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authorolamedia <[email protected]>2012-12-23 11:30:36 +0600
committerolamedia <[email protected]>2012-12-23 11:30:36 +0600
commitf58bdfcb66353bb77213cab580bc49ef890417ad (patch)
tree2983a05d564891e92c115a679f9bfbf55465c755 /src/ru/olamedia/asset/shader/block.vp
parent5320fd1dad5b77fa227e83fbbe0a958f2c5fc283 (diff)
0.1.7
Diffstat (limited to 'src/ru/olamedia/asset/shader/block.vp')
-rw-r--r--src/ru/olamedia/asset/shader/block.vp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/ru/olamedia/asset/shader/block.vp b/src/ru/olamedia/asset/shader/block.vp
new file mode 100644
index 0000000..989d182
--- /dev/null
+++ b/src/ru/olamedia/asset/shader/block.vp
@@ -0,0 +1,25 @@
+//precision lowp float;
+//precision lowp int;
+uniform mat4 pmvMatrix[4]; // P, Mv, Mvi and Mvit
+uniform vec4 sunColor;
+uniform sampler2D mesh_ActiveTexture;
+
+attribute vec4 mesh_vertices;
+attribute vec4 mesh_colors;
+
+attribute vec2 mesh_texCoord;
+
+invariant out vec4 position;
+vec4 color;
+smooth out vec2 texCoord;
+
+void main(void)
+{
+ // Transforming The Vertex Position To ModelView-Space
+ position = pmvMatrix[1] * mesh_vertices; // vertex eye position
+ texCoord = mesh_texCoord;
+
+ gl_Position = pmvMatrix[0] * position;
+
+ color = mesh_colors * sunColor;
+}