3d ( - double red, - double green, - double blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre> - */ - public native void glColor3f ( - float red, - float green, - float blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre> - */ - public native void glColor3i ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre> - */ - public native void glColor3s ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre> - */ - public native void glColor3ub ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre> - */ - public native void glColor3ui ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre> - */ - public native void glColor3us ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre> - */ - public native void glColor4b ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre> - */ - public native void glColor4d ( - double red, - double green, - double blue, - double alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public native void glColor4f ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre> - */ - public native void glColor4i ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre> - */ - public native void glColor4s ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre> - */ - public native void glColor4ub ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre> - */ - public native void glColor4ui ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre> - */ - public native void glColor4us ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glColor3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glColor3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glColor3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3iv ( const GLint * v ) ; - * </pre> - */ - public native void glColor3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glColor3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ubv ( const GLubyte * v ) ; - * </pre> - */ - public native void glColor3ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3uiv ( const GLuint * v ) ; - * </pre> - */ - public native void glColor3uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3usv ( const GLushort * v ) ; - * </pre> - */ - public native void glColor3usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glColor4bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glColor4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glColor4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4iv ( const GLint * v ) ; - * </pre> - */ - public native void glColor4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glColor4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ubv ( const GLubyte * v ) ; - * </pre> - */ - public native void glColor4ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4uiv ( const GLuint * v ) ; - * </pre> - */ - public native void glColor4uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4usv ( const GLushort * v ) ; - * </pre> - */ - public native void glColor4usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1d ( GLdouble s ) ; - * </pre> - */ - public native void glTexCoord1d ( - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1f ( GLfloat s ) ; - * </pre> - */ - public native void glTexCoord1f ( - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1i ( GLint s ) ; - * </pre> - */ - public native void glTexCoord1i ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1s ( GLshort s ) ; - * </pre> - */ - public native void glTexCoord1s ( - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre> - */ - public native void glTexCoord2d ( - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre> - */ - public native void glTexCoord2f ( - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre> - */ - public native void glTexCoord2i ( - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre> - */ - public native void glTexCoord2s ( - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public native void glTexCoord3d ( - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public native void glTexCoord3f ( - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre> - */ - public native void glTexCoord3i ( - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public native void glTexCoord3s ( - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public native void glTexCoord4d ( - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public native void glTexCoord4f ( - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public native void glTexCoord4i ( - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public native void glTexCoord4s ( - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord1dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord1fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord1iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord1sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public native void glRasterPos2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public native void glRasterPos2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre> - */ - public native void glRasterPos2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public native void glRasterPos2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glRasterPos3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glRasterPos3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public native void glRasterPos3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public native void glRasterPos3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public native void glRasterPos4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public native void glRasterPos4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public native void glRasterPos4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public native void glRasterPos4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre> - */ - public native void glRectd ( - double x1, - double y1, - double x2, - double y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre> - */ - public native void glRectf ( - float x1, - float y1, - float x2, - float y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre> - */ - public native void glRecti ( - int x1, - int y1, - int x2, - int y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre> - */ - public native void glRects ( - short x1, - short y1, - short x2, - short y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre> - */ - public native void glRectdv ( - double[] v1, - double[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre> - */ - public native void glRectfv ( - float[] v1, - float[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre> - */ - public native void glRectiv ( - int[] v1, - int[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre> - */ - public native void glRectsv ( - short[] v1, - short[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glVertexPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glNormalPointer ( - int type, - int stride, - byte[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - short[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - int[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - float[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - double[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glColorPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glIndexPointer ( - int type, - int stride, - byte[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - short[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - int[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - float[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - double[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glTexCoordPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glEdgeFlagPointer ( - int stride, - byte[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - short[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - int[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - float[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - double[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - boolean[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre> - */ - public native void glGetPointerv ( - int pname, - byte[][] params - ) ; - public native void glGetPointerv ( - int pname, - short[][] params - ) ; - public native void glGetPointerv ( - int pname, - int[][] params - ) ; - public native void glGetPointerv ( - int pname, - float[][] params - ) ; - public native void glGetPointerv ( - int pname, - double[][] params - ) ; - public native void glGetPointerv ( - int pname, - boolean[][] params - ) ; - public native void glGetPointerv ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElement ( GLint i ) ; - * </pre> - */ - public native void glArrayElement ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public native void glDrawArrays ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public native void glDrawElements ( - int mode, - int count, - int type, - byte[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - short[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - int[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - float[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - double[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - boolean[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre> - */ - public native void glInterleavedArrays ( - int format, - int stride, - byte[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - short[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - int[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - float[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - double[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - boolean[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - long[] pointer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glShadeModel ( GLenum mode ) ; - * </pre> - */ - public native void glShadeModel ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glLightf ( - int light, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glLighti ( - int light, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glLightModelf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glLightModeli ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glLightModelfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glLightModeliv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glMaterialf ( - int face, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glMateriali ( - int face, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre> - */ - public native void glColorMaterial ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre> - */ - public native void glPixelZoom ( - float xfactor, - float yfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPixelStoref ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glPixelStorei ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPixelTransferf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glPixelTransferi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre> - */ - public native void glPixelMapfv ( - int map, - int mapsize, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre> - */ - public native void glPixelMapuiv ( - int map, - int mapsize, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre> - */ - public native void glPixelMapusv ( - int map, - int mapsize, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre> - */ - public native void glGetPixelMapfv ( - int map, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre> - */ - public native void glGetPixelMapuiv ( - int map, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre> - */ - public native void glGetPixelMapusv ( - int map, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre> - */ - public native void glBitmap ( - int width, - int height, - float xorig, - float yorig, - float xmove, - float ymove, - byte[] bitmap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre> - */ - public native void glCopyPixels ( - int x, - int y, - int width, - int height, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre> - */ - public native void glStencilFunc ( - int func, - int ref, - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilMask ( GLuint mask ) ; - * </pre> - */ - public native void glStencilMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre> - */ - public native void glStencilOp ( - int fail, - int zfail, - int zpass - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearStencil ( GLint s ) ; - * </pre> - */ - public native void glClearStencil ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre> - */ - public native void glTexGend ( - int coord, - int pname, - double param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexGenf ( - int coord, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexGeni ( - int coord, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre> - */ - public native void glTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre> - */ - public native void glGetTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexEnvf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexEnvi ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexParameterf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexParameteri ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexLevelParameterfv ( - int target, - int level, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexLevelParameteriv ( - int target, - int level, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - byte[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - short[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - int[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - float[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - double[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - boolean[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public native void glGenTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public native void glDeleteTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre> - */ - public native void glBindTexture ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public native void glPrioritizeTextures ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public native boolean glAreTexturesResident ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre> - */ - public native boolean glIsTexture ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre> - */ - public native void glCopyTexImage1D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre> - */ - public native void glCopyTexImage2D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int height, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyTexSubImage1D ( - int target, - int level, - int xoffset, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre> - */ - public native void glMap1d ( - int target, - double u1, - double u2, - int stride, - int order, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre> - */ - public native void glMap1f ( - int target, - float u1, - float u2, - int stride, - int order, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre> - */ - public native void glMap2d ( - int target, - double u1, - double u2, - int ustride, - int uorder, - double v1, - double v2, - int vstride, - int vorder, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre> - */ - public native void glMap2f ( - int target, - float u1, - float u2, - int ustride, - int uorder, - float v1, - float v2, - int vstride, - int vorder, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre> - */ - public native void glGetMapdv ( - int target, - int query, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre> - */ - public native void glGetMapfv ( - int target, - int query, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre> - */ - public native void glGetMapiv ( - int target, - int query, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1d ( GLdouble u ) ; - * </pre> - */ - public native void glEvalCoord1d ( - double u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1f ( GLfloat u ) ; - * </pre> - */ - public native void glEvalCoord1f ( - float u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre> - */ - public native void glEvalCoord1dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre> - */ - public native void glEvalCoord1fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre> - */ - public native void glEvalCoord2d ( - double u, - double v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre> - */ - public native void glEvalCoord2f ( - float u, - float v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre> - */ - public native void glEvalCoord2dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre> - */ - public native void glEvalCoord2fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre> - */ - public native void glMapGrid1d ( - int un, - double u1, - double u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre> - */ - public native void glMapGrid1f ( - int un, - float u1, - float u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre> - */ - public native void glMapGrid2d ( - int un, - double u1, - double u2, - int vn, - double v1, - double v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre> - */ - public native void glMapGrid2f ( - int un, - float u1, - float u2, - int vn, - float v1, - float v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint1 ( GLint i ) ; - * </pre> - */ - public native void glEvalPoint1 ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre> - */ - public native void glEvalPoint2 ( - int i, - int j - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre> - */ - public native void glEvalMesh1 ( - int mode, - int i1, - int i2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre> - */ - public native void glEvalMesh2 ( - int mode, - int i1, - int i2, - int j1, - int j2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glFogf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogi ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glFogi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glFogfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glFogiv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre> - */ - public native void glFeedbackBuffer ( - int size, - int type, - float[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPassThrough ( GLfloat token ) ; - * </pre> - */ - public native void glPassThrough ( - float token - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre> - */ - public native void glSelectBuffer ( - int size, - int[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInitNames ( void ) ; - * </pre> - */ - public native void glInitNames ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadName ( GLuint name ) ; - * </pre> - */ - public native void glLoadName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushName ( GLuint name ) ; - * </pre> - */ - public native void glPushName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopName ( void ) ; - * </pre> - */ - public native void glPopName ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - byte[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - short[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - int[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - float[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - double[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - boolean[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyColorSubTable ( - int target, - int start, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyColorTable ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public native void glGetColorTable ( - int target, - int format, - int type, - byte[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - short[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - int[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - float[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - double[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - boolean[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquation ( GLenum mode ) ; - * </pre> - */ - public native void glBlendEquation ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glBlendColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public native void glHistogram ( - int target, - int width, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetHistogram ( GLenum target ) ; - * </pre> - */ - public native void glResetHistogram ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre> - */ - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - byte[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - short[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - int[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - float[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - double[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - boolean[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetHistogramParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetHistogramParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public native void glMinmax ( - int target, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetMinmax ( GLenum target ) ; - * </pre> - */ - public native void glResetMinmax ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre> - */ - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - byte[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - short[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - int[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - float[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - double[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - boolean[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetMinmaxParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetMinmaxParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - short[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - int[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - float[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - double[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre> - */ - public native void glConvolutionParameterf ( - int target, - int pname, - float params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre> - */ - public native void glConvolutionParameteri ( - int target, - int pname, - int params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyConvolutionFilter1D ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyConvolutionFilter2D ( - int target, - int internalformat, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre> - */ - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - byte[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - short[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - int[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - float[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - double[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - boolean[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre> - */ - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] row, - byte[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] row, - short[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] row, - int[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] row, - float[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] row, - double[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] row, - boolean[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] row, - long[] column - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre> - */ - public native void glGetSeparableFilter ( - int target, - int format, - int type, - byte[] row, - byte[] column, - byte[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - short[] row, - short[] column, - short[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - int[] row, - int[] column, - int[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - float[] row, - float[] column, - float[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - double[] row, - double[] column, - double[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - boolean[] row, - boolean[] column, - boolean[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - long[] row, - long[] column, - long[] span - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glBlendColorEXT ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre> - */ - public native void glPolygonOffsetEXT ( - float factor, - float bias - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public native void glGenTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public native void glDeleteTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre> - */ - public native void glBindTextureEXT ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public native void glPrioritizeTexturesEXT ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public native boolean glAreTexturesResidentEXT ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre> - */ - public native boolean glIsTextureEXT ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre> - */ - public native void glEdgeFlagPointerEXT ( - int stride, - int count, - boolean[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre> - */ - public native void glGetPointervEXT ( - int pname, - byte[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - short[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - int[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - float[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - double[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - boolean[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElementEXT ( GLint i ) ; - * </pre> - */ - public native void glArrayElementEXT ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public native void glDrawArraysEXT ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre> - */ - public native void glBlendEquationEXT ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPointParameterfEXT ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glPointParameterfvEXT ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public native void glGetColorTableEXT ( - int target, - int format, - int type, - byte[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - short[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - int[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - float[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - double[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - boolean[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetColorTableParameterfvEXT ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetColorTableParameterivEXT ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre> - */ - public native void glLockArraysEXT ( - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glUnlockArraysEXT ( void ) ; - * </pre> - */ - public native void glUnlockArraysEXT ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public native void glActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public native void glClientActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre> - */ - public native void glMultiTexCoord1dARB ( - int target, - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord1dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre> - */ - public native void glMultiTexCoord1fARB ( - int target, - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord1fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre> - */ - public native void glMultiTexCoord1iARB ( - int target, - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord1ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre> - */ - public native void glMultiTexCoord1sARB ( - int target, - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord1svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre> - */ - public native void glMultiTexCoord2dARB ( - int target, - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord2dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre> - */ - public native void glMultiTexCoord2fARB ( - int target, - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord2fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre> - */ - public native void glMultiTexCoord2iARB ( - int target, - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord2ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre> - */ - public native void glMultiTexCoord2sARB ( - int target, - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord2svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public native void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord3dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public native void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord3fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre> - */ - public native void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord3ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public native void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord3svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public native void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord4dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public native void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord4fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public native void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord4ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public native void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord4svARB ( - int target, - short[] v - ) ; - -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for OpenGL native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLFuncJauJNInf
+ implements GLFunc
+{
+
+
+
+public native String glGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.4.1.0"; }
+
+
+
+/**
+ * C2J Parser Version 1.5 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public native void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public native void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public native void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public native void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public native void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public native void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public native void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public native void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public native boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public native void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public native int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public native void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public native void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public native void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public native void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public native void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public native void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public native void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public native boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public native void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public native int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public native void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public native void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public native void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public native void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public native void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public native void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public native void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public native void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public native void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public native void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public native void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public native void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public native void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public native void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public native void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public native void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public native void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public native void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public native void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public native void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public native void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public native void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public native void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public native void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public native void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public native void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public native void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public native void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public native void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public native void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public native void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public native void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public native void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public native void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public native void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public native void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public native void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public native void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public native void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public native void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public native void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public native void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public native void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public native void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public native void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public native void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public native void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public native void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public native void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public native void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+
+
+}
+
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