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# A simple Makefile for compiling small SDL projects
# set the compiler
CPP := g++ -x c++ -std=c++17 -c
LN := g++
# set the compiler flags
# DBGFLAGS := -ggdb3 -O0
DBGFLAGS := -O3
CPPFLAGS := -Wall -Iinclude ${DBGFLAGS} `sdl2-config --cflags`
LNFLAGS := -Wall ${DBGFLAGS} -lm `sdl2-config --libs` -lSDL2_image -lSDL2_ttf -lSDL2_mixer
HEADERS := include/pacman/*
obj/%.o: src/%.cpp $(HEADERS) Makefile
$(CPP) -o $@ $(CPPFLAGS) $<
# default recipe
all: obj bin bin/pacman
bin/pacman: obj/utils.o obj/graphics.o obj/audio.o obj/maze.o obj/pacman.o obj/ghost.o obj/game.o
$(LN) -o $@ $^ $(LNFLAGS)
obj:
mkdir -p $@
bin:
mkdir -p $@
clean:
rm -rf obj bin Debug
.PHONY: all clean
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