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authorRene Stoeckel <[email protected]>2005-02-06 19:04:55 +0000
committerRene Stoeckel <[email protected]>2005-02-06 19:04:55 +0000
commitda641b550dfff046fd4134c769ae300026fbde87 (patch)
tree814f246d7c6a14a660d8c5cdb76f57f7f6406641 /src/jake2
parent4f0b903e55b1e4e016420cfa3df7491a6c3b3502 (diff)
some methods public, because of monster refactoring / coming bot interface
Diffstat (limited to 'src/jake2')
-rw-r--r--src/jake2/game/GameUtil.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/jake2/game/GameUtil.java b/src/jake2/game/GameUtil.java
index 8867a7e..24ff2f8 100644
--- a/src/jake2/game/GameUtil.java
+++ b/src/jake2/game/GameUtil.java
@@ -19,7 +19,7 @@
*/
// Created on 01.11.2003 by RST.
-// $Id: GameUtil.java,v 1.8 2005-01-12 12:14:17 hzi Exp $
+// $Id: GameUtil.java,v 1.9 2005-02-06 19:04:55 salomo Exp $
package jake2.game;
import jake2.Defines;
@@ -781,7 +781,7 @@ public class GameUtil {
* infront, or visibility and show hostile 2 infront and show hostile 3 only
* triggered by damage =============
*/
- static int range(edict_t self, edict_t other) {
+ public static int range(edict_t self, edict_t other) {
float[] v = { 0, 0, 0 };
float len;
@@ -900,7 +900,7 @@ public class GameUtil {
*
* returns true if the entity is in front (in sight) of self =============
*/
- static boolean infront(edict_t self, edict_t other) {
+ public static boolean infront(edict_t self, edict_t other) {
float[] vec = { 0, 0, 0 };
float dot;
float[] forward = { 0, 0, 0 };
@@ -1684,7 +1684,7 @@ public class GameUtil {
// return RANGE_FAR;
// }
// ============================================================================
- static EntThinkAdapter M_CheckAttack = new EntThinkAdapter() {
+ public static EntThinkAdapter M_CheckAttack = new EntThinkAdapter() {
public boolean think(edict_t self) {
float[] spot1 = { 0, 0, 0 };